#ifndef CLOCK_H #define CLOCK_H #include "dealer.h" class Clock : public Dealer { Q_OBJECT public: Clock( TDEMainWindow* parent=0, const char* name=0); virtual bool checkAdd ( int checkIndex, const Pile *c1, const CardList& c2) const; virtual bool startAutoDrop() { return false; } public slots: void deal(); virtual void restart(); private: Pile* store[8]; Pile* target[12]; Deck *deck; }; #endif