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+//========================================================================
+//
+// GfxState.cc
+//
+// Copyright 1996-2003 Glyph & Cog, LLC
+//
+//========================================================================
+
+#include <aconf.h>
+
+#ifdef USE_GCC_PRAGMAS
+#pragma implementation
+#endif
+
+#include <stddef.h>
+#include <math.h>
+#include <string.h>
+#include "gmem.h"
+#include "Error.h"
+#include "Object.h"
+#include "Array.h"
+#include "Page.h"
+#include "GfxState.h"
+
+//------------------------------------------------------------------------
+
+static inline GfxColorComp clip01(GfxColorComp x) {
+ return (x < 0) ? 0 : (x > gfxColorComp1) ? gfxColorComp1 : x;
+}
+
+static inline double clip01(double x) {
+ return (x < 0) ? 0 : (x > 1) ? 1 : x;
+}
+
+//------------------------------------------------------------------------
+
+struct GfxBlendModeInfo {
+ char *name;
+ GfxBlendMode mode;
+};
+
+static GfxBlendModeInfo gfxBlendModeNames[] = {
+ { "Normal", gfxBlendNormal },
+ { "Compatible", gfxBlendNormal },
+ { "Multiply", gfxBlendMultiply },
+ { "Screen", gfxBlendScreen },
+ { "Overlay", gfxBlendOverlay },
+ { "Darken", gfxBlendDarken },
+ { "Lighten", gfxBlendLighten },
+ { "ColorDodge", gfxBlendColorDodge },
+ { "ColorBurn", gfxBlendColorBurn },
+ { "HardLight", gfxBlendHardLight },
+ { "SoftLight", gfxBlendSoftLight },
+ { "Difference", gfxBlendDifference },
+ { "Exclusion", gfxBlendExclusion },
+ { "Hue", gfxBlendHue },
+ { "Saturation", gfxBlendSaturation },
+ { "Color", gfxBlendColor },
+ { "Luminosity", gfxBlendLuminosity }
+};
+
+#define nGfxBlendModeNames \
+ ((int)((sizeof(gfxBlendModeNames) / sizeof(GfxBlendModeInfo))))
+
+//------------------------------------------------------------------------
+
+// NB: This must match the GfxColorSpaceMode enum defined in
+// GfxState.h
+static char *gfxColorSpaceModeNames[] = {
+ "DeviceGray",
+ "CalGray",
+ "DeviceRGB",
+ "CalRGB",
+ "DeviceCMYK",
+ "Lab",
+ "ICCBased",
+ "Indexed",
+ "Separation",
+ "DeviceN",
+ "Pattern"
+};
+
+#define nGfxColorSpaceModes ((sizeof(gfxColorSpaceModeNames) / sizeof(char *)))
+
+//------------------------------------------------------------------------
+// GfxColorSpace
+//------------------------------------------------------------------------
+
+GfxColorSpace::GfxColorSpace() {
+}
+
+GfxColorSpace::~GfxColorSpace() {
+}
+
+GfxColorSpace *GfxColorSpace::parse(Object *csObj) {
+ GfxColorSpace *cs;
+ Object obj1;
+
+ cs = NULL;
+ if (csObj->isName()) {
+ if (csObj->isName("DeviceGray") || csObj->isName("G")) {
+ cs = new GfxDeviceGrayColorSpace();
+ } else if (csObj->isName("DeviceRGB") || csObj->isName("RGB")) {
+ cs = new GfxDeviceRGBColorSpace();
+ } else if (csObj->isName("DeviceCMYK") || csObj->isName("CMYK")) {
+ cs = new GfxDeviceCMYKColorSpace();
+ } else if (csObj->isName("Pattern")) {
+ cs = new GfxPatternColorSpace(NULL);
+ } else {
+ error(-1, "Bad color space '%s'", csObj->getName());
+ }
+ } else if (csObj->isArray()) {
+ csObj->arrayGet(0, &obj1);
+ if (obj1.isName("DeviceGray") || obj1.isName("G")) {
+ cs = new GfxDeviceGrayColorSpace();
+ } else if (obj1.isName("DeviceRGB") || obj1.isName("RGB")) {
+ cs = new GfxDeviceRGBColorSpace();
+ } else if (obj1.isName("DeviceCMYK") || obj1.isName("CMYK")) {
+ cs = new GfxDeviceCMYKColorSpace();
+ } else if (obj1.isName("CalGray")) {
+ cs = GfxCalGrayColorSpace::parse(csObj->getArray());
+ } else if (obj1.isName("CalRGB")) {
+ cs = GfxCalRGBColorSpace::parse(csObj->getArray());
+ } else if (obj1.isName("Lab")) {
+ cs = GfxLabColorSpace::parse(csObj->getArray());
+ } else if (obj1.isName("ICCBased")) {
+ cs = GfxICCBasedColorSpace::parse(csObj->getArray());
+ } else if (obj1.isName("Indexed") || obj1.isName("I")) {
+ cs = GfxIndexedColorSpace::parse(csObj->getArray());
+ } else if (obj1.isName("Separation")) {
+ cs = GfxSeparationColorSpace::parse(csObj->getArray());
+ } else if (obj1.isName("DeviceN")) {
+ cs = GfxDeviceNColorSpace::parse(csObj->getArray());
+ } else if (obj1.isName("Pattern")) {
+ cs = GfxPatternColorSpace::parse(csObj->getArray());
+ } else {
+ error(-1, "Bad color space");
+ }
+ obj1.free();
+ } else {
+ error(-1, "Bad color space - expected name or array");
+ }
+ return cs;
+}
+
+void GfxColorSpace::getDefaultRanges(double *decodeLow, double *decodeRange,
+ int /*maxImgPixel*/) {
+ int i;
+
+ for (i = 0; i < getNComps(); ++i) {
+ decodeLow[i] = 0;
+ decodeRange[i] = 1;
+ }
+}
+
+int GfxColorSpace::getNumColorSpaceModes() {
+ return nGfxColorSpaceModes;
+}
+
+char *GfxColorSpace::getColorSpaceModeName(int idx) {
+ return gfxColorSpaceModeNames[idx];
+}
+
+//------------------------------------------------------------------------
+// GfxDeviceGrayColorSpace
+//------------------------------------------------------------------------
+
+GfxDeviceGrayColorSpace::GfxDeviceGrayColorSpace() {
+}
+
+GfxDeviceGrayColorSpace::~GfxDeviceGrayColorSpace() {
+}
+
