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// QGL.cs - A Qt to C# binding.
//
// Copyright (C) 2002 Adam Treat (manyoso@yahoo.com)
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// Generated File. Do Not Modify.
namespace Qt {
using Qt;
public class QGL {
public enum FormatOption {
DoubleBuffer = 1,
DepthBuffer = 2,
Rgba = 4,
AlphaChannel = 8,
AccumBuffer = 16,
StencilBuffer = 32,
StereoBuffers = 64,
DirectRendering = 128,
HasOverlay = 256,
SingleBuffer = DoubleBuffer << 16,
NoDepthBuffer = DepthBuffer << 16,
ColorIndex = Rgba << 16,
NoAlphaChannel = AlphaChannel << 16,
NoAccumBuffer = AccumBuffer << 16,
NoStencilBuffer = StencilBuffer << 16,
NoStereoBuffers = StereoBuffers << 16,
IndirectRendering = DirectRendering << 16,
NoOverlay = HasOverlay << 16
}
}
}
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