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-rw-r--r--kpdf/xpdf/splash/Makefile.am8
-rw-r--r--kpdf/xpdf/splash/Splash.cc3335
-rw-r--r--kpdf/xpdf/splash/Splash.h293
-rw-r--r--kpdf/xpdf/splash/SplashBitmap.cc188
-rw-r--r--kpdf/xpdf/splash/SplashBitmap.h61
-rw-r--r--kpdf/xpdf/splash/SplashClip.cc382
-rw-r--r--kpdf/xpdf/splash/SplashClip.h107
-rw-r--r--kpdf/xpdf/splash/SplashErrorCodes.h34
-rw-r--r--kpdf/xpdf/splash/SplashFTFont.cc375
-rw-r--r--kpdf/xpdf/splash/SplashFTFont.h58
-rw-r--r--kpdf/xpdf/splash/SplashFTFontEngine.cc194
-rw-r--r--kpdf/xpdf/splash/SplashFTFontEngine.h60
-rw-r--r--kpdf/xpdf/splash/SplashFTFontFile.cc125
-rw-r--r--kpdf/xpdf/splash/SplashFTFontFile.h72
-rw-r--r--kpdf/xpdf/splash/SplashFont.cc201
-rw-r--r--kpdf/xpdf/splash/SplashFont.h105
-rw-r--r--kpdf/xpdf/splash/SplashFontEngine.cc295
-rw-r--r--kpdf/xpdf/splash/SplashFontEngine.h86
-rw-r--r--kpdf/xpdf/splash/SplashFontFile.cc108
-rw-r--r--kpdf/xpdf/splash/SplashFontFile.h77
-rw-r--r--kpdf/xpdf/splash/SplashFontFileID.cc23
-rw-r--r--kpdf/xpdf/splash/SplashFontFileID.h30
-rw-r--r--kpdf/xpdf/splash/SplashGlyphBitmap.h26
-rw-r--r--kpdf/xpdf/splash/SplashMath.h89
-rw-r--r--kpdf/xpdf/splash/SplashPath.cc184
-rw-r--r--kpdf/xpdf/splash/SplashPath.h121
-rw-r--r--kpdf/xpdf/splash/SplashPattern.cc40
-rw-r--r--kpdf/xpdf/splash/SplashPattern.h65
-rw-r--r--kpdf/xpdf/splash/SplashScreen.cc385
-rw-r--r--kpdf/xpdf/splash/SplashScreen.h56
-rw-r--r--kpdf/xpdf/splash/SplashState.cc165
-rw-r--r--kpdf/xpdf/splash/SplashState.h103
-rw-r--r--kpdf/xpdf/splash/SplashT1Font.cc292
-rw-r--r--kpdf/xpdf/splash/SplashT1Font.h57
-rw-r--r--kpdf/xpdf/splash/SplashT1FontEngine.cc122
-rw-r--r--kpdf/xpdf/splash/SplashT1FontEngine.h53
-rw-r--r--kpdf/xpdf/splash/SplashT1FontFile.cc117
-rw-r--r--kpdf/xpdf/splash/SplashT1FontFile.h58
-rw-r--r--kpdf/xpdf/splash/SplashTypes.h132
-rw-r--r--kpdf/xpdf/splash/SplashXPath.cc443
-rw-r--r--kpdf/xpdf/splash/SplashXPath.h100
-rw-r--r--kpdf/xpdf/splash/SplashXPathScanner.cc429
-rw-r--r--kpdf/xpdf/splash/SplashXPathScanner.h87
43 files changed, 9341 insertions, 0 deletions
diff --git a/kpdf/xpdf/splash/Makefile.am b/kpdf/xpdf/splash/Makefile.am
new file mode 100644
index 00000000..34d41419
--- /dev/null
+++ b/kpdf/xpdf/splash/Makefile.am
@@ -0,0 +1,8 @@
+INCLUDES = -I$(srcdir)/.. -I$(srcdir)/../fofi -I$(srcdir)/../goo $(LIBFREETYPE_CFLAGS) $(USER_INCLUDES)
+
+libsplash_la_SOURCES = Splash.cc SplashBitmap.cc SplashClip.cc SplashFTFont.cc SplashFTFontEngine.cc \
+ SplashFTFontFile.cc SplashFont.cc SplashFontEngine.cc SplashFontFile.cc SplashFontFileID.cc \
+ SplashPath.cc SplashPattern.cc SplashScreen.cc SplashState.cc SplashT1Font.cc \
+ SplashT1FontEngine.cc SplashT1FontFile.cc SplashXPath.cc SplashXPathScanner.cc
+
+noinst_LTLIBRARIES = libsplash.la
diff --git a/kpdf/xpdf/splash/Splash.cc b/kpdf/xpdf/splash/Splash.cc
new file mode 100644
index 00000000..30179fda
--- /dev/null
+++ b/kpdf/xpdf/splash/Splash.cc
@@ -0,0 +1,3335 @@
+//========================================================================
+//
+// Splash.cc
+//
+//========================================================================
+
+#include <aconf.h>
+
+#ifdef USE_GCC_PRAGMAS
+#pragma implementation
+#endif
+
+#include <stdlib.h>
+#include <string.h>
+#include "gmem.h"
+#include "SplashErrorCodes.h"
+#include "SplashMath.h"
+#include "SplashBitmap.h"
+#include "SplashState.h"
+#include "SplashPath.h"
+#include "SplashXPath.h"
+#include "SplashXPathScanner.h"
+#include "SplashPattern.h"
+#include "SplashScreen.h"
+#include "SplashFont.h"
+#include "SplashGlyphBitmap.h"
+#include "Splash.h"
+
+//------------------------------------------------------------------------
+
+// distance of Bezier control point from center for circle approximation
+// = (4 * (sqrt(2) - 1) / 3) * r
+#define bezierCircle ((SplashCoord)0.55228475)
+#define bezierCircle2 ((SplashCoord)(0.5 * 0.55228475))
+
+// Divide a 16-bit value (in [0, 255*255]) by 255, returning an 8-bit result.
+static inline Guchar div255(int x) {
+ return (Guchar)((x + (x >> 8) + 0x80) >> 8);
+}
+
+//------------------------------------------------------------------------
+// SplashPipe
+//------------------------------------------------------------------------
+
+#define splashPipeMaxStages 9
+
+struct SplashPipe {
+ // pixel coordinates
+ int x, y;
+
+ // source pattern
+ SplashPattern *pattern;
+
+ // source alpha and color
+ SplashCoord aInput;
+ GBool usesShape;
+ Guchar aSrc;
+ SplashColorPtr cSrc;
+ SplashColor cSrcVal;
+
+ // non-isolated group alpha0
+ Guchar *alpha0Ptr;
+
+ // soft mask
+ SplashColorPtr softMaskPtr;
+
+ // destination alpha and color
+ SplashColorPtr destColorPtr;
+ int destColorMask;
+ Guchar *destAlphaPtr;
+
+ // shape
+ SplashCoord shape;
+
+ // result alpha and color
+ GBool noTransparency;
+ SplashPipeResultColorCtrl resultColorCtrl;
+
+ // non-isolated group correction
+ int nonIsolatedGroup;
+};
+
+SplashPipeResultColorCtrl Splash::pipeResultColorNoAlphaBlend[] = {
+ splashPipeResultColorNoAlphaBlendMono,
+ splashPipeResultColorNoAlphaBlendMono,
+ splashPipeResultColorNoAlphaBlendRGB,
+ splashPipeResultColorNoAlphaBlendRGB
+#if SPLASH_CMYK
+ ,
+ splashPipeResultColorNoAlphaBlendCMYK
+#endif
+};
+
+SplashPipeResultColorCtrl Splash::pipeResultColorAlphaNoBlend[] = {
+ splashPipeResultColorAlphaNoBlendMono,
+ splashPipeResultColorAlphaNoBlendMono,
+ splashPipeResultColorAlphaNoBlendRGB,
+ splashPipeResultColorAlphaNoBlendRGB
+#if SPLASH_CMYK
+ ,
+ splashPipeResultColorAlphaNoBlendCMYK
+#endif
+};
+
+SplashPipeResultColorCtrl Splash::pipeResultColorAlphaBlend[] = {
+ splashPipeResultColorAlphaBlendMono,
+ splashPipeResultColorAlphaBlendMono,
+ splashPipeResultColorAlphaBlendRGB,
+ splashPipeResultColorAlphaBlendRGB
+#if SPLASH_CMYK
+ ,
+ splashPipeResultColorAlphaBlendCMYK
+#endif
+};
+
+//------------------------------------------------------------------------
+
+static void blendXor(SplashColorPtr src, SplashColorPtr dest,
+ SplashColorPtr blend, SplashColorMode cm) {
+ int i;
+
+ for (i = 0; i < splashColorModeNComps[cm]; ++i) {
+ blend[i] = src[i] ^ dest[i];
+ }
+}
+
+//------------------------------------------------------------------------
+// modified region
+//------------------------------------------------------------------------
+
+void Splash::clearModRegion() {
+ modXMin = bitmap->getWidth();
+ modYMin = bitmap->getHeight();
+ modXMax = -1;
+ modYMax = -1;
+}
+
+inline void Splash::updateModX(int x) {
+ if (x < modXMin) {
+ modXMin = x;
+ }
+ if (x > modXMax) {
+ modXMax = x;
+ }
+}
+
+inline void Splash::updateModY(int y) {
+ if (y < modYMin) {
+ modYMin = y;
+ }
+ if (y > modYMax) {
+ modYMax = y;
+ }
+}
+
+//------------------------------------------------------------------------
+// pipeline
+//------------------------------------------------------------------------
+
+inline void Splash::pipeInit(SplashPipe *pipe, int x, int y,
+ SplashPattern *pattern, SplashColorPtr cSrc,
+ SplashCoord aInput, GBool usesShape,
+ GBool nonIsolatedGroup) {
+ pipeSetXY(pipe, x, y);
+ pipe->pattern = NULL;
+
+ // source color
+ if (pattern) {
+ if (pattern->isStatic()) {
+ pattern->getColor(x, y, pipe->cSrcVal);
+ } else {
+ pipe->pattern = pattern;
+ }
+ pipe->cSrc = pipe->cSrcVal;
+ } else {
+ pipe->cSrc = cSrc;
+ }
+
+ // source alpha
+ pipe->aInput = aInput;
+ if (!state->softMask) {
+ if (usesShape) {
+ pipe->aInput *= 255;
+ } else {
+ pipe->aSrc = (Guchar)splashRound(pipe->aInput * 255);
+ }
+ }
+ pipe->usesShape = usesShape;
+
+ // result alpha
+ if (aInput == 1 && !state->softMask && !usesShape &&
+ !state->inNonIsolatedGroup) {
+ pipe->noTransparency = gTrue;
+ } else {
+ pipe->noTransparency = gFalse;
+ }
+
+ // result color
+ if (pipe->noTransparency) {
+ // the !state->blendFunc case is handled separately in pipeRun
+ pipe->resultColorCtrl = pipeResultColorNoAlphaBlend[bitmap->mode];
+ } else if (!state->blendFunc) {
+ pipe->resultColorCtrl = pipeResultColorAlphaNoBlend[bitmap->mode];
+ } else {
+ pipe->resultColorCtrl = pipeResultColorAlphaBlend[bitmap->mode];
+ }
+
+ // non-isolated group correction
+ if (nonIsolatedGroup) {
+ pipe->nonIsolatedGroup = splashColorModeNComps[bitmap->mode];
+ } else {
+ pipe->nonIsolatedGroup = 0;
+ }
+}
+
+inline void Splash::pipeRun(SplashPipe *pipe) {
+ Guchar aSrc, aDest, alpha2, alpha0, aResult;
+ SplashColor cDest, cBlend;
+ Guchar cResult0, cResult1, cResult2, cResult3;
+
+ //----- source color
+
+ // static pattern: handled in pipeInit
+ // fixed color: handled in pipeInit
+
+ // dynamic pattern
+ if (pipe->pattern) {
+ pipe->pattern->getColor(pipe->x, pipe->y, pipe->cSrcVal);
+ }
+
+ if (pipe->noTransparency && !state->blendFunc) {
+
+ //----- write destination pixel
+
+ switch (bitmap->mode) {
+ case splashModeMono1:
+ cResult0 = pipe->cSrc[0];
+ if (state->screen->test(pipe->x, pipe->y, cResult0)) {
+ *pipe->destColorPtr |= pipe->destColorMask;
+ } else {
+ *pipe->destColorPtr &= ~pipe->destColorMask;
+ }
+ if (!(pipe->destColorMask >>= 1)) {
+ pipe->destColorMask = 0x80;
+ ++pipe->destColorPtr;
+ }
+ break;
+ case splashModeMono8:
+ *pipe->destColorPtr++ = pipe->cSrc[0];
+ break;
+ case splashModeRGB8:
+ *pipe->destColorPtr++ = pipe->cSrc[0];
+ *pipe->destColorPtr++ = pipe->cSrc[1];
+ *pipe->destColorPtr++ = pipe->cSrc[2];
+ break;
+ case splashModeBGR8:
+ *pipe->destColorPtr++ = pipe->cSrc[2];
+ *pipe->destColorPtr++ = pipe->cSrc[1];
+ *pipe->destColorPtr++ = pipe->cSrc[0];
+ break;
+#if SPLASH_CMYK
+ case splashModeCMYK8:
+ *pipe->destColorPtr++ = pipe->cSrc[0];
+ *pipe->destColorPtr++ = pipe->cSrc[1];
+ *pipe->destColorPtr++ = pipe->cSrc[2];
+ *pipe->destColorPtr++ = pipe->cSrc[3];
+ break;
+#endif
+ }
+ if (pipe->destAlphaPtr) {
+ *pipe->destAlphaPtr++ = 255;
+ }
+
+ } else {
+
+ //----- read destination pixel
+
+ switch (bitmap->mode) {
+ case splashModeMono1:
+ cDest[0] = (*pipe->destColorPtr & pipe->destColorMask) ? 0xff : 0x00;
+ break;
+ case splashModeMono8:
+ cDest[0] = *pipe->destColorPtr;
+ break;
+ case splashModeRGB8:
+ cDest[0] = pipe->destColorPtr[0];
+ cDest[1] = pipe->destColorPtr[1];
+ cDest[2] = pipe->destColorPtr[2];
+ break;
+ case splashModeBGR8:
+ cDest[0] = pipe->destColorPtr[2];
+ cDest[1] = pipe->destColorPtr[1];
+ cDest[2] = pipe->destColorPtr[0];
+ break;
+#if SPLASH_CMYK
+ case splashModeCMYK8:
+ cDest[0] = pipe->destColorPtr[0];
+ cDest[1] = pipe->destColorPtr[1];
+ cDest[2] = pipe->destColorPtr[2];
+ cDest[3] = pipe->destColorPtr[3];
+ break;
+#endif
+ }
+ if (pipe->destAlphaPtr) {
+ aDest = *pipe->destAlphaPtr;
+ } else {
+ aDest = 0xff;
+ }
+
+ //----- blend function
+
+ if (state->blendFunc) {
+ (*state->blendFunc)(pipe->cSrc, cDest, cBlend, bitmap->mode);
+ }
+
+ //----- source alpha
+
+ if (state->softMask) {
+ if (pipe->usesShape) {
+ aSrc = (Guchar)splashRound(pipe->aInput * *pipe->softMaskPtr++
+ * pipe->shape);
+ } else {
+ aSrc = (Guchar)splashRound(pipe->aInput * *pipe->softMaskPtr++);
+ }
+ } else if (pipe->usesShape) {
+ // pipe->aInput is premultiplied by 255 in pipeInit
+ aSrc = (Guchar)splashRound(pipe->aInput * pipe->shape);
+ } else {
+ // precomputed in pipeInit
+ aSrc = pipe->aSrc;
+ }
+
+ //----- result alpha and non-isolated group element correction
+
+ if (pipe->noTransparency) {
+ alpha2 = aResult = 255;
+ } else {
+ aResult = aSrc + aDest - div255(aSrc * aDest);
+
+ if (pipe->alpha0Ptr) {
+ alpha0 = *pipe->alpha0Ptr++;
+ alpha2 = aResult + alpha0 - div255(aResult * alpha0);
+ } else {
+ alpha2 = aResult;
+ }
+ }
+
+ //----- result color
+
+ cResult0 = cResult1 = cResult2 = cResult3 = 0; // make gcc happy
+
+ switch (pipe->resultColorCtrl) {
+
+#if SPLASH_CMYK
+ case splashPipeResultColorNoAlphaBlendCMYK:
+ cResult3 = div255((255 - aDest) * pipe->cSrc[3] + aDest * cBlend[3]);
+#endif
+ case splashPipeResultColorNoAlphaBlendRGB:
+ cResult2 = div255((255 - aDest) * pipe->cSrc[2] + aDest * cBlend[2]);
+ cResult1 = div255((255 - aDest) * pipe->cSrc[1] + aDest * cBlend[1]);
+ case splashPipeResultColorNoAlphaBlendMono:
+ cResult0 = div255((255 - aDest) * pipe->cSrc[0] + aDest * cBlend[0]);
+ break;
+
+ case splashPipeResultColorAlphaNoBlendMono:
+ if (alpha2 == 0) {
+ cResult0 = 0;
+ } else {
+ cResult0 = (Guchar)(((alpha2 - aSrc) * cDest[0] +
+ aSrc * pipe->cSrc[0]) / alpha2);
+ }
+ break;
+ case splashPipeResultColorAlphaNoBlendRGB:
+ if (alpha2 == 0) {
+ cResult0 = 0;
+ cResult1 = 0;
+ cResult2 = 0;
+ } else {
+ cResult0 = (Guchar)(((alpha2 - aSrc) * cDest[0] +
+ aSrc * pipe->cSrc[0]) / alpha2);
+ cResult1 = (Guchar)(((alpha2 - aSrc) * cDest[1] +
+ aSrc * pipe->cSrc[1]) / alpha2);
+ cResult2 = (Guchar)(((alpha2 - aSrc) * cDest[2] +
+ aSrc * pipe->cSrc[2]) / alpha2);
+ }
+ break;
+#if SPLASH_CMYK
+ case splashPipeResultColorAlphaNoBlendCMYK:
+ if (alpha2 == 0) {
+ cResult0 = 0;
+ cResult1 = 0;
+ cResult2 = 0;
+ cResult3 = 0;
+ } else {
+ cResult0 = (Guchar)(((alpha2 - aSrc) * cDest[0] +
+ aSrc * pipe->cSrc[0]) / alpha2);
+ cResult1 = (Guchar)(((alpha2 - aSrc) * cDest[1] +
+ aSrc * pipe->cSrc[1]) / alpha2);
+ cResult2 = (Guchar)(((alpha2 - aSrc) * cDest[2] +
+ aSrc * pipe->cSrc[2]) / alpha2);
+ cResult3 = (Guchar)(((alpha2 - aSrc) * cDest[3] +
+ aSrc * pipe->cSrc[3]) / alpha2);
+ }
+ break;
+#endif
+
+ case splashPipeResultColorAlphaBlendMono:
+ if (alpha2 == 0) {
+ cResult0 = 0;
+ } else {
+ cResult0 = (Guchar)(((alpha2 - aSrc) * cDest[0] +
+ aSrc * ((255 - aDest) * pipe->cSrc[0] +
+ aDest * cBlend[0]) / 255) /
+ alpha2);
+ }
+ break;
+ case splashPipeResultColorAlphaBlendRGB:
+ if (alpha2 == 0) {
+ cResult0 = 0;
+ cResult1 = 0;
+ cResult2 = 0;
+ } else {
+ cResult0 = (Guchar)(((alpha2 - aSrc) * cDest[0] +
+ aSrc * ((255 - aDest) * pipe->cSrc[0] +
+ aDest * cBlend[0]) / 255) /
+ alpha2);
+ cResult1 = (Guchar)(((alpha2 - aSrc) * cDest[1] +
+ aSrc * ((255 - aDest) * pipe->cSrc[1] +
+ aDest * cBlend[1]) / 255) /
+ alpha2);
+ cResult2 = (Guchar)(((alpha2 - aSrc) * cDest[2] +
+ aSrc * ((255 - aDest) * pipe->cSrc[2] +
+ aDest * cBlend[2]) / 255) /
+ alpha2);
+ }
+ break;
+#if SPLASH_CMYK
+ case splashPipeResultColorAlphaBlendCMYK:
+ if (alpha2 == 0) {
+ cResult0 = 0;
+ cResult1 = 0;
+ cResult2 = 0;
+ cResult3 = 0;
+ } else {
+ cResult0 = (Guchar)(((alpha2 - aSrc) * cDest[0] +
+ aSrc * ((255 - aDest) * pipe->cSrc[0] +
+ aDest * cBlend[0]) / 255) /
+ alpha2);
+ cResult1 = (Guchar)(((alpha2 - aSrc) * cDest[1] +
+ aSrc * ((255 - aDest) * pipe->cSrc[1] +
+ aDest * cBlend[1]) / 255) /
+ alpha2);
+ cResult2 = (Guchar)(((alpha2 - aSrc) * cDest[2] +
+ aSrc * ((255 - aDest) * pipe->cSrc[2] +
+ aDest * cBlend[2]) / 255) /
+ alpha2);
+ cResult3 = (Guchar)(((alpha2 - aSrc) * cDest[3] +
+ aSrc * ((255 - aDest) * pipe->cSrc[3] +
+ aDest * cBlend[3]) / 255) /
+ alpha2);
+ }
+ break;
+#endif
+ }
+
+ //----- non-isolated group correction
+
+ if (aResult != 0) {
+ switch (pipe->nonIsolatedGroup) {
+#if SPLASH_CMYK
+ case 4:
+ cResult3 += (cResult3 - cDest[3]) * aDest *
+ (255 - aResult) / (255 * aResult);
+#endif
+ case 3:
+ cResult2 += (cResult2 - cDest[2]) * aDest *
+ (255 - aResult) / (255 * aResult);
+ cResult1 += (cResult1 - cDest[1]) * aDest *
+ (255 - aResult) / (255 * aResult);
+ case 1:
+ cResult0 += (cResult0 - cDest[0]) * aDest *
+ (255 - aResult) / (255 * aResult);
+ case 0:
+ break;
+ }
+ }
+
+ //----- write destination pixel
+
+ switch (bitmap->mode) {
+ case splashModeMono1:
+ if (state->screen->test(pipe->x, pipe->y, cResult0)) {
+ *pipe->destColorPtr |= pipe->destColorMask;
+ } else {
+ *pipe->destColorPtr &= ~pipe->destColorMask;
+ }
+ if (!(pipe->destColorMask >>= 1)) {
+ pipe->destColorMask = 0x80;
+ ++pipe->destColorPtr;
+ }
+ break;
+ case splashModeMono8:
+ *pipe->destColorPtr++ = cResult0;
+ break;
+ case splashModeRGB8:
+ *pipe->destColorPtr++ = cResult0;
+ *pipe->destColorPtr++ = cResult1;
+ *pipe->destColorPtr++ = cResult2;
+ break;
+ case splashModeBGR8:
+ *pipe->destColorPtr++ = cResult2;
+ *pipe->destColorPtr++ = cResult1;
+ *pipe->destColorPtr++ = cResult0;
+ break;
+#if SPLASH_CMYK
+ case splashModeCMYK8:
+ *pipe->destColorPtr++ = cResult0;
+ *pipe->destColorPtr++ = cResult1;
+ *pipe->destColorPtr++ = cResult2;
+ *pipe->destColorPtr++ = cResult3;
+ break;
+#endif
+ }
+ if (pipe->destAlphaPtr) {
+ *pipe->destAlphaPtr++ = aResult;
+ }
+
+ }
+
+ ++pipe->x;
+}
+
+inline void Splash::pipeSetXY(SplashPipe *pipe, int x, int y) {
+ pipe->x = x;
+ pipe->y = y;
+ if (state->softMask) {
+ pipe->softMaskPtr =
+ &state->softMask->data[y * state->softMask->rowSize + x];
+ }
+ switch (bitmap->mode) {
+ case splashModeMono1:
+ pipe->destColorPtr = &bitmap->data[y * bitmap->rowSize + (x >> 3)];
+ pipe->destColorMask = 0x80 >> (x & 7);
+ break;
+ case splashModeMono8:
+ pipe->destColorPtr = &bitmap->data[y * bitmap->rowSize + x];
+ break;
+ case splashModeRGB8:
+ case splashModeBGR8:
+ pipe->destColorPtr = &bitmap->data[y * bitmap->rowSize + 3 * x];
+ break;
+#if SPLASH_CMYK
+ case splashModeCMYK8:
+ pipe->destColorPtr = &bitmap->data[y * bitmap->rowSize + 4 * x];
+ break;
+#endif
+ }
+ if (bitmap->alpha) {
+ pipe->destAlphaPtr = &bitmap->alpha[y * bitmap->width + x];
+ } else {
+ pipe->destAlphaPtr = NULL;
+ }
+ if (state->inNonIsolatedGroup && alpha0Bitmap->alpha) {
+ pipe->alpha0Ptr =
+ &alpha0Bitmap->alpha[(alpha0Y + y) * alpha0Bitmap->width +
+ (alpha0X + x)];
+ } else {
+ pipe->alpha0Ptr = NULL;
+ }
+}
+
+inline void Splash::pipeIncX(SplashPipe *pipe) {
+ ++pipe->x;
+ if (state->softMask) {
+ ++pipe->softMaskPtr;
+ }
+ switch (bitmap->mode) {
+ case splashModeMono1:
+ if (!(pipe->destColorMask >>= 1)) {
+ pipe->destColorMask = 0x80;
+ ++pipe->destColorPtr;
+ }
+ break;
+ case splashModeMono8:
+ ++pipe->destColorPtr;
+ break;
+ case splashModeRGB8:
+ case splashModeBGR8:
+ pipe->destColorPtr += 3;
+ break;
+#if SPLASH_CMYK
+ case splashModeCMYK8:
+ pipe->destColorPtr += 4;
+ break;
+#endif
+ }
+ if (pipe->destAlphaPtr) {
+ ++pipe->destAlphaPtr;
+ }
+ if (pipe->alpha0Ptr) {
+ ++pipe->alpha0Ptr;
+ }
+}
+
+inline void Splash::drawPixel(SplashPipe *pipe, int x, int y, GBool noClip) {
+ if (noClip || state->clip->test(x, y)) {
+ pipeSetXY(pipe, x, y);
+ pipeRun(pipe);
+ updateModX(x);
+ updateModY(y);
+ }
+}
+
+inline void Splash::drawAAPixelInit() {
+ aaBufY = -1;
+}
+
+inline void Splash::drawAAPixel(SplashPipe *pipe, int x, int y) {
+#if splashAASize == 4
+ static int bitCount4[16] = { 0, 1, 1, 2, 1, 2, 2, 3,
+ 1, 2, 2, 3, 2, 3, 3, 4 };
+ int w;
+#else
+ int xx, yy;
+#endif
+ SplashColorPtr p;
+ int x0, x1, t;
+
+ if (x < 0 || x >= bitmap->width ||
+ y < state->clip->getYMinI() || y > state->clip->getYMaxI()) {
+ return;
+ }
+
+ // update aaBuf
+ if (y != aaBufY) {
+ memset(aaBuf->getDataPtr(), 0xff,
+ aaBuf->getRowSize() * aaBuf->getHeight());
+ x0 = 0;
+ x1 = bitmap->width - 1;
+ state->clip->clipAALine(aaBuf, &x0, &x1, y);
+ aaBufY = y;
+ }
+
+ // compute the shape value
+#if splashAASize == 4
+ p = aaBuf->getDataPtr() + (x >> 1);
+ w = aaBuf->getRowSize();
+ if (x & 1) {
+ t = bitCount4[*p & 0x0f] + bitCount4[p[w] & 0x0f] +
+ bitCount4[p[2*w] & 0x0f] + bitCount4[p[3*w] & 0x0f];
+ } else {
+ t = bitCount4[*p >> 4] + bitCount4[p[w] >> 4] +
+ bitCount4[p[2*w] >> 4] + bitCount4[p[3*w] >> 4];
+ }
+#else
+ t = 0;
+ for (yy = 0; yy < splashAASize; ++yy) {
+ for (xx = 0; xx < splashAASize; ++xx) {
+ p = aaBuf->getDataPtr() + yy * aaBuf->getRowSize() +
+ ((x * splashAASize + xx) >> 3);
+ t += (*p >> (7 - ((x * splashAASize + xx) & 7))) & 1;
+ }
+ }
+#endif
+
+ // draw the pixel
+ if (t != 0) {
+ pipeSetXY(pipe, x, y);
+ pipe->shape *= aaGamma[t];
+ pipeRun(pipe);
+ updateModX(x);
+ updateModY(y);
+ }
+}
+
+inline void Splash::drawSpan(SplashPipe *pipe, int x0, int x1, int y,
+ GBool noClip) {
+ int x;
+
+ pipeSetXY(pipe, x0, y);
+ if (noClip) {
+ for (x = x0; x <= x1; ++x) {
+ pipeRun(pipe);
+ }
+ updateModX(x0);
+ updateModX(x1);
+ updateModY(y);
+ } else {
+ for (x = x0; x <= x1; ++x) {
+ if (state->clip->test(x, y)) {
+ pipeRun(pipe);
+ updateModX(x);
+ updateModY(y);
+ } else {
+ pipeIncX(pipe);
+ }
+ }
+ }
+}
+
+inline void Splash::drawAALine(SplashPipe *pipe, int x0, int x1, int y) {
+#if splashAASize == 4
+ static int bitCount4[16] = { 0, 1, 1, 2, 1, 2, 2, 3,
+ 1, 2, 2, 3, 2, 3, 3, 4 };
+ SplashColorPtr p0, p1, p2, p3;
+ int t;
+#else
+ SplashColorPtr p;
+ int xx, yy, t;
+#endif
+ int x;
+
+#if splashAASize == 4
+ p0 = aaBuf->getDataPtr() + (x0 >> 1);
+ p1 = p0 + aaBuf->getRowSize();
+ p2 = p1 + aaBuf->getRowSize();
+ p3 = p2 + aaBuf->getRowSize();
+#endif
+ pipeSetXY(pipe, x0, y);
+ for (x = x0; x <= x1; ++x) {
+
+ // compute the shape value
+#if splashAASize == 4
+ if (x & 1) {
+ t = bitCount4[*p0 & 0x0f] + bitCount4[*p1 & 0x0f] +
+ bitCount4[*p2 & 0x0f] + bitCount4[*p3 & 0x0f];
+ ++p0; ++p1; ++p2; ++p3;
+ } else {
+ t = bitCount4[*p0 >> 4] + bitCount4[*p1 >> 4] +
+ bitCount4[*p2 >> 4] + bitCount4[*p3 >> 4];
+ }
+#else
+ t = 0;
+ for (yy = 0; yy < splashAASize; ++yy) {
+ for (xx = 0; xx < splashAASize; ++xx) {
+ p = aaBuf->getDataPtr() + yy * aaBuf->getRowSize() +
+ ((x * splashAASize + xx) >> 3);
+ t += (*p >> (7 - ((x * splashAASize + xx) & 7))) & 1;
+ }
+ }
+#endif
+
+ if (t != 0) {
+ pipe->shape = aaGamma[t];
+ pipeRun(pipe);
+ updateModX(x);
+ updateModY(y);
+ } else {
+ pipeIncX(pipe);
+ }
+ }
+}
+
+//------------------------------------------------------------------------
+
+// Transform a point from user space to device space.
