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-rw-r--r--kturtle/src/value.cpp328
1 files changed, 328 insertions, 0 deletions
diff --git a/kturtle/src/value.cpp b/kturtle/src/value.cpp
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+++ b/kturtle/src/value.cpp
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+/*
+ Copyright (C) 2003 by Walter Schreppers
+ Copyright (C) 2004 by Cies Breijs
+
+ This program is free software; you can redistribute it and/or
+ modify it under the terms of version 2 of the GNU General Public
+ License as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include <kdebug.h>
+#include <klocale.h>
+
+#include "value.h"
+
+
+Value::Value()
+{
+ init();
+}
+
+Value::Value(const Value& n)
+{
+ *this = n;
+}
+
+
+
+int Value::Type() const
+{
+ return type;
+}
+
+void Value::setType(int newType)
+{
+ if (type == newType) return; // dont change values when type is not changing
+ else if (newType == boolValue)
+ {
+ init();
+ type = newType;
+ m_string = i18n("false");
+ }
+ else if (newType == numberValue)
+ {
+ init();
+ type = newType;
+ }
+ else if (newType == stringValue)
+ {
+ init();
+ type = newType;
+ }
+ else if (newType == emptyValue) init();
+}
+
+
+bool Value::Bool() const
+{
+ if (type == boolValue) return m_bool;
+ else if (type == numberValue) return (m_double - 0.5 > 0);
+ return false;
+}
+
+void Value::setBool(bool b)
+{
+ type = boolValue;
+ m_bool = b;
+ if (m_bool)
+ {
+ m_double = 1;
+ m_string = i18n("true");
+ }
+ else
+ {
+ m_double = 0;
+ m_string = i18n("false");
+ }
+}
+
+
+double Value::Number() const
+{
+ if (type == boolValue)
+ {
+ if (m_bool) return 1;
+ else return 0;
+ }
+ else if (type == numberValue) return m_double;
+ return 0; // stringValue, emptyValue
+}
+
+void Value::setNumber(double d)
+{
+ type = numberValue;
+ m_double = d;
+ m_string.setNum(d);
+}
+
+bool Value::setNumber(const QString &s)
+{
+ type = numberValue;
+ bool ok = true;
+ double num = s.toDouble(&ok);
+ if (ok)
+ {
+ m_double = num;
+ m_string.setNum(num);
+ return true;
+ }
+ return false;
+}
+
+
+QString Value::String() const
+{
+ if (type == boolValue)
+ {
+ if (m_bool) return QString( i18n("true") );
+ else return QString( i18n("false") );
+ }
+ else if (type == numberValue)
+ {
+ QString s;
+ s.setNum(m_double);
+ return s;
+ }
+ return m_string; // stringValue, emptyValue
+}
+
+void Value::setString(double d)
+{
+ type = stringValue;
+ m_double = d;
+ m_string.setNum(d);
+}
+
+void Value::setString(const QString &s)
+{
+ type = stringValue;
+ m_string = s;
+}
+
+
+
+Value& Value::operator=(const Value& n)
+{
+ if (this != &n)
+ {
+ if (type == n.type)
+ {
+ type = n.Type();
+ m_bool = n.Bool();
+ m_double = n.Number();
+ m_string = n.String();
+ }
+ else if (n.Type() == boolValue)
+ {
+ setBool( n.Bool() );
+ }
+ else if (n.Type() == numberValue)
+ {
+ setNumber( n.Number() );
+ }
+ else if (n.Type() == stringValue)
+ {
+ setString( n.String() );
+ }
+ else if (n.Type() == emptyValue)
+ {
+ init();
+ }
+ }
+ return *this;
+}
+
+
+Value& Value::operator=(const QString& s)
+{
+ setString(s);
+ return *this;
+}
+
+Value& Value::operator=(double n)
+{
+ setNumber(n);
+ return *this;
+}
+
+
+
+Value& Value::operator+(const Value& n)
+{
+ if (type == numberValue && n.Type() == numberValue)
+ {
+ m_double += n.Number();
+ }