+GfxColorSpace *GfxDeviceGrayColorSpace::copy() {
+ return new GfxDeviceGrayColorSpace();
+}
+
+void GfxDeviceGrayColorSpace::getGray(GfxColor *color, GfxGray *gray) {
+ *gray = clip01(color->c[0]);
+}
+
+void GfxDeviceGrayColorSpace::getRGB(GfxColor *color, GfxRGB *rgb) {
+ rgb->r = rgb->g = rgb->b = clip01(color->c[0]);
+}
+
+void GfxDeviceGrayColorSpace::getCMYK(GfxColor *color, GfxCMYK *cmyk) {
+ cmyk->c = cmyk->m = cmyk->y = 0;
+ cmyk->k = clip01(gfxColorComp1 - color->c[0]);
+}
+
+void GfxDeviceGrayColorSpace::getDefaultColor(GfxColor *color) {
+ color->c[0] = 0;
+}
+
+//------------------------------------------------------------------------
+// GfxCalGrayColorSpace
+//------------------------------------------------------------------------
+
+GfxCalGrayColorSpace::GfxCalGrayColorSpace() {
+ whiteX = whiteY = whiteZ = 1;
+ blackX = blackY = blackZ = 0;
+ gamma = 1;
+}
+
+GfxCalGrayColorSpace::~GfxCalGrayColorSpace() {
+}
+
+GfxColorSpace *GfxCalGrayColorSpace::copy() {
+ GfxCalGrayColorSpace *cs;
+
+ cs = new GfxCalGrayColorSpace();
+ cs->whiteX = whiteX;
+ cs->whiteY = whiteY;
+ cs->whiteZ = whiteZ;
+ cs->blackX = blackX;
+ cs->blackY = blackY;
+ cs->blackZ = blackZ;
+ cs->gamma = gamma;
+ return cs;
+}
+
+GfxColorSpace *GfxCalGrayColorSpace::parse(Array *arr) {
+ GfxCalGrayColorSpace *cs;
+ Object obj1, obj2, obj3;
+
+ arr->get(1, &obj1);
+ if (!obj1.isDict()) {
+ error(-1, "Bad CalGray color space");
+ obj1.free();
+ return NULL;
+ }
+ cs = new GfxCalGrayColorSpace();
+ if (obj1.dictLookup("WhitePoint", &obj2)->isArray() &&
+ obj2.arrayGetLength() == 3) {
+ obj2.arrayGet(0, &obj3);
+ cs->whiteX = obj3.getNum();
+ obj3.free();
+ obj2.arrayGet(1, &obj3);
+ cs->whiteY = obj3.getNum();
+ obj3.free();
+ obj2.arrayGet(2, &obj3);
+ cs->whiteZ = obj3.getNum();
+ obj3.free();
+ }
+ obj2.free();
+ if (obj1.dictLookup("BlackPoint", &obj2)->isArray() &&
+ obj2.arrayGetLength() == 3) {
+ obj2.arrayGet(0, &obj3);
+ cs->blackX = obj3.getNum();
+ obj3.free();
+ obj2.arrayGet(1, &obj3);
+ cs->blackY = obj3.getNum();
+ obj3.free();
+ obj2.arrayGet(2, &obj3);
+ cs->blackZ = obj3.getNum();
+ obj3.free();
+ }
+ obj2.free();
+ if (obj1.dictLookup("Gamma", &obj2)->isNum()) {
+ cs->gamma = obj2.getNum();
+ }
+ obj2.free();
+ obj1.free();
+ return cs;
+}
+
+void GfxCalGrayColorSpace::getGray(GfxColor *color, GfxGray *gray) {
+ *gray = clip01(color->c[0]);
+}
+
+void GfxCalGrayColorSpace::getRGB(GfxColor *color, GfxRGB *rgb) {
+ rgb->r = rgb->g = rgb->b = clip01(color->c[0]);
+}
+
+void GfxCalGrayColorSpace::getCMYK(GfxColor *color, GfxCMYK *cmyk) {
+ cmyk->c = cmyk->m = cmyk->y = 0;
+ cmyk->k = clip01(gfxColorComp1 - color->c[0]);
+}
+
+void GfxCalGrayColorSpace::getDefaultColor(GfxColor *color) {
+ color->c[0] = 0;
+}
+
+//------------------------------------------------------------------------
+// GfxDeviceRGBColorSpace
+//------------------------------------------------------------------------
+
+GfxDeviceRGBColorSpace::GfxDeviceRGBColorSpace() {
+}
+
+GfxDeviceRGBColorSpace::~GfxDeviceRGBColorSpace() {
+}
+
+GfxColorSpace *GfxDeviceRGBColorSpace::copy() {
+ return new GfxDeviceRGBColorSpace();
+}
+
+void GfxDeviceRGBColorSpace::getGray(GfxColor *color, GfxGray *gray) {
+ *gray = clip01((GfxColorComp)(0.3 * color->c[0] +
+ 0.59 * color->c[1] +
+ 0.11 * color->c[2] + 0.5));
+}
+
+void GfxDeviceRGBColorSpace::getRGB(GfxColor *color, GfxRGB *rgb) {
+ rgb->r = clip01(color->c[0]);
+ rgb->g = clip01(color->c[1]);
+ rgb->b = clip01(color->c[2]);
+}
+
+void GfxDeviceRGBColorSpace::getCMYK(GfxColor *color, GfxCMYK *cmyk) {
+ GfxColorComp c, m, y, k;
+
+ c = clip01(gfxColorComp1 - color->c[0]);
+ m = clip01(gfxColorComp1 - color->c[1]);
+ y = clip01(gfxColorComp1 - color->c[2]);
+ k = c;
+ if (m < k) {
+ k = m;
+ }
+ if (y < k) {
+ k = y;
+ }
+ cmyk->c = c - k;
+ cmyk->m = m - k;
+ cmyk->y = y - k;
+ cmyk->k = k;
+}
+
+void GfxDeviceRGBColorSpace::getDefaultColor(GfxColor *color) {
+ color->c[0] = 0;
+ color->c[1] = 0;
+ color->c[2] = 0;
+}
+
+//------------------------------------------------------------------------
+// GfxCalRGBColorSpace
+//------------------------------------------------------------------------
+
+GfxCalRGBColorSpace::GfxCalRGBColorSpace() {
+ whiteX = whiteY = whiteZ = 1;
+ blackX = blackY = blackZ = 0;
+ gammaR = gammaG = gammaB = 1;
+ mat[0] = 1; mat[1] = 0; mat[2] = 0;
+ mat[3] = 0; mat[4] = 1; mat[5] = 0;
+ mat[6] = 0; mat[7] = 0; mat[8] = 1;
+}
+
+GfxCalRGBColorSpace::~GfxCalRGBColorSpace() {
+}
+
+GfxColorSpace *GfxCalRGBColorSpace::copy() {
+ GfxCalRGBColorSpace *cs;
+ int i;
+
+ cs = new GfxCalRGBColorSpace();
+ cs->whiteX = whiteX;
+ cs->whiteY = whiteY;
+ cs->whiteZ = whiteZ;
+ cs->blackX = blackX;
+ cs->blackY = blackY;
+ cs->blackZ = blackZ;
+ cs->gammaR = gammaR;
+ cs->gammaG = gammaG;
+ cs->gammaB = gammaB;
+ for (i = 0; i < 9; ++i) {
+ cs->mat[i] = mat[i];
+ }
+ return cs;
+}
+
+GfxColorSpace *GfxCalRGBColorSpace::parse(Array *arr) {
+ GfxCalRGBColorSpace *cs;
+ Object obj1, obj2, obj3;
+ int i;
+