+inline void Splash::transform(SplashCoord *matrix,
+ SplashCoord xi, SplashCoord yi,
+ SplashCoord *xo, SplashCoord *yo) {
+ // [ m[0] m[1] 0 ]
+ // [xo yo 1] = [xi yi 1] * [ m[2] m[3] 0 ]
+ // [ m[4] m[5] 1 ]
+ *xo = xi * matrix[0] + yi * matrix[2] + matrix[4];
+ *yo = xi * matrix[1] + yi * matrix[3] + matrix[5];
+}
+
+//------------------------------------------------------------------------
+// Splash
+//------------------------------------------------------------------------
+
+Splash::Splash(SplashBitmap *bitmapA, GBool vectorAntialiasA,
+ SplashScreenParams *screenParams) {
+ int i;
+
+ bitmap = bitmapA;
+ vectorAntialias = vectorAntialiasA;
+ state = new SplashState(bitmap->width, bitmap->height, vectorAntialias,
+ screenParams);
+ if (vectorAntialias) {
+ aaBuf = new SplashBitmap(splashAASize * bitmap->width, splashAASize,
+ 1, splashModeMono1, gFalse);
+ for (i = 0; i <= splashAASize * splashAASize; ++i) {
+ aaGamma[i] = splashPow((SplashCoord)i /
+ (SplashCoord)(splashAASize * splashAASize),
+ 1.5);
+ }
+ } else {
+ aaBuf = NULL;
+ }
+ clearModRegion();
+ debugMode = gFalse;
+}
+
+Splash::Splash(SplashBitmap *bitmapA, GBool vectorAntialiasA,
+ SplashScreen *screenA) {
+ int i;
+
+ bitmap = bitmapA;
+ vectorAntialias = vectorAntialiasA;
+ state = new SplashState(bitmap->width, bitmap->height, vectorAntialias,
+ screenA);
+ if (vectorAntialias) {
+ aaBuf = new SplashBitmap(splashAASize * bitmap->width, splashAASize,
+ 1, splashModeMono1, gFalse);
+ for (i = 0; i <= splashAASize * splashAASize; ++i) {
+ aaGamma[i] = splashPow((SplashCoord)i /
+ (SplashCoord)(splashAASize * splashAASize),
+ 1.5);
+ }
+ } else {
+ aaBuf = NULL;
+ }
+ clearModRegion();
+ debugMode = gFalse;
+}
+
+Splash::~Splash() {
+ while (state->next) {
+ restoreState();
+ }
+ delete state;
+ if (vectorAntialias) {
+ delete aaBuf;
+ }
+}
+
+//------------------------------------------------------------------------
+// state read
+//------------------------------------------------------------------------
+
+SplashCoord *Splash::getMatrix() {
+ return state->matrix;
+}
+
+SplashPattern *Splash::getStrokePattern() {
+ return state->strokePattern;
+}
+
+SplashPattern *Splash::getFillPattern() {
+ return state->fillPattern;
+}
+
+SplashScreen *Splash::getScreen() {
+ return state->screen;
+}
+
+SplashBlendFunc Splash::getBlendFunc() {
+ return state->blendFunc;
+}
+
+SplashCoord Splash::getStrokeAlpha() {
+ return state->strokeAlpha;
+}
+
+SplashCoord Splash::getFillAlpha() {
+ return state->fillAlpha;
+}
+
+SplashCoord Splash::getLineWidth() {
+ return state->lineWidth;
+}
+
+int Splash::getLineCap() {
+ return state->lineCap;
+}
+
+int Splash::getLineJoin() {
+ return state->lineJoin;
+}
+
+SplashCoord Splash::getMiterLimit() {
+ return state->miterLimit;
+}
+
+SplashCoord Splash::getFlatness() {
+ return state->flatness;
+}
+
+SplashCoord *Splash::getLineDash() {
+ return state->lineDash;
+}
+
+int Splash::getLineDashLength() {
+ return state->lineDashLength;
+}
+
+SplashCoord Splash::getLineDashPhase() {
+ return state->lineDashPhase;
+}
+
+SplashClip *Splash::getClip() {
+ return state->clip;
+}
+
+SplashBitmap *Splash::getSoftMask() {
+ return state->softMask;
+}
+
+GBool Splash::getInNonIsolatedGroup() {
+ return state->inNonIsolatedGroup;
+}
+
+//------------------------------------------------------------------------
+// state write
+//------------------------------------------------------------------------
+
+void Splash::setMatrix(SplashCoord *matrix) {
+ memcpy(state->matrix, matrix, 6 * sizeof(SplashCoord));
+}
+
+void Splash::setStrokePattern(SplashPattern *strokePattern) {
+ state->setStrokePattern(strokePattern);
+}
+
+void Splash::setFillPattern(SplashPattern *fillPattern) {
+ state->setFillPattern(fillPattern);
+}
+
+void Splash::setScreen(SplashScreen *screen) {
+ state->setScreen(screen);
+}
+
+void Splash::setBlendFunc(SplashBlendFunc func) {
+ state->blendFunc = func;
+}
+
+void Splash::setStrokeAlpha(SplashCoord alpha) {
+ state->strokeAlpha = alpha;
+}
+
+void Splash::setFillAlpha(SplashCoord alpha) {
+ state->fillAlpha = alpha;
+}
+
+void Splash::setLineWidth(SplashCoord lineWidth) {
+ state->lineWidth = lineWidth;
+}
+
+void Splash::setLineCap(int lineCap) {
+ state->lineCap = lineCap;
+}
+
+void Splash::setLineJoin(int lineJoin) {
+ state->lineJoin = lineJoin;
+}
+
+void Splash::setMiterLimit(SplashCoord miterLimit) {
+ state->miterLimit = miterLimit;
+}
+
+void Splash::setFlatness(SplashCoord flatness) {
+ if (flatness < 1) {
+ state->flatness = 1;
+ } else {
+ state->flatness = flatness;
+ }
+}
+
+void Splash::setLineDash(SplashCoord *lineDash, int lineDashLength,
+ SplashCoord lineDashPhase) {
+ state->setLineDash(lineDash, lineDashLength, lineDashPhase);
+}
+
+void Splash::setStrokeAdjust(GBool strokeAdjust) {
+ state->strokeAdjust = strokeAdjust;
+}
+
+void Splash::clipResetToRect(SplashCoord x0, SplashCoord y0,
+ SplashCoord x1, SplashCoord y1) {
+ state->clip->resetToRect(x0, y0, x1, y1);
+}
+
+SplashError Splash::clipToRect(SplashCoord x0, SplashCoord y0,
+ SplashCoord x1, SplashCoord y1) {
+ return state->clip->clipToRect(x0, y0, x1, y1);
+}
+
+SplashError Splash::clipToPath(SplashPath *path, GBool eo) {
+ return state->clip->clipToPath(path, state->matrix, state->flatness, eo);
+}
+
+void Splash::setSoftMask(SplashBitmap *softMask) {
+ state->setSoftMask(softMask);
+}
+
+void Splash::setInNonIsolatedGroup(SplashBitmap *alpha0BitmapA,
+ int alpha0XA, int alpha0YA) {
+ alpha0Bitmap = alpha0BitmapA;
+ alpha0X = alpha0XA;
+ alpha0Y = alpha0YA;
+ state->inNonIsolatedGroup = gTrue;
+}
+
+//------------------------------------------------------------------------
+// state save/restore
+//------------------------------------------------------------------------
+
+void Splash::saveState() {
+ SplashState *newState;
+
+ newState = state->copy();
+ newState->next = state;
+ state = newState;
+}
+
+SplashError Splash::restoreState() {
+ SplashState *oldState;
+
+ if (!state->next) {
+ return splashErrNoSave;
+ }
+ oldState = state;
+ state = state->next;
+ delete oldState;
+ return splashOk;
+}
+
+//------------------------------------------------------------------------
+// drawing operations
+//------------------------------------------------------------------------
+
+void Splash::clear(SplashColorPtr color, Guchar alpha) {
+ SplashColorPtr row, p;
+ Guchar mono;
+ int x, y;
+
+ switch (bitmap->mode) {
+ case splashModeMono1:
+ mono = (color[0] & 0x80) ? 0xff : 0x00;
+ if (bitmap->rowSize < 0) {
+ memset(bitmap->data + bitmap->rowSize * (bitmap->height - 1),
+ mono, -bitmap->rowSize * bitmap->height);
+ } else {
+ memset(bitmap->data, mono, bitmap->rowSize * bitmap->height);
+ }
+ break;
+ case splashModeMono8:
+ if (bitmap->rowSize < 0) {
+ memset(bitmap->data + bitmap->rowSize * (bitmap->height - 1),
+ color[0], -bitmap->rowSize * bitmap->height);
+ } else {
+ memset(bitmap->data, color[0], bitmap->rowSize * bitmap->height);
+ }
+ break;
+ case splashModeRGB8:
+ if (color[0] == color[1] && color[1] == color[2]) {
+ if (bitmap->rowSize < 0) {
+ memset(bitmap->data + bitmap->rowSize * (bitmap->height - 1),
+ color[0], -bitmap->rowSize * bitmap->height);
+ } else {
+ memset(bitmap->data, color[0], bitmap->rowSize * bitmap->height);
+ }
+ } else {
+ row = bitmap->data;
+ for (y = 0; y < bitmap->height; ++y) {
+ p = row;
+ for (x = 0; x < bitmap->width; ++x) {
+ *p++ = color[2];
+ *p++ = color[1];
+ *p++ = color[0];
+ }
+ row += bitmap->rowSize;
+ }
+ }
+ break;
+ case splashModeBGR8:
+ if (color[0] == color[1] && color[1] == color[2]) {
+ if (bitmap->rowSize < 0) {
+ memset(bitmap->data + bitmap->rowSize * (bitmap->height - 1),
+ color[0], -bitmap->rowSize * bitmap->height);
+ } else {
+ memset(bitmap->data, color[0], bitmap->rowSize * bitmap->height);
+ }
+ } else {
+ row = bitmap->data;
+ for (y = 0; y < bitmap->height; ++y) {
+ p = row;
+ for (x = 0; x < bitmap->width; ++x) {
+ *p++ = color[0];
+ *p++ = color[1];
+ *p++ = color[2];
+ }
+ row += bitmap->rowSize;
+ }
+ }
+ break;
+#if SPLASH_CMYK
+ case splashModeCMYK8:
+ if (color[0] == color[1] && color[1] == color[2] && color[2] == color[3]) {
+ if (bitmap->rowSize < 0) {
+ memset(bitmap->data + bitmap->rowSize * (bitmap->height - 1),
+ color[0], -bitmap->rowSize * bitmap->height);
+ } else {
+ memset(bitmap->data, color[0], bitmap->rowSize * bitmap->height);
+ }
+ } else {
+ row = bitmap->data;
+ for (y = 0; y < bitmap->height; ++y) {
+ p = row;
+ for (x = 0; x < bitmap->width; ++x) {
+ *p++ = color[0];
+ *p++ = color[1];
+ *p++ = color[2];
+ *p++ = color[3];
+ }
+ row += bitmap->rowSize;
+ }
+ }
+ break;
+#endif
+ }
+
+ if (bitmap->alpha) {
+ memset(bitmap->alpha, alpha, bitmap->width * bitmap->height);
+ }
+
+ updateModX(0);
+ updateModY(0);
+ updateModX(bitmap->width - 1);
+ updateModY(bitmap->height - 1);
+}
+
+SplashError Splash::stroke(SplashPath *path) {
+ SplashPath *path2, *dPath;
+
+ if (debugMode) {
+ printf("stroke [dash:%d] [width:%.2f]:\n",
+ state->lineDashLength, (double)state->lineWidth);
+ dumpPath(path);
+ }
+ opClipRes = splashClipAllOutside;
+ if (path->length == 0) {
+ return splashErrEmptyPath;
+ }
+ path2 = flattenPath(path, state->matrix, state->flatness);
+ if (state->lineDashLength > 0) {
+ dPath = makeDashedPath(path2);
+ delete path2;
+ path2 = dPath;
+ }
+ if (state->lineWidth == 0) {
+ strokeNarrow(path2);
+ } else {
+ strokeWide(path2);
+ }
+ delete path2;
+ return splashOk;
+}
+
+void Splash::strokeNarrow(SplashPath *path) {
+ SplashPipe pipe;
+ SplashXPath *xPath;
+ SplashXPathSeg *seg;
+ int x0, x1, x2, x3, y0, y1, x, y, t;
+ SplashCoord dx, dy, dxdy;
+ SplashClipResult clipRes;
+ int nClipRes[3];
+ int i;
+
+ nClipRes[0] = nClipRes[1] = nClipRes[2] = 0;
+
+ xPath = new SplashXPath(path, state->matrix, state->flatness, gFalse);
+
+ pipeInit(&pipe, 0, 0, state->strokePattern, NULL, state->strokeAlpha,
+ gFalse, gFalse);
+
+ for (i = 0, seg = xPath->segs; i < xPath->length; ++i, ++seg) {
+
+ x0 = splashFloor(seg->x0);
+ x1 = splashFloor(seg->x1);
+ y0 = splashFloor(seg->y0);
+ y1 = splashFloor(seg->y1);
+
+ // horizontal segment
+ if (y0 == y1) {
+ if (x0 > x1) {
+ t = x0; x0 = x1; x1 = t;
+ }
+ if ((clipRes = state->clip->testSpan(x0, x1, y0))
+ != splashClipAllOutside) {
+ drawSpan(&pipe, x0, x1, y0, clipRes == splashClipAllInside);
+ }
+
+ // segment with |dx| > |dy|
+ } else if (splashAbs(seg->dxdy) > 1) {
+ dx = seg->x1 - seg->x0;
+ dy = seg->y1 - seg->y0;
+ dxdy = seg->dxdy;
+ if (y0 > y1) {
+ t = y0; y0 = y1; y1 = t;
+ t = x0; x0 = x1; x1 = t;
+ dx = -dx;
+ dy = -dy;
+ }
+ if ((clipRes = state->clip->testRect(x0 <= x1 ? x0 : x1, y0,
+ x0 <= x1 ? x1 : x0, y1))
+ != splashClipAllOutside) {
+ if (dx > 0) {
+ x2 = x0;
+ x3 = splashFloor(seg->x0 + ((SplashCoord)y0 + 1 - seg->y0) * dxdy);
+ drawSpan(&pipe, x2, (x2 <= x3 - 1) ? x3 - 1 : x2, y0,
+ clipRes == splashClipAllInside);
+ x2 = x3;
+ for (y = y0 + 1; y <= y1 - 1; ++y) {
+ x3 = splashFloor(seg->x0 + ((SplashCoord)y + 1 - seg->y0) * dxdy);
+ drawSpan(&pipe, x2, x3 - 1, y, clipRes == splashClipAllInside);
+ x2 = x3;
+ }
+ drawSpan(&pipe, x2, x2 <= x1 ? x1 : x2, y1,
+ clipRes == splashClipAllInside);
+ } else {
+ x2 = x0;
+ x3 = splashFloor(seg->x0 + ((SplashCoord)y0 + 1 - seg->y0) * dxdy);
+ drawSpan(&pipe, (x3 + 1 <= x2) ? x3 + 1 : x2, x2, y0,
+ clipRes == splashClipAllInside);
+ x2 = x3;
+ for (y = y0 + 1; y <= y1 - 1; ++y) {
+ x3 = splashFloor(seg->x0 + ((SplashCoord)y + 1 - seg->y0) * dxdy);
+ drawSpan(&pipe, x3 + 1, x2, y, clipRes == splashClipAllInside);
+ x2 = x3;
+ }
+ drawSpan(&pipe, x1, (x1 <= x2) ? x2 : x1, y1,
+ clipRes == splashClipAllInside);
+ }
+ }
+
+ // segment with |dy| > |dx|
+ } else {
+ dxdy = seg->dxdy;
+ if (y0 > y1) {
+ t = x0; x0 = x1; x1 = t;
+ t = y0; y0 = y1; y1 = t;
+ }
+ if ((clipRes = state->clip->testRect(x0 <= x1 ? x0 : x1, y0,
+ x0 <= x1 ? x1 : x0, y1))
+ != splashClipAllOutside) {
+ drawPixel(&pipe, x0, y0, clipRes == splashClipAllInside);
+ for (y = y0 + 1; y <= y1 - 1; ++y) {
+ x = splashFloor(seg->x0 + ((SplashCoord)y - seg->y0) * dxdy);
+ drawPixel(&pipe, x, y, clipRes == splashClipAllInside);
+ }
+ drawPixel(&pipe, x1, y1, clipRes == splashClipAllInside);
+ }
+ }
+ ++nClipRes[clipRes];
+ }
+ if (nClipRes[splashClipPartial] ||
+ (nClipRes[splashClipAllInside] && nClipRes[splashClipAllOutside])) {
+ opClipRes = splashClipPartial;
+ } else if (nClipRes[splashClipAllInside]) {
+ opClipRes = splashClipAllInside;
+ } else {
+ opClipRes = splashClipAllOutside;
+ }
+
+ delete xPath;
+}
+
+void Splash::strokeWide(SplashPath *path) {
+ SplashPath *path2;
+
+ path2 = makeStrokePath(path, gFalse);
+ fillWithPattern(path2, gFalse, state->strokePattern, state->strokeAlpha);
+ delete path2;
+}
+
+SplashPath *Splash::flattenPath(SplashPath *path, SplashCoord *matrix,
+ SplashCoord flatness) {
+ SplashPath *fPath;
+ SplashCoord flatness2;
+ Guchar flag;
+ int i;
+
+ fPath = new SplashPath();
+ flatness2 = flatness * flatness;
+ i = 0;
+ while (i < path->length) {
+ flag = path->flags[i];
+ if (flag & splashPathFirst) {
+ fPath->moveTo(path->pts[i].x, path->pts[i].y);
+ ++i;
+ } else {
+ if (flag & splashPathCurve) {
+ flattenCurve(path->pts[i-1].x, path->pts[i-1].y,
+ path->pts[i ].x, path->pts[i ].y,
+ path->pts[i+1].x, path->pts[i+1].y,
+ path->pts[i+2].x, path->pts[i+2].y,
+ matrix, flatness2, fPath);
+ i += 3;
+ } else {
+ fPath->lineTo(path->pts[i].x, path->pts[i].y);
+ ++i;
+ }
+ if (path->flags[i-1] & splashPathClosed) {
+ fPath->close();
+ }
+ }
+ }
+ return fPath;
+}
+
+void Splash::flattenCurve(SplashCoord x0, SplashCoord y0,
+ SplashCoord x1, SplashCoord y1,
+ SplashCoord x2, SplashCoord y2,
+ SplashCoord x3, SplashCoord y3,
+ SplashCoord *matrix, SplashCoord flatness2,
+ SplashPath *fPath) {
+ SplashCoord cx[splashMaxCurveSplits + 1][3];
+ SplashCoord cy[splashMaxCurveSplits + 1][3];
+ int cNext[splashMaxCurveSplits + 1];
+ SplashCoord xl0, xl1, xl2, xr0, xr1, xr2, xr3, xx1, xx2, xh;
+ SplashCoord yl0, yl1, yl2, yr0, yr1, yr2, yr3, yy1, yy2, yh;
+ SplashCoord dx, dy, mx, my, tx, ty, d1, d2;
+ int p1, p2, p3;
+
+ // initial segment
+ p1 = 0;
+ p2 = splashMaxCurveSplits;
+ cx[p1][0] = x0; cy[p1][0] = y0;
+ cx[p1][1] = x1; cy[p1][1] = y1;
+ cx[p1][2] = x2; cy[p1][2] = y2;
+ cx[p2][0] = x3; cy[p2][0] = y3;
+ cNext[p1] = p2;
+
+ while (p1 < splashMaxCurveSplits) {
+
+ // get the next segment
+ xl0 = cx[p1][0]; yl0 = cy[p1][0];
+ xx1 = cx[p1][1]; yy1 = cy[p1][1];
+ xx2 = cx[p1][2]; yy2 = cy[p1][2];
+ p2 = cNext[p1];
+ xr3 = cx[p2][0]; yr3 = cy[p2][0];
+
+ // compute the distances (in device space) from the control points
+ // to the midpoint of the straight line (this is a bit of a hack,
+ // but it's much faster than computing the actual distances to the
+ // line)
+ transform(matrix, (xl0 + xr3) * 0.5, (yl0 + yr3) * 0.5, &mx, &my);
+ transform(matrix, xx1, yy1, &tx, &ty);
+ dx = tx - mx;
+ dy = ty - my;
+ d1 = dx*dx + dy*dy;
+ transform(matrix, xx2, yy2, &tx, &ty);
+ dx = tx - mx;
+ dy = ty - my;
+ d2 = dx*dx + dy*dy;
+
+ // if the curve is flat enough, or no more subdivisions are
+ // allowed, add the straight line segment
+ if (p2 - p1 == 1 || (d1 <= flatness2 && d2 <= flatness2)) {
+ fPath->lineTo(xr3, yr3);
+ p1 = p2;
+
+ // otherwise, subdivide the curve
+ } else {
+ xl1 = (xl0 + xx1) * 0.5;
+ yl1 = (yl0 + yy1) * 0.5;
+ xh = (xx1 + xx2) * 0.5;
+ yh = (yy1 + yy2) * 0.5;
+ xl2 = (xl1 + xh) * 0.5;
+ yl2 = (yl1 + yh) * 0.5;
+ xr2 = (xx2 + xr3) * 0.5;
+ yr2 = (yy2 + yr3) * 0.5;
+ xr1 = (xh + xr2) * 0.5;
+ yr1 = (yh + yr2) * 0.5;
+ xr0 = (xl2 + xr1) * 0.5;
+ yr0 = (yl2 + yr1) * 0.5;
+ // add the new subdivision points
+ p3 = (p1 + p2) / 2;
+ cx[p1][1] = xl1; cy[p1][1] = yl1;
+ cx[p1][2] = xl2; cy[p1][2] = yl2;
+ cNext[p1] = p3;
+ cx[p3][0] = xr0; cy[p3][0] = yr0;
+ cx[p3][1] = xr1; cy[p3][1] = yr1;
+ cx[p3][2] = xr2; cy[p3][2] = yr2;
+ cNext[p3] = p2;
+ }
+ }
+}
+
+SplashPath *Splash::makeDashedPath(SplashPath *path) {
+ SplashPath *dPath;
+ SplashCoord lineDashTotal;
+ SplashCoord lineDashStartPhase, lineDashDist, segLen;
+ SplashCoord x0, y0, x1, y1, xa, ya;
+ GBool lineDashStartOn, lineDashOn, newPath;
+ int lineDashStartIdx, lineDashIdx;
+ int i, j, k;
+
+ lineDashTotal = 0;
+ for (i = 0; i < state->lineDashLength; ++i) {
+ lineDashTotal += state->lineDash[i];
+ }
+ lineDashStartPhase = state->lineDashPhase;
+ i = splashFloor(lineDashStartPhase / lineDashTotal);
+ lineDashStartPhase -= (SplashCoord)i * lineDashTotal;
+ lineDashStartOn = gTrue;
+ lineDashStartIdx = 0;
+ while (lineDashStartPhase >= state->lineDash[lineDashStartIdx]) {
+ lineDashStartOn = !lineDashStartOn;
+ lineDashStartPhase -= state->lineDash[lineDashStartIdx];
+ ++lineDashStartIdx;
+ }
+
+ dPath = new SplashPath();
+
+ // process each subpath
+ i = 0;
+ while (i < path->length) {
+
+ // find the end of the subpath
+ for (j = i;
+ j < path->length - 1 && !(path->flags[j] & splashPathLast);
+ ++j) ;
+
+ // initialize the dash parameters
+ lineDashOn = lineDashStartOn;
+ lineDashIdx = lineDashStartIdx;
+ lineDashDist = state->lineDash[lineDashIdx] - lineDashStartPhase;
+
+ // process each segment of the subpath
+ newPath = gTrue;
+ for (k = i; k < j; ++k) {
+
+ // grab the segment
+ x0 = path->pts[k].x;
+ y0 = path->pts[k].y;
+ x1 = path->pts[k+1].x;
+ y1 = path->pts[k+1].y;
+ segLen = splashDist(x0, y0, x1, y1);
+
+ // process the segment
+ while (segLen > 0) {
+
+ if (lineDashDist >= segLen) {
+ if (lineDashOn) {
+ if (newPath) {
+ dPath->moveTo(x0, y0);
+ newPath = gFalse;
+ }
+ dPath->lineTo(x1, y1);
+ }
+ lineDashDist -= segLen;
+ segLen = 0;
+
+ } else {
+ xa = x0 + (lineDashDist / segLen) * (x1 - x0);
+ ya = y0 + (lineDashDist / segLen) * (y1 - y0);
+ if (lineDashOn) {
+ if (newPath) {
+ dPath->moveTo(x0, y0);
+ newPath = gFalse;
+ }
+ dPath->lineTo(xa, ya);
+ }
+ x0 = xa;
+ y0 = ya;
+ segLen -= lineDashDist;
+ lineDashDist = 0;
+ }
+
+ // get the next entry in the dash array
+ if (lineDashDist <= 0) {
+ lineDashOn = !lineDashOn;
+ if (++lineDashIdx == state->lineDashLength) {
+ lineDashIdx = 0;
+ }
+ lineDashDist = state->lineDash[lineDashIdx];
+ newPath = gTrue;
+ }
+ }
+ }
+ i = j + 1;
+ }
+
+ return dPath;
+}
+
+SplashError Splash::fill(SplashPath *path, GBool eo) {
+ if (debugMode) {
+ printf("fill [eo:%d]:\n", eo);
+ dumpPath(path);
+ }
+ return fillWithPattern(path, eo, state->fillPattern, state->fillAlpha);
+}
+
+SplashError Splash::fillWithPattern(SplashPath *path, GBool eo,
+ SplashPattern *pattern,
+ SplashCoord alpha) {
+ SplashPipe pipe;
+ SplashXPath *xPath;
+ SplashXPathScanner *scanner;
+ int xMinI, yMinI, xMaxI, yMaxI, x0, x1, y;
+ SplashClipResult clipRes, clipRes2;
+
+ if (path->length == 0) {
+ return splashErrEmptyPath;
+ }
+ xPath = new SplashXPath(path, state->matrix, state->flatness, gTrue);
+ if (vectorAntialias) {
+ xPath->aaScale();
+ }
+ xPath->sort();
+ scanner = new SplashXPathScanner(xPath, eo);
+
+ // get the min and max x and y values
+ if (vectorAntialias) {
+ scanner->getBBoxAA(&xMinI, &yMinI, &xMaxI, &yMaxI);
+ } else {
+ scanner->getBBox(&xMinI, &yMinI, &xMaxI, &yMaxI);
+ }
+
+ // check clipping
+ if ((clipRes = state->clip->testRect(xMinI, yMinI, xMaxI, yMaxI))
+ != splashClipAllOutside) {
+
+ // limit the y range
+ if (yMinI < state->clip->getYMinI()) {
+ yMinI = state->clip->getYMinI();
+ }
+ if (yMaxI > state->clip->getYMaxI()) {
+ yMaxI = state->clip->getYMaxI();
+ }
+
+ pipeInit(&pipe, 0, yMinI, pattern, NULL, alpha, vectorAntialias, gFalse);
+
+ // draw the spans
+ if (vectorAntialias) {
+ for (y = yMinI; y <= yMaxI; ++y) {
+ scanner->renderAALine(aaBuf, &x0, &x1, y);
+ if (clipRes != splashClipAllInside) {
+ state->clip->clipAALine(aaBuf, &x0, &x1, y);
+ }
+ drawAALine(&pipe, x0, x1, y);
+ }
+ } else {
+ for (y = yMinI; y <= yMaxI; ++y) {
+ while (scanner->getNextSpan(y, &x0, &x1)) {
+ if (clipRes == splashClipAllInside) {
+ drawSpan(&pipe, x0, x1, y, gTrue);
+ } else {
+ // limit the x range
+ if (x0 < state->clip->getXMinI()) {
+ x0 = state->clip->getXMinI();
+ }
+ if (x1 > state->clip->getXMaxI()) {
+ x1 = state->clip->getXMaxI();
+ }
+ clipRes2 = state->clip->testSpan(x0, x1, y);
+ drawSpan(&pipe, x0, x1, y, clipRes2 == splashClipAllInside);
+ }
+ }
+ }
+ }
+ }
+ opClipRes = clipRes;
+
+ delete scanner;
+ delete xPath;
+ return splashOk;
+}
+
+SplashError Splash::xorFill(SplashPath *path, GBool eo) {
+ SplashPipe pipe;
+ SplashXPath *xPath;
+ SplashXPathScanner *scanner;
+ int xMinI, yMinI, xMaxI, yMaxI, x0, x1, y;
+ SplashClipResult clipRes, clipRes2;
+ SplashBlendFunc origBlendFunc;
+
+ if (path->length == 0) {
+ return splashErrEmptyPath;
+ }
+ xPath = new SplashXPath(path, state->matrix, state->flatness, gTrue);
+ xPath->sort();
+ scanner = new SplashXPathScanner(xPath, eo);
+
+ // get the min and max x and y values
+ scanner->getBBox(&xMinI, &yMinI, &xMaxI, &yMaxI);
+
+ // check clipping
+ if ((clipRes = state->clip->testRect(xMinI, yMinI, xMaxI, yMaxI))
+ != splashClipAllOutside) {
+
+ // limit the y range
+ if (yMinI < state->clip->getYMinI()) {
+ yMinI = state->clip->getYMinI();
+ }
+ if (yMaxI > state->clip->getYMaxI()) {
+ yMaxI = state->clip->getYMaxI();
+ }
+
+ origBlendFunc = state->blendFunc;
+ state->blendFunc = &blendXor;
+ pipeInit(&pipe, 0, yMinI, state->fillPattern, NULL, 1, gFalse, gFalse);
+
+ // draw the spans
+ for (y = yMinI; y <= yMaxI; ++y) {
+ while (scanner->getNextSpan(y, &x0, &x1)) {
+ if (clipRes == splashClipAllInside) {
+ drawSpan(&pipe, x0, x1, y, gTrue);
+ } else {
+ // limit the x range
+ if (x0 < state->clip->getXMinI()) {
+ x0 = state->clip->getXMinI();
+ }
+ if (x1 > state->clip->getXMaxI()) {
+ x1 = state->clip->getXMaxI();
+ }
+ clipRes2 = state->clip->testSpan(x0, x1, y);
+ drawSpan(&pipe, x0, x1, y, clipRes2 == splashClipAllInside);
+ }
+ }
+ }
+ state->blendFunc = origBlendFunc;
+ }
+ opClipRes = clipRes;
+
+ delete scanner;
+ delete xPath;
+ return splashOk;
+}
+
+SplashError Splash::fillChar(SplashCoord x, SplashCoord y,
+ int c, SplashFont *font) {
+ SplashGlyphBitmap glyph;
+ SplashCoord xt, yt;
+ int x0, y0, xFrac, yFrac;
+ SplashClipResult clipRes;
+
+ if (debugMode) {
+ printf("fillChar: x=%.2f y=%.2f c=%3d=0x%02x='%c'\n",
+ (double)x, (double)y, c, c, c);
+ }
+ transform(state->matrix, x, y, &xt, &yt);
+ x0 = splashFloor(xt);
+ xFrac = splashFloor((xt - x0) * splashFontFraction);
+ y0 = splashFloor(yt);
+ yFrac = splashFloor((yt - y0) * splashFontFraction);
+ if (!font->getGlyph(c, xFrac, yFrac, &glyph, x0, y0, state->clip, &clipRes)) {
+ return splashErrNoGlyph;
+ }
+ if (clipRes != splashClipAllOutside) {
+ fillGlyph2(x0, y0, &glyph, clipRes == splashClipAllInside);
+ }
+ opClipRes = clipRes;
+ if (glyph.freeData) {
+ gfree(glyph.data);
+ }
+ return splashOk;
+}
+
+void Splash::fillGlyph(SplashCoord x, SplashCoord y,
+ SplashGlyphBitmap *glyph) {
+ SplashCoord xt, yt;
+ int x0, y0;
+
+ transform(state->matrix, x, y, &xt, &yt);
+ x0 = splashFloor(xt);
+ y0 = splashFloor(yt);
+ SplashClipResult clipRes = state->clip->testRect(x0 - glyph->x,
+ y0 - glyph->y,
+ x0 - glyph->x + glyph->w - 1,
+ y0 - glyph->y + glyph->h - 1);
+ if (clipRes != splashClipAllOutside) {
+ fillGlyph2(x0, y0, glyph, clipRes == splashClipAllInside);
+ }
+ opClipRes = clipRes;
+}
+
+void Splash::fillGlyph2(int x0, int y0, SplashGlyphBitmap *glyph, GBool noClip) {
+ SplashPipe pipe;
+ int alpha0, alpha;
+ Guchar *p;
+ int x1, y1, xx, xx1, yy;
+
+ p = glyph->data;
+ int xStart = x0 - glyph->x;
+ int yStart = y0 - glyph->y;
+ int xxLimit = glyph->w;
+ int yyLimit = glyph->h;
+
+ if (yStart < 0)
+ {
+ p += glyph->w * -yStart; // move p to the beginning of the first painted row
+ yyLimit += yStart;
+ yStart = 0;
+ }
+
+ if (xStart < 0)
+ {
+ p += -xStart; // move p to the first painted pixel
+ xxLimit += xStart;
+ xStart = 0;
+ }
+
+ if (xxLimit + xStart >= bitmap->width) xxLimit = bitmap->width - xStart;
+ if (yyLimit + yStart >= bitmap->height) yyLimit = bitmap->height - yStart;
+
+ if (noClip) {
+ if (glyph->aa) {
+ pipeInit(&pipe, xStart, yStart,
+ state->fillPattern, NULL, state->fillAlpha, gTrue, gFalse);
+ for (yy = 0, y1 = yStart; yy < yyLimit; ++yy, ++y1) {
+ pipeSetXY(&pipe, xStart, y1);
+ for (xx = 0, x1 = xStart; xx < xxLimit; ++xx, ++x1) {
+ alpha = p[xx];
+ if (alpha != 0) {
+ pipe.shape = (SplashCoord)(alpha / 255.0);
+ pipeRun(&pipe);
+ updateModX(x1);
+ updateModY(y1);
+ } else {
+ pipeIncX(&pipe);
+ }
+ }
+ p += glyph->w;
+ }
+ } else {
+ const int widthEight = (int)ceil(glyph->w / 8.0);
+
+ pipeInit(&pipe, xStart, yStart,
+ state->fillPattern, NULL, state->fillAlpha, gFalse, gFalse);
+ for (yy = 0, y1 = yStart; yy < yyLimit; ++yy, ++y1) {
+ pipeSetXY(&pipe, xStart, y1);
+ for (xx = 0, x1 = xStart; xx < xxLimit; xx += 8) {
+ alpha0 = p[xx / 8];
+ for (xx1 = 0; xx1 < 8 && xx + xx1 < xxLimit; ++xx1, ++x1) {
+ if (alpha0 & 0x80) {
+ pipeRun(&pipe);
+ updateModX(x1);
+ updateModY(y1);
+ } else {
+ pipeIncX(&pipe);
+ }
+ alpha0 <<= 1;
+ }
+ }
+ p += widthEight;
+ }
+ }
+ } else {
+ if (glyph->aa) {
+ pipeInit(&pipe, xStart, yStart,
+ state->fillPattern, NULL, state->fillAlpha, gTrue, gFalse);
+ for (yy = 0, y1 = yStart; yy < yyLimit; ++yy, ++y1) {
+ pipeSetXY(&pipe, xStart, y1);
+ for (xx = 0, x1 = xStart; xx < xxLimit; ++xx, ++x1) {
+ if (state->clip->test(x1, y1)) {
+ alpha = p[xx];
+ if (alpha != 0) {
+ pipe.shape = (SplashCoord)(alpha / 255.0);
+ pipeRun(&pipe);
+ updateModX(x1);
+ updateModY(y1);
+ } else {
+ pipeIncX(&pipe);
+ }
+ } else {
+ pipeIncX(&pipe);
+ }
+ }
+ p += glyph->w;
+ }
+ } else {
+ const int widthEight = (int)ceil(glyph->w / 8.0);
+
+ pipeInit(&pipe, xStart, yStart,
+ state->fillPattern, NULL, state->fillAlpha, gFalse, gFalse);
+ for (yy = 0, y1 = yStart; yy < yyLimit; ++yy, ++y1) {
+ pipeSetXY(&pipe, xStart, y1);
+ for (xx = 0, x1 = xStart; xx < xxLimit; xx += 8) {
+ alpha0 = p[xx / 8];
+ for (xx1 = 0; xx1 < 8 && xx + xx1 < xxLimit; ++xx1, ++x1) {
+ if (state->clip->test(x1, y1)) {
+ if (alpha0 & 0x80) {
+ pipeRun(&pipe);
+ updateModX(x1);
+ updateModY(y1);
+ } else {
+ pipeIncX(&pipe);
+ }
+ } else {
+ pipeIncX(&pipe);
+ }
+ alpha0 <<= 1;
+ }
+ }
+ p += widthEight;
+ }
+ }
+ }
+}
+
+SplashError Splash::fillImageMask(SplashImageMaskSource src, void *srcData,
+ int w, int h, SplashCoord *mat,
+ GBool glyphMode) {
+ SplashPipe pipe;
+ GBool rot;
+ SplashCoord xScale, yScale, xShear, yShear, yShear1;
+ int tx, tx2, ty, ty2, scaledWidth, scaledHeight, xSign, ySign;
+ int ulx, uly, llx, lly, urx, ury, lrx, lry;
+ int ulx1, uly1, llx1, lly1, urx1, ury1, lrx1, lry1;
+ int xMin, xMax, yMin, yMax;
+ SplashClipResult clipRes, clipRes2;
+ int yp, yq, yt, yStep, lastYStep;
+ int xp, xq, xt, xStep, xSrc;
+ int k1, spanXMin, spanXMax, spanY;
+ SplashColorPtr pixBuf, p;
+ int pixAcc;
+ int x, y, x1, x2, y2;
+ SplashCoord y1;
+ int n, m, i, j;
+
+ if (debugMode) {
+ printf("fillImageMask: w=%d h=%d mat=[%.2f %.2f %.2f %.2f %.2f %.2f]\n",
+ w, h, (double)mat[0], (double)mat[1], (double)mat[2],
+ (double)mat[3], (double)mat[4], (double)mat[5]);
+ }
+
+ if (w == 0 && h == 0) return splashErrZeroImage;
+
+ // check for singular matrix
+ if (splashAbs(mat[0] * mat[3] - mat[1] * mat[2]) < 0.000001) {
+ return splashErrSingularMatrix;
+ }
+
+ // compute scale, shear, rotation, translation parameters
+ rot = splashAbs(mat[1]) > splashAbs(mat[0]);
+ if (rot) {
+ xScale = -mat[1];
+ yScale = mat[2] - (mat[0] * mat[3]) / mat[1];
+ xShear = -mat[3] / yScale;
+ yShear = -mat[0] / mat[1];
+ } else {
+ xScale = mat[0];
+ yScale = mat[3] - (mat[1] * mat[2]) / mat[0];
+ xShear = mat[2] / yScale;
+ yShear = mat[1] / mat[0];
+ }
+ // Note 1: The PDF spec says that all pixels whose *centers* lie
+ // within the region get painted -- but that doesn't seem to match
+ // up with what Acrobat actually does: it ends up leaving gaps
+ // between image stripes. So we use the same rule here as for
+ // fills: any pixel that overlaps the region gets painted.
+ // Note 2: The "glyphMode" flag is a kludge: it switches back to
+ // "correct" behavior (matching the spec), for use in rendering Type
+ // 3 fonts.
+ // Note 3: The +/-0.01 in these computations is to avoid floating
+ // point precision problems which can lead to gaps between image
+ // stripes (it can cause image stripes to overlap, but that's a much
+ // less visible problem).
+ if (glyphMode) {
+ if (xScale >= 0) {
+ tx = splashRound(mat[4]);
+ tx2 = splashRound(mat[4] + xScale) - 1;
+ } else {
+ tx = splashRound(mat[4]) - 1;
+ tx2 = splashRound(mat[4] + xScale);
+ }
+ } else {
+ if (xScale >= 0) {
+ tx = splashFloor(mat[4] - 0.01);
+ tx2 = splashFloor(mat[4] + xScale + 0.01);
+ } else {
+ tx = splashFloor(mat[4] + 0.01);
+ tx2 = splashFloor(mat[4] + xScale - 0.01);
+ }
+ }
+ scaledWidth = abs(tx2 - tx) + 1;
+ if (glyphMode) {
+ if (yScale >= 0) {
+ ty = splashRound(mat[5]);
+ ty2 = splashRound(mat[5] + yScale) - 1;
+ } else {
+ ty = splashRound(mat[5]) - 1;
+ ty2 = splashRound(mat[5] + yScale);
+ }
+ } else {
+ if (yScale >= 0) {
+ ty = splashFloor(mat[5] - 0.01);
+ ty2 = splashFloor(mat[5] + yScale + 0.01);
+ } else {
+ ty = splashFloor(mat[5] + 0.01);
+ ty2 = splashFloor(mat[5] + yScale - 0.01);
+ }
+ }
+ scaledHeight = abs(ty2 - ty) + 1;
+ xSign = (xScale < 0) ? -1 : 1;
+ ySign = (yScale < 0) ? -1 : 1;
+ yShear1 = (SplashCoord)xSign * yShear;
+
+ // clipping
+ ulx1 = 0;
+ uly1 = 0;
+ urx1 = xSign * (scaledWidth - 1);
+ ury1 = (int)(yShear * urx1);
+ llx1 = splashRound(xShear * ySign * (scaledHeight - 1));
+ lly1 = ySign * (scaledHeight - 1) + (int)(yShear * llx1);
+ lrx1 = xSign * (scaledWidth - 1) +
+ splashRound(xShear * ySign * (scaledHeight - 1));
+ lry1 = ySign * (scaledHeight - 1) + (int)(yShear * lrx1);
+ if (rot) {
+ ulx = tx + uly1; uly = ty - ulx1;
+ urx = tx + ury1; ury = ty - urx1;
+ llx = tx + lly1; lly = ty - llx1;
+ lrx = tx + lry1; lry = ty - lrx1;
+ } else {
+ ulx = tx + ulx1; uly = ty + uly1;
+ urx = tx + urx1; ury = ty + ury1;
+ llx = tx + llx1; lly = ty + lly1;
+ lrx = tx + lrx1; lry = ty + lry1;
+ }
+ xMin = (ulx < urx) ? (ulx < llx) ? (ulx < lrx) ? ulx : lrx
+ : (llx < lrx) ? llx : lrx
+ : (urx < llx) ? (urx < lrx) ? urx : lrx
+ : (llx < lrx) ? llx : lrx;
+ xMax = (ulx > urx) ? (ulx > llx) ? (ulx > lrx) ? ulx : lrx
+ : (llx > lrx) ? llx : lrx
+ : (urx > llx) ? (urx > lrx) ? urx : lrx
+ : (llx > lrx) ? llx : lrx;
+ yMin = (uly < ury) ? (uly < lly) ? (uly < lry) ? uly : lry
+ : (lly < lry) ? lly : lry
+ : (ury < lly) ? (ury < lry) ? ury : lry
+ : (lly < lry) ? lly : lry;
+ yMax = (uly > ury) ? (uly > lly) ? (uly > lry) ? uly : lry
+ : (lly > lry) ? lly : lry
+ : (ury > lly) ? (ury > lry) ? ury : lry
+ : (lly > lry) ? lly : lry;
+ clipRes = state->clip->testRect(xMin, yMin, xMax, yMax);
+ opClipRes = clipRes;
+
+ // compute Bresenham parameters for x and y scaling
+ yp = h / scaledHeight;
+ yq = h % scaledHeight;
+ xp = w / scaledWidth;
+ xq = w % scaledWidth;
+
+ // allocate pixel buffer
+ pixBuf = (SplashColorPtr)gmalloc((yp + 1) * w);
+
+ // initialize the pixel pipe
+ pipeInit(&pipe, 0, 0, state->fillPattern, NULL, state->fillAlpha,
+ gTrue, gFalse);
+ if (vectorAntialias) {
+ drawAAPixelInit();
+ }
+
+ // init y scale Bresenham
+ yt = 0;
+ lastYStep = 1;
+
+ for (y = 0; y < scaledHeight; ++y) {
+
+ // y scale Bresenham
+ yStep = yp;
+ yt += yq;
+ if (yt >= scaledHeight) {
+ yt -= scaledHeight;
+ ++yStep;
+ }
+
+ // read row(s) from image
+ n = (yp > 0) ? yStep : lastYStep;
+ if (n > 0) {
+ p = pixBuf;
+ for (i = 0; i < n; ++i) {
+ (*src)(srcData, p);
+ p += w;
+ }
+ }
+ lastYStep = yStep;
+
+ // loop-invariant constants
+ k1 = splashRound(xShear * ySign * y);
+
+ // clipping test
+ if (clipRes != splashClipAllInside &&
+ !rot &&
+ (int)(yShear * k1) ==
+ (int)(yShear * (xSign * (scaledWidth - 1) + k1))) {
+ if (xSign > 0) {
+ spanXMin = tx + k1;
+ spanXMax = spanXMin + (scaledWidth - 1);
+ } else {
+ spanXMax = tx + k1;
+ spanXMin = spanXMax - (scaledWidth - 1);
+ }
+ spanY = ty + ySign * y + (int)(yShear * k1);
+ clipRes2 = state->clip->testSpan(spanXMin, spanXMax, spanY);
+ if (clipRes2 == splashClipAllOutside) {
+ continue;
+ }
+ } else {
+ clipRes2 = clipRes;
+ }
+
+ // init x scale Bresenham
+ xt = 0;
+ xSrc = 0;
+
+ // x shear
+ x1 = k1;
+
+ // y shear
+ y1 = (SplashCoord)ySign * y + yShear * x1;
+ // this is a kludge: if yShear1 is negative, then (int)y1 would
+ // change immediately after the first pixel, which is not what we
+ // want
+ if (yShear1 < 0) {
+ y1 += 0.999;
+ }
+
+ // loop-invariant constants
+ n = yStep > 0 ? yStep : 1;
+
+ for (x = 0; x < scaledWidth; ++x) {
+
+ // x scale Bresenham
+ xStep = xp;
+ xt += xq;
+ if (xt >= scaledWidth) {
+ xt -= scaledWidth;
+ ++xStep;
+ }
+
+ // rotation
+ if (rot) {
+ x2 = (int)y1;
+ y2 = -x1;
+ } else {
+ x2 = x1;
+ y2 = (int)y1;
+ }
+
+ // compute the alpha value for (x,y) after the x and y scaling
+ // operations
+ m = xStep > 0 ? xStep : 1;
+ p = pixBuf + xSrc;
+ pixAcc = 0;
+ for (i = 0; i < n; ++i) {
+ for (j = 0; j < m; ++j) {
+ pixAcc += *p++;
+ }
+ p += w - m;
+ }
+
+ // blend fill color with background
+ if (pixAcc != 0) {
+ pipe.shape = (pixAcc == n * m)
+ ? (SplashCoord)1
+ : (SplashCoord)pixAcc / (SplashCoord)(n * m);
+ if (vectorAntialias && clipRes2 != splashClipAllInside) {
+ drawAAPixel(&pipe, tx + x2, ty + y2);
+ } else {
+ drawPixel(&pipe, tx + x2, ty + y2, clipRes2 == splashClipAllInside);
+ }
+ }
+
+ // x scale Bresenham
+ xSrc += xStep;
+
+ // x shear
+ x1 += xSign;
+
+ // y shear
+ y1 += yShear1;
+ }
+ }
+
+ // free memory
+ gfree(pixBuf);
+
+ return splashOk;
+}
+
+SplashError Splash::drawImage(SplashImageSource src, void *srcData,
+ SplashColorMode srcMode, GBool srcAlpha,
+ int w, int h, SplashCoord *mat) {
+ SplashPipe pipe;
+ GBool ok, rot;
+ SplashCoord xScale, yScale, xShear, yShear, yShear1;
+ int tx, tx2, ty, ty2, scaledWidth, scaledHeight, xSign, ySign;
+ int ulx, uly, llx, lly, urx, ury, lrx, lry;
+ int ulx1, uly1, llx1, lly1, urx1, ury1, lrx1, lry1;
+ int xMin, xMax, yMin, yMax;
+ SplashClipResult clipRes, clipRes2;
+ int yp, yq, yt, yStep, lastYStep;
+ int xp, xq, xt, xStep, xSrc;
+ int k1, spanXMin, spanXMax, spanY;
+ SplashColorPtr colorBuf, p;
+ SplashColor pix;
+ Guchar *alphaBuf, *q;
+#if SPLASH_CMYK
+ int pixAcc0, pixAcc1, pixAcc2, pixAcc3;
+#else
+ int pixAcc0, pixAcc1, pixAcc2;
+#endif
+ int alphaAcc;
+ SplashCoord pixMul, alphaMul, alpha;
+ int x, y, x1, x2, y2;
+ SplashCoord y1;
+ int nComps, n, m, i, j;
+
+ if (debugMode) {
+ printf("drawImage: srcMode=%d srcAlpha=%d w=%d h=%d mat=[%.2f %.2f %.2f %.2f %.2f %.2f]\n",
+ srcMode, srcAlpha, w, h, (double)mat[0], (double)mat[1], (double)mat[2],
+ (double)mat[3], (double)mat[4], (double)mat[5]);
+ }
+
+ // check color modes
+ ok = gFalse; // make gcc happy
+ nComps = 0; // make gcc happy
+ switch (bitmap->mode) {
+ case splashModeMono1:
+ case splashModeMono8:
+ ok = srcMode == splashModeMono8;
+ nComps = 1;
+ break;
+ case splashModeRGB8:
+ ok = srcMode == splashModeRGB8;
+ nComps = 3;
+ break;
+ case splashModeBGR8:
+ ok = srcMode == splashModeBGR8;
+ nComps = 3;
+ break;
+#if SPLASH_CMYK
+ case splashModeCMYK8:
+ ok = srcMode == splashModeCMYK8;
+ nComps = 4;
+ break;
+#endif
+ }
+ if (!ok) {
+ return splashErrModeMismatch;
+ }
+
+ // check for singular matrix
+ if (splashAbs(mat[0] * mat[3] - mat[1] * mat[2]) < 0.000001) {
+ return splashErrSingularMatrix;
+ }
+
+ // compute scale, shear, rotation, translation parameters
+ rot = splashAbs(mat[1]) > splashAbs(mat[0]);
+ if (rot) {
+ xScale = -mat[1];
+ yScale = mat[2] - (mat[0] * mat[3]) / mat[1];
+ xShear = -mat[3] / yScale;
+ yShear = -mat[0] / mat[1];
+ } else {
+ xScale = mat[0];
+ yScale = mat[3] - (mat[1] * mat[2]) / mat[0];
+ xShear = mat[2] / yScale;
+ yShear = mat[1] / mat[0];
+ }
+ // Note 1: The PDF spec says that all pixels whose *centers* lie
+ // within the region get painted -- but that doesn't seem to match
+ // up with what Acrobat actually does: it ends up leaving gaps
+ // between image stripes. So we use the same rule here as for
+ // fills: any pixel that overlaps the region gets painted.
+ // Note 2: The +/-0.01 in these computations is to avoid floating
+ // point precision problems which can lead to gaps between image
+ // stripes (it can cause image stripes to overlap, but that's a much
+ // less visible problem).
