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+/***************************************************************************
+ dwmenuaction.cpp - dockwidget visibility switches to actions
+ -------------------
+ begin : 16.07.2002
+ copyright : (C) 1999 by Klaas Freitag
+ email : freitag@suse.de
+
+ $Id$
+ Based on code from the from Joseph Wenninger (kate project)
+***************************************************************************/
+
+/***************************************************************************
+ * *
+ * This file may be distributed and/or modified under the terms of the *
+ * GNU General Public License version 2 as published by the Free Software *
+ * Foundation and appearing in the file COPYING included in the *
+ * packaging of this file. *
+ *
+ * As a special exception, permission is given to link this program *
+ * with any version of the KADMOS ocr/icr engine of reRecognition GmbH, *
+ * Kreuzlingen and distribute the resulting executable without *
+ * including the source code for KADMOS in the source distribution. *
+ *
+ * As a special exception, permission is given to link this program *
+ * with any edition of Qt, and distribute the resulting executable, *
+ * without including the source code for Qt in the source distribution. *
+ * *
+ ***************************************************************************/
+
+#include "dwmenuaction.h"
+#include "dwmenuaction.moc"
+//-------------------------------------
+
+dwMenuAction::dwMenuAction( const QString& text, const KShortcut& cut,
+ KDockWidget *dw,QObject* parent,
+ KDockMainWindow *mw, const char* name )
+ :KToggleAction(text,cut,parent,name),m_dw(dw),m_mw(mw)
+{
+ connect(this,SIGNAL(toggled(bool)),this,SLOT(slotToggled(bool)));
+ connect(m_dw->dockManager(),SIGNAL(change()),this,SLOT(anDWChanged()));
+ connect(m_dw,SIGNAL(destroyed()),this,SLOT(slotWidgetDestroyed()));
+ setChecked(m_dw->mayBeHide());
+}
+
+
+dwMenuAction::~dwMenuAction(){;}
+
+void dwMenuAction::anDWChanged()
+{
+ if (isChecked() && m_dw->mayBeShow()) setChecked(false);
+ else if ((!isChecked()) && m_dw->mayBeHide()) setChecked(true);
+}
+
+
+void dwMenuAction::slotToggled(bool t)
+{
+
+ if ((!t) && m_dw->mayBeHide() ) m_dw->undock();
+ else
+ if ( t && m_dw->mayBeShow() ) m_mw->makeDockVisible(m_dw);
+
+}
+
+
+void dwMenuAction::slotWidgetDestroyed()
+{
+ unplugAll();
+ deleteLater();
+}
+
+
+/* END */