+ arr->get(1, &obj1);
+ if (!obj1.isDict()) {
+ error(-1, "Bad CalRGB color space");
+ obj1.free();
+ return NULL;
+ }
+ cs = new GfxCalRGBColorSpace();
+ if (obj1.dictLookup("WhitePoint", &obj2)->isArray() &&
+ obj2.arrayGetLength() == 3) {
+ obj2.arrayGet(0, &obj3);
+ cs->whiteX = obj3.getNum();
+ obj3.free();
+ obj2.arrayGet(1, &obj3);
+ cs->whiteY = obj3.getNum();
+ obj3.free();
+ obj2.arrayGet(2, &obj3);
+ cs->whiteZ = obj3.getNum();
+ obj3.free();
+ }
+ obj2.free();
+ if (obj1.dictLookup("BlackPoint", &obj2)->isArray() &&
+ obj2.arrayGetLength() == 3) {
+ obj2.arrayGet(0, &obj3);
+ cs->blackX = obj3.getNum();
+ obj3.free();
+ obj2.arrayGet(1, &obj3);
+ cs->blackY = obj3.getNum();
+ obj3.free();
+ obj2.arrayGet(2, &obj3);
+ cs->blackZ = obj3.getNum();
+ obj3.free();
+ }
+ obj2.free();
+ if (obj1.dictLookup("Gamma", &obj2)->isArray() &&
+ obj2.arrayGetLength() == 3) {
+ obj2.arrayGet(0, &obj3);
+ cs->gammaR = obj3.getNum();
+ obj3.free();
+ obj2.arrayGet(1, &obj3);
+ cs->gammaG = obj3.getNum();
+ obj3.free();
+ obj2.arrayGet(2, &obj3);
+ cs->gammaB = obj3.getNum();
+ obj3.free();
+ }
+ obj2.free();
+ if (obj1.dictLookup("Matrix", &obj2)->isArray() &&
+ obj2.arrayGetLength() == 9) {
+ for (i = 0; i < 9; ++i) {
+ obj2.arrayGet(i, &obj3);
+ cs->mat[i] = obj3.getNum();
+ obj3.free();
+ }
+ }
+ obj2.free();
+ obj1.free();
+ return cs;
+}
+
+void GfxCalRGBColorSpace::getGray(GfxColor *color, GfxGray *gray) {
+ *gray = clip01((GfxColorComp)(0.299 * color->c[0] +
+ 0.587 * color->c[1] +
+ 0.114 * color->c[2] + 0.5));
+}
+
+void GfxCalRGBColorSpace::getRGB(GfxColor *color, GfxRGB *rgb) {
+ rgb->r = clip01(color->c[0]);
+ rgb->g = clip01(color->c[1]);
+ rgb->b = clip01(color->c[2]);
+}
+
+void GfxCalRGBColorSpace::getCMYK(GfxColor *color, GfxCMYK *cmyk) {
+ GfxColorComp c, m, y, k;
+
+ c = clip01(gfxColorComp1 - color->c[0]);
+ m = clip01(gfxColorComp1 - color->c[1]);
+ y = clip01(gfxColorComp1 - color->c[2]);
+ k = c;
+ if (m < k) {
+ k = m;
+ }
+ if (y < k) {
+ k = y;
+ }
+ cmyk->c = c - k;
+ cmyk->m = m - k;
+ cmyk->y = y - k;
+ cmyk->k = k;
+}
+
+void GfxCalRGBColorSpace::getDefaultColor(GfxColor *color) {
+ color->c[0] = 0;
+ color->c[1] = 0;
+ color->c[2] = 0;
+}
+
+//------------------------------------------------------------------------
+// GfxDeviceCMYKColorSpace
+//------------------------------------------------------------------------
+
+GfxDeviceCMYKColorSpace::GfxDeviceCMYKColorSpace() {
+}
+
+GfxDeviceCMYKColorSpace::~GfxDeviceCMYKColorSpace() {
+}
+
+GfxColorSpace *GfxDeviceCMYKColorSpace::copy() {
+ return new GfxDeviceCMYKColorSpace();
+}
+
+void GfxDeviceCMYKColorSpace::getGray(GfxColor *color, GfxGray *gray) {
+ *gray = clip01((GfxColorComp)(gfxColorComp1 - color->c[3]
+ - 0.3 * color->c[0]
+ - 0.59 * color->c[1]
+ - 0.11 * color->c[2] + 0.5));
+}
+
+void GfxDeviceCMYKColorSpace::getRGB(GfxColor *color, GfxRGB *rgb) {
+ double c, m, y, k, c1, m1, y1, k1, r, g, b, x;
+
+ c = colToDbl(color->c[0]);
+ m = colToDbl(color->c[1]);
+ y = colToDbl(color->c[2]);
+ k = colToDbl(color->c[3]);
+ c1 = 1 - c;
+ m1 = 1 - m;
+ y1 = 1 - y;
+ k1 = 1 - k;
+ // this is a matrix multiplication, unrolled for performance
+ // C M Y K
+ x = c1 * m1 * y1 * k1; // 0 0 0 0
+ r = g = b = x;
+ x = c1 * m1 * y1 * k; // 0 0 0 1
+ r += 0.1373 * x;
+ g += 0.1216 * x;
+ b += 0.1255 * x;
+ x = c1 * m1 * y * k1; // 0 0 1 0
+ r += x;
+ g += 0.9490 * x;
+ x = c1 * m1 * y * k; // 0 0 1 1
+ r += 0.1098 * x;
+ g += 0.1020 * x;
+ x = c1 * m * y1 * k1; // 0 1 0 0
+ r += 0.9255 * x;
+ b += 0.5490 * x;
+ x = c1 * m * y1 * k; // 0 1 0 1
+ r += 0.1412 * x;
+ x = c1 * m * y * k1; // 0 1 1 0
+ r += 0.9294 * x;
+ g += 0.1098 * x;
+ b += 0.1412 * x;
+ x = c1 * m * y * k; // 0 1 1 1
+ r += 0.1333 * x;
+ x = c * m1 * y1 * k1; // 1 0 0 0
+ g += 0.6784 * x;
+ b += 0.9373 * x;
+ x = c * m1 * y1 * k; // 1 0 0 1
+ g += 0.0588 * x;
+ b += 0.1412 * x;
+ x = c * m1 * y * k1; // 1 0 1 0
+ g += 0.6510 * x;
+ b += 0.3137 * x;
+ x = c * m1 * y * k; // 1 0 1 1
+ g += 0.0745 * x;
+ x = c * m * y1 * k1; // 1 1 0 0
+ r += 0.1804 * x;
+ g += 0.1922 * x;
+ b += 0.5725 * x;
+ x = c * m * y1 * k; // 1 1 0 1
+ b += 0.0078 * x;
+ x = c * m * y * k1; // 1 1 1 0
+ r += 0.2118 * x;
+ g += 0.2119 * x;
+ b += 0.2235 * x;
+ rgb->r = clip01(dblToCol(r));
+ rgb->g = clip01(dblToCol(g));
+ rgb->b = clip01(dblToCol(b));
+}
+
+void GfxDeviceCMYKColorSpace::getCMYK(GfxColor *color, GfxCMYK *cmyk) {
+ cmyk->c = clip01(color->c[0]);
+ cmyk->m = clip01(color->c[1]);
+ cmyk->y = clip01(color->c[2]);
+ cmyk->k = clip01(color->c[3]);
+}
+
+void GfxDeviceCMYKColorSpace::getDefaultColor(GfxColor *color) {
+ color->c[0] = 0;
+ color->c[1] = 0;
+ color->c[2] = 0;
+ color->c[3] = gfxColorComp1;
+}
+
+//------------------------------------------------------------------------
+// GfxLabColorSpace
+//------------------------------------------------------------------------
+
+// This is the inverse of MatrixLMN in Example 4.10 from the PostScript
+// Language Reference, Third Edition.