+ if (xScale >= 0) {
+ tx = splashFloor(mat[4] - 0.01);
+ tx2 = splashFloor(mat[4] + xScale + 0.01);
+ } else {
+ tx = splashFloor(mat[4] + 0.01);
+ tx2 = splashFloor(mat[4] + xScale - 0.01);
+ }
+ scaledWidth = abs(tx2 - tx) + 1;
+ if (yScale >= 0) {
+ ty = splashFloor(mat[5] - 0.01);
+ ty2 = splashFloor(mat[5] + yScale + 0.01);
+ } else {
+ ty = splashFloor(mat[5] + 0.01);
+ ty2 = splashFloor(mat[5] + yScale - 0.01);
+ }
+ scaledHeight = abs(ty2 - ty) + 1;
+ xSign = (xScale < 0) ? -1 : 1;
+ ySign = (yScale < 0) ? -1 : 1;
+ yShear1 = (SplashCoord)xSign * yShear;
+
+ // clipping
+ ulx1 = 0;
+ uly1 = 0;
+ urx1 = xSign * (scaledWidth - 1);
+ ury1 = (int)(yShear * urx1);
+ llx1 = splashRound(xShear * ySign * (scaledHeight - 1));
+ lly1 = ySign * (scaledHeight - 1) + (int)(yShear * llx1);
+ lrx1 = xSign * (scaledWidth - 1) +
+ splashRound(xShear * ySign * (scaledHeight - 1));
+ lry1 = ySign * (scaledHeight - 1) + (int)(yShear * lrx1);
+ if (rot) {
+ ulx = tx + uly1; uly = ty - ulx1;
+ urx = tx + ury1; ury = ty - urx1;
+ llx = tx + lly1; lly = ty - llx1;
+ lrx = tx + lry1; lry = ty - lrx1;
+ } else {
+ ulx = tx + ulx1; uly = ty + uly1;
+ urx = tx + urx1; ury = ty + ury1;
+ llx = tx + llx1; lly = ty + lly1;
+ lrx = tx + lrx1; lry = ty + lry1;
+ }
+ xMin = (ulx < urx) ? (ulx < llx) ? (ulx < lrx) ? ulx : lrx
+ : (llx < lrx) ? llx : lrx
+ : (urx < llx) ? (urx < lrx) ? urx : lrx
+ : (llx < lrx) ? llx : lrx;
+ xMax = (ulx > urx) ? (ulx > llx) ? (ulx > lrx) ? ulx : lrx
+ : (llx > lrx) ? llx : lrx
+ : (urx > llx) ? (urx > lrx) ? urx : lrx
+ : (llx > lrx) ? llx : lrx;
+ yMin = (uly < ury) ? (uly < lly) ? (uly < lry) ? uly : lry
+ : (lly < lry) ? lly : lry
+ : (ury < lly) ? (ury < lry) ? ury : lry
+ : (lly < lry) ? lly : lry;
+ yMax = (uly > ury) ? (uly > lly) ? (uly > lry) ? uly : lry
+ : (lly > lry) ? lly : lry
+ : (ury > lly) ? (ury > lry) ? ury : lry
+ : (lly > lry) ? lly : lry;
+ clipRes = state->clip->testRect(xMin, yMin, xMax, yMax);
+ opClipRes = clipRes;
+ if (clipRes == splashClipAllOutside) {
+ return splashOk;
+ }
+
+ // compute Bresenham parameters for x and y scaling
+ yp = h / scaledHeight;
+ yq = h % scaledHeight;
+ xp = w / scaledWidth;
+ xq = w % scaledWidth;
+
+ // allocate pixel buffers
+ colorBuf = (SplashColorPtr)gmalloc((yp + 1) * w * nComps);
+ if (srcAlpha) {
+ alphaBuf = (Guchar *)gmalloc((yp + 1) * w);
+ } else {
+ alphaBuf = NULL;
+ }
+
+ pixAcc0 = pixAcc1 = pixAcc2 = 0; // make gcc happy
+#if SPLASH_CMYK
+ pixAcc3 = 0; // make gcc happy
+#endif
+
+ // initialize the pixel pipe
+ pipeInit(&pipe, 0, 0, NULL, pix, state->fillAlpha,
+ srcAlpha || (vectorAntialias && clipRes != splashClipAllInside),
+ gFalse);
+ if (vectorAntialias) {
+ drawAAPixelInit();
+ }
+
+ if (srcAlpha) {
+
+ // init y scale Bresenham
+ yt = 0;
+ lastYStep = 1;
+
+ for (y = 0; y < scaledHeight; ++y) {
+
+ // y scale Bresenham
+ yStep = yp;
+ yt += yq;
+ if (yt >= scaledHeight) {
+ yt -= scaledHeight;
+ ++yStep;
+ }
+
+ // read row(s) from image
+ n = (yp > 0) ? yStep : lastYStep;
+ if (n > 0) {
+ p = colorBuf;
+ q = alphaBuf;
+ for (i = 0; i < n; ++i) {
+ (*src)(srcData, p, q);
+ p += w * nComps;
+ q += w;
+ }
+ }
+ lastYStep = yStep;
+
+ // loop-invariant constants
+ k1 = splashRound(xShear * ySign * y);
+
+ // clipping test
+ if (clipRes != splashClipAllInside &&
+ !rot &&
+ (int)(yShear * k1) ==
+ (int)(yShear * (xSign * (scaledWidth - 1) + k1))) {
+ if (xSign > 0) {
+ spanXMin = tx + k1;
+ spanXMax = spanXMin + (scaledWidth - 1);
+ } else {
+ spanXMax = tx + k1;
+ spanXMin = spanXMax - (scaledWidth - 1);
+ }
+ spanY = ty + ySign * y + (int)(yShear * k1);
+ clipRes2 = state->clip->testSpan(spanXMin, spanXMax, spanY);
+ if (clipRes2 == splashClipAllOutside) {
+ continue;
+ }
+ } else {
+ clipRes2 = clipRes;
+ }
+
+ // init x scale Bresenham
+ xt = 0;
+ xSrc = 0;
+
+ // x shear
+ x1 = k1;
+
+ // y shear
+ y1 = (SplashCoord)ySign * y + yShear * x1;
+ // this is a kludge: if yShear1 is negative, then (int)y1 would
+ // change immediately after the first pixel, which is not what
+ // we want
+ if (yShear1 < 0) {
+ y1 += 0.999;
+ }
+
+ // loop-invariant constants
+ n = yStep > 0 ? yStep : 1;
+
+ switch (srcMode) {
+
+ case splashModeMono1:
+ case splashModeMono8:
+ for (x = 0; x < scaledWidth; ++x) {
+
+ // x scale Bresenham
+ xStep = xp;
+ xt += xq;
+ if (xt >= scaledWidth) {
+ xt -= scaledWidth;
+ ++xStep;
+ }
+
+ // rotation
+ if (rot) {
+ x2 = (int)y1;
+ y2 = -x1;
+ } else {
+ x2 = x1;
+ y2 = (int)y1;
+ }
+
+ // compute the filtered pixel at (x,y) after the x and y scaling
+ // operations
+ m = xStep > 0 ? xStep : 1;
+ alphaAcc = 0;
+ p = colorBuf + xSrc;
+ q = alphaBuf + xSrc;
+ pixAcc0 = 0;
+ for (i = 0; i < n; ++i) {
+ for (j = 0; j < m; ++j) {
+ pixAcc0 += *p++;
+ alphaAcc += *q++;
+ }
+ p += w - m;
+ q += w - m;
+ }
+ pixMul = (SplashCoord)1 / (SplashCoord)(n * m);
+ alphaMul = pixMul * (1.0 / 255.0);
+ alpha = (SplashCoord)alphaAcc * alphaMul;
+
+ if (alpha > 0) {
+ pix[0] = (int)((SplashCoord)pixAcc0 * pixMul);
+
+ // set pixel
+ pipe.shape = alpha;
+ if (vectorAntialias && clipRes != splashClipAllInside) {
+ drawAAPixel(&pipe, tx + x2, ty + y2);
+ } else {
+ drawPixel(&pipe, tx + x2, ty + y2,
+ clipRes2 == splashClipAllInside);
+ }
+ }
+
+ // x scale Bresenham
+ xSrc += xStep;
+
+ // x shear
+ x1 += xSign;
+
+ // y shear
+ y1 += yShear1;
+ }
+ break;
+
+ case splashModeRGB8:
+ case splashModeBGR8:
+ for (x = 0; x < scaledWidth; ++x) {
+
+ // x scale Bresenham
+ xStep = xp;
+ xt += xq;
+ if (xt >= scaledWidth) {
+ xt -= scaledWidth;
+ ++xStep;
+ }
+
+ // rotation
+ if (rot) {
+ x2 = (int)y1;
+ y2 = -x1;
+ } else {
+ x2 = x1;
+ y2 = (int)y1;
+ }
+
+ // compute the filtered pixel at (x,y) after the x and y scaling
+ // operations
+ m = xStep > 0 ? xStep : 1;
+ alphaAcc = 0;
+ p = colorBuf + xSrc * 3;
+ q = alphaBuf + xSrc;
+ pixAcc0 = pixAcc1 = pixAcc2 = 0;
+ for (i = 0; i < n; ++i) {
+ for (j = 0; j < m; ++j) {
+ pixAcc0 += *p++;
+ pixAcc1 += *p++;
+ pixAcc2 += *p++;
+ alphaAcc += *q++;
+ }
+ p += 3 * (w - m);
+ q += w - m;
+ }
+ pixMul = (SplashCoord)1 / (SplashCoord)(n * m);
+ alphaMul = pixMul * (1.0 / 255.0);
+ alpha = (SplashCoord)alphaAcc * alphaMul;
+
+ if (alpha > 0) {
+ pix[0] = (int)((SplashCoord)pixAcc0 * pixMul);
+ pix[1] = (int)((SplashCoord)pixAcc1 * pixMul);
+ pix[2] = (int)((SplashCoord)pixAcc2 * pixMul);
+
+ // set pixel
+ pipe.shape = alpha;
+ if (vectorAntialias && clipRes != splashClipAllInside) {
+ drawAAPixel(&pipe, tx + x2, ty + y2);
+ } else {
+ drawPixel(&pipe, tx + x2, ty + y2,
+ clipRes2 == splashClipAllInside);
+ }
+ }
+
+ // x scale Bresenham
+ xSrc += xStep;
+
+ // x shear
+ x1 += xSign;
+
+ // y shear
+ y1 += yShear1;
+ }
+ break;
+
+#if SPLASH_CMYK
+ case splashModeCMYK8:
+ for (x = 0; x < scaledWidth; ++x) {
+
+ // x scale Bresenham
+ xStep = xp;
+ xt += xq;
+ if (xt >= scaledWidth) {
+ xt -= scaledWidth;
+ ++xStep;
+ }
+
+ // rotation
+ if (rot) {
+ x2 = (int)y1;
+ y2 = -x1;
+ } else {
+ x2 = x1;
+ y2 = (int)y1;
+ }
+
+ // compute the filtered pixel at (x,y) after the x and y scaling
+ // operations
+ m = xStep > 0 ? xStep : 1;
+ alphaAcc = 0;
+ p = colorBuf + xSrc * 4;
+ q = alphaBuf + xSrc;
+ pixAcc0 = pixAcc1 = pixAcc2 = pixAcc3 = 0;
+ for (i = 0; i < n; ++i) {
+ for (j = 0; j < m; ++j) {
+ pixAcc0 += *p++;
+ pixAcc1 += *p++;
+ pixAcc2 += *p++;
+ pixAcc3 += *p++;
+ alphaAcc += *q++;
+ }
+ p += 4 * (w - m);
+ q += w - m;
+ }
+ pixMul = (SplashCoord)1 / (SplashCoord)(n * m);
+ alphaMul = pixMul * (1.0 / 255.0);
+ alpha = (SplashCoord)alphaAcc * alphaMul;
+
+ if (alpha > 0) {
+ pix[0] = (int)((SplashCoord)pixAcc0 * pixMul);
+ pix[1] = (int)((SplashCoord)pixAcc1 * pixMul);
+ pix[2] = (int)((SplashCoord)pixAcc2 * pixMul);
+ pix[3] = (int)((SplashCoord)pixAcc3 * pixMul);
+
+ // set pixel
+ pipe.shape = alpha;
+ if (vectorAntialias && clipRes != splashClipAllInside) {
+ drawAAPixel(&pipe, tx + x2, ty + y2);
+ } else {
+ drawPixel(&pipe, tx + x2, ty + y2,
+ clipRes2 == splashClipAllInside);
+ }
+ }
+
+ // x scale Bresenham
+ xSrc += xStep;
+
+ // x shear
+ x1 += xSign;
+
+ // y shear
+ y1 += yShear1;
+ }
+ break;
+#endif // SPLASH_CMYK
+ }
+ }
+
+ } else {
+
+ // init y scale Bresenham
+ yt = 0;
+ lastYStep = 1;
+
+ for (y = 0; y < scaledHeight; ++y) {
+
+ // y scale Bresenham
+ yStep = yp;
+ yt += yq;
+ if (yt >= scaledHeight) {
+ yt -= scaledHeight;
+ ++yStep;
+ }
+
+ // read row(s) from image
+ n = (yp > 0) ? yStep : lastYStep;
+ if (n > 0) {
+ p = colorBuf;
+ for (i = 0; i < n; ++i) {
+ (*src)(srcData, p, NULL);
+ p += w * nComps;
+ }
+ }
+ lastYStep = yStep;
+
+ // loop-invariant constants
+ k1 = splashRound(xShear * ySign * y);
+
+ // clipping test
+ if (clipRes != splashClipAllInside &&
+ !rot &&
+ (int)(yShear * k1) ==
+ (int)(yShear * (xSign * (scaledWidth - 1) + k1))) {
+ if (xSign > 0) {
+ spanXMin = tx + k1;
+ spanXMax = spanXMin + (scaledWidth - 1);
+ } else {
+ spanXMax = tx + k1;
+ spanXMin = spanXMax - (scaledWidth - 1);
+ }
+ spanY = ty + ySign * y + (int)(yShear * k1);
+ clipRes2 = state->clip->testSpan(spanXMin, spanXMax, spanY);
+ if (clipRes2 == splashClipAllOutside) {
+ continue;
+ }
+ } else {
+ clipRes2 = clipRes;
+ }
+
+ // init x scale Bresenham
+ xt = 0;
+ xSrc = 0;
+
+ // x shear
+ x1 = k1;
+
+ // y shear
+ y1 = (SplashCoord)ySign * y + yShear * x1;
+ // this is a kludge: if yShear1 is negative, then (int)y1 would
+ // change immediately after the first pixel, which is not what
+ // we want
+ if (yShear1 < 0) {
+ y1 += 0.999;
+ }
+
+ // loop-invariant constants
+ n = yStep > 0 ? yStep : 1;
+
+ switch (srcMode) {
+
+ case splashModeMono1:
+ case splashModeMono8:
+ for (x = 0; x < scaledWidth; ++x) {
+
+ // x scale Bresenham
+ xStep = xp;
+ xt += xq;
+ if (xt >= scaledWidth) {
+ xt -= scaledWidth;
+ ++xStep;
+ }
+
+ // rotation
+ if (rot) {
+ x2 = (int)y1;
+ y2 = -x1;
+ } else {
+ x2 = x1;
+ y2 = (int)y1;
+ }
+
+ // compute the filtered pixel at (x,y) after the x and y scaling
+ // operations
+ m = xStep > 0 ? xStep : 1;
+ p = colorBuf + xSrc;
+ pixAcc0 = 0;
+ for (i = 0; i < n; ++i) {
+ for (j = 0; j < m; ++j) {
+ pixAcc0 += *p++;
+ }
+ p += w - m;
+ }
+ pixMul = (SplashCoord)1 / (SplashCoord)(n * m);
+
+ pix[0] = (int)((SplashCoord)pixAcc0 * pixMul);
+
+ // set pixel
+ if (vectorAntialias && clipRes != splashClipAllInside) {
+ pipe.shape = (SplashCoord)1;
+ drawAAPixel(&pipe, tx + x2, ty + y2);
+ } else {
+ drawPixel(&pipe, tx + x2, ty + y2,
+ clipRes2 == splashClipAllInside);
+ }
+
+ // x scale Bresenham
+ xSrc += xStep;
+
+ // x shear
+ x1 += xSign;
+
+ // y shear
+ y1 += yShear1;
+ }
+ break;
+
+ case splashModeRGB8:
+ case splashModeBGR8:
+ for (x = 0; x < scaledWidth; ++x) {
+
+ // x scale Bresenham
+ xStep = xp;
+ xt += xq;
+ if (xt >= scaledWidth) {
+ xt -= scaledWidth;
+ ++xStep;
+ }
+
+ // rotation
+ if (rot) {
+ x2 = (int)y1;
+ y2 = -x1;
+ } else {
+ x2 = x1;
+ y2 = (int)y1;
+ }
+
+ // compute the filtered pixel at (x,y) after the x and y scaling
+ // operations
+ m = xStep > 0 ? xStep : 1;
+ p = colorBuf + xSrc * 3;
+ pixAcc0 = pixAcc1 = pixAcc2 = 0;
+ for (i = 0; i < n; ++i) {
+ for (j = 0; j < m; ++j) {
+ pixAcc0 += *p++;
+ pixAcc1 += *p++;
+ pixAcc2 += *p++;
+ }
+ p += 3 * (w - m);
+ }
+ pixMul = (SplashCoord)1 / (SplashCoord)(n * m);
+
+ pix[0] = (int)((SplashCoord)pixAcc0 * pixMul);
+ pix[1] = (int)((SplashCoord)pixAcc1 * pixMul);
+ pix[2] = (int)((SplashCoord)pixAcc2 * pixMul);
+
+ // set pixel
+ if (vectorAntialias && clipRes != splashClipAllInside) {
+ pipe.shape = (SplashCoord)1;
+ drawAAPixel(&pipe, tx + x2, ty + y2);
+ } else {
+ drawPixel(&pipe, tx + x2, ty + y2,
+ clipRes2 == splashClipAllInside);
+ }
+
+ // x scale Bresenham
+ xSrc += xStep;
+
+ // x shear
+ x1 += xSign;
+
+ // y shear
+ y1 += yShear1;
+ }
+ break;
+
+#if SPLASH_CMYK
+ case splashModeCMYK8:
+ for (x = 0; x < scaledWidth; ++x) {
+
+ // x scale Bresenham
+ xStep = xp;
+ xt += xq;
+ if (xt >= scaledWidth) {
+ xt -= scaledWidth;
+ ++xStep;
+ }
+
+ // rotation
+ if (rot) {
+ x2 = (int)y1;
+ y2 = -x1;
+ } else {
+ x2 = x1;
+ y2 = (int)y1;
+ }
+
+ // compute the filtered pixel at (x,y) after the x and y scaling
+ // operations
+ m = xStep > 0 ? xStep : 1;
+ p = colorBuf + xSrc * 4;
+ pixAcc0 = pixAcc1 = pixAcc2 = pixAcc3 = 0;
+ for (i = 0; i < n; ++i) {
+ for (j = 0; j < m; ++j) {
+ pixAcc0 += *p++;
+ pixAcc1 += *p++;
+ pixAcc2 += *p++;
+ pixAcc3 += *p++;
+ }
+ p += 4 * (w - m);
+ }
+ pixMul = (SplashCoord)1 / (SplashCoord)(n * m);
+
+ pix[0] = (int)((SplashCoord)pixAcc0 * pixMul);
+ pix[1] = (int)((SplashCoord)pixAcc1 * pixMul);
+ pix[2] = (int)((SplashCoord)pixAcc2 * pixMul);
+ pix[3] = (int)((SplashCoord)pixAcc3 * pixMul);
+
+ // set pixel
+ if (vectorAntialias && clipRes != splashClipAllInside) {
+ pipe.shape = (SplashCoord)1;
+ drawAAPixel(&pipe, tx + x2, ty + y2);
+ } else {
+ drawPixel(&pipe, tx + x2, ty + y2,
+ clipRes2 == splashClipAllInside);
+ }
+
+ // x scale Bresenham
+ xSrc += xStep;
+
+ // x shear
+ x1 += xSign;
+
+ // y shear
+ y1 += yShear1;
+ }
+ break;
+#endif // SPLASH_CMYK
+ }
+ }
+
+ }
+
+ gfree(colorBuf);
+ gfree(alphaBuf);
+
+ return splashOk;
+}
+
+SplashError Splash::composite(SplashBitmap *src, int xSrc, int ySrc,
+ int xDest, int yDest, int w, int h,
+ GBool noClip, GBool nonIsolated) {
+ SplashPipe pipe;
+ SplashColor pixel;
+ Guchar alpha;
+ Guchar *ap;
+ int x, y;
+
+ if (src->mode != bitmap->mode) {
+ return splashErrModeMismatch;
+ }
+
+ if (src->alpha) {
+ pipeInit(&pipe, xDest, yDest, NULL, pixel, state->fillAlpha,
+ gTrue, nonIsolated);
+ for (y = 0; y < h; ++y) {
+ pipeSetXY(&pipe, xDest, yDest + y);
+ ap = src->getAlphaPtr() + (ySrc + y) * src->getWidth() + xSrc;
+ for (x = 0; x < w; ++x) {
+ src->getPixel(xSrc + x, ySrc + y, pixel);
+ alpha = *ap++;
+ if (noClip || state->clip->test(xDest + x, yDest + y)) {
+ // this uses shape instead of alpha, which isn't technically
+ // correct, but works out the same
+ pipe.shape = (SplashCoord)(alpha / 255.0);
+ pipeRun(&pipe);
+ updateModX(xDest + x);
+ updateModY(yDest + y);
+ } else {
+ pipeIncX(&pipe);
+ }
+ }
+ }
+ } else {
+ pipeInit(&pipe, xDest, yDest, NULL, pixel, state->fillAlpha,
+ gFalse, nonIsolated);
+ for (y = 0; y < h; ++y) {
+ pipeSetXY(&pipe, xDest, yDest + y);
+ for (x = 0; x < w; ++x) {
+ src->getPixel(xSrc + x, ySrc + y, pixel);
+ if (noClip || state->clip->test(xDest + x, yDest + y)) {
+ pipeRun(&pipe);
+ updateModX(xDest + x);
+ updateModY(yDest + y);
+ } else {
+ pipeIncX(&pipe);
+ }
+ }
+ }
+ }
+
+ return splashOk;
+}
+
+void Splash::compositeBackground(SplashColorPtr color) {
+ SplashColorPtr p;
+ Guchar *q;
+ Guchar alpha, alpha1, c, color0, color1, color2, color3;
+ int x, y, mask;
+
+ switch (bitmap->mode) {
+ case splashModeMono1:
+ color0 = color[0];
+ for (y = 0; y < bitmap->height; ++y) {
+ p = &bitmap->data[y * bitmap->rowSize];
+ q = &bitmap->alpha[y * bitmap->width];
+ mask = 0x80;
+ for (x = 0; x < bitmap->width; ++x) {
+ alpha = *q++;
+ alpha1 = 255 - alpha;
+ c = (*p & mask) ? 0xff : 0x00;
+ c = div255(alpha1 * color0 + alpha * c);
+ if (c & 0x80) {
+ *p |= mask;
+ } else {
+ *p &= ~mask;
+ }
+ if (!(mask >>= 1)) {
+ mask = 0x80;
+ ++p;
+ }
+ }
+ }
+ break;
+ case splashModeMono8:
+ color0 = color[0];
+ for (y = 0; y < bitmap->height; ++y) {
+ p = &bitmap->data[y * bitmap->rowSize];
+ q = &bitmap->alpha[y * bitmap->width];
+ for (x = 0; x < bitmap->width; ++x) {
+ alpha = *q++;
+ alpha1 = 255 - alpha;
+ p[0] = div255(alpha1 * color0 + alpha * p[0]);
+ ++p;
+ }
+ }
+ break;
+ case splashModeRGB8:
+ case splashModeBGR8:
+ color0 = color[0];
+ color1 = color[1];
+ color2 = color[2];
+ for (y = 0; y < bitmap->height; ++y) {
+ p = &bitmap->data[y * bitmap->rowSize];
+ q = &bitmap->alpha[y * bitmap->width];
+ for (x = 0; x < bitmap->width; ++x) {
+ alpha = *q++;
+ alpha1 = 255 - alpha;
+ p[0] = div255(alpha1 * color0 + alpha * p[0]);
+ p[1] = div255(alpha1 * color1 + alpha * p[1]);
+ p[2] = div255(alpha1 * color2 + alpha * p[2]);
+ p += 3;
+ }
+ }
+ break;
+#if SPLASH_CMYK
+ case splashModeCMYK8:
+ color0 = color[0];
+ color1 = color[1];
+ color2 = color[2];
+ color3 = color[3];
+ for (y = 0; y < bitmap->height; ++y) {
+ p = &bitmap->data[y * bitmap->rowSize];
+ q = &bitmap->alpha[y * bitmap->width];
+ for (x = 0; x < bitmap->width; ++x) {
+ alpha = *q++;
+ alpha1 = 255 - alpha;
+ p[0] = div255(alpha1 * color0 + alpha * p[0]);
+ p[1] = div255(alpha1 * color1 + alpha * p[1]);
+ p[2] = div255(alpha1 * color2 + alpha * p[2]);
+ p[3] = div255(alpha1 * color3 + alpha * p[3]);
+ p += 4;
+ }
+ }
+ break;
+#endif
+ }
+ memset(bitmap->alpha, 255, bitmap->width * bitmap->height);
+}
+
+SplashError Splash::blitTransparent(SplashBitmap *src, int xSrc, int ySrc,
+ int xDest, int yDest, int w, int h) {
+ SplashColor pixel;
+ SplashColorPtr p;
+ Guchar *q;
+ int x, y, mask;
+
+ if (src->mode != bitmap->mode) {
+ return splashErrModeMismatch;
+ }
+
+ switch (bitmap->mode) {
+ case splashModeMono1:
+ for (y = 0; y < h; ++y) {
+ p = &bitmap->data[(yDest + y) * bitmap->rowSize + (xDest >> 3)];
+ mask = 0x80 >> (xDest & 7);
+ for (x = 0; x < w; ++x) {
+ src->getPixel(xSrc + x, ySrc + y, pixel);
+ if (pixel[0]) {
+ *p |= mask;
+ } else {
+ *p &= ~mask;
+ }
+ if (!(mask >>= 1)) {
+ mask = 0x80;
+ ++p;
+ }
+ }
+ }
+ break;
+ case splashModeMono8:
+ for (y = 0; y < h; ++y) {
+ p = &bitmap->data[(yDest + y) * bitmap->rowSize + xDest];
+ for (x = 0; x < w; ++x) {
+ src->getPixel(xSrc + x, ySrc + y, pixel);
+ *p++ = pixel[0];
+ }
+ }
+ break;
+ case splashModeRGB8:
+ case splashModeBGR8:
+ for (y = 0; y < h; ++y) {
+ p = &bitmap->data[(yDest + y) * bitmap->rowSize + 3 * xDest];
+ for (x = 0; x < w; ++x) {
+ src->getPixel(xSrc + x, ySrc + y, pixel);
+ *p++ = pixel[0];
+ *p++ = pixel[1];
+ *p++ = pixel[2];
+ }
+ }
+ break;
+#if SPLASH_CMYK
+ case splashModeCMYK8:
+ for (y = 0; y < h; ++y) {
+ p = &bitmap->data[(yDest + y) * bitmap->rowSize + 4 * xDest];
+ for (x = 0; x < w; ++x) {
+ src->getPixel(xSrc + x, ySrc + y, pixel);
+ *p++ = pixel[0];
+ *p++ = pixel[1];
+ *p++ = pixel[2];
+ *p++ = pixel[3];
+ }
+ }
+ break;
+#endif
+ }
+
+ if (bitmap->alpha) {
+ for (y = 0; y < h; ++y) {
+ q = &bitmap->alpha[(yDest + y) * bitmap->width + xDest];
+ for (x = 0; x < w; ++x) {
+ *q++ = 0x00;
+ }
+ }
+ }
+
+ return splashOk;
+}
+
+SplashPath *Splash::makeStrokePath(SplashPath *path, GBool flatten) {
+ SplashPath *pathIn, *pathOut;
+ SplashCoord w, d, dx, dy, wdx, wdy, dxNext, dyNext, wdxNext, wdyNext;
+ SplashCoord crossprod, dotprod, miter, m;
+ GBool first, last, closed;
+ int subpathStart, next, i;
+ int left0, left1, left2, right0, right1, right2, join0, join1, join2;
+ int leftFirst, rightFirst, firstPt;
+
+ if (flatten) {
+ pathIn = flattenPath(path, state->matrix, state->flatness);
+ if (state->lineDashLength > 0) {
+ pathOut = makeDashedPath(pathIn);
+ delete pathIn;
+ pathIn = pathOut;
+ }
+ } else {
+ pathIn = path;
+ }
+
+ subpathStart = 0; // make gcc happy
+ closed = gFalse; // make gcc happy
+ left0 = left1 = right0 = right1 = join0 = join1 = 0; // make gcc happy
+ leftFirst = rightFirst = firstPt = 0; // make gcc happy
+
+ pathOut = new SplashPath();
+ w = state->lineWidth;
+
+ for (i = 0; i < pathIn->length - 1; ++i) {
+ if (pathIn->flags[i] & splashPathLast) {
+ continue;
+ }
+ if ((first = pathIn->flags[i] & splashPathFirst)) {
+ subpathStart = i;
+ closed = pathIn->flags[i] & splashPathClosed;
+ }
+ last = pathIn->flags[i+1] & splashPathLast;
+
+ // compute the deltas for segment (i, i+1)
+ d = splashDist(pathIn->pts[i].x, pathIn->pts[i].y,
+ pathIn->pts[i+1].x, pathIn->pts[i+1].y);
+ if (d == 0) {
+ // we need to draw end caps on zero-length lines
+ //~ not clear what the behavior should be for splashLineCapButt
+ //~ with d==0
+ dx = 0;
+ dy = 1;
+ } else {
+ d = (SplashCoord)1 / d;
+ dx = d * (pathIn->pts[i+1].x - pathIn->pts[i].x);
+ dy = d * (pathIn->pts[i+1].y - pathIn->pts[i].y);
+ }
+ wdx = (SplashCoord)0.5 * w * dx;
+ wdy = (SplashCoord)0.5 * w * dy;
+
+ // compute the deltas for segment (i+1, next)
+ next = last ? subpathStart + 1 : i + 2;
+ d = splashDist(pathIn->pts[i+1].x, pathIn->pts[i+1].y,
+ pathIn->pts[next].x, pathIn->pts[next].y);
+ if (d == 0) {
+ // we need to draw end caps on zero-length lines
+ //~ not clear what the behavior should be for splashLineCapButt
+ //~ with d==0
+ dxNext = 0;
+ dyNext = 1;
+ } else {
+ d = (SplashCoord)1 / d;
+ dxNext = d * (pathIn->pts[next].x - pathIn->pts[i+1].x);
+ dyNext = d * (pathIn->pts[next].y - pathIn->pts[i+1].y);
+ }
+ wdxNext = (SplashCoord)0.5 * w * dxNext;
+ wdyNext = (SplashCoord)0.5 * w * dyNext;
+
+ // draw the start cap
+ pathOut->moveTo(pathIn->pts[i].x - wdy, pathIn->pts[i].y + wdx);
+ if (i == subpathStart) {
+ firstPt = pathOut->length - 1;
+ }
+ if (first && !closed) {
+ switch (state->lineCap) {
+ case splashLineCapButt:
+ pathOut->lineTo(pathIn->pts[i].x + wdy, pathIn->pts[i].y - wdx);
+ break;
+ case splashLineCapRound:
+ pathOut->curveTo(pathIn->pts[i].x - wdy - bezierCircle * wdx,
+ pathIn->pts[i].y + wdx - bezierCircle * wdy,
+ pathIn->pts[i].x - wdx - bezierCircle * wdy,
+ pathIn->pts[i].y - wdy + bezierCircle * wdx,
+ pathIn->pts[i].x - wdx,
+ pathIn->pts[i].y - wdy);
+ pathOut->curveTo(pathIn->pts[i].x - wdx + bezierCircle * wdy,
+ pathIn->pts[i].y - wdy - bezierCircle * wdx,
+ pathIn->pts[i].x + wdy - bezierCircle * wdx,
+ pathIn->pts[i].y - wdx - bezierCircle * wdy,
+ pathIn->pts[i].x + wdy,
+ pathIn->pts[i].y - wdx);
+ break;
+ case splashLineCapProjecting:
+ pathOut->lineTo(pathIn->pts[i].x - wdx - wdy,
+ pathIn->pts[i].y + wdx - wdy);
+ pathOut->lineTo(pathIn->pts[i].x - wdx + wdy,
+ pathIn->pts[i].y - wdx - wdy);
+ pathOut->lineTo(pathIn->pts[i].x + wdy,
+ pathIn->pts[i].y - wdx);
+ break;
+ }
+ } else {
+ pathOut->lineTo(pathIn->pts[i].x + wdy, pathIn->pts[i].y - wdx);
+ }
+
+ // draw the left side of the segment rectangle
+ left2 = pathOut->length - 1;
+ pathOut->lineTo(pathIn->pts[i+1].x + wdy, pathIn->pts[i+1].y - wdx);
+
+ // draw the end cap
+ if (last && !closed) {
+ switch (state->lineCap) {
+ case splashLineCapButt:
+ pathOut->lineTo(pathIn->pts[i+1].x - wdy, pathIn->pts[i+1].y + wdx);
+ break;
+ case splashLineCapRound:
+ pathOut->curveTo(pathIn->pts[i+1].x + wdy + bezierCircle * wdx,
+ pathIn->pts[i+1].y - wdx + bezierCircle * wdy,
+ pathIn->pts[i+1].x + wdx + bezierCircle * wdy,
+ pathIn->pts[i+1].y + wdy - bezierCircle * wdx,
+ pathIn->pts[i+1].x + wdx,
+ pathIn->pts[i+1].y + wdy);
+ pathOut->curveTo(pathIn->pts[i+1].x + wdx - bezierCircle * wdy,
+ pathIn->pts[i+1].y + wdy + bezierCircle * wdx,
+ pathIn->pts[i+1].x - wdy + bezierCircle * wdx,
+ pathIn->pts[i+1].y + wdx + bezierCircle * wdy,
+ pathIn->pts[i+1].x - wdy,
+ pathIn->pts[i+1].y + wdx);
+ break;
+ case splashLineCapProjecting:
+ pathOut->lineTo(pathIn->pts[i+1].x + wdy + wdx,
+ pathIn->pts[i+1].y - wdx + wdy);
+ pathOut->lineTo(pathIn->pts[i+1].x - wdy + wdx,
+ pathIn->pts[i+1].y + wdx + wdy);
+ pathOut->lineTo(pathIn->pts[i+1].x - wdy,
+ pathIn->pts[i+1].y + wdx);
+ break;
+ }
+ } else {
+ pathOut->lineTo(pathIn->pts[i+1].x - wdy, pathIn->pts[i+1].y + wdx);
+ }
+
+ // draw the right side of the segment rectangle
+ right2 = pathOut->length - 1;
+ pathOut->close();
+
+ // draw the join
+ join2 = pathOut->length;
+ if (!last || closed) {
+ crossprod = dx * dyNext - dy * dxNext;
+ dotprod = -(dx * dxNext + dy * dyNext);
+ if (dotprod > 0.99999) {
+ // avoid a divide-by-zero -- set miter to something arbitrary
+ // such that sqrt(miter) will exceed miterLimit (and m is never
+ // used in that situation)
+ miter = (state->miterLimit + 1) * (state->miterLimit + 1);
+ m = 0;
+ } else {
+ miter = (SplashCoord)2 / ((SplashCoord)1 - dotprod);
+ if (miter < 1) {
+ // this can happen because of floating point inaccuracies
+ miter = 1;
+ }
+ m = splashSqrt(miter - 1);
+ }
+
+ // round join
+ if (state->lineJoin == splashLineJoinRound) {
+ pathOut->moveTo(pathIn->pts[i+1].x + (SplashCoord)0.5 * w,
+ pathIn->pts[i+1].y);
+ pathOut->curveTo(pathIn->pts[i+1].x + (SplashCoord)0.5 * w,
+ pathIn->pts[i+1].y + bezierCircle2 * w,
+ pathIn->pts[i+1].x + bezierCircle2 * w,
+ pathIn->pts[i+1].y + (SplashCoord)0.5 * w,
+ pathIn->pts[i+1].x,
+ pathIn->pts[i+1].y + (SplashCoord)0.5 * w);
+ pathOut->curveTo(pathIn->pts[i+1].x - bezierCircle2 * w,
+ pathIn->pts[i+1].y + (SplashCoord)0.5 * w,
+ pathIn->pts[i+1].x - (SplashCoord)0.5 * w,
+ pathIn->pts[i+1].y + bezierCircle2 * w,
+ pathIn->pts[i+1].x - (SplashCoord)0.5 * w,
+ pathIn->pts[i+1].y);
+ pathOut->curveTo(pathIn->pts[i+1].x - (SplashCoord)0.5 * w,
+ pathIn->pts[i+1].y - bezierCircle2 * w,
+ pathIn->pts[i+1].x - bezierCircle2 * w,
+ pathIn->pts[i+1].y - (SplashCoord)0.5 * w,
+ pathIn->pts[i+1].x,
+ pathIn->pts[i+1].y - (SplashCoord)0.5 * w);
+ pathOut->curveTo(pathIn->pts[i+1].x + bezierCircle2 * w,
+ pathIn->pts[i+1].y - (SplashCoord)0.5 * w,
+ pathIn->pts[i+1].x + (SplashCoord)0.5 * w,
+ pathIn->pts[i+1].y - bezierCircle2 * w,
+ pathIn->pts[i+1].x + (SplashCoord)0.5 * w,
+ pathIn->pts[i+1].y);
+
+ } else {
+ pathOut->moveTo(pathIn->pts[i+1].x, pathIn->pts[i+1].y);
+
+ // angle < 180
+ if (crossprod < 0) {
+ pathOut->lineTo(pathIn->pts[i+1].x - wdyNext,
+ pathIn->pts[i+1].y + wdxNext);
+ // miter join inside limit
+ if (state->lineJoin == splashLineJoinMiter &&
+ splashSqrt(miter) <= state->miterLimit) {
+ pathOut->lineTo(pathIn->pts[i+1].x - wdy + wdx * m,
+ pathIn->pts[i+1].y + wdx + wdy * m);
+ pathOut->lineTo(pathIn->pts[i+1].x - wdy,
+ pathIn->pts[i+1].y + wdx);
+ // bevel join or miter join outside limit
+ } else {
+ pathOut->lineTo(pathIn->pts[i+1].x - wdy, pathIn->pts[i+1].y + wdx);
+ }
+
+ // angle >= 180
+ } else {
+ pathOut->lineTo(pathIn->pts[i+1].x + wdy,
+ pathIn->pts[i+1].y - wdx);
+ // miter join inside limit
+ if (state->lineJoin == splashLineJoinMiter &&
+ splashSqrt(miter) <= state->miterLimit) {
+ pathOut->lineTo(pathIn->pts[i+1].x + wdy + wdx * m,
+ pathIn->pts[i+1].y - wdx + wdy * m);
+ pathOut->lineTo(pathIn->pts[i+1].x + wdyNext,
+ pathIn->pts[i+1].y - wdxNext);
+ // bevel join or miter join outside limit
+ } else {
+ pathOut->lineTo(pathIn->pts[i+1].x + wdyNext,
+ pathIn->pts[i+1].y - wdxNext);
+ }
+ }
+ }
+
+ pathOut->close();
+ }
+
+ // add stroke adjustment hints
+ if (state->strokeAdjust) {
+ if (i >= subpathStart + 1) {
+ if (i >= subpathStart + 2) {
+ pathOut->addStrokeAdjustHint(left1, right1, left0 + 1, right0);
+ pathOut->addStrokeAdjustHint(left1, right1, join0, left2);
+ } else {
+ pathOut->addStrokeAdjustHint(left1, right1, firstPt, left2);
+ }
+ pathOut->addStrokeAdjustHint(left1, right1, right2 + 1, right2 + 1);
+ }
+ left0 = left1;
+ left1 = left2;
+ right0 = right1;
+ right1 = right2;
+ join0 = join1;
+ join1 = join2;
+ if (i == subpathStart) {
+ leftFirst = left2;
+ rightFirst = right2;
+ }
+ if (last) {
+ if (i >= subpathStart + 2) {
+ pathOut->addStrokeAdjustHint(left1, right1, left0 + 1, right0);
+ pathOut->addStrokeAdjustHint(left1, right1,
+ join0, pathOut->length - 1);
+ } else {
+ pathOut->addStrokeAdjustHint(left1, right1,
+ firstPt, pathOut->length - 1);
+ }
+ if (closed) {
+ pathOut->addStrokeAdjustHint(left1, right1, firstPt, leftFirst);
+ pathOut->addStrokeAdjustHint(left1, right1,
+ rightFirst + 1, rightFirst + 1);
+ pathOut->addStrokeAdjustHint(leftFirst, rightFirst,
+ left1 + 1, right1);
+ pathOut->addStrokeAdjustHint(leftFirst, rightFirst,
+ join1, pathOut->length - 1);
+ }
+ }
+ }
+ }
+
+ if (pathIn != path) {
+ delete pathIn;
+ }
+
+ return pathOut;
+}
+
+void Splash::dumpPath(SplashPath *path) {
+ int i;
+
+ for (i = 0; i < path->length; ++i) {
+ printf(" %3d: x=%8.2f y=%8.2f%s%s%s%s\n",
+ i, (double)path->pts[i].x, (double)path->pts[i].y,
+ (path->flags[i] & splashPathFirst) ? " first" : "",
+ (path->flags[i] & splashPathLast) ? " last" : "",
+ (path->flags[i] & splashPathClosed) ? " closed" : "",
+ (path->flags[i] & splashPathCurve) ? " curve" : "");
+ }
+}
+
+void Splash::dumpXPath(SplashXPath *path) {
+ int i;
+
+ for (i = 0; i < path->length; ++i) {
+ printf(" %4d: x0=%8.2f y0=%8.2f x1=%8.2f y1=%8.2f %s%s%s%s%s%s%s\n",
+ i, (double)path->segs[i].x0, (double)path->segs[i].y0,
+ (double)path->segs[i].x1, (double)path->segs[i].y1,
+ (path->segs[i].flags & splashXPathFirst) ? "F" : " ",
+ (path->segs[i].flags & splashXPathLast) ? "L" : " ",
+ (path->segs[i].flags & splashXPathEnd0) ? "0" : " ",
+ (path->segs[i].flags & splashXPathEnd1) ? "1" : " ",
+ (path->segs[i].flags & splashXPathHoriz) ? "H" : " ",
+ (path->segs[i].flags & splashXPathVert) ? "V" : " ",
+ (path->segs[i].flags & splashXPathFlip) ? "P" : " ");
+ }
+}
diff --git a/kpdf/xpdf/splash/Splash.h b/kpdf/xpdf/splash/Splash.h
new file mode 100644
index 00000000..3c7571fb
--- /dev/null
+++ b/kpdf/xpdf/splash/Splash.h
@@ -0,0 +1,293 @@
+//========================================================================
+//
+// Splash.h
+//
+//========================================================================
+
+#ifndef SPLASH_H
+#define SPLASH_H
+
+#include <aconf.h>
+
+#ifdef USE_GCC_PRAGMAS
+#pragma interface
+#endif
+
+#include "SplashTypes.h"
+#include "SplashClip.h"
+
+class Splash;
+class SplashBitmap;
+struct SplashGlyphBitmap;
+class SplashState;
+class SplashPattern;
+class SplashScreen;
+class SplashPath;
+class SplashXPath;
+class SplashFont;
+struct SplashPipe;
+
+//------------------------------------------------------------------------
+
+// Retrieves the next line of pixels in an image mask. Normally,
+// fills in *<line> and returns true. If the image stream is
+// exhausted, returns false.
