diff options
Diffstat (limited to 'twin4/twin4/twin4.cpp')
-rw-r--r-- | twin4/twin4/twin4.cpp | 62 |
1 files changed, 31 insertions, 31 deletions
diff --git a/twin4/twin4/twin4.cpp b/twin4/twin4/twin4.cpp index 391f1a9e..9db99536 100644 --- a/twin4/twin4/twin4.cpp +++ b/twin4/twin4/twin4.cpp @@ -82,7 +82,7 @@ ChatDlg::ChatDlg(KGame *game,TQWidget *parent) adjustSize(); mChatDlg=new KChatDialog(mChat,plainPage(),true); - connect(mButton,TQT_SIGNAL(clicked()),mChatDlg,TQT_SLOT(show())); + connect(mButton,TQ_SIGNAL(clicked()),mChatDlg,TQ_SLOT(show())); } /** @@ -188,50 +188,50 @@ void Kwin4App::checkMenus(CheckFlags menu) */ void Kwin4App::initGUI() { - KStdGameAction::gameNew(this, TQT_SLOT(newGame()), actionCollection(), "new_game"); + KStdGameAction::gameNew(this, TQ_SLOT(newGame()), actionCollection(), "new_game"); ACTION("new_game")->setStatusText(i18n("Start a new game")); - KStdGameAction::load(this, TQT_SLOT(slotOpenGame()), actionCollection(), "open"); + KStdGameAction::load(this, TQ_SLOT(slotOpenGame()), actionCollection(), "open"); ACTION("open")->setStatusText(i18n("Open a saved game...")); - KStdGameAction::save(this, TQT_SLOT(slotSaveGame()), actionCollection(), "save"); + KStdGameAction::save(this, TQ_SLOT(slotSaveGame()), actionCollection(), "save"); ACTION("save")->setStatusText(i18n("Save a game...")); - KStdGameAction::end(this, TQT_SLOT(endGame()), actionCollection(), "end_game"); + KStdGameAction::end(this, TQ_SLOT(endGame()), actionCollection(), "end_game"); ACTION("end_game")->setStatusText(i18n("Ending the current game...")); ACTION("end_game")->setWhatsThis(i18n("Aborts a currently played game. No winner will be declared.")); - new TDEAction(i18n("&Network Configuration..."),0, this, TQT_SLOT(slotInitNetwork()), + new TDEAction(i18n("&Network Configuration..."),0, this, TQ_SLOT(slotInitNetwork()), actionCollection(), "network_conf"); - new TDEAction(i18n("Network Chat..."),0, this, TQT_SLOT(slotChat()), + new TDEAction(i18n("Network Chat..."),0, this, TQ_SLOT(slotChat()), actionCollection(), "network_chat"); if (global_debug>0) - new TDEAction(i18n("Debug KGame"), 0, this, TQT_SLOT(slotDebugKGame()), + new TDEAction(i18n("Debug KGame"), 0, this, TQ_SLOT(slotDebugKGame()), actionCollection(), "file_debug"); new TDEAction(i18n("&Show Statistics"),"flag", 0, this, - TQT_SLOT(showStatistics()), actionCollection(), "statistics"); + TQ_SLOT(showStatistics()), actionCollection(), "statistics"); ACTION("statistics")->setStatusText(i18n("Show statistics.")); - KStdGameAction::hint(doc, TQT_SLOT(calcHint()), actionCollection(), "hint"); + KStdGameAction::hint(doc, TQ_SLOT(calcHint()), actionCollection(), "hint"); ACTION("hint")->setStatusText(i18n("Shows a hint on how to move.")); - KStdGameAction::quit(this, TQT_SLOT(close()), actionCollection(), "game_exit"); + KStdGameAction::quit(this, TQ_SLOT(close()), actionCollection(), "game_exit"); ACTION("game_exit")->setStatusText(i18n("Quits the program.")); - KStdGameAction::undo(this, TQT_SLOT(slotUndo()), actionCollection(), "edit_undo"); + KStdGameAction::undo(this, TQ_SLOT(slotUndo()), actionCollection(), "edit_undo"); ACTION("edit_undo")->setStatusText(i18n("Undo last move.")); - KStdGameAction::redo(this, TQT_SLOT(slotRedo()), actionCollection(), "edit_redo"); + KStdGameAction::redo(this, TQ_SLOT(slotRedo()), actionCollection(), "edit_redo"); ACTION("edit_redo")->setStatusText(i18n("Redo