#ifndef SCOREBOARD_H #define SCOREBOARD_H #include class QWidget; class QHeader; class ScoreBoard : public QTable { Q_OBJECT public: ScoreBoard(QWidget *parent = 0, const char *name = 0); int total(int id, QString &name); public slots: void newHole(int); void newPlayer(const QString &name); void setScore(int id, int hole, int score); void parChanged(int hole, int par); private: QTable *table; QHeader *vh; QHeader *hh; }; #endif