+typedef GBool (*SplashImageMaskSource)(void *data, SplashColorPtr pixel);
+
+// Retrieves the next line of pixels in an image. Normally, fills in
+// *<line> and returns true. If the image stream is exhausted,
+// returns false.
+typedef GBool (*SplashImageSource)(void *data, SplashColorPtr colorLine,
+ Guchar *alphaLine);
+
+//------------------------------------------------------------------------
+
+enum SplashPipeResultColorCtrl {
+#if SPLASH_CMYK
+ splashPipeResultColorNoAlphaBlendCMYK,
+#endif
+ splashPipeResultColorNoAlphaBlendRGB,
+ splashPipeResultColorNoAlphaBlendMono,
+ splashPipeResultColorAlphaNoBlendMono,
+ splashPipeResultColorAlphaNoBlendRGB,
+#if SPLASH_CMYK
+ splashPipeResultColorAlphaNoBlendCMYK,
+#endif
+ splashPipeResultColorAlphaBlendMono,
+ splashPipeResultColorAlphaBlendRGB
+#if SPLASH_CMYK
+ ,
+ splashPipeResultColorAlphaBlendCMYK
+#endif
+};
+
+//------------------------------------------------------------------------
+// Splash
+//------------------------------------------------------------------------
+
+class Splash {
+public:
+
+ // Create a new rasterizer object.
+ Splash(SplashBitmap *bitmapA, GBool vectorAntialiasA,
+ SplashScreenParams *screenParams = NULL);
+ Splash(SplashBitmap *bitmapA, GBool vectorAntialiasA,
+ SplashScreen *screenA);
+
+ ~Splash();
+
+ //----- state read
+
+ SplashCoord *getMatrix();
+ SplashPattern *getStrokePattern();
+ SplashPattern *getFillPattern();
+ SplashScreen *getScreen();
+ SplashBlendFunc getBlendFunc();
+ SplashCoord getStrokeAlpha();
+ SplashCoord getFillAlpha();
+ SplashCoord getLineWidth();
+ int getLineCap();
+ int getLineJoin();
+ SplashCoord getMiterLimit();
+ SplashCoord getFlatness();
+ SplashCoord *getLineDash();
+ int getLineDashLength();
+ SplashCoord getLineDashPhase();
+ SplashClip *getClip();
+ SplashBitmap *getSoftMask();
+ GBool getInNonIsolatedGroup();
+
+ //----- state write
+
+ void setMatrix(SplashCoord *matrix);
+ void setStrokePattern(SplashPattern *strokeColor);
+ void setFillPattern(SplashPattern *fillColor);
+ void setScreen(SplashScreen *screen);
+ void setBlendFunc(SplashBlendFunc func);
+ void setStrokeAlpha(SplashCoord alpha);
+ void setFillAlpha(SplashCoord alpha);
+ void setLineWidth(SplashCoord lineWidth);
+ void setLineCap(int lineCap);
+ void setLineJoin(int lineJoin);
+ void setMiterLimit(SplashCoord miterLimit);
+ void setFlatness(SplashCoord flatness);
+ // the <lineDash> array will be copied
+ void setLineDash(SplashCoord *lineDash, int lineDashLength,
+ SplashCoord lineDashPhase);
+ void setStrokeAdjust(GBool strokeAdjust);
+ // NB: uses transformed coordinates.
+ void clipResetToRect(SplashCoord x0, SplashCoord y0,
+ SplashCoord x1, SplashCoord y1);
+ // NB: uses transformed coordinates.
+ SplashError clipToRect(SplashCoord x0, SplashCoord y0,
+ SplashCoord x1, SplashCoord y1);
+ // NB: uses untransformed coordinates.
+ SplashError clipToPath(SplashPath *path, GBool eo);
+ void setSoftMask(SplashBitmap *softMask);
+ void setInNonIsolatedGroup(SplashBitmap *alpha0BitmapA,
+ int alpha0XA, int alpha0YA);
+
+ //----- state save/restore
+
+ void saveState();
+ SplashError restoreState();
+
+ //----- drawing operations
+
+ // Fill the bitmap with <color>. This is not subject to clipping.
+ void clear(SplashColorPtr color, Guchar alpha = 0x00);
+
+ // Stroke a path using the current stroke pattern.
+ SplashError stroke(SplashPath *path);
+
+ // Fill a path using the current fill pattern.
+ SplashError fill(SplashPath *path, GBool eo);
+
+ // Fill a path, XORing with the current fill pattern.
+ SplashError xorFill(SplashPath *path, GBool eo);
+
+ // Draw a character, using the current fill pattern.
+ SplashError fillChar(SplashCoord x, SplashCoord y, int c, SplashFont *font);
+
+ // Draw a glyph, using the current fill pattern. This function does
+ // not free any data, i.e., it ignores glyph->freeData.
+ void fillGlyph(SplashCoord x, SplashCoord y,
+ SplashGlyphBitmap *glyph);
+
+ // Draws an image mask using the fill color. This will read <h>
+ // lines of <w> pixels from <src>, starting with the top line. "1"
+ // pixels will be drawn with the current fill color; "0" pixels are
+ // transparent. The matrix:
+ // [ mat[0] mat[1] 0 ]
+ // [ mat[2] mat[3] 0 ]
+ // [ mat[4] mat[5] 1 ]
+ // maps a unit square to the desired destination for the image, in
+ // PostScript style:
+ // [x' y' 1] = [x y 1] * mat
+ // Note that the Splash y axis points downward, and the image source
+ // is assumed to produce pixels in raster order, starting from the
+ // top line.
+ SplashError fillImageMask(SplashImageMaskSource src, void *srcData,
+ int w, int h, SplashCoord *mat,
+ GBool glyphMode);
+
+ // Draw an image. This will read <h> lines of <w> pixels from
+ // <src>, starting with the top line. These pixels are assumed to
+ // be in the source mode, <srcMode>. If <srcAlpha> is true, the
+ // alpha values returned by <src> are used; otherwise they are
+ // ignored. The following combinations of source and target modes
+ // are supported:
+ // source target
+ // ------ ------
+ // Mono1 Mono1
+ // Mono8 Mono1 -- with dithering
+ // Mono8 Mono8
+ // RGB8 RGB8
+ // BGR8 BGR8
+ // CMYK8 CMYK8
+ // The matrix behaves as for fillImageMask.
+ SplashError drawImage(SplashImageSource src, void *srcData,
+ SplashColorMode srcMode, GBool srcAlpha,
+ int w, int h, SplashCoord *mat);
+
+ // Composite a rectangular region from <src> onto this Splash
+ // object.
+ SplashError composite(SplashBitmap *src, int xSrc, int ySrc,
+ int xDest, int yDest, int w, int h,
+ GBool noClip, GBool nonIsolated);
+
+ // Composite this Splash object onto a background color. The
+ // background alpha is assumed to be 1.
+ void compositeBackground(SplashColorPtr color);
+
+ // Copy a rectangular region from <src> onto the bitmap belonging to
+ // this Splash object. The destination alpha values are all set to
+ // zero.
+ SplashError blitTransparent(SplashBitmap *src, int xSrc, int ySrc,
+ int xDest, int yDest, int w, int h);
+
+ //----- misc
+
+ // Construct a path for a stroke, given the path to be stroked, and
+ // using the current line parameters. If <flatten> is true, this
+ // function will first flatten the path and handle the linedash.
+ SplashPath *makeStrokePath(SplashPath *path, GBool flatten = gTrue);
+
+ // Return the associated bitmap.
+ SplashBitmap *getBitmap() { return bitmap; }
+
+ // Get a bounding box which includes all modifications since the
+ // last call to clearModRegion.
+ void getModRegion(int *xMin, int *yMin, int *xMax, int *yMax)
+ { *xMin = modXMin; *yMin = modYMin; *xMax = modXMax; *yMax = modYMax; }
+
+ // Clear the modified region bounding box.
+ void clearModRegion();
+
+ // Get clipping status for the last drawing operation subject to
+ // clipping.
+ SplashClipResult getClipRes() { return opClipRes; }
+
+ // Toggle debug mode on or off.
+ void setDebugMode(GBool debugModeA) { debugMode = debugModeA; }
+
+#if 1 //~tmp: turn off anti-aliasing temporarily
+ GBool getVectorAntialias() { return vectorAntialias; }
+ void setVectorAntialias(GBool vaa) { vectorAntialias = vaa; }
+#endif
+
+private:
+
+ void pipeInit(SplashPipe *pipe, int x, int y,
+ SplashPattern *pattern, SplashColorPtr cSrc,
+ SplashCoord aInput, GBool usesShape,
+ GBool nonIsolatedGroup);
+ void pipeRun(SplashPipe *pipe);
+ void pipeSetXY(SplashPipe *pipe, int x, int y);
+ void pipeIncX(SplashPipe *pipe);
+ void drawPixel(SplashPipe *pipe, int x, int y, GBool noClip);
+ void drawAAPixelInit();
+ void drawAAPixel(SplashPipe *pipe, int x, int y);
+ void drawSpan(SplashPipe *pipe, int x0, int x1, int y, GBool noClip);
+ void drawAALine(SplashPipe *pipe, int x0, int x1, int y);
+ void transform(SplashCoord *matrix, SplashCoord xi, SplashCoord yi,
+ SplashCoord *xo, SplashCoord *yo);
+ void updateModX(int x);
+ void updateModY(int y);
+ void strokeNarrow(SplashPath *path);
+ void strokeWide(SplashPath *path);
+ SplashPath *flattenPath(SplashPath *path, SplashCoord *matrix,
+ SplashCoord flatness);
+ void flattenCurve(SplashCoord x0, SplashCoord y0,
+ SplashCoord x1, SplashCoord y1,
+ SplashCoord x2, SplashCoord y2,
+ SplashCoord x3, SplashCoord y3,
+ SplashCoord *matrix, SplashCoord flatness2,
+ SplashPath *fPath);
+ SplashPath *makeDashedPath(SplashPath *xPath);
+ SplashError fillWithPattern(SplashPath *path, GBool eo,
+ SplashPattern *pattern, SplashCoord alpha);
+ void fillGlyph2(int x0, int y0, SplashGlyphBitmap *glyph, GBool noclip);
+ void dumpPath(SplashPath *path);
+ void dumpXPath(SplashXPath *path);
+
+ static SplashPipeResultColorCtrl pipeResultColorNoAlphaBlend[];
+ static SplashPipeResultColorCtrl pipeResultColorAlphaNoBlend[];
+ static SplashPipeResultColorCtrl pipeResultColorAlphaBlend[];
+ static int pipeNonIsoGroupCorrection[];
+
+ SplashBitmap *bitmap;
+ SplashState *state;
+ SplashBitmap *aaBuf;
+ int aaBufY;
+ SplashBitmap *alpha0Bitmap; // for non-isolated groups, this is the
+ // bitmap containing the alpha0 values
+ int alpha0X, alpha0Y; // offset within alpha0Bitmap
+ SplashCoord aaGamma[splashAASize * splashAASize + 1];
+ int modXMin, modYMin, modXMax, modYMax;
+ SplashClipResult opClipRes;
+ GBool vectorAntialias;
+ GBool debugMode;
+};
+
+#endif
diff --git a/kpdf/xpdf/splash/SplashBitmap.cc b/kpdf/xpdf/splash/SplashBitmap.cc
new file mode 100644
index 00000000..0cb1a752
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashBitmap.cc
@@ -0,0 +1,188 @@
+//========================================================================
+//
+// SplashBitmap.cc
+//
+//========================================================================
+
+#include <aconf.h>
+
+#ifdef USE_GCC_PRAGMAS
+#pragma implementation
+#endif
+
+#include <stdio.h>
+#include "gmem.h"
+#include "SplashErrorCodes.h"
+#include "SplashBitmap.h"
+
+//------------------------------------------------------------------------
+// SplashBitmap
+//------------------------------------------------------------------------
+
+SplashBitmap::SplashBitmap(int widthA, int heightA, int rowPad,
+ SplashColorMode modeA, GBool alphaA,
+ GBool topDown) {
+ width = widthA;
+ height = heightA;
+ mode = modeA;
+ switch (mode) {
+ case splashModeMono1:
+ rowSize = (width + 7) >> 3;
+ break;
+ case splashModeMono8:
+ rowSize = width;
+ break;
+ case splashModeRGB8:
+ case splashModeBGR8:
+ rowSize = width * 3;
+ break;
+#if SPLASH_CMYK
+ case splashModeCMYK8:
+ rowSize = width * 4;
+ break;
+#endif
+ }
+ rowSize += rowPad - 1;
+ rowSize -= rowSize % rowPad;
+ data = (SplashColorPtr)gmalloc(rowSize * height);
+ if (!topDown) {
+ data += (height - 1) * rowSize;
+ rowSize = -rowSize;
+ }
+ if (alphaA) {
+ alpha = (Guchar *)gmalloc(width * height);
+ } else {
+ alpha = NULL;
+ }
+}
+
+
+SplashBitmap::~SplashBitmap() {
+ if (rowSize < 0) {
+ gfree(data + (height - 1) * rowSize);
+ } else {
+ gfree(data);
+ }
+ gfree(alpha);
+}
+
+SplashError SplashBitmap::writePNMFile(char *fileName) {
+ FILE *f;
+ SplashColorPtr row, p;
+ int x, y;
+
+ if (!(f = fopen(fileName, "wb"))) {
+ return splashErrOpenFile;
+ }
+
+ switch (mode) {
+
+ case splashModeMono1:
+ fprintf(f, "P4\n%d %d\n", width, height);
+ row = data;
+ for (y = 0; y < height; ++y) {
+ p = row;
+ for (x = 0; x < width; x += 8) {
+ fputc(*p ^ 0xff, f);
+ ++p;
+ }
+ row += rowSize;
+ }
+ break;
+
+ case splashModeMono8:
+ fprintf(f, "P5\n%d %d\n255\n", width, height);
+ row = data;
+ for (y = 0; y < height; ++y) {
+ p = row;
+ for (x = 0; x < width; ++x) {
+ fputc(*p, f);
+ ++p;
+ }
+ row += rowSize;
+ }
+ break;
+
+ case splashModeRGB8:
+ fprintf(f, "P6\n%d %d\n255\n", width, height);
+ row = data;
+ for (y = 0; y < height; ++y) {
+ p = row;
+ for (x = 0; x < width; ++x) {
+ fputc(splashRGB8R(p), f);
+ fputc(splashRGB8G(p), f);
+ fputc(splashRGB8B(p), f);
+ p += 3;
+ }
+ row += rowSize;
+ }
+ break;
+
+ case splashModeBGR8:
+ fprintf(f, "P6\n%d %d\n255\n", width, height);
+ row = data;
+ for (y = 0; y < height; ++y) {
+ p = row;
+ for (x = 0; x < width; ++x) {
+ fputc(splashBGR8R(p), f);
+ fputc(splashBGR8G(p), f);
+ fputc(splashBGR8B(p), f);
+ p += 3;
+ }
+ row += rowSize;
+ }
+ break;
+
+#if SPLASH_CMYK
+ case splashModeCMYK8:
+ // PNM doesn't support CMYK
+ break;
+#endif
+ }
+
+ fclose(f);
+ return splashOk;
+}
+
+void SplashBitmap::getPixel(int x, int y, SplashColorPtr pixel) {
+ SplashColorPtr p;
+
+ if (y < 0 || y >= height || x < 0 || x >= width) {
+ return;
+ }
+ switch (mode) {
+ case splashModeMono1:
+ p = &data[y * rowSize + (x >> 3)];
+ pixel[0] = (p[0] & (0x80 >> (x & 7))) ? 0xff : 0x00;
+ break;
+ case splashModeMono8:
+ p = &data[y * rowSize + x];
+ pixel[0] = p[0];
+ break;
+ case splashModeRGB8:
+ p = &data[y * rowSize + 3 * x];
+ pixel[0] = p[0];
+ pixel[1] = p[1];
+ pixel[2] = p[2];
+ break;
+ case splashModeBGR8:
+ p = &data[y * rowSize + 3 * x];
+ pixel[0] = p[2];
+ pixel[1] = p[1];
+ pixel[2] = p[0];
+ break;
+#if SPLASH_CMYK
+ case splashModeCMYK8:
+ p = &data[y * rowSize + 4 * x];
+ pixel[0] = p[0];
+ pixel[1] = p[1];
+ pixel[2] = p[2];
+ pixel[3] = p[3];
+ break;
+#endif
+ }
+}
+
+Guchar SplashBitmap::getAlpha(int x, int y) {
+ return alpha[y * width + x];
+}
diff --git a/kpdf/xpdf/splash/SplashBitmap.h b/kpdf/xpdf/splash/SplashBitmap.h
new file mode 100644
index 00000000..69ab058e
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashBitmap.h
@@ -0,0 +1,61 @@
+//========================================================================
+//
+// SplashBitmap.h
+//
+//========================================================================
+
+#ifndef SPLASHBITMAP_H
+#define SPLASHBITMAP_H
+
+#include <aconf.h>
+
+#ifdef USE_GCC_PRAGMAS
+#pragma interface
+#endif
+
+#include "SplashTypes.h"
+
+//------------------------------------------------------------------------
+// SplashBitmap
+//------------------------------------------------------------------------
+
+class SplashBitmap {
+public:
+
+ // Create a new bitmap. It will have <widthA> x <heightA> pixels in
+ // color mode <modeA>. Rows will be padded out to a multiple of
+ // <rowPad> bytes. If <topDown> is false, the bitmap will be stored
+ // upside-down, i.e., with the last row first in memory.
+ SplashBitmap(int widthA, int heightA, int rowPad,
+ SplashColorMode modeA, GBool alphaA,
+ GBool topDown = gTrue);
+
+ ~SplashBitmap();
+
+ int getWidth() { return width; }
+ int getHeight() { return height; }
+ int getRowSize() { return rowSize; }
+ int getAlphaRowSize() { return width; }
+ SplashColorMode getMode() { return mode; }
+ SplashColorPtr getDataPtr() { return data; }
+ Guchar *getAlphaPtr() { return alpha; }
+
+ SplashError writePNMFile(char *fileName);
+
+ void getPixel(int x, int y, SplashColorPtr pixel);
+ Guchar getAlpha(int x, int y);
+
+private:
+
+ int width, height; // size of bitmap
+ int rowSize; // size of one row of data, in bytes
+ // - negative for bottom-up bitmaps
+ SplashColorMode mode; // color mode
+ SplashColorPtr data; // pointer to row zero of the color data
+ Guchar *alpha; // pointer to row zero of the alpha data
+ // (always top-down)
+
+ friend class Splash;
+};
+
+#endif
diff --git a/kpdf/xpdf/splash/SplashClip.cc b/kpdf/xpdf/splash/SplashClip.cc
new file mode 100644
index 00000000..ef8acbab
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashClip.cc
@@ -0,0 +1,382 @@
+//========================================================================
+//
+// SplashClip.cc
+//
+//========================================================================
+
+#include <aconf.h>
+
+#ifdef USE_GCC_PRAGMAS
+#pragma implementation
+#endif
+
+#include <stdlib.h>
+#include <string.h>
+#include "gmem.h"
+#include "SplashErrorCodes.h"
+#include "SplashPath.h"
+#include "SplashXPath.h"
+#include "SplashXPathScanner.h"
+#include "SplashBitmap.h"
+#include "SplashClip.h"
+
+//------------------------------------------------------------------------
+// SplashClip.flags
+//------------------------------------------------------------------------
+
+#define splashClipEO 0x01 // use even-odd rule
+
+//------------------------------------------------------------------------
+// SplashClip
+//------------------------------------------------------------------------
+
+SplashClip::SplashClip(SplashCoord x0, SplashCoord y0,
+ SplashCoord x1, SplashCoord y1,
+ GBool antialiasA) {
+ antialias = antialiasA;
+ if (x0 < x1) {
+ xMin = x0;
+ xMax = x1;
+ } else {
+ xMin = x1;
+ xMax = x0;
+ }
+ if (y0 < y1) {
+ yMin = y0;
+ yMax = y1;
+ } else {
+ yMin = y1;
+ yMax = y0;
+ }
+ xMinI = splashFloor(xMin);
+ yMinI = splashFloor(yMin);
+ xMaxI = splashFloor(xMax);
+ yMaxI = splashFloor(yMax);
+ paths = NULL;
+ flags = NULL;
+ scanners = NULL;
+ length = size = 0;
+}
+
+SplashClip::SplashClip(SplashClip *clip) {
+ int i;
+
+ antialias = clip->antialias;
+ xMin = clip->xMin;
+ yMin = clip->yMin;
+ xMax = clip->xMax;
+ yMax = clip->yMax;
+ xMinI = clip->xMinI;
+ yMinI = clip->yMinI;
+ xMaxI = clip->xMaxI;
+ yMaxI = clip->yMaxI;
+ length = clip->length;
+ size = clip->size;
+ paths = (SplashXPath **)gmallocn(size, sizeof(SplashXPath *));
+ flags = (Guchar *)gmallocn(size, sizeof(Guchar));
+ scanners = (SplashXPathScanner **)
+ gmallocn(size, sizeof(SplashXPathScanner *));
+ for (i = 0; i < length; ++i) {
+ paths[i] = clip->paths[i]->copy();
+ flags[i] = clip->flags[i];
+ scanners[i] = new SplashXPathScanner(paths[i], flags[i] & splashClipEO);
+ }
+}
+
+SplashClip::~SplashClip() {
+ int i;
+
+ for (i = 0; i < length; ++i) {
+ delete paths[i];
+ delete scanners[i];
+ }
+ gfree(paths);
+ gfree(flags);
+ gfree(scanners);
+}
+
+void SplashClip::grow(int nPaths) {
+ if (length + nPaths > size) {
+ if (size == 0) {
+ size = 32;
+ }
+ while (size < length + nPaths) {
+ size *= 2;
+ }
+ paths = (SplashXPath **)greallocn(paths, size, sizeof(SplashXPath *));
+ flags = (Guchar *)greallocn(flags, size, sizeof(Guchar));
+ scanners = (SplashXPathScanner **)
+ greallocn(scanners, size, sizeof(SplashXPathScanner *));
+ }
+}
+
+void SplashClip::resetToRect(SplashCoord x0, SplashCoord y0,
+ SplashCoord x1, SplashCoord y1) {
+ int i;
+
+ for (i = 0; i < length; ++i) {
+ delete paths[i];
+ delete scanners[i];
+ }
+ gfree(paths);
+ gfree(flags);
+ gfree(scanners);
+ paths = NULL;
+ flags = NULL;
+ scanners = NULL;
+ length = size = 0;
+
+ if (x0 < x1) {
+ xMin = x0;
+ xMax = x1;
+ } else {
+ xMin = x1;
+ xMax = x0;
+ }
+ if (y0 < y1) {
+ yMin = y0;
+ yMax = y1;
+ } else {
+ yMin = y1;
+ yMax = y0;
+ }
+ xMinI = splashFloor(xMin);
+ yMinI = splashFloor(yMin);
+ xMaxI = splashFloor(xMax);
+ yMaxI = splashFloor(yMax);
+}
+
+SplashError SplashClip::clipToRect(SplashCoord x0, SplashCoord y0,
+ SplashCoord x1, SplashCoord y1) {
+ if (x0 < x1) {
+ if (x0 > xMin) {
+ xMin = x0;
+ xMinI = splashFloor(xMin);
+ }
+ if (x1 < xMax) {
+ xMax = x1;
+ xMaxI = splashFloor(xMax);
+ }
+ } else {
+ if (x1 > xMin) {
+ xMin = x1;
+ xMinI = splashFloor(xMin);
+ }
+ if (x0 < xMax) {
+ xMax = x0;
+ xMaxI = splashFloor(xMax);
+ }
+ }
+ if (y0 < y1) {
+ if (y0 > yMin) {
+ yMin = y0;
+ yMinI = splashFloor(yMin);
+ }
+ if (y1 < yMax) {
+ yMax = y1;
+ yMaxI = splashFloor(yMax);
+ }
+ } else {
+ if (y1 > yMin) {
+ yMin = y1;
+ yMinI = splashFloor(yMin);
+ }
+ if (y0 < yMax) {
+ yMax = y0;
+ yMaxI = splashFloor(yMax);
+ }
+ }
+ return splashOk;
+}
+
+SplashError SplashClip::clipToPath(SplashPath *path, SplashCoord *matrix,
+ SplashCoord flatness, GBool eo) {
+ SplashXPath *xPath;
+
+ xPath = new SplashXPath(path, matrix, flatness, gTrue);
+
+ // check for an empty path
+ if (xPath->length == 0) {
+ xMax = xMin - 1;
+ yMax = yMin - 1;
+ xMaxI = splashFloor(xMax);
+ yMaxI = splashFloor(yMax);
+ delete xPath;
+
+ // check for a rectangle
+ } else if (xPath->length == 4 &&
+ ((xPath->segs[0].x0 == xPath->segs[0].x1 &&
+ xPath->segs[0].x0 == xPath->segs[1].x0 &&
+ xPath->segs[0].x0 == xPath->segs[3].x1 &&
+ xPath->segs[2].x0 == xPath->segs[2].x1 &&
+ xPath->segs[2].x0 == xPath->segs[1].x1 &&
+ xPath->segs[2].x0 == xPath->segs[3].x0 &&
+ xPath->segs[1].y0 == xPath->segs[1].y1 &&
+ xPath->segs[1].y0 == xPath->segs[0].y1 &&
+ xPath->segs[1].y0 == xPath->segs[2].y0 &&
+ xPath->segs[3].y0 == xPath->segs[3].y1 &&
+ xPath->segs[3].y0 == xPath->segs[0].y0 &&
+ xPath->segs[3].y0 == xPath->segs[2].y1) ||
+ (xPath->segs[0].y0 == xPath->segs[0].y1 &&
+ xPath->segs[0].y0 == xPath->segs[1].y0 &&
+ xPath->segs[0].y0 == xPath->segs[3].y1 &&
+ xPath->segs[2].y0 == xPath->segs[2].y1 &&
+ xPath->segs[2].y0 == xPath->segs[1].y1 &&
+ xPath->segs[2].y0 == xPath->segs[3].y0 &&
+ xPath->segs[1].x0 == xPath->segs[1].x1 &&
+ xPath->segs[1].x0 == xPath->segs[0].x1 &&
+ xPath->segs[1].x0 == xPath->segs[2].x0 &&
+ xPath->segs[3].x0 == xPath->segs[3].x1 &&
+ xPath->segs[3].x0 == xPath->segs[0].x0 &&
+ xPath->segs[3].x0 == xPath->segs[2].x1))) {
+ clipToRect(xPath->segs[0].x0, xPath->segs[0].y0,
+ xPath->segs[2].x0, xPath->segs[2].y0);
+ delete xPath;
+
+ } else {
+ grow(1);
+ if (antialias) {
+ xPath->aaScale();
+ }
+ xPath->sort();
+ paths[length] = xPath;
+ flags[length] = eo ? splashClipEO : 0;
+ scanners[length] = new SplashXPathScanner(xPath, eo);
+ ++length;
+ }
+
+ return splashOk;
+}
+
+GBool SplashClip::test(int x, int y) {
+ int i;
+
+ // check the rectangle
+ if (x < xMinI || x > xMaxI || y < yMinI || y > yMaxI) {
+ return gFalse;
+ }
+
+ // check the paths
+ if (antialias) {
+ for (i = 0; i < length; ++i) {
+ if (!scanners[i]->test(x * splashAASize, y * splashAASize)) {
+ return gFalse;
+ }
+ }
+ } else {
+ for (i = 0; i < length; ++i) {
+ if (!scanners[i]->test(x, y)) {
+ return gFalse;
+ }
+ }
+ }
+
+ return gTrue;
+}
+
+SplashClipResult SplashClip::testRect(int rectXMin, int rectYMin,
+ int rectXMax, int rectYMax) {
+ // This tests the rectangle:
+ // x = [rectXMin, rectXMax + 1) (note: rect coords are ints)
+ // y = [rectYMin, rectYMax + 1)
+ // against the clipping region:
+ // x = [xMin, xMax] (note: clipping coords are fp)
+ // y = [yMin, yMax]
+ if ((SplashCoord)(rectXMax + 1) <= xMin || (SplashCoord)rectXMin > xMax ||
+ (SplashCoord)(rectYMax + 1) <= yMin || (SplashCoord)rectYMin > yMax) {
+ return splashClipAllOutside;
+ }
+ if ((SplashCoord)rectXMin >= xMin && (SplashCoord)(rectXMax + 1) <= xMax &&
+ (SplashCoord)rectYMin >= yMin && (SplashCoord)(rectYMax + 1) <= yMax &&
+ length == 0) {
+ return splashClipAllInside;
+ }
+ return splashClipPartial;
+}
+
+SplashClipResult SplashClip::testSpan(int spanXMin, int spanXMax, int spanY) {
+ int i;
+
+ // This tests the rectangle:
+ // x = [spanXMin, spanXMax + 1) (note: span coords are ints)
+ // y = [spanY, spanY + 1)
+ // against the clipping region:
+ // x = [xMin, xMax] (note: clipping coords are fp)
+ // y = [yMin, yMax]
+ if ((SplashCoord)(spanXMax + 1) <= xMin || (SplashCoord)spanXMin > xMax ||
+ (SplashCoord)(spanY + 1) <= yMin || (SplashCoord)spanY > yMax) {
+ return splashClipAllOutside;
+ }
+ if (!((SplashCoord)spanXMin >= xMin && (SplashCoord)(spanXMax + 1) <= xMax &&
+ (SplashCoord)spanY >= yMin && (SplashCoord)(spanY + 1) <= yMax)) {
+ return splashClipPartial;
+ }
+ if (antialias) {
+ for (i = 0; i < length; ++i) {
+ if (!scanners[i]->testSpan(spanXMin * splashAASize,
+ spanXMax * splashAASize + (splashAASize - 1),
+ spanY * splashAASize)) {
+ return splashClipPartial;
+ }
+ }
+ } else {
+ for (i = 0; i < length; ++i) {
+ if (!scanners[i]->testSpan(spanXMin, spanXMax, spanY)) {
+ return splashClipPartial;
+ }
+ }
+ }
+ return splashClipAllInside;
+}
+
+void SplashClip::clipAALine(SplashBitmap *aaBuf, int *x0, int *x1, int y) {
+ int xx0, xx1, xx, yy, i;
+ SplashColorPtr p;
+
+ // zero out pixels with x < xMin
+ xx0 = *x0 * splashAASize;
+ xx1 = splashFloor(xMin * splashAASize);
+ if (xx1 > aaBuf->getWidth()) {
+ xx1 = aaBuf->getWidth();
+ }
+ if (xx0 < xx1) {
+ xx0 &= ~7;
+ for (yy = 0; yy < splashAASize; ++yy) {
+ p = aaBuf->getDataPtr() + yy * aaBuf->getRowSize() + (xx0 >> 3);
+ for (xx = xx0; xx + 7 < xx1; xx += 8) {
+ *p++ = 0;
+ }
+ if (xx < xx1) {
+ *p &= 0xff >> (xx1 & 7);
+ }
+ }
+ *x0 = splashFloor(xMin);
+ }
+
+ // zero out pixels with x > xMax
+ xx0 = splashFloor(xMax * splashAASize) + 1;
+ if (xx0 < 0) {
+ xx0 = 0;
+ }
+ xx1 = (*x1 + 1) * splashAASize;
+ if (xx0 < xx1) {
+ for (yy = 0; yy < splashAASize; ++yy) {
+ p = aaBuf->getDataPtr() + yy * aaBuf->getRowSize() + (xx0 >> 3);
+ xx = xx0;
+ if (xx & 7) {
+ *p &= 0xff00 >> (xx & 7);
+ xx = (xx & ~7) + 8;
+ ++p;
+ }
+ for (; xx < xx1; xx += 8) {
+ *p++ = 0;
+ }
+ }
+ *x1 = splashFloor(xMax);
+ }
+
+ // check the paths
+ for (i = 0; i < length; ++i) {
+ scanners[i]->clipAALine(aaBuf, x0, x1, y);
+ }
+}
diff --git a/kpdf/xpdf/splash/SplashClip.h b/kpdf/xpdf/splash/SplashClip.h
new file mode 100644
index 00000000..8ae2154b
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashClip.h
@@ -0,0 +1,107 @@
+//========================================================================
+//
+// SplashClip.h
+//
+//========================================================================
+
+#ifndef SPLASHCLIP_H
+#define SPLASHCLIP_H
+
+#include <aconf.h>
+
+#ifdef USE_GCC_PRAGMAS
+#pragma interface
+#endif
+
+#include "SplashTypes.h"
+#include "SplashMath.h"
+
+class SplashPath;
+class SplashXPath;
+class SplashXPathScanner;
+class SplashBitmap;
+
+//------------------------------------------------------------------------
+
+enum SplashClipResult {
+ splashClipAllInside,
+ splashClipAllOutside,
+ splashClipPartial
+};
+
+//------------------------------------------------------------------------
+// SplashClip
+//------------------------------------------------------------------------
+
+class SplashClip {
+public:
+
+ // Create a clip, for the given rectangle.
+ SplashClip(SplashCoord x0, SplashCoord y0,
+ SplashCoord x1, SplashCoord y1,
+ GBool antialiasA);
+
+ // Copy a clip.
+ SplashClip *copy() { return new SplashClip(this); }
+
+ ~SplashClip();
+
+ // Reset the clip to a rectangle.
+ void resetToRect(SplashCoord x0, SplashCoord y0,
+ SplashCoord x1, SplashCoord y1);
+
+ // Intersect the clip with a rectangle.
+ SplashError clipToRect(SplashCoord x0, SplashCoord y0,
+ SplashCoord x1, SplashCoord y1);
+
+ // Interesect the clip with <path>.
+ SplashError clipToPath(SplashPath *path, SplashCoord *matrix,
+ SplashCoord flatness, GBool eo);
+
+ // Returns true if (<x>,<y>) is inside the clip.
+ GBool test(int x, int y);
+
+ // Tests a rectangle against the clipping region. Returns one of:
+ // - splashClipAllInside if the entire rectangle is inside the
+ // clipping region, i.e., all pixels in the rectangle are
+ // visible
+ // - splashClipAllOutside if the entire rectangle is outside the
+ // clipping region, i.e., all the pixels in the rectangle are
+ // clipped
+ // - splashClipPartial if the rectangle is part inside and part
+ // outside the clipping region
+ SplashClipResult testRect(int rectXMin, int rectYMin,
+ int rectXMax, int rectYMax);
+
+ // Similar to testRect, but tests a horizontal span.
+ SplashClipResult testSpan(int spanXMin, int spanXMax, int spanY);
+
+ // Clips an anti-aliased line by setting pixels to zero. On entry,
+ // all non-zero pixels are between <x0> and <x1>. This function
+ // will update <x0> and <x1>.
+ void clipAALine(SplashBitmap *aaBuf, int *x0, int *x1, int y);
+
+ // Get the rectangle part of the clip region, in integer coordinates.
+ int getXMinI() { return xMinI; }
+ int getXMaxI() { return xMaxI; }
+ int getYMinI() { return yMinI; }
+ int getYMaxI() { return yMaxI; }
+
+ // Get the number of arbitrary paths used by the clip region.
+ int getNumPaths() { return length; }
+
+private:
+
+ SplashClip(SplashClip *clip);
+ void grow(int nPaths);
+
+ GBool antialias;
+ SplashCoord xMin, yMin, xMax, yMax;
+ int xMinI, yMinI, xMaxI, yMaxI;
+ SplashXPath **paths;
+ Guchar *flags;
+ SplashXPathScanner **scanners;
+ int length, size;
+};
+
+#endif
diff --git a/kpdf/xpdf/splash/SplashErrorCodes.h b/kpdf/xpdf/splash/SplashErrorCodes.h
new file mode 100644
index 00000000..e7f1f0b5
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashErrorCodes.h
@@ -0,0 +1,34 @@
+//========================================================================
+//
+// SplashErrorCodes.h
+//
+//========================================================================
+
+#ifndef SPLASHERRORCODES_H
+#define SPLASHERRORCODES_H
+
+#include <aconf.h>
+
+//------------------------------------------------------------------------
+
+#define splashOk 0 // no error
+
+#define splashErrNoCurPt 1 // no current point
+
+#define splashErrEmptyPath 2 // zero points in path
+
+#define splashErrBogusPath 3 // only one point in subpath
+
+#define splashErrNoSave 4 // state stack is empty
+
+#define splashErrOpenFile 5 // couldn't open file
+
+#define splashErrNoGlyph 6 // couldn't get the requested glyph
+
+#define splashErrModeMismatch 7 // invalid combination of color modes
+
+#define splashErrSingularMatrix 8 // matrix is singular
+
+#define splashErrZeroImage 9 // image of 0x0
+
+#endif
diff --git a/kpdf/xpdf/splash/SplashFTFont.cc b/kpdf/xpdf/splash/SplashFTFont.cc
new file mode 100644
index 00000000..42d92af4
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashFTFont.cc
@@ -0,0 +1,375 @@
+//========================================================================
+//
+// SplashFTFont.cc
+//
+//========================================================================
+
+#include <aconf.h>
+
+#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H
+
+#ifdef USE_GCC_PRAGMAS
+#pragma implementation
+#endif
+
+#include <ft2build.h>
+#include FT_OUTLINE_H
+#include FT_SIZES_H
+#include FT_GLYPH_H
+#include "gmem.h"
+#include "SplashMath.h"
+#include "SplashGlyphBitmap.h"
+#include "SplashPath.h"
+#include "SplashFTFontEngine.h"
+#include "SplashFTFontFile.h"
+#include "SplashFTFont.h"
+
+//------------------------------------------------------------------------
+
+static int glyphPathMoveTo(const FT_Vector *pt, void *path);
+static int glyphPathLineTo(const FT_Vector *pt, void *path);
+static int glyphPathConicTo(const FT_Vector *ctrl, const FT_Vector *pt,
+ void *path);
+static int glyphPathCubicTo(const FT_Vector *ctrl1, const FT_Vector *ctrl2,
+ const FT_Vector *pt, void *path);
+
+//------------------------------------------------------------------------
+// SplashFTFont
+//------------------------------------------------------------------------
+
+SplashFTFont::SplashFTFont(SplashFTFontFile *fontFileA, SplashCoord *matA,
+ SplashCoord *textMatA):
+ SplashFont(fontFileA, matA, textMatA, fontFileA->engine->aa)
+{
+ FT_Face face;
+ SplashCoord size, div;
+ int x, y;
+
+ face = fontFileA->face;
+ if (FT_New_Size(face, &sizeObj)) {
+ return;
+ }
+ face->size = sizeObj;
+ size = splashSqrt(mat[2]*mat[2] + mat[3]*mat[3]);
+ if (FT_Set_Pixel_Sizes(face, 0, (int)size)) {
+ return;
+ }
+ // if the textMat values are too small, FreeType's fixed point
+ // arithmetic doesn't work so well
+ textScale = splashSqrt(textMat[2]*textMat[2] + textMat[3]*textMat[3]) / size;
+
+ div = face->bbox.xMax > 20000 ? 65536 : 1;
+
+ // transform the four corners of the font bounding box -- the min
+ // and max values form the bounding box of the transformed font
+ x = (int)((mat[0] * face->bbox.xMin + mat[2] * face->bbox.yMin) /
+ (div * face->units_per_EM));
+ xMin = xMax = x;
+ y = (int)((mat[1] * face->bbox.xMin + mat[3] * face->bbox.yMin) /
+ (div * face->units_per_EM));
+ yMin = yMax = y;
+ x = (int)((mat[0] * face->bbox.xMin + mat[2] * face->bbox.yMax) /
+ (div * face->units_per_EM));
+ if (x < xMin) {
+ xMin = x;
+ } else if (x > xMax) {
+ xMax = x;
+ }
+ y = (int)((mat[1] * face->bbox.xMin + mat[3] * face->bbox.yMax) /
+ (div * face->units_per_EM));
+ if (y < yMin) {
+ yMin = y;
+ } else if (y > yMax) {
+ yMax = y;
+ }
+ x = (int)((mat[0] * face->bbox.xMax + mat[2] * face->bbox.yMin) /
+ (div * face->units_per_EM));
+ if (x < xMin) {
+ xMin = x;
+ } else if (x > xMax) {
+ xMax = x;
+ }
+ y = (int)((mat[1] * face->bbox.xMax + mat[3] * face->bbox.yMin) /
+ (div * face->units_per_EM));
+ if (y < yMin) {
+ yMin = y;
+ } else if (y > yMax) {
+ yMax = y;
+ }
+ x = (int)((mat[0] * face->bbox.xMax + mat[2] * face->bbox.yMax) /
+ (div * face->units_per_EM));
+ if (x < xMin) {
+ xMin = x;
+ } else if (x > xMax) {
+ xMax = x;
+ }
+ y = (int)((mat[1] * face->bbox.xMax + mat[3] * face->bbox.yMax) /
+ (div * face->units_per_EM));
+ if (y < yMin) {
+ yMin = y;
+ } else if (y > yMax) {
+ yMax = y;
+ }
+ // This is a kludge: some buggy PDF generators embed fonts with
+ // zero bounding boxes.