+static double xyzrgb[3][3] = {
+ { 3.240449, -1.537136, -0.498531 },
+ { -0.969265, 1.876011, 0.041556 },
+ { 0.055643, -0.204026, 1.057229 }
+};
+
+GfxLabColorSpace::GfxLabColorSpace() {
+ whiteX = whiteY = whiteZ = 1;
+ blackX = blackY = blackZ = 0;
+ aMin = bMin = -100;
+ aMax = bMax = 100;
+}
+
+GfxLabColorSpace::~GfxLabColorSpace() {
+}
+
+GfxColorSpace *GfxLabColorSpace::copy() {
+ GfxLabColorSpace *cs;
+
+ cs = new GfxLabColorSpace();
+ cs->whiteX = whiteX;
+ cs->whiteY = whiteY;
+ cs->whiteZ = whiteZ;
+ cs->blackX = blackX;
+ cs->blackY = blackY;
+ cs->blackZ = blackZ;
+ cs->aMin = aMin;
+ cs->aMax = aMax;
+ cs->bMin = bMin;
+ cs->bMax = bMax;
+ cs->kr = kr;
+ cs->kg = kg;
+ cs->kb = kb;
+ return cs;
+}
+
+GfxColorSpace *GfxLabColorSpace::parse(Array *arr) {
+ GfxLabColorSpace *cs;
+ Object obj1, obj2, obj3;
+
+ arr->get(1, &obj1);
+ if (!obj1.isDict()) {
+ error(-1, "Bad Lab color space");
+ obj1.free();
+ return NULL;
+ }
+ cs = new GfxLabColorSpace();
+ if (obj1.dictLookup("WhitePoint", &obj2)->isArray() &&
+ obj2.arrayGetLength() == 3) {
+ obj2.arrayGet(0, &obj3);
+ cs->whiteX = obj3.getNum();
+ obj3.free();
+ obj2.arrayGet(1, &obj3);
+ cs->whiteY = obj3.getNum();
+ obj3.free();
+ obj2.arrayGet(2, &obj3);
+ cs->whiteZ = obj3.getNum();
+ obj3.free();
+ }
+ obj2.free();
+ if (obj1.dictLookup("BlackPoint", &obj2)->isArray() &&
+ obj2.arrayGetLength() == 3) {
+ obj2.arrayGet(0, &obj3);
+ cs->blackX = obj3.getNum();
+ obj3.free();
+ obj2.arrayGet(1, &obj3);
+ cs->blackY = obj3.getNum();
+ obj3.free();
+ obj2.arrayGet(2, &obj3);
+ cs->blackZ = obj3.getNum();
+ obj3.free();
+ }
+ obj2.free();
+ if (obj1.dictLookup("Range", &obj2)->isArray() &&
+ obj2.arrayGetLength() == 4) {
+ obj2.arrayGet(0, &obj3);
+ cs->aMin = obj3.getNum();
+ obj3.free();
+ obj2.arrayGet(1, &obj3);
+ cs->aMax = obj3.getNum();
+ obj3.free();
+ obj2.arrayGet(2, &obj3);
+ cs->bMin = obj3.getNum();
+ obj3.free();
+ obj2.arrayGet(3, &obj3);
+ cs->bMax = obj3.getNum();
+ obj3.free();
+ }
+ obj2.free();
+ obj1.free();
+
+ cs->kr = 1 / (xyzrgb[0][0] * cs->whiteX +
+ xyzrgb[0][1] * cs->whiteY +
+ xyzrgb[0][2] * cs->whiteZ);
+ cs->kg = 1 / (xyzrgb[1][0] * cs->whiteX +
+ xyzrgb[1][1] * cs->whiteY +
+ xyzrgb[1][2] * cs->whiteZ);
+ cs->kb = 1 / (xyzrgb[2][0] * cs->whiteX +
+ xyzrgb[2][1] * cs->whiteY +
+ xyzrgb[2][2] * cs->whiteZ);
+
+ return cs;
+}
+
+void GfxLabColorSpace::getGray(GfxColor *color, GfxGray *gray) {
+ GfxRGB rgb;
+
+ getRGB(color, &rgb);
+ *gray = clip01((GfxColorComp)(0.299 * rgb.r +
+ 0.587 * rgb.g +
+ 0.114 * rgb.b + 0.5));
+}
+
+void GfxLabColorSpace::getRGB(GfxColor *color, GfxRGB *rgb) {
+ double X, Y, Z;
+ double t1, t2;
+ double r, g, b;
+
+ // convert L*a*b* to CIE 1931 XYZ color space
+ t1 = (colToDbl(color->c[0]) + 16) / 116;
+ t2 = t1 + colToDbl(color->c[1]) / 500;
+ if (t2 >= (6.0 / 29.0)) {
+ X = t2 * t2 * t2;
+ } else {
+ X = (108.0 / 841.0) * (t2 - (4.0 / 29.0));
+ }
+ X *= whiteX;
+ if (t1 >= (6.0 / 29.0)) {
+ Y = t1 * t1 * t1;
+ } else {
+ Y = (108.0 / 841.0) * (t1 - (4.0 / 29.0));
+ }
+ Y *= whiteY;
+ t2 = t1 - colToDbl(color->c[2]) / 200;
+ if (t2 >= (6.0 / 29.0)) {
+ Z = t2 * t2 * t2;
+ } else {
+ Z = (108.0 / 841.0) * (t2 - (4.0 / 29.0));
+ }
+ Z *= whiteZ;
+
+ // convert XYZ to RGB, including gamut mapping and gamma correction
+ r = xyzrgb[0][0] * X + xyzrgb[0][1] * Y + xyzrgb[0][2] * Z;
+ g = xyzrgb[1][0] * X + xyzrgb[1][1] * Y + xyzrgb[1][2] * Z;
+ b = xyzrgb[2][0] * X + xyzrgb[2][1] * Y + xyzrgb[2][2] * Z;
+ rgb->r = dblToCol(pow(clip01(r * kr), 0.5));
+ rgb->g = dblToCol(pow(clip01(g * kg), 0.5));
+ rgb->b = dblToCol(pow(clip01(b * kb), 0.5));
+}
+
+void GfxLabColorSpace::getCMYK(GfxColor *color, GfxCMYK *cmyk) {
+ GfxRGB rgb;
+ GfxColorComp c, m, y, k;
+
+ getRGB(color, &rgb);
+ c = clip01(gfxColorComp1 - rgb.r);
+ m = clip01(gfxColorComp1 - rgb.g);
+ y = clip01(gfxColorComp1 - rgb.b);
+ k = c;
+ if (m < k) {
+ k = m;
+ }
+ if (y < k) {
+ k = y;
+ }
+ cmyk->c = c - k;
+ cmyk->m = m - k;
+ cmyk->y = y - k;
+ cmyk->k = k;
+}
+
+void GfxLabColorSpace::getDefaultColor(GfxColor *color) {
+ color->c[0] = 0;
+ if (aMin > 0) {
+ color->c[1] = dblToCol(aMin);
+ } else if (aMax < 0) {
+ color->c[1] = dblToCol(aMax);
+ } else {
+ color->c[1] = 0;
+ }
+ if (bMin > 0) {
+ color->c[2] = dblToCol(bMin);
+ } else if (bMax < 0) {
+ color->c[2] = dblToCol(bMax);
+ } else {
+ color->c[2] = 0;
+ }
+}
+
