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+// Copyright (c) 2002-2003 Rob Kaper <cap@capsi.com>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#ifndef LIBATLANTIC_TRADE_H
+#define LIBATLANTIC_TRADE_H
+
+#include <qobject.h>
+#include <qstring.h>
+#include <qptrlist.h>
+
+#include "libatlantic_export.h"
+#include "player.h"
+
+class Player;
+class Trade;
+class Estate;
+
+class LIBATLANTIC_EXPORT TradeItem : public QObject
+{
+Q_OBJECT
+
+public:
+ TradeItem(Trade *trade, Player *from, Player *to);
+ virtual ~TradeItem() { }
+
+ Player *from() { return mFrom; }
+ Player *to() { return mTo; }
+ void setTo(Player *p) { mTo=p; }
+ Trade *trade() { return mTrade; }
+
+ /**
+ * how to visualize this
+ **/
+ virtual QString text() const=0;
+
+signals:
+ void changed(TradeItem *);
+
+private slots:
+ void playerChanged();
+
+private:
+ Player *mFrom, *mTo;
+ Trade *mTrade;
+};
+
+class LIBATLANTIC_EXPORT TradeEstate : public TradeItem
+{
+Q_OBJECT
+
+public:
+ TradeEstate(Estate *estate, Trade *trade, Player *to);
+
+ Estate *estate() { return mEstate; }
+
+ virtual QString text() const;
+
+signals:
+ void updateEstate(Trade *trade, Estate *estate, Player *player);
+ void updateMoney(Trade *trade, unsigned int money, Player *from, Player *to);
+
+private:
+ Estate *mEstate;
+};
+
+class LIBATLANTIC_EXPORT TradeMoney : public TradeItem
+{
+Q_OBJECT
+
+public:
+ TradeMoney(unsigned int money, Trade *trade, Player *from, Player *to);
+
+ unsigned int money() const { return m_money; }
+ void setMoney(unsigned int money);
+
+ virtual QString text() const;
+
+signals:
+ void changed(TradeItem *tradeItem);
+
+private:
+ unsigned int m_money;
+};
+
+
+class LIBATLANTIC_EXPORT Trade : public QObject
+{
+Q_OBJECT
+
+public:
+ Trade(int tradeId);
+ int tradeId() { return m_tradeId; }
+
+ void setRevision(int revision);
+ int revision() const;
+
+ void addPlayer(Player *player);
+ void removePlayer(Player *player);
+
+ unsigned int count( bool acceptOnly );
+
+ bool isRejected() { return m_rejected; }
+
+private slots:
+ /**
+ * tell someone that this changed
+ **/
+// void changed(TradeItem *i) { emit itemChanged(i); }
+
+public:
+ void update(bool force = false);
+ void updateEstate(Estate *estate, Player *player);
+ void updateMoney(unsigned int money, Player *from, Player *to);
+ void updateAccept(Player *player, bool accept);
+ void reject(Player *player);
+
+signals:
+ void changed(Trade *);
+ void rejected(Player *player);
+
+ void itemAdded(TradeItem *);
+ void itemRemoved(TradeItem *);
+
+ void updateEstate(Trade *trade, Estate *estate, Player *to);
+ void updateMoney(Trade *trade, unsigned int money, Player *from, Player *to);
+ void reject(Trade *trade);
+ void accept(Trade *trade);
+
+private:
+ bool m_changed, m_rejected;
+ int m_tradeId, m_revision;
+
+ QPtrList<Player> mPlayers;
+ QMap<Player *, bool> m_playerAcceptMap;
+
+ QPtrList<TradeItem> mTradeItems;
+};
+
+#endif