+ if (xMax == xMin) {
+ xMin = 0;
+ xMax = (int)size;
+ }
+ if (yMax == yMin) {
+ yMin = 0;
+ yMax = (int)((SplashCoord)1.2 * size);
+ }
+
+ // compute the transform matrix
+#if USE_FIXEDPOINT
+ matrix.xx = (FT_Fixed)((mat[0] / size).getRaw());
+ matrix.yx = (FT_Fixed)((mat[1] / size).getRaw());
+ matrix.xy = (FT_Fixed)((mat[2] / size).getRaw());
+ matrix.yy = (FT_Fixed)((mat[3] / size).getRaw());
+ textMatrix.xx = (FT_Fixed)((textMat[0] / (size * textScale)).getRaw());
+ textMatrix.yx = (FT_Fixed)((textMat[1] / (size * textScale)).getRaw());
+ textMatrix.xy = (FT_Fixed)((textMat[2] / (size * textScale)).getRaw());
+ textMatrix.yy = (FT_Fixed)((textMat[3] / (size * textScale)).getRaw());
+#else
+ matrix.xx = (FT_Fixed)((mat[0] / size) * 65536);
+ matrix.yx = (FT_Fixed)((mat[1] / size) * 65536);
+ matrix.xy = (FT_Fixed)((mat[2] / size) * 65536);
+ matrix.yy = (FT_Fixed)((mat[3] / size) * 65536);
+ textMatrix.xx = (FT_Fixed)((textMat[0] / (size * textScale)) * 65536);
+ textMatrix.yx = (FT_Fixed)((textMat[1] / (size * textScale)) * 65536);
+ textMatrix.xy = (FT_Fixed)((textMat[2] / (size * textScale)) * 65536);
+ textMatrix.yy = (FT_Fixed)((textMat[3] / (size * textScale)) * 65536);
+#endif
+}
+
+SplashFTFont::~SplashFTFont() {
+}
+
+GBool SplashFTFont::getGlyph(int c, int xFrac, int /*yFrac*/,
+ SplashGlyphBitmap *bitmap, int x0, int y0, SplashClip *clip, SplashClipResult *clipRes) {
+ return SplashFont::getGlyph(c, xFrac, 0, bitmap, x0, y0, clip, clipRes);
+}
+
+GBool SplashFTFont::makeGlyph(int c, int xFrac, int /*yFrac*/,
+ SplashGlyphBitmap *bitmap, int x0, int y0, SplashClip *clip, SplashClipResult *clipRes) {
+ SplashFTFontFile *ff;
+ FT_Vector offset;
+ FT_GlyphSlot slot;
+ FT_UInt gid;
+ int rowSize;
+ Guchar *p, *q;
+ int i;
+
+ ff = (SplashFTFontFile *)fontFile;
+
+ ff->face->size = sizeObj;
+ offset.x = (FT_Pos)(int)((SplashCoord)xFrac * splashFontFractionMul * 64);
+ offset.y = 0;
+ FT_Set_Transform(ff->face, &matrix, &offset);
+ slot = ff->face->glyph;
+
+ if (ff->codeToGID && c < ff->codeToGIDLen) {
+ gid = (FT_UInt)ff->codeToGID[c];
+ } else {
+ gid = (FT_UInt)c;
+ }
+ if (ff->trueType && gid == 0) {
+ // skip the TrueType notdef glyph
+ return gFalse;
+ }
+
+ // if we have the FT2 bytecode interpreter, autohinting won't be used
+#ifdef TT_CONFIG_OPTION_BYTECODE_INTERPRETER
+ if (FT_Load_Glyph(ff->face, gid,
+ aa ? FT_LOAD_NO_BITMAP : FT_LOAD_DEFAULT)) {
+ return gFalse;
+ }
+#else
+ // FT2's autohinting doesn't always work very well (especially with
+ // font subsets), so turn it off if anti-aliasing is enabled; if
+ // anti-aliasing is disabled, this seems to be a tossup - some fonts
+ // look better with hinting, some without, so leave hinting on
+ if (FT_Load_Glyph(ff->face, gid,
+ aa ? FT_LOAD_NO_HINTING | FT_LOAD_NO_BITMAP
+ : FT_LOAD_DEFAULT)) {
+ return gFalse;
+ }
+#endif
+
+ FT_Glyph_Metrics *glyphMetrics = &(ff->face->glyph->metrics);
+ // prelimirary values from FT_Glyph_Metrics
+ bitmap->x = splashRound(-glyphMetrics->horiBearingX / 64.0);
+ bitmap->y = splashRound(glyphMetrics->horiBearingY / 64.0);
+ bitmap->w = splashRound(glyphMetrics->width / 64.0);
+ bitmap->h = splashRound(glyphMetrics->height / 64.0);
+
+ *clipRes = clip->testRect(x0 - bitmap->x,
+ y0 - bitmap->y,
+ x0 - bitmap->x + bitmap->w - 1,
+ y0 - bitmap->y + bitmap->h - 1);
+ if (*clipRes == splashClipAllOutside)
+ {
+ bitmap->freeData = gFalse;
+ return gTrue;
+ }
+
+ if (FT_Render_Glyph(slot, aa ? ft_render_mode_normal
+ : ft_render_mode_mono)) {
+ return gFalse;
+ }
+
+ bitmap->x = -slot->bitmap_left;
+ bitmap->y = slot->bitmap_top;
+ bitmap->w = slot->bitmap.width;
+ bitmap->h = slot->bitmap.rows;
+ bitmap->aa = aa;
+ if (aa) {
+ rowSize = bitmap->w;
+ } else {
+ rowSize = (bitmap->w + 7) >> 3;
+ }
+ bitmap->data = (Guchar *)gmalloc(rowSize * bitmap->h);
+ bitmap->freeData = gTrue;
+ for (i = 0, p = bitmap->data, q = slot->bitmap.buffer;
+ i < bitmap->h;
+ ++i, p += rowSize, q += slot->bitmap.pitch) {
+ memcpy(p, q, rowSize);
+ }
+
+ return gTrue;
+}
+
+struct SplashFTFontPath {
+ SplashPath *path;
+ SplashCoord textScale;
+ GBool needClose;
+};
+
+SplashPath *SplashFTFont::getGlyphPath(int c) {
+ static FT_Outline_Funcs outlineFuncs = {
+#if FREETYPE_MINOR <= 1
+ (int (*)(FT_Vector *, void *))&glyphPathMoveTo,
+ (int (*)(FT_Vector *, void *))&glyphPathLineTo,
+ (int (*)(FT_Vector *, FT_Vector *, void *))&glyphPathConicTo,
+ (int (*)(FT_Vector *, FT_Vector *, FT_Vector *, void *))&glyphPathCubicTo,
+#else
+ &glyphPathMoveTo,
+ &glyphPathLineTo,
+ &glyphPathConicTo,
+ &glyphPathCubicTo,
+#endif
+ 0, 0
+ };
+ SplashFTFontFile *ff;
+ SplashFTFontPath path;
+ FT_GlyphSlot slot;
+ FT_UInt gid;
+ FT_Glyph glyph;
+
+ ff = (SplashFTFontFile *)fontFile;
+ ff->face->size = sizeObj;
+ FT_Set_Transform(ff->face, &textMatrix, NULL);
+ slot = ff->face->glyph;
+ if (ff->codeToGID && c < ff->codeToGIDLen) {
+ gid = ff->codeToGID[c];
+ } else {
+ gid = (FT_UInt)c;
+ }
+ if (ff->trueType && gid == 0) {
+ // skip the TrueType notdef glyph
+ return NULL;
+ }
+ if (FT_Load_Glyph(ff->face, gid, FT_LOAD_NO_BITMAP)) {
+ return NULL;
+ }
+ if (FT_Get_Glyph(slot, &glyph)) {
+ return NULL;
+ }
+ path.path = new SplashPath();
+ path.textScale = textScale;
+ path.needClose = gFalse;
+ FT_Outline_Decompose(&((FT_OutlineGlyph)glyph)->outline,
+ &outlineFuncs, &path);
+ if (path.needClose) {
+ path.path->close();
+ }
+ FT_Done_Glyph(glyph);
+ return path.path;
+}
+
+static int glyphPathMoveTo(const FT_Vector *pt, void *path) {
+ SplashFTFontPath *p = (SplashFTFontPath *)path;
+
+ if (p->needClose) {
+ p->path->close();
+ p->needClose = gFalse;
+ }
+ p->path->moveTo((SplashCoord)pt->x * p->textScale / 64.0,
+ (SplashCoord)pt->y * p->textScale / 64.0);
+ return 0;
+}
+
+static int glyphPathLineTo(const FT_Vector *pt, void *path) {
+ SplashFTFontPath *p = (SplashFTFontPath *)path;
+
+ p->path->lineTo((SplashCoord)pt->x * p->textScale / 64.0,
+ (SplashCoord)pt->y * p->textScale / 64.0);
+ p->needClose = gTrue;
+ return 0;
+}
+
+static int glyphPathConicTo(const FT_Vector *ctrl, const FT_Vector *pt,
+ void *path) {
+ SplashFTFontPath *p = (SplashFTFontPath *)path;
+ SplashCoord x0, y0, x1, y1, x2, y2, x3, y3, xc, yc;
+
+ if (!p->path->getCurPt(&x0, &y0)) {
+ return 0;
+ }
+ xc = (SplashCoord)ctrl->x * p->textScale / 64.0;
+ yc = (SplashCoord)ctrl->y * p->textScale / 64.0;
+ x3 = (SplashCoord)pt->x * p->textScale / 64.0;
+ y3 = (SplashCoord)pt->y * p->textScale / 64.0;
+
+ // A second-order Bezier curve is defined by two endpoints, p0 and
+ // p3, and one control point, pc:
+ //
+ // p(t) = (1-t)^2*p0 + t*(1-t)*pc + t^2*p3
+ //
+ // A third-order Bezier curve is defined by the same two endpoints,
+ // p0 and p3, and two control points, p1 and p2:
+ //
+ // p(t) = (1-t)^3*p0 + 3t*(1-t)^2*p1 + 3t^2*(1-t)*p2 + t^3*p3
+ //
+ // Applying some algebra, we can convert a second-order curve to a
+ // third-order curve:
+ //
+ // p1 = (1/3) * (p0 + 2pc)
+ // p2 = (1/3) * (2pc + p3)
+
+ x1 = (SplashCoord)(1.0 / 3.0) * (x0 + (SplashCoord)2 * xc);
+ y1 = (SplashCoord)(1.0 / 3.0) * (y0 + (SplashCoord)2 * yc);
+ x2 = (SplashCoord)(1.0 / 3.0) * ((SplashCoord)2 * xc + x3);
+ y2 = (SplashCoord)(1.0 / 3.0) * ((SplashCoord)2 * yc + y3);
+
+ p->path->curveTo(x1, y1, x2, y2, x3, y3);
+ p->needClose = gTrue;
+ return 0;
+}
+
+static int glyphPathCubicTo(const FT_Vector *ctrl1, const FT_Vector *ctrl2,
+ const FT_Vector *pt, void *path) {
+ SplashFTFontPath *p = (SplashFTFontPath *)path;
+
+ p->path->curveTo((SplashCoord)ctrl1->x * p->textScale / 64.0,
+ (SplashCoord)ctrl1->y * p->textScale / 64.0,
+ (SplashCoord)ctrl2->x * p->textScale / 64.0,
+ (SplashCoord)ctrl2->y * p->textScale / 64.0,
+ (SplashCoord)pt->x * p->textScale / 64.0,
+ (SplashCoord)pt->y * p->textScale / 64.0);
+ p->needClose = gTrue;
+ return 0;
+}
+
+#endif // HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H
diff --git a/kpdf/xpdf/splash/SplashFTFont.h b/kpdf/xpdf/splash/SplashFTFont.h
new file mode 100644
index 00000000..e014ba3f
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashFTFont.h
@@ -0,0 +1,58 @@
+//========================================================================
+//
+// SplashFTFont.h
+//
+//========================================================================
+
+#ifndef SPLASHFTFONT_H
+#define SPLASHFTFONT_H
+
+#include <aconf.h>
+
+#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H
+
+#ifdef USE_GCC_PRAGMAS
+#pragma interface
+#endif
+
+#include <ft2build.h>
+#include FT_FREETYPE_H
+#include "SplashFont.h"
+
+class SplashFTFontFile;
+
+//------------------------------------------------------------------------
+// SplashFTFont
+//------------------------------------------------------------------------
+
+class SplashFTFont: public SplashFont {
+public:
+
+ SplashFTFont(SplashFTFontFile *fontFileA, SplashCoord *matA,
+ SplashCoord *textMatA);
+
+ virtual ~SplashFTFont();
+
+ // Munge xFrac and yFrac before calling SplashFont::getGlyph.
+ virtual GBool getGlyph(int c, int xFrac, int yFrac,
+ SplashGlyphBitmap *bitmap, int x0, int y0, SplashClip *clip, SplashClipResult *clipRes);
+
+ // Rasterize a glyph. The <xFrac> and <yFrac> values are the same
+ // as described for getGlyph.
+ virtual GBool makeGlyph(int c, int xFrac, int yFrac,
+ SplashGlyphBitmap *bitmap, int x0, int y0, SplashClip *clip, SplashClipResult *clipRes);
+
+ // Return the path for a glyph.
+ virtual SplashPath *getGlyphPath(int c);
+
+private:
+
+ FT_Size sizeObj;
+ FT_Matrix matrix;
+ FT_Matrix textMatrix;
+ SplashCoord textScale;
+};
+
+#endif // HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H
+
+#endif
diff --git a/kpdf/xpdf/splash/SplashFTFontEngine.cc b/kpdf/xpdf/splash/SplashFTFontEngine.cc
new file mode 100644
index 00000000..02996de7
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashFTFontEngine.cc
@@ -0,0 +1,194 @@
+//========================================================================
+//
+// SplashFTFontEngine.cc
+//
+//========================================================================
+
+#include <aconf.h>
+
+#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H
+
+#ifdef USE_GCC_PRAGMAS
+#pragma implementation
+#endif
+
+#include <stdio.h>
+#ifndef WIN32
+# include <unistd.h>
+#endif
+#include "gmem.h"
+#include "GString.h"
+#include "gfile.h"
+#include "FoFiTrueType.h"
+#include "FoFiType1C.h"
+#include "SplashFTFontFile.h"
+#include "SplashFTFontEngine.h"
+
+#ifdef VMS
+#if (__VMS_VER < 70000000)
+extern "C" int unlink(char *filename);
+#endif
+#endif
+
+//------------------------------------------------------------------------
+/*
+static void fileWrite(void *stream, char *data, int len) {
+ fwrite(data, 1, len, (FILE *)stream);
+}
+*/
+
+//------------------------------------------------------------------------
+// SplashFTFontEngine
+//------------------------------------------------------------------------
+
+SplashFTFontEngine::SplashFTFontEngine(GBool aaA, FT_Library libA) {
+ FT_Int major, minor, patch;
+
+ aa = aaA;
+ lib = libA;
+
+ // as of FT 2.1.8, CID fonts are indexed by CID instead of GID
+ FT_Library_Version(lib, &major, &minor, &patch);
+ useCIDs = major > 2 ||
+ (major == 2 && (minor > 1 || (minor == 1 && patch > 7)));
+}
+
+SplashFTFontEngine *SplashFTFontEngine::init(GBool aaA) {
+ FT_Library libA;
+
+ if (FT_Init_FreeType(&libA)) {
+ return NULL;
+ }
+ return new SplashFTFontEngine(aaA, libA);
+}
+
+SplashFTFontEngine::~SplashFTFontEngine() {
+ FT_Done_FreeType(lib);
+}
+
+SplashFontFile *SplashFTFontEngine::loadType1Font(SplashFontFileID *idA,
+ SplashFontSrc *src,
+ char **enc) {
+ return SplashFTFontFile::loadType1Font(this, idA, src, enc);
+}
+
+SplashFontFile *SplashFTFontEngine::loadType1CFont(SplashFontFileID *idA,
+ SplashFontSrc *src,
+ char **enc) {
+ return SplashFTFontFile::loadType1Font(this, idA, src, enc);
+}
+
+SplashFontFile *SplashFTFontEngine::loadOpenTypeT1CFont(SplashFontFileID *idA,
+ SplashFontSrc *src,
+ char **enc) {
+ return SplashFTFontFile::loadType1Font(this, idA, src, enc);
+}
+
+SplashFontFile *SplashFTFontEngine::loadCIDFont(SplashFontFileID *idA,
+ SplashFontSrc *src) {
+ FoFiType1C *ff;
+ Gushort *cidToGIDMap;
+ int nCIDs;
+ SplashFontFile *ret;
+
+ // check for a CFF font
+ if (useCIDs) {
+ cidToGIDMap = NULL;
+ nCIDs = 0;
+ } else {
+ if (src->isFile) {
+ ff = FoFiType1C::load(src->fileName->getCString());
+ } else {
+ ff = FoFiType1C::make(src->buf, src->bufLen);
+ }
+ if (ff) {
+ cidToGIDMap = ff->getCIDToGIDMap(&nCIDs);
+ delete ff;
+ } else {
+ cidToGIDMap = NULL;
+ nCIDs = 0;
+ }
+ }
+ ret = SplashFTFontFile::loadCIDFont(this, idA, src, cidToGIDMap, nCIDs);
+ if (!ret) {
+ gfree(cidToGIDMap);
+ }
+ return ret;
+}
+
+SplashFontFile *SplashFTFontEngine::loadOpenTypeCFFFont(SplashFontFileID *idA,
+ SplashFontSrc *src) {
+ FoFiTrueType *ff;
+ GBool isCID;
+ Gushort *cidToGIDMap;
+ int nCIDs;
+ SplashFontFile *ret;
+
+ cidToGIDMap = NULL;
+ nCIDs = 0;
+ isCID = gFalse;
+ if (!useCIDs) {
+ if (src->isFile) {
+ ff = FoFiTrueType::load(src->fileName->getCString());
+ } else {
+ ff = FoFiTrueType::make(src->buf, src->bufLen);
+ }
+ if (ff) {
+ if (ff->isOpenTypeCFF()) {
+ cidToGIDMap = ff->getCIDToGIDMap(&nCIDs);
+ }
+ delete ff;
+ }
+ }
+ ret = SplashFTFontFile::loadCIDFont(this, idA, src,
+ cidToGIDMap, nCIDs);
+ if (!ret) {
+ gfree(cidToGIDMap);
+ }
+ return ret;
+}
+
+SplashFontFile *SplashFTFontEngine::loadTrueTypeFont(SplashFontFileID *idA,
+ SplashFontSrc *src,
+ Gushort *codeToGID,
+ int codeToGIDLen,
+ int faceIndex) {
+#if 0
+ FoFiTrueType *ff;
+ GString *tmpFileName;
+ FILE *tmpFile;
+ SplashFontFile *ret;
+
+ if (!(ff = FoFiTrueType::load(fileName))) {
+ return NULL;
+ }
+ tmpFileName = NULL;
+ if (!openTempFile(&tmpFileName, &tmpFile, "wb", NULL)) {
+ delete ff;
+ return NULL;
+ }
+ ff->writeTTF(&fileWrite, tmpFile);
+ delete ff;
+ fclose(tmpFile);
+ ret = SplashFTFontFile::loadTrueTypeFont(this, idA,
+ tmpFileName->getCString(),
+ gTrue, codeToGID, codeToGIDLen);
+ if (ret) {
+ if (deleteFile) {
+ unlink(fileName);
+ }
+ } else {
+ unlink(tmpFileName->getCString());
+ }
+ delete tmpFileName;
+ return ret;
+#else
+ SplashFontFile *ret;
+ ret = SplashFTFontFile::loadTrueTypeFont(this, idA, src,
+ codeToGID, codeToGIDLen,
+ faceIndex);
+ return ret;
+#endif
+}
+
+#endif // HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H
diff --git a/kpdf/xpdf/splash/SplashFTFontEngine.h b/kpdf/xpdf/splash/SplashFTFontEngine.h
new file mode 100644
index 00000000..294d20c6
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashFTFontEngine.h
@@ -0,0 +1,60 @@
+//========================================================================
+//
+// SplashFTFontEngine.h
+//
+//========================================================================
+
+#ifndef SPLASHFTFONTENGINE_H
+#define SPLASHFTFONTENGINE_H
+
+#include <aconf.h>
+
+#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H
+
+#ifdef USE_GCC_PRAGMAS
+#pragma interface
+#endif
+
+#include <ft2build.h>
+#include FT_FREETYPE_H
+#include "gtypes.h"
+
+class SplashFontFile;
+class SplashFontFileID;
+class SplashFontSrc;
+
+//------------------------------------------------------------------------
+// SplashFTFontEngine
+//------------------------------------------------------------------------
+
+class SplashFTFontEngine {
+public:
+
+ static SplashFTFontEngine *init(GBool aaA);
+
+ ~SplashFTFontEngine();
+
+ // Load fonts.
+ SplashFontFile *loadType1Font(SplashFontFileID *idA, SplashFontSrc *src, char **enc);
+ SplashFontFile *loadType1CFont(SplashFontFileID *idA, SplashFontSrc *src, char **enc);
+ SplashFontFile *loadOpenTypeT1CFont(SplashFontFileID *idA, SplashFontSrc *src, char **enc);
+ SplashFontFile *loadCIDFont(SplashFontFileID *idA, SplashFontSrc *src);
+ SplashFontFile *loadOpenTypeCFFFont(SplashFontFileID *idA, SplashFontSrc *src);
+ SplashFontFile *loadTrueTypeFont(SplashFontFileID *idA, SplashFontSrc *src,
+ Gushort *codeToGID, int codeToGIDLen, int faceIndex = 0);
+
+private:
+
+ SplashFTFontEngine(GBool aaA, FT_Library libA);
+
+ GBool aa;
+ FT_Library lib;
+ GBool useCIDs;
+
+ friend class SplashFTFontFile;
+ friend class SplashFTFont;
+};
+
+#endif // HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H
+
+#endif
diff --git a/kpdf/xpdf/splash/SplashFTFontFile.cc b/kpdf/xpdf/splash/SplashFTFontFile.cc
new file mode 100644
index 00000000..12725497
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashFTFontFile.cc
@@ -0,0 +1,125 @@
+//========================================================================
+//
+// SplashFTFontFile.cc
+//
+//========================================================================
+
+#include <aconf.h>
+
+#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H
+
+#ifdef USE_GCC_PRAGMAS
+#pragma implementation
+#endif
+
+#include "gmem.h"
+#include "SplashFTFontEngine.h"
+#include "SplashFTFont.h"
+#include "SplashFTFontFile.h"
+#include "GString.h"
+
+//------------------------------------------------------------------------
+// SplashFTFontFile
+//------------------------------------------------------------------------
+
+SplashFontFile *SplashFTFontFile::loadType1Font(SplashFTFontEngine *engineA,
+ SplashFontFileID *idA,
+ SplashFontSrc *src,
+ char **encA) {
+ FT_Face faceA;
+ Gushort *codeToGIDA;
+ char *name;
+ int i;
+
+ if (src->isFile) {
+ if (FT_New_Face(engineA->lib, src->fileName->getCString(), 0, &faceA))
+ return NULL;
+ } else {
+ if (FT_New_Memory_Face(engineA->lib, (const FT_Byte *)src->buf, src->bufLen, 0, &faceA))
+ return NULL;
+ }
+ codeToGIDA = (Gushort *)gmallocn(256, sizeof(int));
+ for (i = 0; i < 256; ++i) {
+ codeToGIDA[i] = 0;
+ if ((name = encA[i])) {
+ codeToGIDA[i] = (Gushort)FT_Get_Name_Index(faceA, name);
+ }
+ }
+
+ return new SplashFTFontFile(engineA, idA, src,
+ faceA, codeToGIDA, 256, gFalse);
+}
+
+SplashFontFile *SplashFTFontFile::loadCIDFont(SplashFTFontEngine *engineA,
+ SplashFontFileID *idA,
+ SplashFontSrc *src,
+ Gushort *codeToGIDA,
+ int codeToGIDLenA) {
+ FT_Face faceA;
+
+ if (src->isFile) {
+ if (FT_New_Face(engineA->lib, src->fileName->getCString(), 0, &faceA))
+ return NULL;
+ } else {
+ if (FT_New_Memory_Face(engineA->lib, (const FT_Byte *)src->buf, src->bufLen, 0, &faceA))
+ return NULL;
+ }
+
+ return new SplashFTFontFile(engineA, idA, src,
+ faceA, codeToGIDA, codeToGIDLenA, gFalse);
+}
+
+SplashFontFile *SplashFTFontFile::loadTrueTypeFont(SplashFTFontEngine *engineA,
+ SplashFontFileID *idA,
+ SplashFontSrc *src,
+ Gushort *codeToGIDA,
+ int codeToGIDLenA,
+ int faceIndexA) {
+ FT_Face faceA;
+
+ if (src->isFile) {
+ if (FT_New_Face(engineA->lib, src->fileName->getCString(), faceIndexA, &faceA))
+ return NULL;
+ } else {
+ if (FT_New_Memory_Face(engineA->lib, (const FT_Byte *)src->buf, src->bufLen, faceIndexA, &faceA))
+ return NULL;
+ }
+
+ return new SplashFTFontFile(engineA, idA, src,
+ faceA, codeToGIDA, codeToGIDLenA, gTrue);
+}
+
+SplashFTFontFile::SplashFTFontFile(SplashFTFontEngine *engineA,
+ SplashFontFileID *idA,
+ SplashFontSrc *src,
+ FT_Face faceA,
+ Gushort *codeToGIDA, int codeToGIDLenA,
+ GBool trueTypeA):
+ SplashFontFile(idA, src)
+{
+ engine = engineA;
+ face = faceA;
+ codeToGID = codeToGIDA;
+ codeToGIDLen = codeToGIDLenA;
+ trueType = trueTypeA;
+}
+
+SplashFTFontFile::~SplashFTFontFile() {
+ if (face) {
+ FT_Done_Face(face);
+ }
+ if (codeToGID) {
+ gfree(codeToGID);
+ }
+}
+
+SplashFont *SplashFTFontFile::makeFont(SplashCoord *mat,
+ SplashCoord *textMat) {
+ SplashFont *font;
+
+ font = new SplashFTFont(this, mat, textMat);
+ font->initCache();
+ return font;
+}
+
+#endif // HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H
diff --git a/kpdf/xpdf/splash/SplashFTFontFile.h b/kpdf/xpdf/splash/SplashFTFontFile.h
new file mode 100644
index 00000000..dedc25cf
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashFTFontFile.h
@@ -0,0 +1,72 @@
+//========================================================================
+//
+// SplashFTFontFile.h
+//
+//========================================================================
+
+#ifndef SPLASHFTFONTFILE_H
+#define SPLASHFTFONTFILE_H
+
+#include <aconf.h>
+
+#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H
+
+#ifdef USE_GCC_PRAGMAS
+#pragma interface
+#endif
+
+#include <ft2build.h>
+#include FT_FREETYPE_H
+#include "SplashFontFile.h"
+
+class SplashFontFileID;
+class SplashFTFontEngine;
+
+//------------------------------------------------------------------------
+// SplashFTFontFile
+//------------------------------------------------------------------------
+
+class SplashFTFontFile: public SplashFontFile {
+public:
+
+ static SplashFontFile *loadType1Font(SplashFTFontEngine *engineA,
+ SplashFontFileID *idA, SplashFontSrc *src,
+ char **encA);
+ static SplashFontFile *loadCIDFont(SplashFTFontEngine *engineA,
+ SplashFontFileID *idA, SplashFontSrc *src,
+ Gushort *codeToCIDA, int codeToGIDLenA);
+ static SplashFontFile *loadTrueTypeFont(SplashFTFontEngine *engineA,
+ SplashFontFileID *idA,
+ SplashFontSrc *src,
+ Gushort *codeToGIDA,
+ int codeToGIDLenA,
+ int faceIndexA=0);
+
+ virtual ~SplashFTFontFile();
+
+ // Create a new SplashFTFont, i.e., a scaled instance of this font
+ // file.
+ virtual SplashFont *makeFont(SplashCoord *mat,
+ SplashCoord *textMat);
+
+private:
+
+ SplashFTFontFile(SplashFTFontEngine *engineA,
+ SplashFontFileID *idA,
+ SplashFontSrc *src,
+ FT_Face faceA,
+ Gushort *codeToGIDA, int codeToGIDLenA,
+ GBool trueTypeA);
+
+ SplashFTFontEngine *engine;
+ FT_Face face;
+ Gushort *codeToGID;
+ int codeToGIDLen;
+ GBool trueType;
+
+ friend class SplashFTFont;
+};
+
+#endif // HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H
+
+#endif
diff --git a/kpdf/xpdf/splash/SplashFont.cc b/kpdf/xpdf/splash/SplashFont.cc
new file mode 100644
index 00000000..4a91d5e8
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashFont.cc
@@ -0,0 +1,201 @@
+//========================================================================
+//
+// SplashFont.cc
+//
+//========================================================================
+
+#include <aconf.h>
+
+#ifdef USE_GCC_PRAGMAS
+#pragma implementation
+#endif
+
+#include <string.h>
+#include "gmem.h"
+#include "SplashMath.h"
+#include "SplashGlyphBitmap.h"
+#include "SplashFontFile.h"
+#include "SplashFont.h"
+
+//------------------------------------------------------------------------
+
+struct SplashFontCacheTag {
+ int c;
+ short xFrac, yFrac; // x and y fractions
+ int mru; // valid bit (0x80000000) and MRU index
+ int x, y, w, h; // offset and size of glyph
+};
+
+//------------------------------------------------------------------------
+// SplashFont
+//------------------------------------------------------------------------
+
+SplashFont::SplashFont(SplashFontFile *fontFileA, SplashCoord *matA,
+ SplashCoord *textMatA, GBool aaA) {
+ fontFile = fontFileA;
+ fontFile->incRefCnt();
+ mat[0] = matA[0];
+ mat[1] = matA[1];
+ mat[2] = matA[2];
+ mat[3] = matA[3];
+ textMat[0] = textMatA[0];
+ textMat[1] = textMatA[1];
+ textMat[2] = textMatA[2];
+ textMat[3] = textMatA[3];
+ aa = aaA;
+
+ cache = NULL;
+ cacheTags = NULL;
+
+ xMin = yMin = xMax = yMax = 0;
+}
+
+void SplashFont::initCache() {
+ int i;
+
+ // this should be (max - min + 1), but we add some padding to
+ // deal with rounding errors
+ glyphW = xMax - xMin + 3;
+ glyphH = yMax - yMin + 3;
+ if (aa) {
+ glyphSize = glyphW * glyphH;
+ } else {
+ glyphSize = ((glyphW + 7) >> 3) * glyphH;
+ }
+
+ // set up the glyph pixmap cache
+ cacheAssoc = 8;
+ if (glyphSize <= 256) {
+ cacheSets = 8;
+ } else if (glyphSize <= 512) {
+ cacheSets = 4;
+ } else if (glyphSize <= 1024) {
+ cacheSets = 2;
+ } else {
+ cacheSets = 1;
+ }
+ cache = (Guchar *)gmallocn_checkoverflow(cacheSets * cacheAssoc, glyphSize);
+ if (cache != NULL) {
+ cacheTags = (SplashFontCacheTag *)gmallocn(cacheSets * cacheAssoc,
+ sizeof(SplashFontCacheTag));
+ for (i = 0; i < cacheSets * cacheAssoc; ++i) {
+ cacheTags[i].mru = i & (cacheAssoc - 1);
+ }
+ } else {
+ cacheAssoc = 0;
+ }
+}
+
+SplashFont::~SplashFont() {
+ fontFile->decRefCnt();
+ if (cache) {
+ gfree(cache);
+ }
+ if (cacheTags) {
+ gfree(cacheTags);
+ }
+}
+
+GBool SplashFont::getGlyph(int c, int xFrac, int yFrac,
+ SplashGlyphBitmap *bitmap, int x0, int y0, SplashClip *clip, SplashClipResult *clipRes) {
+ SplashGlyphBitmap bitmap2;
+ int size;
+ Guchar *p;
+ int i, j, k;
+
+ // no fractional coordinates for large glyphs or non-anti-aliased
+ // glyphs
+ if (!aa || glyphH > 50) {
+ xFrac = yFrac = 0;
+ }
+
+ // check the cache
+ i = (c & (cacheSets - 1)) * cacheAssoc;
+ for (j = 0; j < cacheAssoc; ++j) {
+ if ((cacheTags[i+j].mru & 0x80000000) &&
+ cacheTags[i+j].c == c &&
+ (int)cacheTags[i+j].xFrac == xFrac &&
+ (int)cacheTags[i+j].yFrac == yFrac) {
+ bitmap->x = cacheTags[i+j].x;
+ bitmap->y = cacheTags[i+j].y;
+ bitmap->w = cacheTags[i+j].w;
+ bitmap->h = cacheTags[i+j].h;
+ for (k = 0; k < cacheAssoc; ++k) {
+ if (k != j &&
+ (cacheTags[i+k].mru & 0x7fffffff) <
+ (cacheTags[i+j].mru & 0x7fffffff)) {
+ ++cacheTags[i+k].mru;
+ }
+ }
+ cacheTags[i+j].mru = 0x80000000;
+ bitmap->aa = aa;
+ bitmap->data = cache + (i+j) * glyphSize;
+ bitmap->freeData = gFalse;
+
+ *clipRes = clip->testRect(x0 - bitmap->x,
+ y0 - bitmap->y,
+ x0 - bitmap->x + bitmap->w - 1,
+ y0 - bitmap->y + bitmap->h - 1);
+
+ return gTrue;
+ }
+ }
+
+ // generate the glyph bitmap
+ if (!makeGlyph(c, xFrac, yFrac, &bitmap2, x0, y0, clip, clipRes)) {
+ return gFalse;
+ }
+
+ if (*clipRes == splashClipAllOutside)
+ {
+ bitmap->freeData = gFalse;
+ if (bitmap2.freeData) gfree(bitmap2.data);
+ return gTrue;
+ }
+
+ // if the glyph doesn't fit in the bounding box, return a temporary
+ // uncached bitmap
+ if (bitmap2.w > glyphW || bitmap2.h > glyphH) {
+ *bitmap = bitmap2;
+ return gTrue;
+ }
+
+ // insert glyph pixmap in cache
+ if (aa) {
+ size = bitmap2.w * bitmap2.h;
+ } else {
+ size = ((bitmap2.w + 7) >> 3) * bitmap2.h;
+ }
+ p = NULL; // make gcc happy
+ if (cacheAssoc == 0)
+ {
+ // we had problems on the malloc of the cache, so ignore it
+ *bitmap = bitmap2;
+ }
+ else
+ {
+ for (j = 0; j < cacheAssoc; ++j) {
+ if ((cacheTags[i+j].mru & 0x7fffffff) == cacheAssoc - 1) {
+ cacheTags[i+j].mru = 0x80000000;
+ cacheTags[i+j].c = c;
+ cacheTags[i+j].xFrac = (short)xFrac;
+ cacheTags[i+j].yFrac = (short)yFrac;
+ cacheTags[i+j].x = bitmap2.x;
+ cacheTags[i+j].y = bitmap2.y;
+ cacheTags[i+j].w = bitmap2.w;
+ cacheTags[i+j].h = bitmap2.h;
+ p = cache + (i+j) * glyphSize;
+ memcpy(p, bitmap2.data, size);
+ } else {
+ ++cacheTags[i+j].mru;
+ }
+ }
+ *bitmap = bitmap2;
+ bitmap->data = p;
+ bitmap->freeData = gFalse;
+ if (bitmap2.freeData) {
+ gfree(bitmap2.data);
+ }
+ }
+ return gTrue;
+}
diff --git a/kpdf/xpdf/splash/SplashFont.h b/kpdf/xpdf/splash/SplashFont.h
new file mode 100644
index 00000000..82ee0370
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashFont.h
@@ -0,0 +1,105 @@
+//========================================================================
+//
+// SplashFont.h
+//
+//========================================================================
+
+#ifndef SPLASHFONT_H
+#define SPLASHFONT_H
+
+#include <aconf.h>
+
+#ifdef USE_GCC_PRAGMAS
+#pragma interface
+#endif
+
+#include "gtypes.h"
+#include "SplashTypes.h"
+#include "SplashClip.h"
+
+struct SplashGlyphBitmap;
+struct SplashFontCacheTag;
+class SplashFontFile;
+class SplashPath;
+
+//------------------------------------------------------------------------
+
+// Fractional positioning uses this many bits to the right of the
+// decimal points.
+#define splashFontFractionBits 2
+#define splashFontFraction (1 << splashFontFractionBits)
+#define splashFontFractionMul \
+ ((SplashCoord)1 / (SplashCoord)splashFontFraction)
+
+//------------------------------------------------------------------------
+// SplashFont
+//------------------------------------------------------------------------
+
+class SplashFont {
+public:
+
+ SplashFont(SplashFontFile *fontFileA, SplashCoord *matA,
+ SplashCoord *textMatA, GBool aaA);
+
+ // This must be called after the constructor, so that the subclass
+ // constructor has a chance to compute the bbox.
+ void initCache();
+
+ virtual ~SplashFont();
+
+ SplashFontFile *getFontFile() { return fontFile; }
+
+ // Return true if <this> matches the specified font file and matrix.
+ GBool matches(SplashFontFile *fontFileA, SplashCoord *matA,
+ SplashCoord *textMatA) {
+ return fontFileA == fontFile &&
+ matA[0] == mat[0] && matA[1] == mat[1] &&
+ matA[2] == mat[2] && matA[3] == mat[3] &&
+ textMatA[0] == textMat[0] && textMatA[1] == textMat[1] &&
+ textMatA[2] == textMat[2] && textMatA[3] == textMat[3];
+ }
+
+ // Get a glyph - this does a cache lookup first, and if not found,
+ // creates a new bitmap and adds it to the cache. The <xFrac> and
+ // <yFrac> values are splashFontFractionBits bits each, representing
+ // the numerators of fractions in [0, 1), where the denominator is
+ // splashFontFraction = 1 << splashFontFractionBits. Subclasses
+ // should override this to zero out xFrac and/or yFrac if they don't
+ // support fractional coordinates.
+ virtual GBool getGlyph(int c, int xFrac, int yFrac,
+ SplashGlyphBitmap *bitmap, int x0, int y0, SplashClip *clip, SplashClipResult *clipRes);
+
+ // Rasterize a glyph. The <xFrac> and <yFrac> values are the same
+ // as described for getGlyph.
+ virtual GBool makeGlyph(int c, int xFrac, int yFrac,
+ SplashGlyphBitmap *bitmap, int x0, int y0, SplashClip *clip, SplashClipResult *clipRes) = 0;
+
+ // Return the path for a glyph.
+ virtual SplashPath *getGlyphPath(int c) = 0;
+
+ // Return the font transform matrix.
+ SplashCoord *getMatrix() { return mat; }
+
+ // Return the glyph bounding box.