+void GfxLabColorSpace::getDefaultRanges(double *decodeLow, double *decodeRange,
+ int /*maxImgPixel*/) {
+ decodeLow[0] = 0;
+ decodeRange[0] = 100;
+ decodeLow[1] = aMin;
+ decodeRange[1] = aMax - aMin;
+ decodeLow[2] = bMin;
+ decodeRange[2] = bMax - bMin;
+}
+
+//------------------------------------------------------------------------
+// GfxICCBasedColorSpace
+//------------------------------------------------------------------------
+
+GfxICCBasedColorSpace::GfxICCBasedColorSpace(int nCompsA, GfxColorSpace *altA,
+ Ref *iccProfileStreamA) {
+ nComps = nCompsA;
+ alt = altA;
+ iccProfileStream = *iccProfileStreamA;
+ rangeMin[0] = rangeMin[1] = rangeMin[2] = rangeMin[3] = 0;
+ rangeMax[0] = rangeMax[1] = rangeMax[2] = rangeMax[3] = 1;
+}
+
+GfxICCBasedColorSpace::~GfxICCBasedColorSpace() {
+ delete alt;
+}
+
+GfxColorSpace *GfxICCBasedColorSpace::copy() {
+ GfxICCBasedColorSpace *cs;
+ int i;
+
+ cs = new GfxICCBasedColorSpace(nComps, alt->copy(), &iccProfileStream);
+ for (i = 0; i < 4; ++i) {
+ cs->rangeMin[i] = rangeMin[i];
+ cs->rangeMax[i] = rangeMax[i];
+ }
+ return cs;
+}
+
+GfxColorSpace *GfxICCBasedColorSpace::parse(Array *arr) {
+ GfxICCBasedColorSpace *cs;
+ Ref iccProfileStreamA;
+ int nCompsA;
+ GfxColorSpace *altA;
+ Dict *dict;
+ Object obj1, obj2, obj3;
+ int i;
+
+ arr->getNF(1, &obj1);
+ if (obj1.isRef()) {
+ iccProfileStreamA = obj1.getRef();
+ } else {
+ iccProfileStreamA.num = 0;
+ iccProfileStreamA.gen = 0;
+ }
+ obj1.free();
+ arr->get(1, &obj1);
+ if (!obj1.isStream()) {
+ error(-1, "Bad ICCBased color space (stream)");
+ obj1.free();
+ return NULL;
+ }
+ dict = obj1.streamGetDict();
+ if (!dict->lookup("N", &obj2)->isInt()) {
+ error(-1, "Bad ICCBased color space (N)");
+ obj2.free();
+ obj1.free();
+ return NULL;
+ }
+ nCompsA = obj2.getInt();
+ obj2.free();
+ if (nCompsA > gfxColorMaxComps) {
+ error(-1, "ICCBased color space with too many (%d > %d) components",
+ nCompsA, gfxColorMaxComps);
+ nCompsA = gfxColorMaxComps;
+ }
+ if (dict->lookup("Alternate", &obj2)->isNull() ||
+ !(altA = GfxColorSpace::parse(&obj2))) {
+ switch (nCompsA) {
+ case 1:
+ altA = new GfxDeviceGrayColorSpace();
+ break;
+ case 3:
+ altA = new GfxDeviceRGBColorSpace();
+ break;
+ case 4:
+ altA = new GfxDeviceCMYKColorSpace();
+ break;
+ default:
+ error(-1, "Bad ICCBased color space - invalid N");
+ obj2.free();
+ obj1.free();
+ return NULL;
+ }
+ }
+ obj2.free();
+ cs = new GfxICCBasedColorSpace(nCompsA, altA, &iccProfileStreamA);
+ if (dict->lookup("Range", &obj2)->isArray() &&
+ obj2.arrayGetLength() == 2 * nCompsA) {
+ for (i = 0; i < nCompsA; ++i) {
+ obj2.arrayGet(2*i, &obj3);
+ cs->rangeMin[i] = obj3.getNum();
+ obj3.free();
+ obj2.arrayGet(2*i+1, &obj3);
+ cs->rangeMax[i] = obj3.getNum();
+ obj3.free();
+ }
+ }
+ obj2.free();
+ obj1.free();
+ return cs;
+}
+
+void GfxICCBasedColorSpace::getGray(GfxColor *color, GfxGray *gray) {
+ alt->getGray(color, gray);
+}
+
+void GfxICCBasedColorSpace::getRGB(GfxColor *color, GfxRGB *rgb) {
+ alt->getRGB(color, rgb);
+}
+
+void GfxICCBasedColorSpace::getCMYK(GfxColor *color, GfxCMYK *cmyk) {
+ alt->getCMYK(color, cmyk);
+}
+
+void GfxICCBasedColorSpace::getDefaultColor(GfxColor *color) {
+ int i;
+
+ for (i = 0; i < nComps; ++i) {
+ if (rangeMin[i] > 0) {
+ color->c[i] = dblToCol(rangeMin[i]);
+ } else if (rangeMax[i] < 0) {
+ color->c[i] = dblToCol(rangeMax[i]);
+ } else {
+ color->c[i] = 0;
+ }
+ }
+}
+
+void GfxICCBasedColorSpace::getDefaultRanges(double *decodeLow,
+ double *decodeRange,
+ int maxImgPixel) {
+ alt->getDefaultRanges(decodeLow, decodeRange, maxImgPixel);
+
+#if 0
+ // this is nominally correct, but some PDF files don't set the
+ // correct ranges in the ICCBased dict
+ int i;
+
+ for (i = 0; i < nComps; ++i) {
+ decodeLow[i] = rangeMin[i];
+ decodeRange[i] = rangeMax[i] - rangeMin[i];
+ }
+#endif
+}
+
+//------------------------------------------------------------------------
+// GfxIndexedColorSpace
+//------------------------------------------------------------------------
+
+GfxIndexedColorSpace::GfxIndexedColorSpace(GfxColorSpace *baseA,
+ int indexHighA) {
+ base = baseA;
+ indexHigh = indexHighA;
+ lookup = (Guchar *)gmallocn((indexHigh + 1) * base->getNComps(),
+ sizeof(Guchar));
+}
+
+GfxIndexedColorSpace::~GfxIndexedColorSpace() {
+ delete base;
+ gfree(lookup);
+}
+
+GfxColorSpace *GfxIndexedColorSpace::copy() {
+ GfxIndexedColorSpace *cs;
+
+ cs = new GfxIndexedColorSpace(base->copy(), indexHigh);
