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| author | Michele Calgaro <michele.calgaro@yahoo.it> | 2024-01-13 12:28:49 +0900 |
|---|---|---|
| committer | Michele Calgaro <michele.calgaro@yahoo.it> | 2024-01-19 10:10:52 +0900 |
| commit | 6374e2e62eef25945347ce2c9ae9f88e61765d11 (patch) | |
| tree | 707d84dbca20d20dee68626dda0d35568d7dcb34 /libtdegames/kgame/kgameio.h | |
| parent | c26a225408c4759743b754453b07d0dca97aa749 (diff) | |
| download | tdegames-6374e2e6.tar.gz tdegames-6374e2e6.zip | |
Use new TQ_METHOD, TQ_SIGNAL, TQ_SLOT defines
Signed-off-by: Michele Calgaro <michele.calgaro@yahoo.it>
(cherry picked from commit c20f4d8f2cf03c69fcecc80d63fe3cbb80f51610)
Diffstat (limited to 'libtdegames/kgame/kgameio.h')
| -rw-r--r-- | libtdegames/kgame/kgameio.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/libtdegames/kgame/kgameio.h b/libtdegames/kgame/kgameio.h index 898b0491..9b7c34b5 100644 --- a/libtdegames/kgame/kgameio.h +++ b/libtdegames/kgame/kgameio.h @@ -195,8 +195,8 @@ public: * \code * KGameKeyIO *input; * input=new KGameKeyIO(myWidget); - * connect(input,TQT_SIGNAL(signalKeyEvent(KGameIO *,TQDataStream &,TQKeyEvent *,bool *)), - * this,TQT_SLOT(slotKeyInput(KGameIO *,TQDataStream &,TQKeyEvent *,bool *))); + * connect(input,TQ_SIGNAL(signalKeyEvent(KGameIO *,TQDataStream &,TQKeyEvent *,bool *)), + * this,TQ_SLOT(slotKeyInput(KGameIO *,TQDataStream &,TQKeyEvent *,bool *))); * \endcode * * @param parent The parents widget whose keyboard events * should be grabbed @@ -261,8 +261,8 @@ public: * \code * KGameMouseIO *input; * input=new KGameMouseIO(mView); - * connect(input,TQT_SIGNAL(signalMouseEvent(KGameIO *,TQDataStream &,TQMouseEvent *,bool *)), - * this,TQT_SLOT(slotMouseInput(KGameIO *,TQDataStream &,TQMouseEvent *,bool *))); + * connect(input,TQ_SIGNAL(signalMouseEvent(KGameIO *,TQDataStream &,TQMouseEvent *,bool *)), + * this,TQ_SLOT(slotMouseInput(KGameIO *,TQDataStream &,TQMouseEvent *,bool *))); * \endcode * * @param parent The widget whose events should be captured @@ -336,10 +336,10 @@ public: * \code * KGameProcessIO *input; * input=new KGameProcessIO(executable_file); - * connect(input,TQT_SIGNAL(signalPrepareTurn(TQDataStream &,bool,KGameIO *,bool *)), - * this,TQT_SLOT(slotPrepareTurn(TQDataStream &,bool,KGameIO *,bool *))); - * connect(input,TQT_SIGNAL(signalProcessQuery(TQDataStream &,KGameProcessIO *)), - * this,TQT_SLOT(slotProcessQuery(TQDataStream &,KGameProcessIO *))); + * connect(input,TQ_SIGNAL(signalPrepareTurn(TQDataStream &,bool,KGameIO *,bool *)), + * this,TQ_SLOT(slotPrepareTurn(TQDataStream &,bool,KGameIO *,bool *))); + * connect(input,TQ_SIGNAL(signalProcessQuery(TQDataStream &,KGameProcessIO *)), + * this,TQ_SLOT(slotProcessQuery(TQDataStream &,KGameProcessIO *))); * \endcode * * @param name the filename of the process to start |