+ void getBBox(int *xMinA, int *yMinA, int *xMaxA, int *yMaxA)
+ { *xMinA = xMin; *yMinA = yMin; *xMaxA = xMax; *yMaxA = yMax; }
+
+protected:
+
+ SplashFontFile *fontFile;
+ SplashCoord mat[4]; // font transform matrix
+ // (text space -> device space)
+ SplashCoord textMat[4]; // text transform matrix
+ // (text space -> user space)
+ GBool aa; // anti-aliasing
+ int xMin, yMin, xMax, yMax; // glyph bounding box
+ Guchar *cache; // glyph bitmap cache
+ SplashFontCacheTag * // cache tags
+ cacheTags;
+ int glyphW, glyphH; // size of glyph bitmaps
+ int glyphSize; // size of glyph bitmaps, in bytes
+ int cacheSets; // number of sets in cache
+ int cacheAssoc; // cache associativity (glyphs per set)
+};
+
+#endif
diff --git a/kpdf/xpdf/splash/SplashFontEngine.cc b/kpdf/xpdf/splash/SplashFontEngine.cc
new file mode 100644
index 00000000..4dc1b35b
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashFontEngine.cc
@@ -0,0 +1,295 @@
+//========================================================================
+//
+// SplashFontEngine.cc
+//
+//========================================================================
+
+#include <aconf.h>
+
+#ifdef USE_GCC_PRAGMAS
+#pragma implementation
+#endif
+
+#if HAVE_T1LIB_H
+#include <t1lib.h>
+#endif
+
+#include <stdlib.h>
+#include <stdio.h>
+#ifndef WIN32
+# include <unistd.h>
+#endif
+#include "gmem.h"
+#include "GString.h"
+#include "SplashMath.h"
+#include "SplashT1FontEngine.h"
+#include "SplashFTFontEngine.h"
+#include "SplashFontFile.h"
+#include "SplashFontFileID.h"
+#include "SplashFont.h"
+#include "SplashFontEngine.h"
+
+#ifdef VMS
+#if (__VMS_VER < 70000000)
+extern "C" int unlink(char *filename);
+#endif
+#endif
+
+//------------------------------------------------------------------------
+// SplashFontEngine
+//------------------------------------------------------------------------
+
+SplashFontEngine::SplashFontEngine(
+#if HAVE_T1LIB_H
+ GBool enableT1lib,
+#endif
+#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H
+ GBool enableFreeType,
+#endif
+ GBool aa) {
+ int i;
+
+ for (i = 0; i < splashFontCacheSize; ++i) {
+ fontCache[i] = NULL;
+ }
+
+#if HAVE_T1LIB_H
+ if (enableT1lib) {
+ t1Engine = SplashT1FontEngine::init(aa);
+ } else {
+ t1Engine = NULL;
+ }
+#endif
+#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H
+ if (enableFreeType) {
+ ftEngine = SplashFTFontEngine::init(aa);
+ } else {
+ ftEngine = NULL;
+ }
+#endif
+}
+
+SplashFontEngine::~SplashFontEngine() {
+ int i;
+
+ for (i = 0; i < splashFontCacheSize; ++i) {
+ if (fontCache[i]) {
+ delete fontCache[i];
+ }
+ }
+
+#if HAVE_T1LIB_H
+ if (t1Engine) {
+ delete t1Engine;
+ }
+#endif
+#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H
+ if (ftEngine) {
+ delete ftEngine;
+ }
+#endif
+}
+
+SplashFontFile *SplashFontEngine::getFontFile(SplashFontFileID *id) {
+ SplashFontFile *fontFile;
+ int i;
+
+ for (i = 0; i < splashFontCacheSize; ++i) {
+ if (fontCache[i]) {
+ fontFile = fontCache[i]->getFontFile();
+ if (fontFile && fontFile->getID()->matches(id)) {
+ return fontFile;
+ }
+ }
+ }
+ return NULL;
+}
+
+SplashFontFile *SplashFontEngine::loadType1Font(SplashFontFileID *idA,
+ SplashFontSrc *src,
+ char **enc) {
+ SplashFontFile *fontFile;
+
+ fontFile = NULL;
+#if HAVE_T1LIB_H
+ if (!fontFile && t1Engine) {
+ fontFile = t1Engine->loadType1Font(idA, src, enc);
+ }
+#endif
+#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H
+ if (!fontFile && ftEngine) {
+ fontFile = ftEngine->loadType1Font(idA, src, enc);
+ }
+#endif
+
+ // delete the (temporary) font file -- with Unix hard link
+ // semantics, this will remove the last link; otherwise it will
+ // return an error, leaving the file to be deleted later (if
+ // loadXYZFont failed, the file will always be deleted)
+ if (src->isFile)
+ src->unref();
+
+ return fontFile;
+}
+
+SplashFontFile *SplashFontEngine::loadType1CFont(SplashFontFileID *idA,
+ SplashFontSrc *src,
+ char **enc) {
+ SplashFontFile *fontFile;
+
+ fontFile = NULL;
+#if HAVE_T1LIB_H
+ if (!fontFile && t1Engine) {
+ fontFile = t1Engine->loadType1CFont(idA, sec, enc);
+ }
+#endif
+#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H
+ if (!fontFile && ftEngine) {
+ fontFile = ftEngine->loadType1CFont(idA, src, enc);
+ }
+#endif
+
+ // delete the (temporary) font file -- with Unix hard link
+ // semantics, this will remove the last link; otherwise it will
+ // return an error, leaving the file to be deleted later (if
+ // loadXYZFont failed, the file will always be deleted)
+ if (src->isFile)
+ src->unref();
+
+ return fontFile;
+}
+
+SplashFontFile *SplashFontEngine::loadOpenTypeT1CFont(SplashFontFileID *idA,
+ SplashFontSrc *src,
+ char **enc) {
+ SplashFontFile *fontFile;
+
+ fontFile = NULL;
+#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H
+ if (!fontFile && ftEngine) {
+ fontFile = ftEngine->loadOpenTypeT1CFont(idA, src, enc);
+ }
+#endif
+
+ // delete the (temporary) font file -- with Unix hard link
+ // semantics, this will remove the last link; otherwise it will
+ // return an error, leaving the file to be deleted later (if
+ // loadXYZFont failed, the file will always be deleted)
+ if (src->isFile)
+ src->unref();
+
+ return fontFile;
+}
+
+SplashFontFile *SplashFontEngine::loadCIDFont(SplashFontFileID *idA,
+ SplashFontSrc *src) {
+ SplashFontFile *fontFile;
+
+ fontFile = NULL;
+#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H
+ if (!fontFile && ftEngine) {
+ fontFile = ftEngine->loadCIDFont(idA, src);
+ }
+#endif
+
+ // delete the (temporary) font file -- with Unix hard link
+ // semantics, this will remove the last link; otherwise it will
+ // return an error, leaving the file to be deleted later (if
+ // loadXYZFont failed, the file will always be deleted)
+ if (src->isFile)
+ src->unref();
+
+ return fontFile;
+}
+
+SplashFontFile *SplashFontEngine::loadOpenTypeCFFFont(SplashFontFileID *idA,
+ SplashFontSrc *src) {
+ SplashFontFile *fontFile;
+
+ fontFile = NULL;
+#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H
+ if (!fontFile && ftEngine) {
+ fontFile = ftEngine->loadOpenTypeCFFFont(idA, src);
+ }
+#endif
+
+ // delete the (temporary) font file -- with Unix hard link
+ // semantics, this will remove the last link; otherwise it will
+ // return an error, leaving the file to be deleted later (if
+ // loadXYZFont failed, the file will always be deleted)
+ if (src->isFile)
+ src->unref();
+
+ return fontFile;
+}
+
+SplashFontFile *SplashFontEngine::loadTrueTypeFont(SplashFontFileID *idA,
+ SplashFontSrc *src,
+ Gushort *codeToGID,
+ int codeToGIDLen,
+ int faceIndex) {
+ SplashFontFile *fontFile;
+
+ fontFile = NULL;
+#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H
+ if (!fontFile && ftEngine) {
+ fontFile = ftEngine->loadTrueTypeFont(idA, src,
+ codeToGID, codeToGIDLen, faceIndex);
+ }
+#endif
+
+ if (!fontFile) {
+ gfree(codeToGID);
+ }
+
+ // delete the (temporary) font file -- with Unix hard link
+ // semantics, this will remove the last link; otherwise it will
+ // return an error, leaving the file to be deleted later (if
+ // loadXYZFont failed, the file will always be deleted)
+ if (src->isFile)
+ src->unref();
+
+ return fontFile;
+}
+
+SplashFont *SplashFontEngine::getFont(SplashFontFile *fontFile,
+ SplashCoord *textMat,
+ SplashCoord *ctm) {
+ SplashCoord mat[4];
+ SplashFont *font;
+ int i, j;
+
+ mat[0] = textMat[0] * ctm[0] + textMat[1] * ctm[2];
+ mat[1] = -(textMat[0] * ctm[1] + textMat[1] * ctm[3]);
+ mat[2] = textMat[2] * ctm[0] + textMat[3] * ctm[2];
+ mat[3] = -(textMat[2] * ctm[1] + textMat[3] * ctm[3]);
+ if (splashAbs(mat[0] * mat[3] - mat[1] * mat[2]) < 0.01) {
+ // avoid a singular (or close-to-singular) matrix
+ mat[0] = 0.01; mat[1] = 0;
+ mat[2] = 0; mat[3] = 0.01;
+ }
+
+ font = fontCache[0];
+ if (font && font->matches(fontFile, mat, textMat)) {
+ return font;
+ }
+ for (i = 1; i < splashFontCacheSize; ++i) {
+ font = fontCache[i];
+ if (font && font->matches(fontFile, mat, textMat)) {
+ for (j = i; j > 0; --j) {
+ fontCache[j] = fontCache[j-1];
+ }
+ fontCache[0] = font;
+ return font;
+ }
+ }
+ font = fontFile->makeFont(mat, textMat);
+ if (fontCache[splashFontCacheSize - 1]) {
+ delete fontCache[splashFontCacheSize - 1];
+ }
+ for (j = splashFontCacheSize - 1; j > 0; --j) {
+ fontCache[j] = fontCache[j-1];
+ }
+ fontCache[0] = font;
+ return font;
+}
diff --git a/kpdf/xpdf/splash/SplashFontEngine.h b/kpdf/xpdf/splash/SplashFontEngine.h
new file mode 100644
index 00000000..ace5e9ae
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashFontEngine.h
@@ -0,0 +1,86 @@
+//========================================================================
+//
+// SplashFontEngine.h
+//
+//========================================================================
+
+#ifndef SPLASHFONTENGINE_H
+#define SPLASHFONTENGINE_H
+
+#include <aconf.h>
+
+#ifdef USE_GCC_PRAGMAS
+#pragma interface
+#endif
+
+#include "gtypes.h"
+
+class SplashT1FontEngine;
+class SplashFTFontEngine;
+class SplashDTFontEngine;
+class SplashDT4FontEngine;
+class SplashFontFile;
+class SplashFontFileID;
+class SplashFont;
+class SplashFontSrc;
+
+//------------------------------------------------------------------------
+
+#define splashFontCacheSize 16
+
+//------------------------------------------------------------------------
+// SplashFontEngine
+//------------------------------------------------------------------------
+
+class SplashFontEngine {
+public:
+
+ // Create a font engine.
+ SplashFontEngine(
+#if HAVE_T1LIB_H
+ GBool enableT1lib,
+#endif
+#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H
+ GBool enableFreeType,
+#endif
+ GBool aa);
+
+ ~SplashFontEngine();
+
+ // Get a font file from the cache. Returns NULL if there is no
+ // matching entry in the cache.
+ SplashFontFile *getFontFile(SplashFontFileID *id);
+
+ // Load fonts - these create new SplashFontFile objects.
+ SplashFontFile *loadType1Font(SplashFontFileID *idA, SplashFontSrc *src, char **enc);
+ SplashFontFile *loadType1CFont(SplashFontFileID *idA, SplashFontSrc *src, char **enc);
+ SplashFontFile *loadOpenTypeT1CFont(SplashFontFileID *idA, SplashFontSrc *src, char **enc);
+ SplashFontFile *loadCIDFont(SplashFontFileID *idA, SplashFontSrc *src);
+ SplashFontFile *loadOpenTypeCFFFont(SplashFontFileID *idA, SplashFontSrc *src);
+ SplashFontFile *loadTrueTypeFont(SplashFontFileID *idA, SplashFontSrc *src,
+ Gushort *codeToGID, int codeToGIDLen, int faceIndex = 0);
+
+ // Get a font - this does a cache lookup first, and if not found,
+ // creates a new SplashFont object and adds it to the cache. The
+ // matrix, mat = textMat * ctm:
+ // [ mat[0] mat[1] ]
+ // [ mat[2] mat[3] ]
+ // specifies the font transform in PostScript style:
+ // [x' y'] = [x y] * mat
+ // Note that the Splash y axis points downward.
+ SplashFont *getFont(SplashFontFile *fontFile,
+ SplashCoord *textMat, SplashCoord *ctm);
+
+private:
+
+ SplashFont *fontCache[splashFontCacheSize];
+
+#if HAVE_T1LIB_H
+ SplashT1FontEngine *t1Engine;
+#endif
+#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H
+ SplashFTFontEngine *ftEngine;
+#endif
+};
+
+#endif
diff --git a/kpdf/xpdf/splash/SplashFontFile.cc b/kpdf/xpdf/splash/SplashFontFile.cc
new file mode 100644
index 00000000..ad58c22d
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashFontFile.cc
@@ -0,0 +1,108 @@
+//========================================================================
+//
+// SplashFontFile.cc
+//
+//========================================================================
+
+#include <aconf.h>
+
+#ifdef USE_GCC_PRAGMAS
+#pragma implementation
+#endif
+
+#include <stdio.h>
+#ifndef WIN32
+# include <unistd.h>
+#endif
+#include "gmem.h"
+#include "GString.h"
+#include "SplashFontFile.h"
+#include "SplashFontFileID.h"
+
+#ifdef VMS
+#if (__VMS_VER < 70000000)
+extern "C" int unlink(char *filename);
+#endif
+#endif
+
+//------------------------------------------------------------------------
+// SplashFontFile
+//------------------------------------------------------------------------
+
+SplashFontFile::SplashFontFile(SplashFontFileID *idA, SplashFontSrc *srcA) {
+ id = idA;
+ src = srcA;
+ src->ref();
+ refCnt = 0;
+}
+
+SplashFontFile::~SplashFontFile() {
+ src->unref();
+ delete id;
+}
+
+void SplashFontFile::incRefCnt() {
+ ++refCnt;
+}
+
+void SplashFontFile::decRefCnt() {
+ if (!--refCnt) {
+ delete this;
+ }
+}
+
+//
+
+SplashFontSrc::SplashFontSrc() {
+ isFile = gFalse;
+ deleteSrc = gFalse;
+ fileName = NULL;
+ buf = NULL;
+ refcnt = 1;
+}
+
+SplashFontSrc::~SplashFontSrc() {
+ if (deleteSrc) {
+ if (isFile) {
+ if (fileName)
+ unlink(fileName->getCString());
+ } else {
+ if (buf)
+ gfree(buf);
+ }
+ }
+
+ if (isFile && fileName)
+ delete fileName;
+}
+
+void SplashFontSrc::ref() {
+ refcnt++;
+}
+
+void SplashFontSrc::unref() {
+ if (! --refcnt)
+ delete this;
+}
+
+void SplashFontSrc::setFile(GString *file, GBool del)
+{
+ isFile = gTrue;
+ fileName = file->copy();
+ deleteSrc = del;
+}
+
+void SplashFontSrc::setFile(const char *file, GBool del)
+{
+ isFile = gTrue;
+ fileName = new GString(file);
+ deleteSrc = del;
+}
+
+void SplashFontSrc::setBuf(char *bufA, int bufLenA, GBool del)
+{
+ isFile = gFalse;
+ buf = bufA;
+ bufLen = bufLenA;
+ deleteSrc = del;
+}
diff --git a/kpdf/xpdf/splash/SplashFontFile.h b/kpdf/xpdf/splash/SplashFontFile.h
new file mode 100644
index 00000000..698d620c
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashFontFile.h
@@ -0,0 +1,77 @@
+//========================================================================
+//
+// SplashFontFile.h
+//
+//========================================================================
+
+#ifndef SPLASHFONTFILE_H
+#define SPLASHFONTFILE_H
+
+#include <aconf.h>
+
+#ifdef USE_GCC_PRAGMAS
+#pragma interface
+#endif
+
+#include "gtypes.h"
+#include "SplashTypes.h"
+
+class GString;
+class SplashFontEngine;
+class SplashFont;
+class SplashFontFileID;
+
+//------------------------------------------------------------------------
+// SplashFontFile
+//------------------------------------------------------------------------
+
+struct SplashFontSrc {
+ SplashFontSrc();
+ ~SplashFontSrc();
+
+ void setFile(GString *file, GBool del);
+ void setFile(const char *file, GBool del);
+ void setBuf(char *bufA, int buflenA, GBool del);
+
+ void ref();
+ void unref();
+
+ GBool isFile;
+ GString *fileName;
+ char *buf;
+ int bufLen;
+ GBool deleteSrc;
+ int refcnt;
+};
+
+class SplashFontFile {
+public:
+
+ virtual ~SplashFontFile();
+
+ // Create a new SplashFont, i.e., a scaled instance of this font
+ // file.
+ virtual SplashFont *makeFont(SplashCoord *mat, SplashCoord *textMat) = 0;
+
+ // Get the font file ID.
+ SplashFontFileID *getID() { return id; }
+
+ // Increment the reference count.
+ void incRefCnt();
+
+ // Decrement the reference count. If the new value is zero, delete
+ // the SplashFontFile object.
+ void decRefCnt();
+
+protected:
+
+ SplashFontFile(SplashFontFileID *idA, SplashFontSrc *srcA);
+
+ SplashFontFileID *id;
+ SplashFontSrc *src;
+ int refCnt;
+
+ friend class SplashFontEngine;
+};
+
+#endif
diff --git a/kpdf/xpdf/splash/SplashFontFileID.cc b/kpdf/xpdf/splash/SplashFontFileID.cc
new file mode 100644
index 00000000..af37cb2f
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashFontFileID.cc
@@ -0,0 +1,23 @@
+//========================================================================
+//
+// SplashFontFileID.cc
+//
+//========================================================================
+
+#include <aconf.h>
+
+#ifdef USE_GCC_PRAGMAS
+#pragma implementation
+#endif
+
+#include "SplashFontFileID.h"
+
+//------------------------------------------------------------------------
+// SplashFontFileID
+//------------------------------------------------------------------------
+
+SplashFontFileID::SplashFontFileID() {
+}
+
+SplashFontFileID::~SplashFontFileID() {
+}
diff --git a/kpdf/xpdf/splash/SplashFontFileID.h b/kpdf/xpdf/splash/SplashFontFileID.h
new file mode 100644
index 00000000..bed11d33
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashFontFileID.h
@@ -0,0 +1,30 @@
+//========================================================================
+//
+// SplashFontFileID.h
+//
+//========================================================================
+
+#ifndef SPLASHFONTFILEID_H
+#define SPLASHFONTFILEID_H
+
+#include <aconf.h>
+
+#ifdef USE_GCC_PRAGMAS
+#pragma interface
+#endif
+
+#include "gtypes.h"
+
+//------------------------------------------------------------------------
+// SplashFontFileID
+//------------------------------------------------------------------------
+
+class SplashFontFileID {
+public:
+
+ SplashFontFileID();
+ virtual ~SplashFontFileID();
+ virtual GBool matches(SplashFontFileID *id) = 0;
+};
+
+#endif
diff --git a/kpdf/xpdf/splash/SplashGlyphBitmap.h b/kpdf/xpdf/splash/SplashGlyphBitmap.h
new file mode 100644
index 00000000..044ba4a6
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashGlyphBitmap.h
@@ -0,0 +1,26 @@
+//========================================================================
+//
+// SplashGlyphBitmap.h
+//
+//========================================================================
+
+#ifndef SPLASHGLYPHBITMAP_H
+#define SPLASHGLYPHBITMAP_H
+
+#include <aconf.h>
+
+#include "gtypes.h"
+
+//------------------------------------------------------------------------
+// SplashGlyphBitmap
+//------------------------------------------------------------------------
+
+struct SplashGlyphBitmap {
+ int x, y, w, h; // offset and size of glyph
+ GBool aa; // anti-aliased: true means 8-bit alpha
+ // bitmap; false means 1-bit
+ Guchar *data; // bitmap data
+ GBool freeData; // true if data memory should be freed
+};
+
+#endif
diff --git a/kpdf/xpdf/splash/SplashMath.h b/kpdf/xpdf/splash/SplashMath.h
new file mode 100644
index 00000000..12e0eec1
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashMath.h
@@ -0,0 +1,89 @@
+//========================================================================
+//
+// SplashMath.h
+//
+//========================================================================
+
+#ifndef SPLASHMATH_H
+#define SPLASHMATH_H
+
+#include <aconf.h>
+#if USE_FIXEDPOINT
+#include "FixedPoint.h"
+#else
+#include <math.h>
+#endif
+#include "SplashTypes.h"
+
+static inline SplashCoord splashAbs(SplashCoord x) {
+#if USE_FIXEDPOINT
+ return FixedPoint::abs(x);
+#else
+ return fabs(x);
+#endif
+}
+
+static inline int splashFloor(SplashCoord x) {
+#if USE_FIXEDPOINT
+ return FixedPoint::floor(x);
+#else
+ return (int)floor(x);
+#endif
+}
+
+static inline int splashCeil(SplashCoord x) {
+#if USE_FIXEDPOINT
+ return FixedPoint::ceil(x);
+#else
+ return (int)ceil(x);
+#endif
+}
+
+static inline int splashRound(SplashCoord x) {
+#if USE_FIXEDPOINT
+ return FixedPoint::round(x);
+#else
+ return (int)floor(x + 0.5);
+#endif
+}
+
+static inline SplashCoord splashSqrt(SplashCoord x) {
+#if USE_FIXEDPOINT
+ return FixedPoint::sqrt(x);
+#else
+ return sqrt(x);
+#endif
+}
+
+static inline SplashCoord splashPow(SplashCoord x, SplashCoord y) {
+#if USE_FIXEDPOINT
+ return FixedPoint::pow(x, y);
+#else
+ return pow(x, y);
+#endif
+}
+
+static inline SplashCoord splashDist(SplashCoord x0, SplashCoord y0,
+ SplashCoord x1, SplashCoord y1) {
+ SplashCoord dx, dy;
+ dx = x1 - x0;
+ dy = y1 - y0;
+#if USE_FIXEDPOINT
+ // this handles the situation where dx*dx or dy*dy is too large to
+ // fit in the 16.16 fixed point format
+ SplashCoord dxa, dya;
+ dxa = splashAbs(dx);
+ dya = splashAbs(dy);
+ if (dxa == 0 && dya == 0) {
+ return 0;
+ } else if (dxa > dya) {
+ return dxa * FixedPoint::sqrt(dya / dxa + 1);
+ } else {
+ return dya * FixedPoint::sqrt(dxa / dya + 1);
+ }
+#else
+ return sqrt(dx * dx + dy * dy);
+#endif
+}
+
+#endif
diff --git a/kpdf/xpdf/splash/SplashPath.cc b/kpdf/xpdf/splash/SplashPath.cc
new file mode 100644
index 00000000..e3a89271
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashPath.cc
@@ -0,0 +1,184 @@
+//========================================================================
+//
+// SplashPath.cc
+//
+//========================================================================
+
+#include <aconf.h>
+
+#ifdef USE_GCC_PRAGMAS
+#pragma implementation
+#endif
+
+#include <string.h>
+#include "gmem.h"
+#include "SplashErrorCodes.h"
+#include "SplashPath.h"
+
+//------------------------------------------------------------------------
+// SplashPath
+//------------------------------------------------------------------------
+
+// A path can be in three possible states:
+//
+// 1. no current point -- zero or more finished subpaths
+// [curSubpath == length]
+//
+// 2. one point in subpath
+// [curSubpath == length - 1]
+//
+// 3. open subpath with two or more points
+// [curSubpath < length - 1]
+
+SplashPath::SplashPath() {
+ pts = NULL;
+ flags = NULL;
+ length = size = 0;
+ curSubpath = 0;
+ hints = NULL;
+ hintsLength = hintsSize = 0;
+}
+
+SplashPath::SplashPath(SplashPath *path) {
+ length = path->length;
+ size = path->size;
+ pts = (SplashPathPoint *)gmallocn(size, sizeof(SplashPathPoint));
+ flags = (Guchar *)gmallocn(size, sizeof(Guchar));
+ memcpy(pts, path->pts, length * sizeof(SplashPathPoint));
+ memcpy(flags, path->flags, length * sizeof(Guchar));
+ curSubpath = path->curSubpath;
+ if (path->hints) {
+ hintsLength = hintsSize = path->hintsLength;
+ hints = (SplashPathHint *)gmallocn(hintsSize, sizeof(SplashPathHint));
+ memcpy(hints, path->hints, hintsLength * sizeof(SplashPathHint));
+ } else {
+ hints = NULL;
+ }
+}
+
+SplashPath::~SplashPath() {
+ gfree(pts);
+ gfree(flags);
+ gfree(hints);
+}
+
+// Add space for <nPts> more points.
+void SplashPath::grow(int nPts) {
+ if (length + nPts > size) {
+ if (size == 0) {
+ size = 32;
+ }
+ while (size < length + nPts) {
+ size *= 2;
+ }
+ pts = (SplashPathPoint *)greallocn(pts, size, sizeof(SplashPathPoint));
+ flags = (Guchar *)greallocn(flags, size, sizeof(Guchar));
+ }
+}
+
+void SplashPath::append(SplashPath *path) {
+ int i;
+
+ curSubpath = length + path->curSubpath;
+ grow(path->length);
+ for (i = 0; i < path->length; ++i) {
+ pts[length] = path->pts[i];
+ flags[length] = path->flags[i];
+ ++length;
+ }
+}
+
+SplashError SplashPath::moveTo(SplashCoord x, SplashCoord y) {
+ if (onePointSubpath()) {
+ return splashErrBogusPath;
+ }
+ grow(1);
+ pts[length].x = x;
+ pts[length].y = y;
+ flags[length] = splashPathFirst | splashPathLast;
+ curSubpath = length++;
+ return splashOk;
+}
+
+SplashError SplashPath::lineTo(SplashCoord x, SplashCoord y) {
+ if (noCurrentPoint()) {
+ return splashErrNoCurPt;
+ }
+ flags[length-1] &= ~splashPathLast;
+ grow(1);
+ pts[length].x = x;
+ pts[length].y = y;
+ flags[length] = splashPathLast;
+ ++length;
+ return splashOk;
+}
+
+SplashError SplashPath::curveTo(SplashCoord x1, SplashCoord y1,
+ SplashCoord x2, SplashCoord y2,
+ SplashCoord x3, SplashCoord y3) {
+ if (noCurrentPoint()) {
+ return splashErrNoCurPt;
+ }
+ flags[length-1] &= ~splashPathLast;
+ grow(3);
+ pts[length].x = x1;
+ pts[length].y = y1;
+ flags[length] = splashPathCurve;
+ ++length;
+ pts[length].x = x2;
+ pts[length].y = y2;
+ flags[length] = splashPathCurve;
+ ++length;
+ pts[length].x = x3;
+ pts[length].y = y3;
+ flags[length] = splashPathLast;
+ ++length;
+ return splashOk;
+}
+
+SplashError SplashPath::close() {
+ if (noCurrentPoint()) {
+ return splashErrNoCurPt;
+ }
+ if (curSubpath == length - 1 ||
+ pts[length - 1].x != pts[curSubpath].x ||
+ pts[length - 1].y != pts[curSubpath].y) {
+ lineTo(pts[curSubpath].x, pts[curSubpath].y);
+ }
+ flags[curSubpath] |= splashPathClosed;
+ flags[length - 1] |= splashPathClosed;
+ curSubpath = length;
+ return splashOk;
+}
+
+void SplashPath::addStrokeAdjustHint(int ctrl0, int ctrl1,
+ int firstPt, int lastPt) {
+ if (hintsLength == hintsSize) {
+ hintsSize = hintsLength ? 2 * hintsLength : 8;
+ hints = (SplashPathHint *)greallocn(hints, hintsSize,
+ sizeof(SplashPathHint));
+ }
+ hints[hintsLength].ctrl0 = ctrl0;
+ hints[hintsLength].ctrl1 = ctrl1;
+ hints[hintsLength].firstPt = firstPt;
+ hints[hintsLength].lastPt = lastPt;
+ ++hintsLength;
+}
+
+void SplashPath::offset(SplashCoord dx, SplashCoord dy) {
+ int i;
+
+ for (i = 0; i < length; ++i) {
+ pts[i].x += dx;
+ pts[i].y += dy;
+ }
+}
+
+GBool SplashPath::getCurPt(SplashCoord *x, SplashCoord *y) {
+ if (noCurrentPoint()) {
+ return gFalse;
+ }
+ *x = pts[length - 1].x;
+ *y = pts[length - 1].y;
+ return gTrue;
+}
diff --git a/kpdf/xpdf/splash/SplashPath.h b/kpdf/xpdf/splash/SplashPath.h
new file mode 100644
index 00000000..b63ee5df
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashPath.h
@@ -0,0 +1,121 @@
+//========================================================================
+//
+// SplashPath.h
+//
+//========================================================================
+
+#ifndef SPLASHPATH_H
+#define SPLASHPATH_H
+
+#include <aconf.h>
+
+#ifdef USE_GCC_PRAGMAS
+#pragma interface
+#endif
+
+#include "SplashTypes.h"
+
+//------------------------------------------------------------------------
+// SplashPathPoint
+//------------------------------------------------------------------------
+
+struct SplashPathPoint {
+ SplashCoord x, y;
+};
+
+//------------------------------------------------------------------------
+// SplashPath.flags
+//------------------------------------------------------------------------
+
+// first point on each subpath sets this flag
+#define splashPathFirst 0x01
+
+// last point on each subpath sets this flag
+#define splashPathLast 0x02
+
+// if the subpath is closed, its first and last points must be
+// identical, and must set this flag
+#define splashPathClosed 0x04
+
+// curve control points set this flag
+#define splashPathCurve 0x08
+
+//------------------------------------------------------------------------
+// SplashPathHint
+//------------------------------------------------------------------------
+
+struct SplashPathHint {
+ int ctrl0, ctrl1;
+ int firstPt, lastPt;
+};
+
+//------------------------------------------------------------------------
+// SplashPath
+//------------------------------------------------------------------------
+
+class SplashPath {
+public:
+
+ // Create an empty path.
+ SplashPath();
+
+ // Copy a path.
+ SplashPath *copy() { return new SplashPath(this); }
+
+ ~SplashPath();
+
+ // Append <path> to <this>.
+ void append(SplashPath *path);
+
+ // Start a new subpath.
+ SplashError moveTo(SplashCoord x, SplashCoord y);
+
+ // Add a line segment to the last subpath.
+ SplashError lineTo(SplashCoord x, SplashCoord y);
+
+ // Add a third-order (cubic) Bezier curve segment to the last
+ // subpath.
+ SplashError curveTo(SplashCoord x1, SplashCoord y1,
+ SplashCoord x2, SplashCoord y2,
+ SplashCoord x3, SplashCoord y3);
+
+ // Close the last subpath, adding a line segment if necessary.
+ SplashError close();
+
+ // Add a stroke adjustment hint. The controlling segments are
+ // <ctrl0> and <ctrl1> (where segments are identified by their first
+ // point), and the points to be adjusted are <firstPt> .. <lastPt>.
+ void addStrokeAdjustHint(int ctrl0, int ctrl1, int firstPt, int lastPt);
+
+ // Add (<dx>, <dy>) to every point on this path.
+ void offset(SplashCoord dx, SplashCoord dy);
+
+ // Get the points on the path.
+ int getLength() { return length; }
+ void getPoint(int i, double *x, double *y, Guchar *f)
+ { *x = pts[i].x; *y = pts[i].y; *f = flags[i]; }
+
+ // Get the current point.
+ GBool getCurPt(SplashCoord *x, SplashCoord *y);
+
+private:
+
+ SplashPath(SplashPath *path);
+ void grow(int nPts);
+ GBool noCurrentPoint() { return curSubpath == length; }
+ GBool onePointSubpath() { return curSubpath == length - 1; }
+ GBool openSubpath() { return curSubpath < length - 1; }
+
+ SplashPathPoint *pts; // array of points
+ Guchar *flags; // array of flags
+ int length, size; // length/size of the pts and flags arrays
+ int curSubpath; // index of first point in last subpath
+
+ SplashPathHint *hints; // list of hints
+ int hintsLength, hintsSize;
+
+ friend class SplashXPath;
+ friend class Splash;
+};
+
+#endif
diff --git a/kpdf/xpdf/splash/SplashPattern.cc b/kpdf/xpdf/splash/SplashPattern.cc
new file mode 100644
index 00000000..e6a37852
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashPattern.cc
@@ -0,0 +1,40 @@
+//========================================================================
+//
+// SplashPattern.cc
+//
+//========================================================================
+
+#include <aconf.h>
+
+#ifdef USE_GCC_PRAGMAS
+#pragma implementation
+#endif
+
+#include "SplashMath.h"
+#include "SplashScreen.h"
+#include "SplashPattern.h"
+
+//------------------------------------------------------------------------
+// SplashPattern
+//------------------------------------------------------------------------
+
+SplashPattern::SplashPattern() {
+}
+
+SplashPattern::~SplashPattern() {
+}
+
+//------------------------------------------------------------------------
+// SplashSolidColor
+//------------------------------------------------------------------------
+
+SplashSolidColor::SplashSolidColor(SplashColorPtr colorA) {
+ splashColorCopy(color, colorA);
+}
+
+SplashSolidColor::~SplashSolidColor() {
+}
+
+void SplashSolidColor::getColor(int /*x*/, int /*y*/, SplashColorPtr c) {
+ splashColorCopy(c, color);
+}
diff --git a/kpdf/xpdf/splash/SplashPattern.h b/kpdf/xpdf/splash/SplashPattern.h
new file mode 100644
index 00000000..0a02e9c2
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashPattern.h
@@ -0,0 +1,65 @@
+//========================================================================
+//
+// SplashPattern.h
+//
+//========================================================================
+
+#ifndef SPLASHPATTERN_H
+#define SPLASHPATTERN_H
+
+#include <aconf.h>
+
+#ifdef USE_GCC_PRAGMAS
+#pragma interface
+#endif
+
+#include "SplashTypes.h"
+
+class SplashScreen;
+
+//------------------------------------------------------------------------
+// SplashPattern
+//------------------------------------------------------------------------
+
+class SplashPattern {
+public:
+
+ SplashPattern();
+
+ virtual SplashPattern *copy() = 0;
+
+ virtual ~SplashPattern();
+
+ // Return the color value for a specific pixel.
+ virtual void getColor(int x, int y, SplashColorPtr c) = 0;
+
+ // Returns true if this pattern object will return the same color
+ // value for all pixels.
+ virtual GBool isStatic() = 0;
+
+private:
+};
+
+//------------------------------------------------------------------------
+// SplashSolidColor
+//------------------------------------------------------------------------
+
+class SplashSolidColor: public SplashPattern {
+public:
+
+ SplashSolidColor(SplashColorPtr colorA);
+
+ virtual SplashPattern *copy() { return new SplashSolidColor(color); }
+
+ virtual ~SplashSolidColor();
+
+ virtual void getColor(int x, int y, SplashColorPtr c);
+
+ virtual GBool isStatic() { return gTrue; }
+
+private:
+
+ SplashColor color;
+};
+
+#endif
diff --git a/kpdf/xpdf/splash/SplashScreen.cc b/kpdf/xpdf/splash/SplashScreen.cc
new file mode 100644
index 00000000..3e8d36ca
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashScreen.cc
@@ -0,0 +1,385 @@
+//========================================================================
+//
+// SplashScreen.cc
+//
+//========================================================================
+
+#include <aconf.h>
+
+#ifdef USE_GCC_PRAGMAS
+#pragma implementation
+#endif
+
+#include <stdlib.h>
+#include <string.h>
+#include "gmem.h"
+#include "SplashMath.h"
+#include "SplashScreen.h"
+
+//------------------------------------------------------------------------
+
+static SplashScreenParams defaultParams = {
+ splashScreenDispersed, // type
+ 2, // size
+ 2, // dotRadius
+ 1.0, // gamma
+ 0.0, // blackThreshold
+ 1.0 // whiteThreshold
+};
+
+//------------------------------------------------------------------------
+
+struct SplashScreenPoint {
+ int x, y;
+ int dist;
+};
+
+static int cmpDistances(const void *p0, const void *p1) {
+ return ((SplashScreenPoint *)p0)->dist - ((SplashScreenPoint *)p1)->dist;
+}
+
+//------------------------------------------------------------------------
+// SplashScreen
+//------------------------------------------------------------------------
+
+// If <clustered> is true, this generates a 45 degree screen using a
+// circular dot spot function. DPI = resolution / ((size / 2) *
+// sqrt(2)). If <clustered> is false, this generates an optimal
+// threshold matrix using recursive tesselation. Gamma correction
+// (gamma = 1 / 1.33) is also computed here.
+SplashScreen::SplashScreen(SplashScreenParams *params) {
+ Guchar u, black, white;
+ int i;
+
+ if (!params) {
+ params = &defaultParams;
+ }
+
+ switch (params->type) {
+
+ case splashScreenDispersed:
+ // size must be a power of 2
+ for (size = 1; size < params->size; size <<= 1) ;
+ mat = (Guchar *)gmallocn(size * size, sizeof(Guchar));
+ buildDispersedMatrix(size/2, size/2, 1, size/2, 1);
+ break;
+
+ case splashScreenClustered:
+ // size must be even
+ size = (params->size >> 1) << 1;
+ if (size < 2) {
+ size = 2;
+ }
+ mat = (Guchar *)gmallocn(size * size, sizeof(Guchar));
+ buildClusteredMatrix();
+ break;
+
+ case splashScreenStochasticClustered:
+ // size must be at least 2*r
+ if (params->size < 2 * params->dotRadius) {
+ size = 2 * params->dotRadius;
+ } else {
+ size = params->size;
+ }
+ mat = (Guchar *)gmallocn(size * size, sizeof(Guchar));
+ buildSCDMatrix(params->dotRadius);
+ break;
+ }
+
+ // do gamma correction and compute minVal/maxVal
+ minVal = 255;
+ maxVal = 0;
+ black = splashRound((SplashCoord)255.0 * params->blackThreshold);
+ if (black < 1) {
+ black = 1;
+ }
+ int whiteAux = splashRound((SplashCoord)255.0 * params->whiteThreshold);
+ if (whiteAux > 255) {
+ white = 255;
+ } else {
+ white = whiteAux;
+ }
+ for (i = 0; i < size * size; ++i) {
+ u = splashRound((SplashCoord)255.0 *
+ splashPow((SplashCoord)mat[i] / 255.0, params->gamma));
+ if (u < black) {
+ u = black;
+ } else if (u >= white) {
+ u = white;
+ }
+ mat[i] = u;
+ if (u < minVal) {
+ minVal = u;
+ } else if (u > maxVal) {
+ maxVal = u;
+ }
+ }
+}
+
+void SplashScreen::buildDispersedMatrix(int i, int j, int val,
+ int delta, int offset) {
+ if (delta == 0) {
+ // map values in [1, size^2] --> [1, 255]
+ mat[i * size + j] = 1 + (254 * (val - 1)) / (size * size - 1);
+ } else {
+ buildDispersedMatrix(i, j,
+ val, delta / 2, 4*offset);
+ buildDispersedMatrix((i + delta) % size, (j + delta) % size,
+ val + offset, delta / 2, 4*offset);
+ buildDispersedMatrix((i + delta) % size, j,
+ val + 2*offset, delta / 2, 4*offset);
+ buildDispersedMatrix((i + 2*delta) % size, (j + delta) % size,
+ val + 3*offset, delta / 2, 4*offset);
+ }
+}
+
+void SplashScreen::buildClusteredMatrix() {
+ SplashCoord *dist;
+ SplashCoord u, v, d;
+ Guchar val;
+ int size2, x, y, x1, y1, i;
+
+ size2 = size >> 1;
+
+ // initialize the threshold matrix
+ for (y = 0; y < size; ++y) {
+ for (x = 0; x < size; ++x) {
+ mat[y * size + x] = 0;
+ }
+ }
+
+ // build the distance matrix
+ dist = (SplashCoord *)gmallocn(size * size2, sizeof(SplashCoord));
+ for (y = 0; y < size2; ++y) {
+ for (x = 0; x < size2; ++x) {
+ if (x + y < size2 - 1) {
+ u = (SplashCoord)x + 0.5 - 0;
+ v = (SplashCoord)y + 0.5 - 0;
+ } else {
+ u = (SplashCoord)x + 0.5 - (SplashCoord)size2;
+ v = (SplashCoord)y + 0.5 - (SplashCoord)size2;
+ }
+ dist[y * size2 + x] = u*u + v*v;
+ }
+ }
+ for (y = 0; y < size2; ++y) {
+ for (x = 0; x < size2; ++x) {
+ if (x < y) {
+ u = (SplashCoord)x + 0.5 - 0;
+ v = (SplashCoord)y + 0.5 - (SplashCoord)size2;
+ } else {
+ u = (SplashCoord)x + 0.5 - (SplashCoord)size2;
+ v = (SplashCoord)y + 0.5 - 0;
+ }
+ dist[(size2 + y) * size2 + x] = u*u + v*v;
+ }
+ }
+
+ // build the threshold matrix
+ minVal = 1;
+ maxVal = 0;
+ x1 = y1 = 0; // make gcc happy
+ for (i = 0; i < size * size2; ++i) {
+ d = -1;
+ for (y = 0; y < size; ++y) {
+ for (x = 0; x < size2; ++x) {
+ if (mat[y * size + x] == 0 &&
+ dist[y * size2 + x] > d) {
+ x1 = x;
+ y1 = y;
+ d = dist[y1 * size2 + x1];
+ }
+ }
+ }
+ // map values in [0, 2*size*size2-1] --> [1, 255]
+ val = 1 + (254 * (2*i)) / (2*size*size2 - 1);
+ mat[y1 * size + x1] = val;
+ val = 1 + (254 * (2*i+1)) / (2*size*size2 - 1);
+ if (y1 < size2) {
+ mat[(y1 + size2) * size + x1 + size2] = val;
+ } else {
+ mat[(y1 - size2) * size + x1 + size2] = val;
+ }
+ }
+
+ gfree(dist);
+}
+
+// Compute the distance between two points on a toroid.
+int SplashScreen::distance(int x0, int y0, int x1, int y1) {
+ int dx0, dx1, dx, dy0, dy1, dy;
+
+ dx0 = abs(x0 - x1);
+ dx1 = size - dx0;
+ dx = dx0 < dx1 ? dx0 : dx1;
+ dy0 = abs(y0 - y1);
+ dy1 = size - dy0;
+ dy = dy0 < dy1 ? dy0 : dy1;
+ return dx * dx + dy * dy;
+}
+
+// Algorithm taken from:
+// Victor Ostromoukhov and Roger D. Hersch, "Stochastic Clustered-Dot
+// Dithering" in Color Imaging: Device-Independent Color, Color
+// Hardcopy, and Graphic Arts IV, SPIE Vol. 3648, pp. 496-505, 1999.