+ memcpy(cs->lookup, lookup,
+ (indexHigh + 1) * base->getNComps() * sizeof(Guchar));
+ return cs;
+}
+
+GfxColorSpace *GfxIndexedColorSpace::parse(Array *arr) {
+ GfxIndexedColorSpace *cs;
+ GfxColorSpace *baseA;
+ int indexHighA;
+ Object obj1;
+ int x;
+ char *s;
+ int n, i, j;
+
+ if (arr->getLength() != 4) {
+ error(-1, "Bad Indexed color space");
+ goto err1;
+ }
+ arr->get(1, &obj1);
+ if (!(baseA = GfxColorSpace::parse(&obj1))) {
+ error(-1, "Bad Indexed color space (base color space)");
+ goto err2;
+ }
+ obj1.free();
+ if (!arr->get(2, &obj1)->isInt()) {
+ error(-1, "Bad Indexed color space (hival)");
+ delete baseA;
+ goto err2;
+ }
+ indexHighA = obj1.getInt();
+ if (indexHighA < 0 || indexHighA > 255) {
+ // the PDF spec requires indexHigh to be in [0,255] -- allowing
+ // values larger than 255 creates a security hole: if nComps *
+ // indexHigh is greater than 2^31, the loop below may overwrite
+ // past the end of the array
+ error(-1, "Bad Indexed color space (invalid indexHigh value)");
+ delete baseA;
+ goto err2;
+ }
+ obj1.free();
+ cs = new GfxIndexedColorSpace(baseA, indexHighA);
+ arr->get(3, &obj1);
+ n = baseA->getNComps();
+ if (obj1.isStream()) {
+ obj1.streamReset();
+ for (i = 0; i <= indexHighA; ++i) {
+ for (j = 0; j < n; ++j) {
+ if ((x = obj1.streamGetChar()) == EOF) {
+ error(-1, "Bad Indexed color space (lookup table stream too short)");
+ goto err3;
+ }
+ cs->lookup[i*n + j] = (Guchar)x;
+ }
+ }
+ obj1.streamClose();
+ } else if (obj1.isString()) {
+ if (obj1.getString()->getLength() < (indexHighA + 1) * n) {
+ error(-1, "Bad Indexed color space (lookup table string too short)");
+ goto err3;
+ }
+ s = obj1.getString()->getCString();
+ for (i = 0; i <= indexHighA; ++i) {
+ for (j = 0; j < n; ++j) {
+ cs->lookup[i*n + j] = (Guchar)*s++;
+ }
+ }
+ } else {
+ error(-1, "Bad Indexed color space (lookup table)");
+ goto err3;
+ }
+ obj1.free();
+ return cs;
+
+ err3:
+ delete cs;
+ err2:
+ obj1.free();
+ err1:
+ return NULL;
+}
+
+GfxColor *GfxIndexedColorSpace::mapColorToBase(GfxColor *color,
+ GfxColor *baseColor) {
+ Guchar *p;
+ double low[gfxColorMaxComps], range[gfxColorMaxComps];
+ int n, i;
+
+ n = base->getNComps();
+ base->getDefaultRanges(low, range, indexHigh);
+ p = &lookup[(int)(colToDbl(color->c[0]) + 0.5) * n];
+ for (i = 0; i < n; ++i) {
+ baseColor->c[i] = dblToCol(low[i] + (p[i] / 255.0) * range[i]);
+ }
+ return baseColor;
+}
+
+void GfxIndexedColorSpace::getGray(GfxColor *color, GfxGray *gray) {
+ GfxColor color2;
+
+ base->getGray(mapColorToBase(color, &color2), gray);
+}
+
+void GfxIndexedColorSpace::getRGB(GfxColor *color, GfxRGB *rgb) {
+ GfxColor color2;
+
+ base->getRGB(mapColorToBase(color, &color2), rgb);
+}
+
+void GfxIndexedColorSpace::getCMYK(GfxColor *color, GfxCMYK *cmyk) {
+ GfxColor color2;
+
+ base->getCMYK(mapColorToBase(color, &color2), cmyk);
+}
+
+void GfxIndexedColorSpace::getDefaultColor(GfxColor *color) {
+ color->c[0] = 0;
+}
+
+void GfxIndexedColorSpace::getDefaultRanges(double *decodeLow,
+ double *decodeRange,
+ int maxImgPixel) {
+ decodeLow[0] = 0;
+ decodeRange[0] = maxImgPixel;
+}
+
+//------------------------------------------------------------------------
+// GfxSeparationColorSpace
+//------------------------------------------------------------------------
+
+GfxSeparationColorSpace::GfxSeparationColorSpace(GString *nameA,
+ GfxColorSpace *altA,
+ Function *funcA) {
+ name = nameA;
+ alt = altA;
+ func = funcA;
+ nonMarking = !name->cmp("None");
+}
+
+GfxSeparationColorSpace::~GfxSeparationColorSpace() {
+ delete name;
+ delete alt;
+ delete func;
+}
+
+GfxColorSpace *GfxSeparationColorSpace::copy() {
+ return new GfxSeparationColorSpace(name->copy(), alt->copy(), func->copy());
+}
+
+//~ handle the 'All' and 'None' colorants
+GfxColorSpace *GfxSeparationColorSpace::parse(Array *arr) {
+ GfxSeparationColorSpace *cs;
+ GString *nameA;
+ GfxColorSpace *altA;
+ Function *funcA;
+ Object obj1;
+
+ if (arr->getLength() != 4) {
+ error(-1, "Bad Separation color space");
+ goto err1;
+ }
+ if (!arr->get(1, &obj1)->isName()) {
+ error(-1, "Bad Separation color space (name)");
+ goto err2;
+ }
+ nameA = new GString(obj1.getName());
+ obj1.free();
+ arr->get(2, &obj1);
+ if (!(altA = GfxColorSpace::parse(&obj1))) {
+ error(-1, "Bad Separation color space (alternate color space)");
+ goto err3;
+ }
+ obj1.free();
