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-rw-r--r--kpat/pwidget.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/kpat/pwidget.cpp b/kpat/pwidget.cpp
index 4901d75f..428981bf 100644
--- a/kpat/pwidget.cpp
+++ b/kpat/pwidget.cpp
@@ -75,7 +75,7 @@ pWidget::pWidget()
actionCollection(), "save");
(void)new KAction(i18n("&Choose Game..."), 0, TQT_TQOBJECT(this), TQT_SLOT(chooseGame()),
actionCollection(), "choose_game");
- (void)new KAction(i18n("Restart &Game"), TQString::fromLatin1("reload"), 0,
+ (void)new KAction(i18n("Restart &Game"), TQString::tqfromLatin1("reload"), 0,
TQT_TQOBJECT(this), TQT_SLOT(restart()),
actionCollection(), "restart_game");
(void)KStdAction::help(TQT_TQOBJECT(this), TQT_SLOT(helpGame()), actionCollection(), "help_game");
@@ -239,7 +239,7 @@ void pWidget::changeWallpaper()
return;
background = TQPixmap(bgpath);
if (background.isNull()) {
- KMessageBox::sorry(this, i18n("<qt>Couldn't load wallpaper<br/>%1</qt>").arg(bgpath));
+ KMessageBox::sorry(this, i18n("<qt>Couldn't load wallpaper<br/>%1</qt>").tqarg(bgpath));
return;
}
@@ -468,11 +468,11 @@ void pWidget::gameLost()
// The following code is taken out of kmessagebox.cpp in tdeui.
// Is there a better way?
KConfig *config = 0;
- TQString grpNotifMsgs = TQString::fromLatin1("Notification Messages");
+ TQString grpNotifMsgs = TQString::tqfromLatin1("Notification Messages");
config = KGlobal::config();
KConfigGroupSaver saver(config,
- TQString::fromLatin1("Notification Messages"));
+ TQString::tqfromLatin1("Notification Messages"));
TQString dontAsk = config->readEntry(dontAskAgainName).lower();
// If we are ordered never to ask again and to continue the game,