+void SplashScreen::buildSCDMatrix(int r) {
+ SplashScreenPoint *dots, *pts;
+ int dotsLen, dotsSize;
+ char *tmpl;
+ char *grid;
+ int *region, *dist;
+ int x, y, xx, yy, x0, x1, y0, y1, i, j, d, iMin, dMin, n;
+
+ //~ this should probably happen somewhere else
+ srand(123);
+
+ // generate the random space-filling curve
+ pts = (SplashScreenPoint *)gmallocn(size * size, sizeof(SplashScreenPoint));
+ i = 0;
+ for (y = 0; y < size; ++y) {
+ for (x = 0; x < size; ++x) {
+ pts[i].x = x;
+ pts[i].y = y;
+ ++i;
+ }
+ }
+ for (i = 0; i < size * size; ++i) {
+ j = i + (int)((double)(size * size - i) *
+ (double)rand() / ((double)RAND_MAX + 1.0));
+ x = pts[i].x;
+ y = pts[i].y;
+ pts[i].x = pts[j].x;
+ pts[i].y = pts[j].y;
+ pts[j].x = x;
+ pts[j].y = y;
+ }
+
+ // construct the circle template
+ tmpl = (char *)gmallocn((r+1)*(r+1), sizeof(char));
+ for (y = 0; y <= r; ++y) {
+ for (x = 0; x <= r; ++x) {
+ tmpl[y*(r+1) + x] = (x * y <= r * r) ? 1 : 0;
+ }
+ }
+
+ // mark all grid cells as free
+ grid = (char *)gmallocn(size * size, sizeof(char));
+ for (y = 0; y < size; ++y) {
+ for (x = 0; x < size; ++x) {
+ grid[y*size + x] = 0;
+ }
+ }
+
+ // walk the space-filling curve, adding dots
+ dotsLen = 0;
+ dotsSize = 32;
+ dots = (SplashScreenPoint *)gmallocn(dotsSize, sizeof(SplashScreenPoint));
+ for (i = 0; i < size * size; ++i) {
+ x = pts[i].x;
+ y = pts[i].y;
+ if (!grid[y*size + x]) {
+ if (dotsLen == dotsSize) {
+ dotsSize *= 2;
+ dots = (SplashScreenPoint *)greallocn(dots, dotsSize,
+ sizeof(SplashScreenPoint));
+ }
+ dots[dotsLen++] = pts[i];
+ for (yy = 0; yy <= r; ++yy) {
+ y0 = (y + yy) % size;
+ y1 = (y - yy + size) % size;
+ for (xx = 0; xx <= r; ++xx) {
+ if (tmpl[yy*(r+1) + xx]) {
+ x0 = (x + xx) % size;
+ x1 = (x - xx + size) % size;
+ grid[y0*size + x0] = 1;
+ grid[y0*size + x1] = 1;
+ grid[y1*size + x0] = 1;
+ grid[y1*size + x1] = 1;
+ }
+ }
+ }
+ }
+ }
+
+ gfree(tmpl);
+ gfree(grid);
+
+ // assign each cell to a dot, compute distance to center of dot
+ region = (int *)gmallocn(size * size, sizeof(int));
+ dist = (int *)gmallocn(size * size, sizeof(int));
+ for (y = 0; y < size; ++y) {
+ for (x = 0; x < size; ++x) {
+ iMin = 0;
+ dMin = distance(dots[0].x, dots[0].y, x, y);
+ for (i = 1; i < dotsLen; ++i) {
+ d = distance(dots[i].x, dots[i].y, x, y);
+ if (d < dMin) {
+ iMin = i;
+ dMin = d;
+ }
+ }
+ region[y*size + x] = iMin;
+ dist[y*size + x] = dMin;
+ }
+ }
+
+ // compute threshold values
+ for (i = 0; i < dotsLen; ++i) {
+ n = 0;
+ for (y = 0; y < size; ++y) {
+ for (x = 0; x < size; ++x) {
+ if (region[y*size + x] == i) {
+ pts[n].x = x;
+ pts[n].y = y;
+ pts[n].dist = distance(dots[i].x, dots[i].y, x, y);
+ ++n;
+ }
+ }
+ }
+ qsort(pts, n, sizeof(SplashScreenPoint), &cmpDistances);
+ for (j = 0; j < n; ++j) {
+ // map values in [0 .. n-1] --> [255 .. 1]
+ mat[pts[j].y * size + pts[j].x] = 255 - (254 * j) / (n - 1);
+ }
+ }
+
+ gfree(pts);
+ gfree(region);
+ gfree(dist);
+
+ gfree(dots);
+}
+
+SplashScreen::SplashScreen(SplashScreen *screen) {
+ size = screen->size;
+ mat = (Guchar *)gmallocn(size * size, sizeof(Guchar));
+ memcpy(mat, screen->mat, size * size * sizeof(Guchar));
+ minVal = screen->minVal;
+ maxVal = screen->maxVal;
+}
+
+SplashScreen::~SplashScreen() {
+ gfree(mat);
+}
+
+int SplashScreen::test(int x, int y, Guchar value) {
+ int xx, yy;
+
+ if (value < minVal) {
+ return 0;
+ }
+ if (value >= maxVal) {
+ return 1;
+ }
+ if ((xx = x % size) < 0) {
+ xx = -xx;
+ }
+ if ((yy = y % size) < 0) {
+ yy = -yy;
+ }
+ return value < mat[yy * size + xx] ? 0 : 1;
+}
+
+GBool SplashScreen::isStatic(Guchar value) {
+ return value < minVal || value >= maxVal;
+}
diff --git a/kpdf/xpdf/splash/SplashScreen.h b/kpdf/xpdf/splash/SplashScreen.h
new file mode 100644
index 00000000..2baa9b5d
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashScreen.h
@@ -0,0 +1,56 @@
+//========================================================================
+//
+// SplashScreen.h
+//
+//========================================================================
+
+#ifndef SPLASHSCREEN_H
+#define SPLASHSCREEN_H
+
+#include <aconf.h>
+
+#ifdef USE_GCC_PRAGMAS
+#pragma interface
+#endif
+
+#include "SplashTypes.h"
+
+//------------------------------------------------------------------------
+// SplashScreen
+//------------------------------------------------------------------------
+
+class SplashScreen {
+public:
+
+ SplashScreen(SplashScreenParams *params);
+ SplashScreen(SplashScreen *screen);
+ ~SplashScreen();
+
+ SplashScreen *copy() { return new SplashScreen(this); }
+
+ // Return the computed pixel value (0=black, 1=white) for the gray
+ // level <value> at (<x>, <y>).
+ int test(int x, int y, Guchar value);
+
+ // Returns true if value is above the white threshold or below the
+ // black threshold, i.e., if the corresponding halftone will be
+ // solid white or black.
+ GBool isStatic(Guchar value);
+
+private:
+
+ void buildDispersedMatrix(int i, int j, int val,
+ int delta, int offset);
+ void buildClusteredMatrix();
+ int distance(int x0, int y0, int x1, int y1);
+ void buildSCDMatrix(int r);
+
+ Guchar *mat; // threshold matrix
+ int size; // size of the threshold matrix
+ Guchar minVal; // any pixel value below minVal generates
+ // solid black
+ Guchar maxVal; // any pixel value above maxVal generates
+ // solid white
+};
+
+#endif
diff --git a/kpdf/xpdf/splash/SplashState.cc b/kpdf/xpdf/splash/SplashState.cc
new file mode 100644
index 00000000..e2c34c44
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashState.cc
@@ -0,0 +1,165 @@
+//========================================================================
+//
+// SplashState.cc
+//
+//========================================================================
+
+#include <aconf.h>
+
+#ifdef USE_GCC_PRAGMAS
+#pragma implementation
+#endif
+
+#include <string.h>
+#include "gmem.h"
+#include "SplashPattern.h"
+#include "SplashScreen.h"
+#include "SplashClip.h"
+#include "SplashBitmap.h"
+#include "SplashState.h"
+
+//------------------------------------------------------------------------
+// SplashState
+//------------------------------------------------------------------------
+
+// number of components in each color mode
+int splashColorModeNComps[] = {
+ 1, 1, 3, 3, 4
+};
+
+SplashState::SplashState(int width, int height, GBool vectorAntialias,
+ SplashScreenParams *screenParams) {
+ SplashColor color;
+
+ matrix[0] = 1; matrix[1] = 0;
+ matrix[2] = 0; matrix[3] = 1;
+ matrix[4] = 0; matrix[5] = 0;
+ memset(&color, 0, sizeof(SplashColor));
+ strokePattern = new SplashSolidColor(color);
+ fillPattern = new SplashSolidColor(color);
+ screen = new SplashScreen(screenParams);
+ blendFunc = NULL;
+ strokeAlpha = 1;
+ fillAlpha = 1;
+ lineWidth = 0;
+ lineCap = splashLineCapButt;
+ lineJoin = splashLineJoinMiter;
+ miterLimit = 10;
+ flatness = 1;
+ lineDash = NULL;
+ lineDashLength = 0;
+ lineDashPhase = 0;
+ strokeAdjust = gFalse;
+ clip = new SplashClip(0, 0, width - 0.001, height - 0.001, vectorAntialias);
+ softMask = NULL;
+ deleteSoftMask = gFalse;
+ inNonIsolatedGroup = gFalse;
+ next = NULL;
+}
+
+SplashState::SplashState(int width, int height, GBool vectorAntialias,
+ SplashScreen *screenA) {
+ SplashColor color;
+
+ matrix[0] = 1; matrix[1] = 0;
+ matrix[2] = 0; matrix[3] = 1;
+ matrix[4] = 0; matrix[5] = 0;
+ memset(&color, 0, sizeof(SplashColor));
+ strokePattern = new SplashSolidColor(color);
+ fillPattern = new SplashSolidColor(color);
+ screen = screenA->copy();
+ blendFunc = NULL;
+ strokeAlpha = 1;
+ fillAlpha = 1;
+ lineWidth = 0;
+ lineCap = splashLineCapButt;
+ lineJoin = splashLineJoinMiter;
+ miterLimit = 10;
+ flatness = 1;
+ lineDash = NULL;
+ lineDashLength = 0;
+ lineDashPhase = 0;
+ strokeAdjust = gFalse;
+ clip = new SplashClip(0, 0, width - 0.001, height - 0.001, vectorAntialias);
+ softMask = NULL;
+ deleteSoftMask = gFalse;
+ inNonIsolatedGroup = gFalse;
+ next = NULL;
+}
+
+SplashState::SplashState(SplashState *state) {
+ memcpy(matrix, state->matrix, 6 * sizeof(SplashCoord));
+ strokePattern = state->strokePattern->copy();
+ fillPattern = state->fillPattern->copy();
+ screen = state->screen->copy();
+ blendFunc = state->blendFunc;
+ strokeAlpha = state->strokeAlpha;
+ fillAlpha = state->fillAlpha;
+ lineWidth = state->lineWidth;
+ lineCap = state->lineCap;
+ lineJoin = state->lineJoin;
+ miterLimit = state->miterLimit;
+ flatness = state->flatness;
+ if (state->lineDash) {
+ lineDashLength = state->lineDashLength;
+ lineDash = (SplashCoord *)gmallocn(lineDashLength, sizeof(SplashCoord));
+ memcpy(lineDash, state->lineDash, lineDashLength * sizeof(SplashCoord));
+ } else {
+ lineDash = NULL;
+ lineDashLength = 0;
+ }
+ lineDashPhase = state->lineDashPhase;
+ strokeAdjust = state->strokeAdjust;
+ clip = state->clip->copy();
+ softMask = state->softMask;
+ deleteSoftMask = gFalse;
+ inNonIsolatedGroup = state->inNonIsolatedGroup;
+ next = NULL;
+}
+
+SplashState::~SplashState() {
+ delete strokePattern;
+ delete fillPattern;
+ delete screen;
+ gfree(lineDash);
+ delete clip;
+ if (deleteSoftMask && softMask) {
+ delete softMask;
+ }
+}
+
+void SplashState::setStrokePattern(SplashPattern *strokePatternA) {
+ delete strokePattern;
+ strokePattern = strokePatternA;
+}
+
+void SplashState::setFillPattern(SplashPattern *fillPatternA) {
+ delete fillPattern;
+ fillPattern = fillPatternA;
+}
+
+void SplashState::setScreen(SplashScreen *screenA) {
+ delete screen;
+ screen = screenA;
+}
+
+void SplashState::setLineDash(SplashCoord *lineDashA, int lineDashLengthA,
+ SplashCoord lineDashPhaseA) {
+ gfree(lineDash);
+ lineDashLength = lineDashLengthA;
+ if (lineDashLength > 0) {
+ lineDash = (SplashCoord *)gmallocn(lineDashLength, sizeof(SplashCoord));
+ memcpy(lineDash, lineDashA, lineDashLength * sizeof(SplashCoord));
+ } else {
+ lineDash = NULL;
+ }
+ lineDashPhase = lineDashPhaseA;
+}
+
+void SplashState::setSoftMask(SplashBitmap *softMaskA) {
+ if (deleteSoftMask) {
+ delete softMask;
+ }
+ softMask = softMaskA;
+ deleteSoftMask = gTrue;
+}
diff --git a/kpdf/xpdf/splash/SplashState.h b/kpdf/xpdf/splash/SplashState.h
new file mode 100644
index 00000000..1f5a88da
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashState.h
@@ -0,0 +1,103 @@
+//========================================================================
+//
+// SplashState.h
+//
+//========================================================================
+
+#ifndef SPLASHSTATE_H
+#define SPLASHSTATE_H
+
+#include <aconf.h>
+
+#ifdef USE_GCC_PRAGMAS
+#pragma interface
+#endif
+
+#include "SplashTypes.h"
+
+class SplashPattern;
+class SplashScreen;
+class SplashClip;
+class SplashBitmap;
+
+//------------------------------------------------------------------------
+// line cap values
+//------------------------------------------------------------------------
+
+#define splashLineCapButt 0
+#define splashLineCapRound 1
+#define splashLineCapProjecting 2
+
+//------------------------------------------------------------------------
+// line join values
+//------------------------------------------------------------------------
+
+#define splashLineJoinMiter 0
+#define splashLineJoinRound 1
+#define splashLineJoinBevel 2
+
+//------------------------------------------------------------------------
+// SplashState
+//------------------------------------------------------------------------
+
+class SplashState {
+public:
+
+ // Create a new state object, initialized with default settings.
+ SplashState(int width, int height, GBool vectorAntialias,
+ SplashScreenParams *screenParams);
+ SplashState(int width, int height, GBool vectorAntialias,
+ SplashScreen *screenA);
+
+ // Copy a state object.
+ SplashState *copy() { return new SplashState(this); }
+
+ ~SplashState();
+
+ // Set the stroke pattern. This does not copy <strokePatternA>.
+ void setStrokePattern(SplashPattern *strokePatternA);
+
+ // Set the fill pattern. This does not copy <fillPatternA>.
+ void setFillPattern(SplashPattern *fillPatternA);
+
+ // Set the screen. This does not copy <screenA>.
+ void setScreen(SplashScreen *screenA);
+
+ // Set the line dash pattern. This copies the <lineDashA> array.
+ void setLineDash(SplashCoord *lineDashA, int lineDashLengthA,
+ SplashCoord lineDashPhaseA);
+
+ // Set the soft mask bitmap.
+ void setSoftMask(SplashBitmap *softMaskA);
+
+private:
+
+ SplashState(SplashState *state);
+
+ SplashCoord matrix[6];
+ SplashPattern *strokePattern;
+ SplashPattern *fillPattern;
+ SplashScreen *screen;
+ SplashBlendFunc blendFunc;
+ SplashCoord strokeAlpha;
+ SplashCoord fillAlpha;
+ SplashCoord lineWidth;
+ int lineCap;
+ int lineJoin;
+ SplashCoord miterLimit;
+ SplashCoord flatness;
+ SplashCoord *lineDash;
+ int lineDashLength;
+ SplashCoord lineDashPhase;
+ GBool strokeAdjust;
+ SplashClip *clip;
+ SplashBitmap *softMask;
+ GBool deleteSoftMask;
+ GBool inNonIsolatedGroup;
+
+ SplashState *next; // used by Splash class
+
+ friend class Splash;
+};
+
+#endif
diff --git a/kpdf/xpdf/splash/SplashT1Font.cc b/kpdf/xpdf/splash/SplashT1Font.cc
new file mode 100644
index 00000000..19237e1d
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashT1Font.cc
@@ -0,0 +1,292 @@
+//========================================================================
+//
+// SplashT1Font.cc
+//
+//========================================================================
+
+#include <aconf.h>
+
+#if HAVE_T1LIB_H
+
+#ifdef USE_GCC_PRAGMAS
+#pragma implementation
+#endif
+
+#include <stdlib.h>
+#include <t1lib.h>
+#include "gmem.h"
+#include "SplashMath.h"
+#include "SplashGlyphBitmap.h"
+#include "SplashPath.h"
+#include "SplashT1FontEngine.h"
+#include "SplashT1FontFile.h"
+#include "SplashT1Font.h"
+
+//------------------------------------------------------------------------
+
+static Guchar bitReverse[256] = {
+ 0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0,
+ 0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0,
+ 0x08, 0x88, 0x48, 0xc8, 0x28, 0xa8, 0x68, 0xe8,
+ 0x18, 0x98, 0x58, 0xd8, 0x38, 0xb8, 0x78, 0xf8,
+ 0x04, 0x84, 0x44, 0xc4, 0x24, 0xa4, 0x64, 0xe4,
+ 0x14, 0x94, 0x54, 0xd4, 0x34, 0xb4, 0x74, 0xf4,
+ 0x0c, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec,
+ 0x1c, 0x9c, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc,
+ 0x02, 0x82, 0x42, 0xc2, 0x22, 0xa2, 0x62, 0xe2,
+ 0x12, 0x92, 0x52, 0xd2, 0x32, 0xb2, 0x72, 0xf2,
+ 0x0a, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0xea,
+ 0x1a, 0x9a, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa,
+ 0x06, 0x86, 0x46, 0xc6, 0x26, 0xa6, 0x66, 0xe6,
+ 0x16, 0x96, 0x56, 0xd6, 0x36, 0xb6, 0x76, 0xf6,
+ 0x0e, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0x6e, 0xee,
+ 0x1e, 0x9e, 0x5e, 0xde, 0x3e, 0xbe, 0x7e, 0xfe,
+ 0x01, 0x81, 0x41, 0xc1, 0x21, 0xa1, 0x61, 0xe1,
+ 0x11, 0x91, 0x51, 0xd1, 0x31, 0xb1, 0x71, 0xf1,
+ 0x09, 0x89, 0x49, 0xc9, 0x29, 0xa9, 0x69, 0xe9,
+ 0x19, 0x99, 0x59, 0xd9, 0x39, 0xb9, 0x79, 0xf9,
+ 0x05, 0x85, 0x45, 0xc5, 0x25, 0xa5, 0x65, 0xe5,
+ 0x15, 0x95, 0x55, 0xd5, 0x35, 0xb5, 0x75, 0xf5,
+ 0x0d, 0x8d, 0x4d, 0xcd, 0x2d, 0xad, 0x6d, 0xed,
+ 0x1d, 0x9d, 0x5d, 0xdd, 0x3d, 0xbd, 0x7d, 0xfd,
+ 0x03, 0x83, 0x43, 0xc3, 0x23, 0xa3, 0x63, 0xe3,
+ 0x13, 0x93, 0x53, 0xd3, 0x33, 0xb3, 0x73, 0xf3,
+ 0x0b, 0x8b, 0x4b, 0xcb, 0x2b, 0xab, 0x6b, 0xeb,
+ 0x1b, 0x9b, 0x5b, 0xdb, 0x3b, 0xbb, 0x7b, 0xfb,
+ 0x07, 0x87, 0x47, 0xc7, 0x27, 0xa7, 0x67, 0xe7,
+ 0x17, 0x97, 0x57, 0xd7, 0x37, 0xb7, 0x77, 0xf7,
+ 0x0f, 0x8f, 0x4f, 0xcf, 0x2f, 0xaf, 0x6f, 0xef,
+ 0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff
+};
+
+//------------------------------------------------------------------------
+// SplashT1Font
+//------------------------------------------------------------------------
+
+SplashT1Font::SplashT1Font(SplashT1FontFile *fontFileA, SplashCoord *matA,
+ SplashCoord *textMatA):
+ SplashFont(fontFileA, matA, textMatA, fontFileA->engine->aa)
+{
+ T1_TMATRIX matrix;
+ BBox bbox;
+ SplashCoord bbx0, bby0, bbx1, bby1;
+ int x, y;
+
+ t1libID = T1_CopyFont(fontFileA->t1libID);
+ outlineID = -1;
+
+ // compute font size
+ size = (float)splashSqrt(mat[2]*mat[2] + mat[3]*mat[3]);
+
+ // transform the four corners of the font bounding box -- the min
+ // and max values form the bounding box of the transformed font
+ bbox = T1_GetFontBBox(t1libID);
+ bbx0 = 0.001 * bbox.llx;
+ bby0 = 0.001 * bbox.lly;
+ bbx1 = 0.001 * bbox.urx;
+ bby1 = 0.001 * bbox.ury;
+ // some fonts are completely broken, so we fake it (with values
+ // large enough that most glyphs should fit)
+ if (bbx0 == 0 && bby0 == 0 && bbx1 == 0 && bby1 == 0) {
+ bbx0 = bby0 = -0.5;
+ bbx1 = bby1 = 1.5;
+ }
+ x = (int)(mat[0] * bbx0 + mat[2] * bby0);
+ xMin = xMax = x;
+ y = (int)(mat[1] * bbx0 + mat[3] * bby0);
+ yMin = yMax = y;
+ x = (int)(mat[0] * bbx0 + mat[2] * bby1);
+ if (x < xMin) {
+ xMin = x;
+ } else if (x > xMax) {
+ xMax = x;
+ }
+ y = (int)(mat[1] * bbx0 + mat[3] * bby1);
+ if (y < yMin) {
+ yMin = y;
+ } else if (y > yMax) {
+ yMax = y;
+ }
+ x = (int)(mat[0] * bbx1 + mat[2] * bby0);
+ if (x < xMin) {
+ xMin = x;
+ } else if (x > xMax) {
+ xMax = x;
+ }
+ y = (int)(mat[1] * bbx1 + mat[3] * bby0);
+ if (y < yMin) {
+ yMin = y;
+ } else if (y > yMax) {
+ yMax = y;
+ }
+ x = (int)(mat[0] * bbx1 + mat[2] * bby1);
+ if (x < xMin) {
+ xMin = x;
+ } else if (x > xMax) {
+ xMax = x;
+ }
+ y = (int)(mat[1] * bbx1 + mat[3] * bby1);
+ if (y < yMin) {
+ yMin = y;
+ } else if (y > yMax) {
+ yMax = y;
+ }
+ // This is a kludge: some buggy PDF generators embed fonts with
+ // zero bounding boxes.
+ if (xMax == xMin) {
+ xMin = 0;
+ xMax = (int)size;
+ }
+ if (yMax == yMin) {
+ yMin = 0;
+ yMax = (int)(1.2 * size);
+ }
+ // Another kludge: an unusually large xMin or yMin coordinate is
+ // probably wrong.
+ if (xMin > 0) {
+ xMin = 0;
+ }
+ if (yMin > 0) {
+ yMin = 0;
+ }
+ // Another kludge: t1lib doesn't correctly handle fonts with
+ // real (non-integer) bounding box coordinates.
+ if (xMax - xMin > 5000) {
+ xMin = 0;
+ xMax = (int)size;
+ }
+ if (yMax - yMin > 5000) {
+ yMin = 0;
+ yMax = (int)(1.2 * size);
+ }
+
+ // transform the font
+ matrix.cxx = (double)mat[0] / size;
+ matrix.cxy = (double)mat[1] / size;
+ matrix.cyx = (double)mat[2] / size;
+ matrix.cyy = (double)mat[3] / size;
+ T1_TransformFont(t1libID, &matrix);
+}
+
+SplashT1Font::~SplashT1Font() {
+ T1_DeleteFont(t1libID);
+ if (outlineID >= 0) {
+ T1_DeleteFont(outlineID);
+ }
+}
+
+GBool SplashT1Font::getGlyph(int c, int xFrac, int yFrac,
+ SplashGlyphBitmap *bitmap, int x0, int y0, SplashClip *clip, SplashClipResult *clipRes) {
+ return SplashFont::getGlyph(c, 0, 0, bitmap, x0, y0, clip, clipRes);
+}
+
+GBool SplashT1Font::makeGlyph(int c, int xFrac, int yFrac,
+ SplashGlyphBitmap *bitmap, int x0, int y0, SplashClip *clip, SplashClipResult *clipRes) {
+ GLYPH *glyph;
+ int n, i;
+
+ if (aa) {
+ glyph = T1_AASetChar(t1libID, c, size, NULL);
+ } else {
+ glyph = T1_SetChar(t1libID, c, size, NULL);
+ }
+ if (!glyph) {
+ return gFalse;
+ }
+
+ bitmap->x = -glyph->metrics.leftSideBearing;
+ bitmap->y = glyph->metrics.ascent;
+ bitmap->w = glyph->metrics.rightSideBearing - glyph->metrics.leftSideBearing;
+ bitmap->h = glyph->metrics.ascent - glyph->metrics.descent;
+ bitmap->aa = aa;
+ if (aa) {
+ bitmap->data = (Guchar *)glyph->bits;
+ bitmap->freeData = gFalse;
+ } else {
+ n = bitmap->h * ((bitmap->w + 7) >> 3);
+ bitmap->data = (Guchar *)gmalloc(n);
+ for (i = 0; i < n; ++i) {
+ bitmap->data[i] = bitReverse[glyph->bits[i] & 0xff];
+ }
+ bitmap->freeData = gTrue;
+ }
+
+ *clipRes = clip->testRect(x0 - bitmap->x,
+ y0 - bitmap->y,
+ x0 - bitmap->x + bitmap->w - 1,
+ y0 - bitmap->y + bitmap->h - 1);
+
+ return gTrue;
+}
+
+SplashPath *SplashT1Font::getGlyphPath(int c) {
+ T1_TMATRIX matrix;
+ SplashPath *path;
+ T1_OUTLINE *outline;
+ T1_PATHSEGMENT *seg;
+ T1_BEZIERSEGMENT *bez;
+ SplashCoord x, y, x1, y1;
+ GBool needClose;
+
+ if (outlineID < 0) {
+ outlineID = T1_CopyFont(((SplashT1FontFile *)fontFile)->t1libID);
+ outlineSize = (float)splashSqrt(textMat[2]*textMat[2] +
+ textMat[3]*textMat[3]);
+ matrix.cxx = (double)textMat[0] / outlineSize;
+ matrix.cxy = (double)textMat[1] / outlineSize;
+ matrix.cyx = (double)textMat[2] / outlineSize;
+ matrix.cyy = (double)textMat[3] / outlineSize;
+ // t1lib doesn't seem to handle small sizes correctly here, so set
+ // the size to 1000, and scale the resulting coordinates later
+ outlineMul = (float)(outlineSize / 65536000.0);
+ outlineSize = 1000;
+ T1_TransformFont(outlineID, &matrix);
+ }
+
+ path = new SplashPath();
+ if ((outline = T1_GetCharOutline(outlineID, c, outlineSize, NULL))) {
+ x = 0;
+ y = 0;
+ needClose = gFalse;
+ for (seg = outline; seg; seg = seg->link) {
+ switch (seg->type) {
+ case T1_PATHTYPE_MOVE:
+ if (needClose) {
+ path->close();
+ needClose = gFalse;
+ }
+ x += seg->dest.x * outlineMul;
+ y += seg->dest.y * outlineMul;
+ path->moveTo(x, -y);
+ break;
+ case T1_PATHTYPE_LINE:
+ x += seg->dest.x * outlineMul;
+ y += seg->dest.y * outlineMul;
+ path->lineTo(x, -y);
+ needClose = gTrue;
+ break;
+ case T1_PATHTYPE_BEZIER:
+ bez = (T1_BEZIERSEGMENT *)seg;
+ x1 = x + (SplashCoord)(bez->dest.x * outlineMul);
+ y1 = y + (SplashCoord)(bez->dest.y * outlineMul);
+ path->curveTo(x + (SplashCoord)(bez->B.x * outlineMul),
+ -(y + (SplashCoord)(bez->B.y * outlineMul)),
+ x + (SplashCoord)(bez->C.x * outlineMul),
+ -(y + (SplashCoord)(bez->C.y * outlineMul)),
+ x1, -y1);
+ x = x1;
+ y = y1;
+ needClose = gTrue;
+ break;
+ }
+ }
+ if (needClose) {
+ path->close();
+ }
+ T1_FreeOutline(outline);
+ }
+
+ return path;
+}
+
+#endif // HAVE_T1LIB_H
diff --git a/kpdf/xpdf/splash/SplashT1Font.h b/kpdf/xpdf/splash/SplashT1Font.h
new file mode 100644
index 00000000..129c6ad5
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashT1Font.h
@@ -0,0 +1,57 @@
+//========================================================================
+//
+// SplashT1Font.h
+//
+//========================================================================
+
+#ifndef SPLASHT1FONT_H
+#define SPLASHT1FONT_H
+
+#include <aconf.h>
+
+#if HAVE_T1LIB_H
+
+#ifdef USE_GCC_PRAGMAS
+#pragma interface
+#endif
+
+#include "SplashFont.h"
+
+class SplashT1FontFile;
+
+//------------------------------------------------------------------------
+// SplashT1Font
+//------------------------------------------------------------------------
+
+class SplashT1Font: public SplashFont {
+public:
+
+ SplashT1Font(SplashT1FontFile *fontFileA, SplashCoord *matA,
+ SplashCoord *textMatA);
+
+ virtual ~SplashT1Font();
+
+ // Munge xFrac and yFrac before calling SplashFont::getGlyph.
+ virtual GBool getGlyph(int c, int xFrac, int yFrac,
+ SplashGlyphBitmap *bitmap, int x0, int y0, SplashClip *clip, SplashClipResult *clipRes);
+
+ // Rasterize a glyph. The <xFrac> and <yFrac> values are the same
+ // as described for getGlyph.
+ virtual GBool makeGlyph(int c, int xFrac, int yFrac,
+ SplashGlyphBitmap *bitmap, int x0, int y0, SplashClip *clip, SplashClipResult *clipRes);
+
+ // Return the path for a glyph.
+ virtual SplashPath *getGlyphPath(int c);
+
+private:
+
+ int t1libID; // t1lib font ID
+ int outlineID; // t1lib font ID for glyph outlines
+ float size;
+ float outlineSize; // size for glyph outlines
+ float outlineMul;
+};
+
+#endif // HAVE_T1LIB_H
+
+#endif
diff --git a/kpdf/xpdf/splash/SplashT1FontEngine.cc b/kpdf/xpdf/splash/SplashT1FontEngine.cc
new file mode 100644
index 00000000..68530e88
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashT1FontEngine.cc
@@ -0,0 +1,122 @@
+//========================================================================
+//
+// SplashT1FontEngine.cc
+//
+//========================================================================
+
+#include <aconf.h>
+
+#if HAVE_T1LIB_H
+
+#ifdef USE_GCC_PRAGMAS
+#pragma implementation
+#endif
+
+#include <stdlib.h>
+#include <stdio.h>
+#ifndef WIN32
+# include <unistd.h>
+#endif
+#include <t1lib.h>
+#include "GString.h"
+#include "gfile.h"
+#include "FoFiType1C.h"
+#include "SplashT1FontFile.h"
+#include "SplashT1FontEngine.h"
+
+#ifdef VMS
+#if (__VMS_VER < 70000000)
+extern "C" int unlink(char *filename);
+#endif
+#endif
+
+//------------------------------------------------------------------------
+
+int SplashT1FontEngine::t1libInitCount = 0;
+
+//------------------------------------------------------------------------
+
+static void fileWrite(void *stream, char *data, int len) {
+ fwrite(data, 1, len, (FILE *)stream);
+}
+
+//------------------------------------------------------------------------
+// SplashT1FontEngine
+//------------------------------------------------------------------------
+
+SplashT1FontEngine::SplashT1FontEngine(GBool aaA) {
+ aa = aaA;
+}
+
+SplashT1FontEngine *SplashT1FontEngine::init(GBool aaA) {
+ // grayVals[i] = round(i * 255 / 16)
+ static unsigned long grayVals[17] = {
+ 0, 16, 32, 48, 64, 80, 96, 112, 128, 143, 159, 175, 191, 207, 223, 239, 255
+ };
+
+ //~ for multithreading: need a mutex here
+ if (t1libInitCount == 0) {
+ T1_SetBitmapPad(8);
+ if (!T1_InitLib(NO_LOGFILE | IGNORE_CONFIGFILE | IGNORE_FONTDATABASE |
+ T1_NO_AFM)) {
+ return NULL;
+ }
+ if (aaA) {
+ T1_AASetBitsPerPixel(8);
+ T1_AASetLevel(T1_AA_HIGH);
+ T1_AAHSetGrayValues(grayVals);
+ } else {
+ T1_AANSetGrayValues(0, 1);
+ }
+ }
+ ++t1libInitCount;
+
+ return new SplashT1FontEngine(aaA);
+}
+
+SplashT1FontEngine::~SplashT1FontEngine() {
+ //~ for multithreading: need a mutex here
+ if (--t1libInitCount == 0) {
+ T1_CloseLib();
+ }
+}
+
+SplashFontFile *SplashT1FontEngine::loadType1Font(SplashFontFileID *idA,
+ SplashFontSrc *src,
+ char **enc) {
+ return SplashT1FontFile::loadType1Font(this, idA, fileName, deleteFile, enc);
+}
+
+SplashFontFile *SplashT1FontEngine::loadType1CFont(SplashFontFileID *idA,
+ SplashFontSrc *src,
+ char **enc) {
+ FoFiType1C *ff;
+ GString *tmpFileName;
+ FILE *tmpFile;
+ SplashFontFile *ret;
+ SplashFontSrc *newsrc;
+
+ if (src->isFile)
+ ff = FoFiType1C::load(src->fileName);
+ else
+ ff = new FoFiType1C(src->buf, src->bufLen, gFalse);
+ if (! ff)
+ return NULL;
+ }
+ tmpFileName = NULL;
+ if (!openTempFile(&tmpFileName, &tmpFile, "wb", NULL)) {
+ delete ff;
+ return NULL;
+ }
+ ff->convertToType1(NULL, NULL, gTrue, &fileWrite, tmpFile);
+ delete ff;
+ fclose(tmpFile);
+ newsrc = new SplashFontSrc;
+ newsrc->setFile(tmpFileName, gTrue);
+ delete tmpFileName;
+ ret = SplashT1FontFile::loadType1Font(this, idA, newsrc, enc);
+ newsrc->unref();
+ return ret;
+}
+
+#endif // HAVE_T1LIB_H
diff --git a/kpdf/xpdf/splash/SplashT1FontEngine.h b/kpdf/xpdf/splash/SplashT1FontEngine.h
new file mode 100644
index 00000000..57a04487
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashT1FontEngine.h
@@ -0,0 +1,53 @@
+//========================================================================
+//
+// SplashT1FontEngine.h
+//
+//========================================================================
+
+#ifndef SPLASHT1FONTENGINE_H
+#define SPLASHT1FONTENGINE_H
+
+#include <aconf.h>
+
+#if HAVE_T1LIB_H
+
+#ifdef USE_GCC_PRAGMAS
+#pragma interface
+#endif
+
+#include "gtypes.h"
+
+class SplashFontFile;
+class SplashFontFileID;
+
+//------------------------------------------------------------------------
+// SplashT1FontEngine
+//------------------------------------------------------------------------
+
+class SplashT1FontEngine {
+public:
+
+ static SplashT1FontEngine *init(GBool aaA);
+
+ ~SplashT1FontEngine();
+
+ // Load fonts.
+ SplashFontFile *loadType1Font(SplashFontFileID *idA, char *fileName,
+ GBool deleteFile, char **enc);
+ SplashFontFile *loadType1CFont(SplashFontFileID *idA, char *fileName,
+ GBool deleteFile, char **enc);
+
+private:
+
+ SplashT1FontEngine(GBool aaA);
+
+ static int t1libInitCount;
+ GBool aa;
+
+ friend class SplashT1FontFile;
+ friend class SplashT1Font;
+};
+
+#endif // HAVE_T1LIB_H
+
+#endif
diff --git a/kpdf/xpdf/splash/SplashT1FontFile.cc b/kpdf/xpdf/splash/SplashT1FontFile.cc
new file mode 100644
index 00000000..54312055
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashT1FontFile.cc
@@ -0,0 +1,117 @@
+//========================================================================
+//
+// SplashT1FontFile.cc
+//
+//========================================================================
+
+#include <aconf.h>
+
+#if HAVE_T1LIB_H
+
+#ifdef USE_GCC_PRAGMAS
+#pragma implementation
+#endif
+
+#include <string.h>
+#include <t1lib.h>
+#include "gmem.h"
+#include "SplashT1FontEngine.h"
+#include "SplashT1Font.h"
+#include "SplashT1FontFile.h"
+
+//------------------------------------------------------------------------
+// SplashT1FontFile
+//------------------------------------------------------------------------
+
+SplashFontFile *SplashT1FontFile::loadType1Font(SplashT1FontEngine *engineA,
+ SplashFontFileID *idA,
+ SplashFontSrc *src,
+ char **encA) {
+ int t1libIDA;
+ char **encTmp;
+ char *encStrTmp;
+ int encStrSize;
+ char *encPtr;
+ int i;
+
+ GString *fileNameA;
+ SplashFontSrc *newsrc = NULL;
+ SplashFontFile *ff;
+
+ if (! src->isFile) {
+ GString *tmpFileName;
+ FILE *tmpFile;
+ if (!openTempFile(&tmpFileName, &tmpFile, "wb", NULL))
+ return NULL;
+ fwrite(src->buf, 1, src->bufLen, tmpFile);
+ fclose(tmpFile);
+ newsrc = new SplashFontSrc;
+ newsrc->setFile(tmpFileName, gTrue);
+ src = newsrc;
+ delete tmpFileName;
+ }
+ fileNameA = src->fileName;
+ // load the font file
+ if ((t1libIDA = T1_AddFont(fileNameA)) < 0) {
+ delete newsrc;
+ return NULL;
+ }
+ T1_LoadFont(t1libIDA);
+
+ // reencode it
+ encStrSize = 0;
+ for (i = 0; i < 256; ++i) {
+ if (encA[i]) {
+ encStrSize += strlen(encA[i]) + 1;
+ }
+ }
+ encTmp = (char **)gmallocn(257, sizeof(char *));
+ encStrTmp = (char *)gmallocn(encStrSize, sizeof(char));
+ encPtr = encStrTmp;
+ for (i = 0; i < 256; ++i) {
+ if (encA[i]) {
+ strcpy(encPtr, encA[i]);
+ encTmp[i] = encPtr;
+ encPtr += strlen(encPtr) + 1;
+ } else {
+ encTmp[i] = ".notdef";
+ }
+ }
+ encTmp[256] = "custom";
+ T1_ReencodeFont(t1libIDA, encTmp);
+
+ ff = new SplashT1FontFile(engineA, idA, src,
+ t1libIDA, encTmp, encStrTmp);
+ if (newsrc)
+ newsrc->unref();
+ return ff;
+}
+
+SplashT1FontFile::SplashT1FontFile(SplashT1FontEngine *engineA,
+ SplashFontFileID *idA,
+ SplashFontSrc *srcA,
+ int t1libIDA, char **encA, char *encStrA):
+ SplashFontFile(idA, srcA)
+{
+ engine = engineA;
+ t1libID = t1libIDA;
+ enc = encA;
+ encStr = encStrA;
+}
+
+SplashT1FontFile::~SplashT1FontFile() {
+ gfree(encStr);
+ gfree(enc);
+ T1_DeleteFont(t1libID);
+}
+
+SplashFont *SplashT1FontFile::makeFont(SplashCoord *mat,
+ SplashCoord *textMat) {
+ SplashFont *font;
+
+ font = new SplashT1Font(this, mat, textMat);
+ font->initCache();
+ return font;
+}
+
+#endif // HAVE_T1LIB_H
diff --git a/kpdf/xpdf/splash/SplashT1FontFile.h b/kpdf/xpdf/splash/SplashT1FontFile.h
new file mode 100644
index 00000000..4dc93cbf
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashT1FontFile.h
@@ -0,0 +1,58 @@
+//========================================================================
+//
+// SplashT1FontFile.h
+//
+//========================================================================
+
+#ifndef SPLASHT1FONTFILE_H
+#define SPLASHT1FONTFILE_H
+
+#include <aconf.h>
+
+#if HAVE_T1LIB_H
+
+#ifdef USE_GCC_PRAGMAS
+#pragma interface
+#endif
+
+#include "SplashFontFile.h"
+
+class SplashT1FontEngine;
+
+//------------------------------------------------------------------------
+// SplashT1FontFile
+//------------------------------------------------------------------------
+
+class SplashT1FontFile: public SplashFontFile {
+public:
+
+ static SplashFontFile *loadType1Font(SplashT1FontEngine *engineA,
+ SplashFontFileID *idA,
+ char *fileNameA,
+ char **encA);
+
+ virtual ~SplashT1FontFile();
+
+ // Create a new SplashT1Font, i.e., a scaled instance of this font
+ // file.
+ virtual SplashFont *makeFont(SplashCoord *mat,
+ SplashCoord *textMat);
+
+private:
+
+ SplashT1FontFile(SplashT1FontEngine *engineA,
+ SplashFontFileID *idA,
+ char *fileNameA,
+ int t1libIDA, char **encA, char *encStrA);
+
+ SplashT1FontEngine *engine;
+ int t1libID; // t1lib font ID
+ char **enc;
+ char *encStr;
+
+ friend class SplashT1Font;
+};
+
+#endif // HAVE_T1LIB_H
+
+#endif
diff --git a/kpdf/xpdf/splash/SplashTypes.h b/kpdf/xpdf/splash/SplashTypes.h
new file mode 100644
index 00000000..35551b90
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashTypes.h
@@ -0,0 +1,132 @@
+//========================================================================
+//
+// SplashTypes.h
+//
+//========================================================================
+
+#ifndef SPLASHTYPES_H
+#define SPLASHTYPES_H
+
+#include <aconf.h>
+#include "gtypes.h"
+
+//------------------------------------------------------------------------
+// coordinates
+//------------------------------------------------------------------------
+
+#if USE_FIXEDPOINT
+#include "FixedPoint.h"
+typedef FixedPoint SplashCoord;
+#else
+typedef double SplashCoord;
+#endif
+
+//------------------------------------------------------------------------
+// antialiasing
+//------------------------------------------------------------------------
+
+#define splashAASize 4
+
+//------------------------------------------------------------------------
+// colors
+//------------------------------------------------------------------------
+
+enum SplashColorMode {
+ splashModeMono1, // 1 bit per component, 8 pixels per byte,
+ // MSbit is on the left
+ splashModeMono8, // 1 byte per component, 1 byte per pixel
+ splashModeRGB8, // 1 byte per component, 3 bytes per pixel:
+ // RGBRGB...