+ arr->get(3, &obj1);
+ if (!(funcA = Function::parse(&obj1))) {
+ goto err4;
+ }
+ obj1.free();
+ cs = new GfxSeparationColorSpace(nameA, altA, funcA);
+ return cs;
+
+ err4:
+ delete altA;
+ err3:
+ delete nameA;
+ err2:
+ obj1.free();
+ err1:
+ return NULL;
+}
+
+void GfxSeparationColorSpace::getGray(GfxColor *color, GfxGray *gray) {
+ double x;
+ double c[gfxColorMaxComps];
+ GfxColor color2;
+ int i;
+
+ x = colToDbl(color->c[0]);
+ func->transform(&x, c);
+ for (i = 0; i < alt->getNComps(); ++i) {
+ color2.c[i] = dblToCol(c[i]);
+ }
+ alt->getGray(&color2, gray);
+}
+
+void GfxSeparationColorSpace::getRGB(GfxColor *color, GfxRGB *rgb) {
+ double x;
+ double c[gfxColorMaxComps];
+ GfxColor color2;
+ int i;
+
+ x = colToDbl(color->c[0]);
+ func->transform(&x, c);
+ for (i = 0; i < alt->getNComps(); ++i) {
+ color2.c[i] = dblToCol(c[i]);
+ }
+ alt->getRGB(&color2, rgb);
+}
+
+void GfxSeparationColorSpace::getCMYK(GfxColor *color, GfxCMYK *cmyk) {
+ double x;
+ double c[gfxColorMaxComps];
+ GfxColor color2;
+ int i;
+
+ x = colToDbl(color->c[0]);
+ func->transform(&x, c);
+ for (i = 0; i < alt->getNComps(); ++i) {
+ color2.c[i] = dblToCol(c[i]);
+ }
+ alt->getCMYK(&color2, cmyk);
+}
+
+void GfxSeparationColorSpace::getDefaultColor(GfxColor *color) {
+ color->c[0] = gfxColorComp1;
+}
+
+//------------------------------------------------------------------------
+// GfxDeviceNColorSpace
+//------------------------------------------------------------------------
+
+GfxDeviceNColorSpace::GfxDeviceNColorSpace(int nCompsA,
+ GfxColorSpace *altA,
+ Function *funcA) {
+ nComps = nCompsA;
+ alt = altA;
+ func = funcA;
+ nonMarking = gFalse;
+}
+
+GfxDeviceNColorSpace::~GfxDeviceNColorSpace() {
+ int i;
+
+ for (i = 0; i < nComps; ++i) {
+ delete names[i];
+ }
+ delete alt;
+ delete func;
+}
+
+GfxColorSpace *GfxDeviceNColorSpace::copy() {
+ GfxDeviceNColorSpace *cs;
+ int i;
+
+ cs = new GfxDeviceNColorSpace(nComps, alt->copy(), func->copy());
+ for (i = 0; i < nComps; ++i) {
+ cs->names[i] = names[i]->copy();
+ }
+ cs->nonMarking = nonMarking;
+ return cs;
+}
+
+//~ handle the 'None' colorant
+GfxColorSpace *GfxDeviceNColorSpace::parse(Array *arr) {
+ GfxDeviceNColorSpace *cs;
+ int nCompsA;
+ GString *namesA[gfxColorMaxComps];
+ GfxColorSpace *altA;
+ Function *funcA;
+ Object obj1, obj2;
+ int i;
+
+ if (arr->getLength() != 4 && arr->getLength() != 5) {
+ error(-1, "Bad DeviceN color space");
+ goto err1;
+ }
+ if (!arr->get(1, &obj1)->isArray()) {
+ error(-1, "Bad DeviceN color space (names)");
+ goto err2;
+ }
+ nCompsA = obj1.arrayGetLength();
+ if (nCompsA > gfxColorMaxComps) {
+ error(-1, "DeviceN color space with too many (%d > %d) components",
+ nCompsA, gfxColorMaxComps);
+ nCompsA = gfxColorMaxComps;
+ }
+ for (i = 0; i < nCompsA; ++i) {
+ if (!obj1.arrayGet(i, &obj2)->isName()) {
+ error(-1, "Bad DeviceN color space (names)");
+ obj2.free();
+ goto err2;
+ }
+ namesA[i] = new GString(obj2.getName());
+ obj2.free();
+ }
+ obj1.free();
+ arr->get(2, &obj1);
+ if (!(altA = GfxColorSpace::parse(&obj1))) {
+ error(-1, "Bad DeviceN color space (alternate color space)");
+ goto err3;
+ }
+ obj1.free();
+ arr->get(3, &obj1);
+ if (!(funcA = Function::parse(&obj1))) {
+ goto err4;
+ }
+ obj1.free();
+ cs = new GfxDeviceNColorSpace(nCompsA, altA, funcA);
+ cs->nonMarking = gTrue;
+ for (i = 0; i < nCompsA; ++i) {
+ cs->names[i] = namesA[i];
+ if (namesA[i]->cmp("None")) {
+ cs->nonMarking = gFalse;
+ }
+ }
+ return cs;
+
+ err4:
+ delete altA;
+ err3:
+ for (i = 0; i < nCompsA; ++i) {
+ delete namesA[i];
+ }
+ err2:
+ obj1.free();
+ err1:
+ return NULL;
+}
+
+void GfxDeviceNColorSpace::getGray(GfxColor *color, GfxGray *gray) {
+ double x[gfxColorMaxComps], c[gfxColorMaxComps];
+ GfxColor color2;
+ int i;
+
+ for (i = 0; i < nComps; ++i) {
+ x[i] = colToDbl(color->c[i]);
+ }
+ func->transform(x, c);
+ for (i = 0; i < alt->getNComps(); ++i) {
+ color2.c[i] = dblToCol(c[i]);
+ }
+ alt->getGray(&color2, gray);
+}
+
+void GfxDeviceNColorSpace::getRGB(GfxColor *color, GfxRGB *rgb) {
+ double x[gfxColorMaxComps], c[gfxColorMaxComps];
+ GfxColor color2;
+ int i;
+
+ for (i = 0; i < nComps; ++i) {
+ x[i] = colToDbl(color->c[i]);
+ }
+ func->transform(x, c);
+ for (i = 0; i < alt->getNComps(); ++i) {
+ color2.c[i] = dblToCol(c[i]);
+ }
+ alt->getRGB(&color2, rgb);
+}
+
+void GfxDeviceNColorSpace::getCMYK(GfxColor *color, GfxCMYK *cmyk) {
