2005-06-25 Inge Wallin Fix bug 131587: "cannot win this game" message just after start of mod3 game - Check for ace at the store in addition to empty 2005-06-25 Inge Wallin Code cleaning - Rename Card::Value --> Card::Rank - Rename Card::Suites --> Card::Suit 2005-02-18 Inge Wallin Bumped version number to 2.2.2 because of all the bug fixes during the last months and the upcoming release of KDE 3.4. 2005-01-07 Inge Wallin Fix bug 91317: Klondike (draw 3) incorrect unwinnable game message - Fix criteria for lost game in klondike. ---- CVS commit here ---- Fix bug 96531: KPat: Mod3 incorrect unwinnable game message - Fix criteria for lost game in mod3. 2004-11-10 Inge Wallin Continue the code cleaning - card.h, card.cpp 2004-11-04 Inge Wallin Fix the fix for 92002 below: - Only ask for confirmation if the user actively aborts the game. ---- CVS commit here ---- Start of a thorough code cleaning: - Start with hide.h and dealer.cpp 2004-10-31 Inge Wallin - fix wish 92002: Restart game button should have a confirmation dialog 2004-10-15 Inge Wallin - fix bug 89276: kpat: make nag screen "you have lost this game" an option 2004-10-14 Inge Wallin - fix bug 87451: crash in patience when selecting 'unknown' as game type ---- CVS commit here ---- - fix bug 89755: Aces up move counter doesn't work (idiot.cpp) - bump version to 2.2.1 ------------------ KDE 3.3.1 released here --------------------- since kpat-0.7.3 (18/Nov/1999) - bugfix in idiot.cpp - bugfixes in grandf.cpp - added CTRL-R for new game 1999-02-01 Mario Weilguni * fixes to avoid many warning from egcs Sat May 2 13:49:46 1998 Mario Weilguni * replaced all locale->translate with i18n kapt 0.7.1 - [Robert Williams] added getHelpMenu() - [Robert Williams] added -caption "%c" to kpat.kdelnk since kpat-0.7 (11/Dec/1997) - added "Mod3" game (Rodolfo) - added "Freecell" game (Rodolfo) - Deck class can now handle any multiple of 52 cards (Rodolfo) since kpat-0.6 - bugfix for "Grandfather"-hint (Rodolfo) - new KDE FSSTND compliant - depending on display colors sets either a 16 color or high color icon and miniicon - fixes for new TDEConfig since kpat-0.5 - fixed the bug in Napoleon (cards not completely drawn) - added locale - german translation since kpat-0.4 - major rewrite of pwidget.(cpp|h) - KDE compliant menubar and dialogs - kpat now stores preferences (type of game...) - window title includes current game type - misc. cleanups - kpat uses now kfixedtopwidget (similar to ktoplevelwidget) - toolbar added (though it does not have many buttons) - uses KMsgBox instead of QMessageBox - now kpat has a fixed size - (hopefully) KDE compliant shortcut keys - did a lot of reformatting the sourcecode to make it more readable (had to many empty lines IMHO) - pwidget does not decide which sizes to use for the different type of games, now the games itself supply a sizehint (will make it more extendible) - HTML help - animation on startup, since loading the cards may take several seconds to finish on slow machines. - a lot more not mentioned here... since kpat-0.3 - kpat is a TDEApplication now (Matthias) since kpat-0.2 - added "MicroSolitaire" game (Paul) - removed "cheating" option from Klondike (Paul) - set wholeColumn for Klondike (Paul) - Changed Klondike accelerator to Ctrl+K (Paul) - Added menu bar hot keys (Paul) since kpat-0.1 - changed shading colorGroup (Paul) - fixed drawing of suit symbols (Paul) - renamed "very easy" to "cheating" :) (Paul) - fixed spurious core dump(Paul) - handle mousePress outside cards (Paul) - menu cleanup (Paul) since "patience" - renamed the stuff kpat-0.1 (Matthias) - improved drag'n'drop (no more weird jumping of cards) (Matthias) - improved look (shaded borders around the cards and piles) (Matthias) - hopefully improved cards-background (Matthias) - "very easy"-option for klondike to give only one card. (Matthias) - unset wholeColumn for klondike, but this all belongs into OPTIONS (Matthias)