+ splashModeBGR8 // 1 byte per component, 3 bytes per pixel:
+ // BGRBGR...
+
+#if SPLASH_CMYK
+ ,
+ splashModeCMYK8 // 1 byte per component, 4 bytes per pixel:
+ // CMYKCMYK...
+#endif
+};
+
+// number of components in each color mode
+// (defined in SplashState.cc)
+extern int splashColorModeNComps[];
+
+// max number of components in any SplashColor
+#if SPLASH_CMYK
+# define splashMaxColorComps 4
+#else
+# define splashMaxColorComps 3
+#endif
+
+typedef Guchar SplashColor[splashMaxColorComps];
+typedef Guchar *SplashColorPtr;
+
+// RGB8
+static inline Guchar splashRGB8R(SplashColorPtr rgb8) { return rgb8[0]; }
+static inline Guchar splashRGB8G(SplashColorPtr rgb8) { return rgb8[1]; }
+static inline Guchar splashRGB8B(SplashColorPtr rgb8) { return rgb8[2]; }
+
+// BGR8
+static inline Guchar splashBGR8R(SplashColorPtr bgr8) { return bgr8[2]; }
+static inline Guchar splashBGR8G(SplashColorPtr bgr8) { return bgr8[1]; }
+static inline Guchar splashBGR8B(SplashColorPtr bgr8) { return bgr8[0]; }
+
+#if SPLASH_CMYK
+// CMYK8
+static inline Guchar splashCMYK8C(SplashColorPtr cmyk8) { return cmyk8[0]; }
+static inline Guchar splashCMYK8M(SplashColorPtr cmyk8) { return cmyk8[1]; }
+static inline Guchar splashCMYK8Y(SplashColorPtr cmyk8) { return cmyk8[2]; }
+static inline Guchar splashCMYK8K(SplashColorPtr cmyk8) { return cmyk8[3]; }
+#endif
+
+static inline void splashColorCopy(SplashColorPtr dest, SplashColorPtr src) {
+ dest[0] = src[0];
+ dest[1] = src[1];
+ dest[2] = src[2];
+#if SPLASH_CMYK
+ dest[3] = src[3];
+#endif
+}
+
+static inline void splashColorXor(SplashColorPtr dest, SplashColorPtr src) {
+ dest[0] ^= src[0];
+ dest[1] ^= src[1];
+ dest[2] ^= src[2];
+#if SPLASH_CMYK
+ dest[3] ^= src[3];
+#endif
+}
+
+//------------------------------------------------------------------------
+// blend functions
+//------------------------------------------------------------------------
+
+typedef void (*SplashBlendFunc)(SplashColorPtr src, SplashColorPtr dest,
+ SplashColorPtr blend, SplashColorMode cm);
+
+//------------------------------------------------------------------------
+// screen parameters
+//------------------------------------------------------------------------
+
+enum SplashScreenType {
+ splashScreenDispersed,
+ splashScreenClustered,
+ splashScreenStochasticClustered
+};
+
+struct SplashScreenParams {
+ SplashScreenType type;
+ int size;
+ int dotRadius;
+ SplashCoord gamma;
+ SplashCoord blackThreshold;
+ SplashCoord whiteThreshold;
+};
+
+//------------------------------------------------------------------------
+// error results
+//------------------------------------------------------------------------
+
+typedef int SplashError;
+
+#endif
diff --git a/kpdf/xpdf/splash/SplashXPath.cc b/kpdf/xpdf/splash/SplashXPath.cc
new file mode 100644
index 00000000..71481eff
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashXPath.cc
@@ -0,0 +1,443 @@
+//========================================================================
+//
+// SplashXPath.cc
+//
+//========================================================================
+
+#include <aconf.h>
+
+#ifdef USE_GCC_PRAGMAS
+#pragma implementation
+#endif
+
+#include <stdlib.h>
+#include <string.h>
+#include "gmem.h"
+#include "SplashMath.h"
+#include "SplashPath.h"
+#include "SplashXPath.h"
+
+//------------------------------------------------------------------------
+
+struct SplashXPathPoint {
+ SplashCoord x, y;
+};
+
+struct SplashXPathAdjust {
+ int firstPt, lastPt; // range of points
+ GBool vert; // vertical or horizontal hint
+ SplashCoord x0a, x0b, // hint boundaries
+ xma, xmb,
+ x1a, x1b;
+ SplashCoord x0, x1, xm; // adjusted coordinates
+};
+
+//------------------------------------------------------------------------
+
+// Transform a point from user space to device space.
+inline void SplashXPath::transform(SplashCoord *matrix,
+ SplashCoord xi, SplashCoord yi,
+ SplashCoord *xo, SplashCoord *yo) {
+ // [ m[0] m[1] 0 ]
+ // [xo yo 1] = [xi yi 1] * [ m[2] m[3] 0 ]
+ // [ m[4] m[5] 1 ]
+ *xo = xi * matrix[0] + yi * matrix[2] + matrix[4];
+ *yo = xi * matrix[1] + yi * matrix[3] + matrix[5];
+}
+
+//------------------------------------------------------------------------
+// SplashXPath
+//------------------------------------------------------------------------
+
+SplashXPath::SplashXPath() {
+ segs = NULL;
+ length = size = 0;
+}
+
+SplashXPath::SplashXPath(SplashPath *path, SplashCoord *matrix,
+ SplashCoord flatness, GBool closeSubpaths) {
+ SplashPathHint *hint;
+ SplashXPathPoint *pts;
+ SplashXPathAdjust *adjusts, *adjust;
+ SplashCoord x0, y0, x1, y1, x2, y2, x3, y3, xsp, ysp;
+ SplashCoord adj0, adj1, w;
+ int ww;
+ int curSubpath, curSubpathX, i, j;
+
+ // transform the points
+ pts = (SplashXPathPoint *)gmallocn(path->length, sizeof(SplashXPathPoint));
+ for (i = 0; i < path->length; ++i) {
+ transform(matrix, path->pts[i].x, path->pts[i].y, &pts[i].x, &pts[i].y);
+ }
+
+ // set up the stroke adjustment hints
+ if (path->hints) {
+ adjusts = (SplashXPathAdjust *)gmallocn(path->hintsLength,
+ sizeof(SplashXPathAdjust));
+ for (i = 0; i < path->hintsLength; ++i) {
+ hint = &path->hints[i];
+ if (hint->ctrl0 + 1 >= path->length || hint->ctrl1 + 1 >= path->length) {
+ gfree(adjusts);
+ adjusts = NULL;
+ break;
+ }
+ x0 = pts[hint->ctrl0 ].x; y0 = pts[hint->ctrl0 ].y;
+ x1 = pts[hint->ctrl0 + 1].x; y1 = pts[hint->ctrl0 + 1].y;
+ x2 = pts[hint->ctrl1 ].x; y2 = pts[hint->ctrl1 ].y;
+ x3 = pts[hint->ctrl1 + 1].x; y3 = pts[hint->ctrl1 + 1].y;
+ if (x0 == x1 && x2 == x3) {
+ adjusts[i].vert = gTrue;
+ adj0 = x0;
+ adj1 = x2;
+ } else if (y0 == y1 && y2 == y3) {
+ adjusts[i].vert = gFalse;
+ adj0 = y0;
+ adj1 = y2;
+ } else {
+ gfree(adjusts);
+ adjusts = NULL;
+ break;
+ }
+ if (adj0 > adj1) {
+ x0 = adj0;
+ adj0 = adj1;
+ adj1 = x0;
+ }
+ w = adj1 - adj0;
+ ww = splashRound(w);
+ if (ww == 0) {
+ ww = 1;
+ }
+ adjusts[i].x0a = adj0 - 0.01;
+ adjusts[i].x0b = adj0 + 0.01;
+ adjusts[i].xma = (SplashCoord)0.5 * (adj0 + adj1) - 0.01;
+ adjusts[i].xmb = (SplashCoord)0.5 * (adj0 + adj1) + 0.01;
+ adjusts[i].x1a = adj1 - 0.01;
+ adjusts[i].x1b = adj1 + 0.01;
+ adjusts[i].x0 = (SplashCoord)splashRound(adj0);
+ adjusts[i].x1 = adjusts[i].x0 + ww - 0.01;
+ adjusts[i].xm = (SplashCoord)0.5 * (adjusts[i].x0 + adjusts[i].x1);
+ adjusts[i].firstPt = hint->firstPt;
+ adjusts[i].lastPt = hint->lastPt;
+ }
+
+ } else {
+ adjusts = NULL;
+ }
+
+ // perform stroke adjustment
+ if (adjusts) {
+ for (i = 0, adjust = adjusts; i < path->hintsLength; ++i, ++adjust) {
+ for (j = adjust->firstPt; j <= adjust->lastPt; ++j) {
+ strokeAdjust(adjust, &pts[j].x, &pts[j].y);
+ }
+ }
+ gfree(adjusts);
+ }
+
+ segs = NULL;
+ length = size = 0;
+
+ x0 = y0 = xsp = ysp = 0; // make gcc happy
+ adj0 = adj1 = 0; // make gcc happy
+ curSubpath = 0;
+ curSubpathX = 0;
+ i = 0;
+ while (i < path->length) {
+
+ // first point in subpath - skip it
+ if (path->flags[i] & splashPathFirst) {
+ x0 = pts[i].x;
+ y0 = pts[i].y;
+ xsp = x0;
+ ysp = y0;
+ curSubpath = i;
+ curSubpathX = length;
+ ++i;
+
+ } else {
+
+ // curve segment
+ if (path->flags[i] & splashPathCurve) {
+ x1 = pts[i].x;
+ y1 = pts[i].y;
+ x2 = pts[i+1].x;
+ y2 = pts[i+1].y;
+ x3 = pts[i+2].x;
+ y3 = pts[i+2].y;
+ addCurve(x0, y0, x1, y1, x2, y2, x3, y3,
+ flatness,
+ (path->flags[i-1] & splashPathFirst),
+ (path->flags[i+2] & splashPathLast),
+ !closeSubpaths &&
+ (path->flags[i-1] & splashPathFirst) &&
+ !(path->flags[i-1] & splashPathClosed),
+ !closeSubpaths &&
+ (path->flags[i+2] & splashPathLast) &&
+ !(path->flags[i+2] & splashPathClosed));
+ x0 = x3;
+ y0 = y3;
+ i += 3;
+
+ // line segment
+ } else {
+ x1 = pts[i].x;
+ y1 = pts[i].y;
+ addSegment(x0, y0, x1, y1,
+ path->flags[i-1] & splashPathFirst,
+ path->flags[i] & splashPathLast,
+ !closeSubpaths &&
+ (path->flags[i-1] & splashPathFirst) &&
+ !(path->flags[i-1] & splashPathClosed),
+ !closeSubpaths &&
+ (path->flags[i] & splashPathLast) &&
+ !(path->flags[i] & splashPathClosed));
+ x0 = x1;
+ y0 = y1;
+ ++i;
+ }
+
+ // close a subpath
+ if (closeSubpaths &&
+ (path->flags[i-1] & splashPathLast) &&
+ (pts[i-1].x != pts[curSubpath].x ||
+ pts[i-1].y != pts[curSubpath].y)) {
+ addSegment(x0, y0, xsp, ysp,
+ gFalse, gTrue, gFalse, gFalse);
+ }
+ }
+ }
+
+ gfree(pts);
+}
+
+// Apply the stroke adjust hints to point <pt>: (*<xp>, *<yp>).
+void SplashXPath::strokeAdjust(SplashXPathAdjust *adjust,
+ SplashCoord *xp, SplashCoord *yp) {
+ SplashCoord x, y;
+
+ if (adjust->vert) {
+ x = *xp;
+ if (x > adjust->x0a && x < adjust->x0b) {
+ *xp = adjust->x0;
+ } else if (x > adjust->xma && x < adjust->xmb) {
+ *xp = adjust->xm;
+ } else if (x > adjust->x1a && x < adjust->x1b) {
+ *xp = adjust->x1;
+ }
+ } else {
+ y = *yp;
+ if (y > adjust->x0a && y < adjust->x0b) {
+ *yp = adjust->x0;
+ } else if (y > adjust->xma && y < adjust->xmb) {
+ *yp = adjust->xm;
+ } else if (y > adjust->x1a && y < adjust->x1b) {
+ *yp = adjust->x1;
+ }
+ }
+}
+
+SplashXPath::SplashXPath(SplashXPath *xPath) {
+ length = xPath->length;
+ size = xPath->size;
+ segs = (SplashXPathSeg *)gmallocn(size, sizeof(SplashXPathSeg));
+ memcpy(segs, xPath->segs, length * sizeof(SplashXPathSeg));
+}
+
+SplashXPath::~SplashXPath() {
+ gfree(segs);
+}
+
+// Add space for <nSegs> more segments
+void SplashXPath::grow(int nSegs) {
+ if (length + nSegs > size) {
+ if (size == 0) {
+ size = 32;
+ }
+ while (size < length + nSegs) {
+ size *= 2;
+ }
+ segs = (SplashXPathSeg *)greallocn(segs, size, sizeof(SplashXPathSeg));
+ }
+}
+
+void SplashXPath::addCurve(SplashCoord x0, SplashCoord y0,
+ SplashCoord x1, SplashCoord y1,
+ SplashCoord x2, SplashCoord y2,
+ SplashCoord x3, SplashCoord y3,
+ SplashCoord flatness,
+ GBool first, GBool last, GBool end0, GBool end1) {
+ SplashCoord cx[splashMaxCurveSplits + 1][3];
+ SplashCoord cy[splashMaxCurveSplits + 1][3];
+ int cNext[splashMaxCurveSplits + 1];
+ SplashCoord xl0, xl1, xl2, xr0, xr1, xr2, xr3, xx1, xx2, xh;
+ SplashCoord yl0, yl1, yl2, yr0, yr1, yr2, yr3, yy1, yy2, yh;
+ SplashCoord dx, dy, mx, my, d1, d2, flatness2;
+ int p1, p2, p3;
+
+ flatness2 = flatness * flatness;
+
+ // initial segment
+ p1 = 0;
+ p2 = splashMaxCurveSplits;
+ cx[p1][0] = x0; cy[p1][0] = y0;
+ cx[p1][1] = x1; cy[p1][1] = y1;
+ cx[p1][2] = x2; cy[p1][2] = y2;
+ cx[p2][0] = x3; cy[p2][0] = y3;
+ cNext[p1] = p2;
+
+ while (p1 < splashMaxCurveSplits) {
+
+ // get the next segment
+ xl0 = cx[p1][0]; yl0 = cy[p1][0];
+ xx1 = cx[p1][1]; yy1 = cy[p1][1];
+ xx2 = cx[p1][2]; yy2 = cy[p1][2];
+ p2 = cNext[p1];
+ xr3 = cx[p2][0]; yr3 = cy[p2][0];
+
+ // compute the distances from the control points to the
+ // midpoint of the straight line (this is a bit of a hack, but
+ // it's much faster than computing the actual distances to the
+ // line)
+ mx = (xl0 + xr3) * 0.5;
+ my = (yl0 + yr3) * 0.5;
+ dx = xx1 - mx;
+ dy = yy1 - my;
+ d1 = dx*dx + dy*dy;
+ dx = xx2 - mx;
+ dy = yy2 - my;
+ d2 = dx*dx + dy*dy;
+
+ // if the curve is flat enough, or no more subdivisions are
+ // allowed, add the straight line segment
+ if (p2 - p1 == 1 || (d1 <= flatness2 && d2 <= flatness2)) {
+ addSegment(xl0, yl0, xr3, yr3,
+ p1 == 0 && first,
+ p2 == splashMaxCurveSplits && last,
+ p1 == 0 && end0,
+ p2 == splashMaxCurveSplits && end1);
+ p1 = p2;
+
+ // otherwise, subdivide the curve
+ } else {
+ xl1 = (xl0 + xx1) * 0.5;
+ yl1 = (yl0 + yy1) * 0.5;
+ xh = (xx1 + xx2) * 0.5;
+ yh = (yy1 + yy2) * 0.5;
+ xl2 = (xl1 + xh) * 0.5;
+ yl2 = (yl1 + yh) * 0.5;
+ xr2 = (xx2 + xr3) * 0.5;
+ yr2 = (yy2 + yr3) * 0.5;
+ xr1 = (xh + xr2) * 0.5;
+ yr1 = (yh + yr2) * 0.5;
+ xr0 = (xl2 + xr1) * 0.5;
+ yr0 = (yl2 + yr1) * 0.5;
+ // add the new subdivision points
+ p3 = (p1 + p2) / 2;
+ cx[p1][1] = xl1; cy[p1][1] = yl1;
+ cx[p1][2] = xl2; cy[p1][2] = yl2;
+ cNext[p1] = p3;
+ cx[p3][0] = xr0; cy[p3][0] = yr0;
+ cx[p3][1] = xr1; cy[p3][1] = yr1;
+ cx[p3][2] = xr2; cy[p3][2] = yr2;
+ cNext[p3] = p2;
+ }
+ }
+}
+
+void SplashXPath::addSegment(SplashCoord x0, SplashCoord y0,
+ SplashCoord x1, SplashCoord y1,
+ GBool first, GBool last, GBool end0, GBool end1) {
+ grow(1);
+ segs[length].x0 = x0;
+ segs[length].y0 = y0;
+ segs[length].x1 = x1;
+ segs[length].y1 = y1;
+ segs[length].flags = 0;
+ if (first) {
+ segs[length].flags |= splashXPathFirst;
+ }
+ if (last) {
+ segs[length].flags |= splashXPathLast;
+ }
+ if (end0) {
+ segs[length].flags |= splashXPathEnd0;
+ }
+ if (end1) {
+ segs[length].flags |= splashXPathEnd1;
+ }
+ if (y1 == y0) {
+ segs[length].dxdy = segs[length].dydx = 0;
+ segs[length].flags |= splashXPathHoriz;
+ if (x1 == x0) {
+ segs[length].flags |= splashXPathVert;
+ }
+ } else if (x1 == x0) {
+ segs[length].dxdy = segs[length].dydx = 0;
+ segs[length].flags |= splashXPathVert;
+ } else {
+#if USE_FIXEDPOINT
+ if (FixedPoint::divCheck(x1 - x0, y1 - y0, &segs[length].dxdy)) {
+ segs[length].dydx = (SplashCoord)1 / segs[length].dxdy;
+ } else {
+ segs[length].dxdy = segs[length].dydx = 0;
+ if (splashAbs(x1 - x0) > splashAbs(y1 - y0)) {
+ segs[length].flags |= splashXPathHoriz;
+ } else {
+ segs[length].flags |= splashXPathVert;
+ }
+ }
+#else
+ segs[length].dxdy = (x1 - x0) / (y1 - y0);
+ segs[length].dydx = (SplashCoord)1 / segs[length].dxdy;
+#endif
+ }
+ if (y0 > y1) {
+ segs[length].flags |= splashXPathFlip;
+ }
+ ++length;
+}
+
+static int cmpXPathSegs(const void *arg0, const void *arg1) {
+ SplashXPathSeg *seg0 = (SplashXPathSeg *)arg0;
+ SplashXPathSeg *seg1 = (SplashXPathSeg *)arg1;
+ SplashCoord x0, y0, x1, y1;
+
+ if (seg0->flags & splashXPathFlip) {
+ x0 = seg0->x1;
+ y0 = seg0->y1;
+ } else {
+ x0 = seg0->x0;
+ y0 = seg0->y0;
+ }
+ if (seg1->flags & splashXPathFlip) {
+ x1 = seg1->x1;
+ y1 = seg1->y1;
+ } else {
+ x1 = seg1->x0;
+ y1 = seg1->y0;
+ }
+ if (y0 != y1) {
+ return (y0 > y1) ? 1 : -1;
+ }
+ if (x0 != x1) {
+ return (x0 > x1) ? 1 : -1;
+ }
+ return 0;
+}
+
+void SplashXPath::aaScale() {
+ SplashXPathSeg *seg;
+ int i;
+
+ for (i = 0, seg = segs; i < length; ++i, ++seg) {
+ seg->x0 *= splashAASize;
+ seg->y0 *= splashAASize;
+ seg->x1 *= splashAASize;
+ seg->y1 *= splashAASize;
+ }
+}
+
+void SplashXPath::sort() {
+ qsort(segs, length, sizeof(SplashXPathSeg), &cmpXPathSegs);
+}
diff --git a/kpdf/xpdf/splash/SplashXPath.h b/kpdf/xpdf/splash/SplashXPath.h
new file mode 100644
index 00000000..43276b84
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashXPath.h
@@ -0,0 +1,100 @@
+//========================================================================
+//
+// SplashXPath.h
+//
+//========================================================================
+
+#ifndef SPLASHXPATH_H
+#define SPLASHXPATH_H
+
+#include <aconf.h>
+
+#ifdef USE_GCC_PRAGMAS
+#pragma interface
+#endif
+
+#include "SplashTypes.h"
+
+class SplashPath;
+struct SplashXPathAdjust;
+
+//------------------------------------------------------------------------
+
+#define splashMaxCurveSplits (1 << 10)
+
+//------------------------------------------------------------------------
+// SplashXPathSeg
+//------------------------------------------------------------------------
+
+struct SplashXPathSeg {
+ SplashCoord x0, y0; // first endpoint
+ SplashCoord x1, y1; // second endpoint
+ SplashCoord dxdy; // slope: delta-x / delta-y
+ SplashCoord dydx; // slope: delta-y / delta-x
+ Guint flags;
+};
+
+#define splashXPathFirst 0x01 // first segment of a subpath
+#define splashXPathLast 0x02 // last segment of a subpath
+#define splashXPathEnd0 0x04 // first endpoint is end of an open subpath
+#define splashXPathEnd1 0x08 // second endpoint is end of an open subpath
+#define splashXPathHoriz 0x10 // segment is vertical (y0 == y1)
+ // (dxdy is undef)
+#define splashXPathVert 0x20 // segment is horizontal (x0 == x1)
+ // (dydx is undef)
+#define splashXPathFlip 0x40 // y0 > y1
+
+//------------------------------------------------------------------------
+// SplashXPath
+//------------------------------------------------------------------------
+
+class SplashXPath {
+public:
+
+ // Expands (converts to segments) and flattens (converts curves to
+ // lines) <path>. Transforms all points from user space to device
+ // space, via <matrix>. If <closeSubpaths> is true, closes all open
+ // subpaths.
+ SplashXPath(SplashPath *path, SplashCoord *matrix,
+ SplashCoord flatness, GBool closeSubpaths);
+
+ // Copy an expanded path.
+ SplashXPath *copy() { return new SplashXPath(this); }
+
+ ~SplashXPath();
+
+ // Multiply all coordinates by splashAASize, in preparation for
+ // anti-aliased rendering.
+ void aaScale();
+
+ // Sort by upper coordinate (lower y), in y-major order.
+ void sort();
+
+private:
+
+ SplashXPath();
+ SplashXPath(SplashXPath *xPath);
+ void transform(SplashCoord *matrix, SplashCoord xi, SplashCoord yi,
+ SplashCoord *xo, SplashCoord *yo);
+ void strokeAdjust(SplashXPathAdjust *adjust,
+ SplashCoord *xp, SplashCoord *yp);
+ void grow(int nSegs);
+ void addCurve(SplashCoord x0, SplashCoord y0,
+ SplashCoord x1, SplashCoord y1,
+ SplashCoord x2, SplashCoord y2,
+ SplashCoord x3, SplashCoord y3,
+ SplashCoord flatness,
+ GBool first, GBool last, GBool end0, GBool end1);
+ void addSegment(SplashCoord x0, SplashCoord y0,
+ SplashCoord x1, SplashCoord y1,
+ GBool first, GBool last, GBool end0, GBool end1);
+
+ SplashXPathSeg *segs;
+ int length, size; // length and size of segs array
+
+ friend class SplashXPathScanner;
+ friend class SplashClip;
+ friend class Splash;
+};
+
+#endif
diff --git a/kpdf/xpdf/splash/SplashXPathScanner.cc b/kpdf/xpdf/splash/SplashXPathScanner.cc
new file mode 100644
index 00000000..97e5a9bc
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashXPathScanner.cc
@@ -0,0 +1,429 @@
+//========================================================================
+//
+// SplashXPathScanner.cc
+//
+//========================================================================
+
+#include <aconf.h>
+
+#ifdef USE_GCC_PRAGMAS
+#pragma implementation
+#endif
+
+#include <stdlib.h>
+#include <string.h>
+#include "gmem.h"
+#include "SplashMath.h"
+#include "SplashXPath.h"
+#include "SplashBitmap.h"
+#include "SplashXPathScanner.h"
+
+//------------------------------------------------------------------------
+
+struct SplashIntersect {
+ int x0, x1; // intersection of segment with [y, y+1)
+ int count; // EO/NZWN counter increment
+};
+
+static int cmpIntersect(const void *p0, const void *p1) {
+ return ((SplashIntersect *)p0)->x0 - ((SplashIntersect *)p1)->x0;
+}
+
+//------------------------------------------------------------------------
+// SplashXPathScanner
+//------------------------------------------------------------------------
+
+SplashXPathScanner::SplashXPathScanner(SplashXPath *xPathA, GBool eoA) {
+ SplashXPathSeg *seg;
+ SplashCoord xMinFP, yMinFP, xMaxFP, yMaxFP;
+ int i;
+
+ xPath = xPathA;
+ eo = eoA;
+
+ // compute the bbox
+ if (xPath->length == 0) {
+ xMin = yMin = 1;
+ xMax = yMax = 0;
+ } else {
+ seg = &xPath->segs[0];
+ if (seg->x0 <= seg->x1) {
+ xMinFP = seg->x0;
+ xMaxFP = seg->x1;
+ } else {
+ xMinFP = seg->x1;
+ xMaxFP = seg->x0;
+ }
+ if (seg->flags & splashXPathFlip) {
+ yMinFP = seg->y1;
+ yMaxFP = seg->y0;
+ } else {
+ yMinFP = seg->y0;
+ yMaxFP = seg->y1;
+ }
+ for (i = 1; i < xPath->length; ++i) {
+ seg = &xPath->segs[i];
+ if (seg->x0 < xMinFP) {
+ xMinFP = seg->x0;
+ } else if (seg->x0 > xMaxFP) {
+ xMaxFP = seg->x0;
+ }
+ if (seg->x1 < xMinFP) {
+ xMinFP = seg->x1;
+ } else if (seg->x1 > xMaxFP) {
+ xMaxFP = seg->x1;
+ }
+ if (seg->flags & splashXPathFlip) {
+ if (seg->y0 > yMaxFP) {
+ yMaxFP = seg->y0;
+ }
+ } else {
+ if (seg->y1 > yMaxFP) {
+ yMaxFP = seg->y1;
+ }
+ }
+ }
+ xMin = splashFloor(xMinFP);
+ xMax = splashFloor(xMaxFP);
+ yMin = splashFloor(yMinFP);
+ yMax = splashFloor(yMaxFP);
+ }
+
+ interY = yMin - 1;
+ xPathIdx = 0;
+ inter = NULL;
+ interLen = interSize = 0;
+}
+
+SplashXPathScanner::~SplashXPathScanner() {
+ gfree(inter);
+}
+
+void SplashXPathScanner::getBBoxAA(int *xMinA, int *yMinA,
+ int *xMaxA, int *yMaxA) {
+ *xMinA = xMin / splashAASize;
+ *yMinA = yMin / splashAASize;
+ *xMaxA = xMax / splashAASize;
+ *yMaxA = yMax / splashAASize;
+}
+
+void SplashXPathScanner::getSpanBounds(int y, int *spanXMin, int *spanXMax) {
+ if (interY != y) {
+ computeIntersections(y);
+ }
+ if (interLen > 0) {
+ *spanXMin = inter[0].x0;
+ *spanXMax = inter[interLen - 1].x1;
+ } else {
+ *spanXMin = xMax + 1;
+ *spanXMax = xMax;
+ }
+}
+
+GBool SplashXPathScanner::test(int x, int y) {
+ int count, i;
+
+ if (interY != y) {
+ computeIntersections(y);
+ }
+ count = 0;
+ for (i = 0; i < interLen && inter[i].x0 <= x; ++i) {
+ if (x <= inter[i].x1) {
+ return gTrue;
+ }
+ count += inter[i].count;
+ }
+ return eo ? (count & 1) : (count != 0);
+}
+
+GBool SplashXPathScanner::testSpan(int x0, int x1, int y) {
+ int count, xx1, i;
+
+ if (interY != y) {
+ computeIntersections(y);
+ }
+
+ count = 0;
+ for (i = 0; i < interLen && inter[i].x1 < x0; ++i) {
+ count += inter[i].count;
+ }
+
+ // invariant: the subspan [x0,xx1] is inside the path
+ xx1 = x0 - 1;
+ while (xx1 < x1) {
+ if (i >= interLen) {
+ return gFalse;
+ }
+ if (inter[i].x0 > xx1 + 1 &&
+ !(eo ? (count & 1) : (count != 0))) {
+ return gFalse;
+ }
+ if (inter[i].x1 > xx1) {
+ xx1 = inter[i].x1;
+ }
+ count += inter[i].count;
+ ++i;
+ }
+
+ return gTrue;
+}
+
+GBool SplashXPathScanner::getNextSpan(int y, int *x0, int *x1) {
+ int xx0, xx1;
+
+ if (interY != y) {
+ computeIntersections(y);
+ }
+ if (interIdx >= interLen) {
+ return gFalse;
+ }
+ xx0 = inter[interIdx].x0;
+ xx1 = inter[interIdx].x1;
+ interCount += inter[interIdx].count;
+ ++interIdx;
+ while (interIdx < interLen &&
+ (inter[interIdx].x0 <= xx1 ||
+ (eo ? (interCount & 1) : (interCount != 0)))) {
+ if (inter[interIdx].x1 > xx1) {
+ xx1 = inter[interIdx].x1;
+ }
+ interCount += inter[interIdx].count;
+ ++interIdx;
+ }
+ *x0 = xx0;
+ *x1 = xx1;
+ return gTrue;
+}
+
+void SplashXPathScanner::computeIntersections(int y) {
+ SplashCoord xSegMin, xSegMax, ySegMin, ySegMax, xx0, xx1;
+ SplashXPathSeg *seg;
+ int i, j;
+
+ // find the first segment that intersects [y, y+1)
+ i = (y >= interY) ? xPathIdx : 0;
+ while (i < xPath->length &&
+ xPath->segs[i].y0 < y && xPath->segs[i].y1 < y) {
+ ++i;
+ }
+ xPathIdx = i;
+
+ // find all of the segments that intersect [y, y+1) and create an
+ // Intersect element for each one
+ interLen = 0;
+ for (j = i; j < xPath->length; ++j) {
+ seg = &xPath->segs[j];
+ if (seg->flags & splashXPathFlip) {
+ ySegMin = seg->y1;
+ ySegMax = seg->y0;
+ } else {
+ ySegMin = seg->y0;
+ ySegMax = seg->y1;
+ }
+
+ // ensure that: ySegMin < y+1
+ // y <= ySegMax
+ if (ySegMin >= y + 1) {
+ break;
+ }
+ if (ySegMax < y) {
+ continue;
+ }
+
+ if (interLen == interSize) {
+ if (interSize == 0) {
+ interSize = 16;
+ } else {
+ interSize *= 2;
+ }
+ inter = (SplashIntersect *)greallocn(inter, interSize,
+ sizeof(SplashIntersect));
+ }
+
+ if (seg->flags & splashXPathHoriz) {
+ xx0 = seg->x0;
+ xx1 = seg->x1;
+ } else if (seg->flags & splashXPathVert) {
+ xx0 = xx1 = seg->x0;
+ } else {
+ if (seg->x0 < seg->x1) {
+ xSegMin = seg->x0;
+ xSegMax = seg->x1;
+ } else {
+ xSegMin = seg->x1;
+ xSegMax = seg->x0;
+ }
+ // intersection with top edge
+ xx0 = seg->x0 + ((SplashCoord)y - seg->y0) * seg->dxdy;
+ // intersection with bottom edge
+ xx1 = seg->x0 + ((SplashCoord)y + 1 - seg->y0) * seg->dxdy;
+ // the segment may not actually extend to the top and/or bottom edges
+ if (xx0 < xSegMin) {
+ xx0 = xSegMin;
+ } else if (xx0 > xSegMax) {
+ xx0 = xSegMax;
+ }
+ if (xx1 < xSegMin) {
+ xx1 = xSegMin;
+ } else if (xx1 > xSegMax) {
+ xx1 = xSegMax;
+ }
+ }
+ if (xx0 < xx1) {
+ inter[interLen].x0 = splashFloor(xx0);
+ inter[interLen].x1 = splashFloor(xx1);
+ } else {
+ inter[interLen].x0 = splashFloor(xx1);
+ inter[interLen].x1 = splashFloor(xx0);
+ }
+ if (ySegMin <= y &&
+ (SplashCoord)y < ySegMax &&
+ !(seg->flags & splashXPathHoriz)) {
+ inter[interLen].count = eo ? 1
+ : (seg->flags & splashXPathFlip) ? 1 : -1;
+ } else {
+ inter[interLen].count = 0;
+ }
+ ++interLen;
+ }
+
+ qsort(inter, interLen, sizeof(SplashIntersect), &cmpIntersect);
+
+ interY = y;
+ interIdx = 0;
+ interCount = 0;
+}
+
+void SplashXPathScanner::renderAALine(SplashBitmap *aaBuf,
+ int *x0, int *x1, int y) {
+ int xx0, xx1, xx, xxMin, xxMax, yy;
+ Guchar mask;
+ SplashColorPtr p;
+
+ memset(aaBuf->getDataPtr(), 0, aaBuf->getRowSize() * aaBuf->getHeight());
+ xxMin = aaBuf->getWidth();
+ xxMax = -1;
+ for (yy = 0; yy < splashAASize; ++yy) {
+ computeIntersections(splashAASize * y + yy);
+ while (interIdx < interLen) {
+ xx0 = inter[interIdx].x0;
+ xx1 = inter[interIdx].x1;
+ interCount += inter[interIdx].count;
+ ++interIdx;
+ while (interIdx < interLen &&
+ (inter[interIdx].x0 <= xx1 ||
+ (eo ? (interCount & 1) : (interCount != 0)))) {
+ if (inter[interIdx].x1 > xx1) {
+ xx1 = inter[interIdx].x1;
+ }
+ interCount += inter[interIdx].count;
+ ++interIdx;
+ }
+ if (xx0 < 0) {
+ xx0 = 0;
+ }
+ ++xx1;
+ if (xx1 > aaBuf->getWidth()) {
+ xx1 = aaBuf->getWidth();
+ }
+ // set [xx0, xx1) to 1
+ if (xx0 < xx1) {
+ xx = xx0;
+ p = aaBuf->getDataPtr() + yy * aaBuf->getRowSize() + (xx >> 3);
+ if (xx & 7) {
+ mask = 0xff >> (xx & 7);
+ if ((xx & ~7) == (xx1 & ~7)) {
+ mask &= (Guchar)(0xff00 >> (xx1 & 7));
+ }
+ *p++ |= mask;
+ xx = (xx & ~7) + 8;
+ }
+ for (; xx + 7 < xx1; xx += 8) {
+ *p++ |= 0xff;
+ }
+ if (xx < xx1) {
+ *p |= (Guchar)(0xff00 >> (xx1 & 7));
+ }
+ }
+ if (xx0 < xxMin) {
+ xxMin = xx0;
+ }
+ if (xx1 > xxMax) {
+ xxMax = xx1;
+ }
+ }
+ }
+ *x0 = xxMin / splashAASize;
+ *x1 = (xxMax - 1) / splashAASize;
+}
+
+void SplashXPathScanner::clipAALine(SplashBitmap *aaBuf,
+ int *x0, int *x1, int y) {
+ int xx0, xx1, xx, yy;
+ Guchar mask;
+ SplashColorPtr p;
+
+ for (yy = 0; yy < splashAASize; ++yy) {
+ xx = *x0 * splashAASize;
+ computeIntersections(splashAASize * y + yy);
+ while (interIdx < interLen && xx < (*x1 + 1) * splashAASize) {
+ xx0 = inter[interIdx].x0;
+ xx1 = inter[interIdx].x1;
+ interCount += inter[interIdx].count;
+ ++interIdx;
+ while (interIdx < interLen &&
+ (inter[interIdx].x0 <= xx1 ||
+ (eo ? (interCount & 1) : (interCount != 0)))) {
+ if (inter[interIdx].x1 > xx1) {
+ xx1 = inter[interIdx].x1;
+ }
+ interCount += inter[interIdx].count;
+ ++interIdx;
+ }
+ if (xx0 > aaBuf->getWidth()) {
+ xx0 = aaBuf->getWidth();
+ }
+ // set [xx, xx0) to 0
+ if (xx < xx0) {
+ p = aaBuf->getDataPtr() + yy * aaBuf->getRowSize() + (xx >> 3);
+ if (xx & 7) {
+ mask = (Guchar)(0xff00 >> (xx & 7));
+ if ((xx & ~7) == (xx0 & ~7)) {
+ mask |= 0xff >> (xx0 & 7);
+ }
+ *p++ &= mask;
+ xx = (xx & ~7) + 8;
+ }
+ for (; xx + 7 <= xx0; xx += 8) {
+ *p++ = 0x00;
+ }
+ if (xx < xx0) {
+ *p &= 0xff >> (xx0 & 7);
+ }
+ }
+ if (xx1 >= xx) {
+ xx = xx1 + 1;
+ }
+ }
+ xx0 = (*x1 + 1) * splashAASize;
+ if (xx0 > aaBuf->getWidth()) xx0 = aaBuf->getWidth();
+ // set [xx, xx0) to 0
+ if (xx < xx0) {
+ p = aaBuf->getDataPtr() + yy * aaBuf->getRowSize() + (xx >> 3);
+ if (xx & 7) {
+ mask = (Guchar)(0xff00 >> (xx & 7));
+ if ((xx & ~7) == (xx0 & ~7)) {
+ mask &= 0xff >> (xx0 & 7);
+ }
+ *p++ &= mask;
+ xx = (xx & ~7) + 8;
+ }
+ for (; xx + 7 <= xx0; xx += 8) {
+ *p++ = 0x00;
+ }
+ if (xx < xx0) {
+ *p &= 0xff >> (xx0 & 7);
+ }
+ }
+ }
+}
diff --git a/kpdf/xpdf/splash/SplashXPathScanner.h b/kpdf/xpdf/splash/SplashXPathScanner.h
new file mode 100644
index 00000000..ab02fcc9
--- /dev/null
+++ b/kpdf/xpdf/splash/SplashXPathScanner.h
@@ -0,0 +1,87 @@
+//========================================================================
+//
+// SplashXPathScanner.h
+//
+//========================================================================
+
+#ifndef SPLASHXPATHSCANNER_H
+#define SPLASHXPATHSCANNER_H
+
+#include <aconf.h>
+
+#ifdef USE_GCC_PRAGMAS
+#pragma interface
+#endif
+
+#include "SplashTypes.h"
+
+class SplashXPath;
+class SplashBitmap;
+struct SplashIntersect;
+
+//------------------------------------------------------------------------
+// SplashXPathScanner
+//------------------------------------------------------------------------
+
+class SplashXPathScanner {
+public:
+
+ // Create a new SplashXPathScanner object. <xPathA> must be sorted.
+ SplashXPathScanner(SplashXPath *xPathA, GBool eoA);
+
+ ~SplashXPathScanner();
+
+ // Return the path's bounding box.
+ void getBBox(int *xMinA, int *yMinA, int *xMaxA, int *yMaxA)
+ { *xMinA = xMin; *yMinA = yMin; *xMaxA = xMax; *yMaxA = yMax; }
+
+ // Return the path's bounding box.
+ void getBBoxAA(int *xMinA, int *yMinA, int *xMaxA, int *yMaxA);
+
+ // Return the min/max x values for the span at <y>.
+ void getSpanBounds(int y, int *spanXMin, int *spanXMax);
+
+ // Returns true if (<x>,<y>) is inside the path.
+ GBool test(int x, int y);
+
+ // Returns true if the entire span ([<x0>,<x1>], <y>) is inside the
+ // path.
+ GBool testSpan(int x0, int x1, int y);
+
+ // Returns the next span inside the path at <y>. If <y> is
+ // different than the previous call to getNextSpan, this returns the
+ // first span at <y>; otherwise it returns the next span (relative
+ // to the previous call to getNextSpan). Returns false if there are
+ // no more spans at <y>.
+ GBool getNextSpan(int y, int *x0, int *x1);
+
+ // Renders one anti-aliased line into <aaBuf>. Returns the min and
+ // max x coordinates with non-zero pixels in <x0> and <x1>.
+ void renderAALine(SplashBitmap *aaBuf, int *x0, int *x1, int y);
+
+ // Clips an anti-aliased line by setting pixels to zero. On entry,
+ // all non-zero pixels are between <x0> and <x1>. This function
+ // will update <x0> and <x1>.
+ void clipAALine(SplashBitmap *aaBuf, int *x0, int *x1, int y);
+
+private:
+
+ void computeIntersections(int y);
+
+ SplashXPath *xPath;
+ GBool eo;
+ int xMin, yMin, xMax, yMax;
+
+ int interY; // current y value
+ int interIdx; // current index into <inter> - used by
+ // getNextSpan
+ int interCount; // current EO/NZWN counter - used by
+ // getNextSpan
+ int xPathIdx; // current index into <xPath> - used by
+ // computeIntersections
+ SplashIntersect *inter; // intersections array for <interY>
+ int interLen; // number of intersections in <inter>
+ int interSize; // size of the <inter> array
+};
+
+#endif