+ else
+ {
+ type = stringValue;
+ m_string = String() + n.String();
+ }
+ return *this;
+}
+
+
+Value& Value::operator-(const Value& n)
+{
+ if (type == numberValue && n.Type() == numberValue)
+ {
+ m_double -= n.Number();
+ }
+ else
+ {
+ kdDebug(0)<<"Value::operator; cannot subtract strings"<<endl;
+ }
+ return *this;
+}
+
+
+Value& Value::operator*(const Value& n)
+{
+ if (type == numberValue && n.Type() == numberValue)
+ {
+ m_double *= n.Number();
+ }
+ else
+ {
+ kdDebug(0)<<"Value::operator; cannot multiply strings"<<endl;
+ }
+ return *this;
+}
+
+
+Value& Value::operator/(const Value& n)
+{
+ if (type == numberValue && n.Type() == numberValue)
+ {
+ m_double /= n.Number();
+ }
+ else
+ {
+ kdDebug(0)<<"Value::operator; cannot divide strings"<<endl;
+ }
+ return *this;
+}
+
+
+
+bool Value::operator==(const Value& n) const
+{
+ if (type == boolValue && n.Type() == boolValue) return m_bool == n.Bool();
+ if (type == numberValue && n.Type() == numberValue) return m_double == n.Number();
+ if (type == stringValue && n.Type() == stringValue) return m_string == n.String();
+ if (type == emptyValue && n.Type() == emptyValue) return true;
+ return false;
+}
+
+
+bool Value::operator!=(const Value& n) const
+{
+ if (type == boolValue && n.Type() == boolValue) return m_bool != n.Bool();
+ if (type == numberValue && n.Type() == numberValue) return m_double != n.Number();
+ if (type == stringValue && n.Type() == stringValue) return m_string != n.String();
+ // if (type == emptyValue && n.Type() == emptyValue) return false;
+ return false;
+}
+
+
+bool Value::operator<(const Value& n) const
+{
+ if (type == boolValue && n.Type() == boolValue) return m_bool < n.Bool();
+ if (type == numberValue && n.Type() == numberValue) return m_double < n.Number();
+ if (type == stringValue && n.Type() == stringValue) return m_string.length() < n.String().length();
+ // if (type == emptyValue && n.Type() == emptyValue) return false;
+ return false;
+}
+
+
+bool Value::operator<=(const Value& n) const
+{
+ if (type == boolValue && n.Type() == boolValue) return m_bool <= n.Bool();
+ if (type == numberValue && n.Type() == numberValue) return m_double <= n.Number();
+ if (type == stringValue && n.Type() == stringValue) return m_string.length() <= n.String().length();
+ if (type == emptyValue && n.Type() == emptyValue) return true;
+ return false;
+}
+
+
+bool Value::operator>(const Value& n) const
+{
+ if (type == boolValue && n.Type() == boolValue) return m_bool > n.Bool();
+ if (type == numberValue && n.Type() == numberValue) return m_double > n.Number();
+ if (type == stringValue && n.Type() == stringValue) return m_string.length() > n.String().length();
+ // if (type == emptyValue && n.Type() == emptyValue) return false;
+ return false;
+}
+
+
+bool Value::operator>=(const Value& n) const
+{
+ if (type == boolValue && n.Type() == boolValue) return m_bool >= n.Bool();
+ if (type == numberValue && n.Type() == numberValue) return m_double >= n.Number();
+ if (type == stringValue && n.Type() == stringValue) return m_string.length() >= n.String().length();
+ if (type == emptyValue && n.Type() == emptyValue) return true;
+ return false;
+}
+
+
+
+// private
+
+void Value::init()
+{
+ type = emptyValue; // init'ed values are empty by default
+ m_bool = false;
+ m_double = 0;
+ m_string = "";
+}
+
+