last move.")); actionCollection()->setHighlightingEnabled(true); - connect(actionCollection(), TQT_SIGNAL(actionStatusText(const TQString &)), TQT_SLOT(slotStatusMsg(const TQString &))); - connect(actionCollection(), TQT_SIGNAL(clearStatusText()), TQT_SLOT(slotClearStatusText())); + connect(actionCollection(), TQ_SIGNAL(actionStatusText(const TQString &)), TQ_SLOT(slotStatusMsg(const TQString &))); + connect(actionCollection(), TQ_SIGNAL(clearStatusText()), TQ_SLOT(slotClearStatusText())); - KStdAction::preferences(this, TQT_SLOT(showSettings()), actionCollection()); + KStdAction::preferences(this, TQ_SLOT(showSettings()), actionCollection()); } /** @@ -263,17 +263,17 @@ void Kwin4App::initDocument() { doc = new Kwin4Doc(this); // Game Over signal - connect(doc,TQT_SIGNAL(signalGameOver(int, KPlayer *,KGame *)), - this,TQT_SLOT(slotGameOver(int, KPlayer *,KGame *))); - connect(doc,TQT_SIGNAL(signalMoveDone(int, int)), - this,TQT_SLOT(slotMoveDone(int, int))); - connect(doc,TQT_SIGNAL(signalClientLeftGame(int, int,KGame *)), - this,TQT_SLOT(slotNetworkBroken(int, int, KGame *))); - connect(doc,TQT_SIGNAL(signalNextPlayer()), - this,TQT_SLOT(slotStatusNames())); + connect(doc,TQ_SIGNAL(signalGameOver(int, KPlayer *,KGame *)), + this,TQ_SLOT(slotGameOver(int, KPlayer *,KGame *))); + connect(doc,TQ_SIGNAL(signalMoveDone(int, int)), + this,TQ_SLOT(slotMoveDone(int, int))); + connect(doc,TQ_SIGNAL(signalClientLeftGame(int, int,KGame *)), + this,TQ_SLOT(slotNetworkBroken(int, int, KGame *))); + connect(doc,TQ_SIGNAL(signalNextPlayer()), + this,TQ_SLOT(slotStatusNames())); - connect(doc,TQT_SIGNAL(signalGameRun()), - this,TQT_SLOT(slotNewGame())); + connect(doc,TQ_SIGNAL(signalGameRun()), + this,TQ_SLOT(slotNewGame())); } void Kwin4App::changeAction(const char *action, bool enable){ @@ -542,8 +542,8 @@ void Kwin4App::slotInitNetwork() TQVBoxLayout *l=(TQVBoxLayout *)(box->layout()); mColorGroup=new TQVButtonGroup(box); - connect(mColorGroup, TQT_SIGNAL(clicked(int)), this, TQT_SLOT(slotRemoteChanged(int))); - connect(dlg.networkConfig(), TQT_SIGNAL(signalServerTypeChanged(int)), this, TQT_SLOT(slotServerTypeChanged(int))); + connect(mColorGroup, TQ_SIGNAL(clicked(int)), this, TQ_SLOT(slotRemoteChanged(int))); + connect(dlg.networkConfig(), TQ_SIGNAL(signalServerTypeChanged(int)), this, TQ_SLOT(slotServerTypeChanged(int))); new TQRadioButton(i18n("Yellow should be played by remote"), mColorGroup); new TQRadioButton(i18n("Red should be played by remote"), mColorGroup); @@ -590,8 +590,8 @@ void Kwin4App::slotChat() mMyChatDlg->setPlayer(doc->getPlayer(Gelb)); else mMyChatDlg->setPlayer(doc->getPlayer(Rot)); - connect(doc,TQT_SIGNAL(signalChatChanged(Kwin4Player *)), - mMyChatDlg,TQT_SLOT(setPlayer(Kwin4Player *))); + connect(doc,TQ_SIGNAL(signalChatChanged(Kwin4Player *)), + mMyChatDlg,TQ_SLOT(setPlayer(Kwin4Player *))); } if (mMyChatDlg->isHidden()) @@ -619,7 +619,7 @@ void Kwin4App::showSettings(){ TDEConfigDialog *dialog = new TDEConfigDialog(this, "settings", Prefs::self(), KDialogBase::Swallow); Settings *general = new Settings(0, "General"); dialog->addPage(general, i18n("General"), "package_settings"); - connect(dialog, TQT_SIGNAL(settingsChanged()), doc, TQT_SLOT(loadSettings())); + connect(dialog, TQ_SIGNAL(settingsChanged()), doc, TQ_SLOT(loadSettings())); dialog->show(); } |