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-rw-r--r--libksirtet/common/main.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/libksirtet/common/main.cpp b/libksirtet/common/main.cpp
index f869cb1c..3553e9c1 100644
--- a/libksirtet/common/main.cpp
+++ b/libksirtet/common/main.cpp
@@ -25,17 +25,17 @@ void MainWindow::init()
// Modes
bool ama = ( bfactory->bbi.nbArcadeStages!=0 );
TQString s = (ama ? i18n("&Single Human (Normal)") : i18n("&Single Human"));
- (void)new TDEAction(s, 0, TQT_TQOBJECT(inter), TQT_SLOT(normalGame()),
+ (void)new TDEAction(s, 0, inter, TQT_SLOT(normalGame()),
actionCollection(), "mp_single_human");
if (ama) (void)new TDEAction(i18n("&Single Human (Arcade)"), 0,
- TQT_TQOBJECT(inter), TQT_SLOT(arcadeGame()),
+ inter, TQT_SLOT(arcadeGame()),
actionCollection(), "mp_arcade");
- (void)new TDEAction(i18n("Human vs &Human"), 0, TQT_TQOBJECT(inter), TQT_SLOT(humanVsHuman()),
+ (void)new TDEAction(i18n("Human vs &Human"), 0, inter, TQT_SLOT(humanVsHuman()),
actionCollection(), "mp_human_vs_human");
(void)new TDEAction(i18n("Human vs &Computer"), 0,
- TQT_TQOBJECT(inter), TQT_SLOT(humanVsComputer()),
+ inter, TQT_SLOT(humanVsComputer()),
actionCollection(), "mp_human_vs_computer");
- (void)new TDEAction(i18n("&More..."), 0, TQT_TQOBJECT(inter), TQT_SLOT(dialog()),
+ (void)new TDEAction(i18n("&More..."), 0, inter, TQT_SLOT(dialog()),
actionCollection(), "mp_more");
buildGUI(inter);