+ double x[gfxColorMaxComps], c[gfxColorMaxComps];
+ GfxColor color2;
+ int i;
+
+ for (i = 0; i < nComps; ++i) {
+ x[i] = colToDbl(color->c[i]);
+ }
+ func->transform(x, c);
+ for (i = 0; i < alt->getNComps(); ++i) {
+ color2.c[i] = dblToCol(c[i]);
+ }
+ alt->getCMYK(&color2, cmyk);
+}
+
+void GfxDeviceNColorSpace::getDefaultColor(GfxColor *color) {
+ int i;
+
+ for (i = 0; i < nComps; ++i) {
+ color->c[i] = gfxColorComp1;
+ }
+}
+
+//------------------------------------------------------------------------
+// GfxPatternColorSpace
+//------------------------------------------------------------------------
+
+GfxPatternColorSpace::GfxPatternColorSpace(GfxColorSpace *underA) {
+ under = underA;
+}
+
+GfxPatternColorSpace::~GfxPatternColorSpace() {
+ if (under) {
+ delete under;
+ }
+}
+
+GfxColorSpace *GfxPatternColorSpace::copy() {
+ return new GfxPatternColorSpace(under ? under->copy() :
+ (GfxColorSpace *)NULL);
+}
+
+GfxColorSpace *GfxPatternColorSpace::parse(Array *arr) {
+ GfxPatternColorSpace *cs;
+ GfxColorSpace *underA;
+ Object obj1;
+
+ if (arr->getLength() != 1 && arr->getLength() != 2) {
+ error(-1, "Bad Pattern color space");
+ return NULL;
+ }
+ underA = NULL;
+ if (arr->getLength() == 2) {
+ arr->get(1, &obj1);
+ if (!(underA = GfxColorSpace::parse(&obj1))) {
+ error(-1, "Bad Pattern color space (underlying color space)");
+ obj1.free();
+ return NULL;
+ }
+ obj1.free();
+ }
+ cs = new GfxPatternColorSpace(underA);
+ return cs;
+}
+
+void GfxPatternColorSpace::getGray(GfxColor * /*color*/, GfxGray *gray) {
+ *gray = 0;
+}
+
+void GfxPatternColorSpace::getRGB(GfxColor * /*color*/, GfxRGB *rgb) {
+ rgb->r = rgb->g = rgb->b = 0;
+}
+
+void GfxPatternColorSpace::getCMYK(GfxColor * /*color*/, GfxCMYK *cmyk) {
+ cmyk->c = cmyk->m = cmyk->y = 0;
+ cmyk->k = 1;
+}
+
+void GfxPatternColorSpace::getDefaultColor(GfxColor * /*color*/) {
+ // not used
+}
+
+//------------------------------------------------------------------------
+// Pattern
+//------------------------------------------------------------------------
+
+GfxPattern::GfxPattern(int typeA) {
+ type = typeA;
+}
+
+GfxPattern::~GfxPattern() {
+}
+
+GfxPattern *GfxPattern::parse(Object *obj) {
+ GfxPattern *pattern;
+ Object obj1;
+
+ if (obj->isDict()) {
+ obj->dictLookup("PatternType", &obj1);
+ } else if (obj->isStream()) {
+ obj->streamGetDict()->lookup("PatternType", &obj1);
+ } else {
+ return NULL;
+ }
+ pattern = NULL;
+ if (obj1.isInt() && obj1.getInt() == 1) {
+ pattern = GfxTilingPattern::parse(obj);
+ } else if (obj1.isInt() && obj1.getInt() == 2) {
+ pattern = GfxShadingPattern::parse(obj);
+ }
+ obj1.free();
+ return pattern;
+}
+
+//------------------------------------------------------------------------
+// GfxTilingPattern
+//------------------------------------------------------------------------
+
+GfxTilingPattern *GfxTilingPattern::parse(Object *patObj) {
+ GfxTilingPattern *pat;
+ Dict *dict;
+ int paintTypeA, tilingTypeA;
+ double bboxA[4], matrixA[6];
+ double xStepA, yStepA;
+ Object resDictA;
+ Object obj1, obj2;
+ int i;
+
+ if (!patObj->isStream()) {
+ return NULL;
+ }
+ dict = patObj->streamGetDict();
+
+ if (dict->lookup("PaintType", &obj1)->isInt()) {
+ paintTypeA = obj1.getInt();
+ } else {
+ paintTypeA = 1;
+ error(-1, "Invalid or missing PaintType in pattern");
+ }
+ obj1.free();
+ if (dict->lookup("TilingType", &obj1)->isInt()) {
+ tilingTypeA = obj1.getInt();
+ } else {
+ tilingTypeA = 1;
+ error(-1, "Invalid or missing TilingType in pattern");
+ }
+ obj1.free();
+ bboxA[0] = bboxA[1] = 0;
+ bboxA[2] = bboxA[3] = 1;
+ if (dict->lookup("BBox", &obj1)->isArray() &&
+ obj1.arrayGetLength() == 4) {
+ for (i = 0; i < 4; ++i) {
+ if (obj1.arrayGet(i, &obj2)->isNum()) {
+ bboxA[i] = obj2.getNum();
+ }
+ obj2.free();
+ }
+ } else {
+ error(-1, "Invalid or missing BBox in pattern");
+ }
+ obj1.free();
+ if (dict->lookup("XStep", &obj1)->isNum()) {
+ xStepA = obj1.getNum();
+ } else {
+ xStepA = 1;
+ error(-1, "Invalid or missing XStep in pattern");
+ }
+ obj1.free();
+ if (dict->lookup("YStep", &obj1)->isNum()) {
+ yStepA = obj1.getNum();
+ } else {
+ yStepA = 1;
+ error(-1, "Invalid or missing YStep in pattern");
+ }
+ obj1.free();
+ if (!dict->lookup("Resources", &resDictA)->isDict()) {
+ resDictA.free();
+ resDictA.initNull();
+ error(-1, "Invalid or missing Resources in pattern");
+ }
+ matrixA[0] = 1; matrixA[1] = 0;
+ matrixA[2] = 0; matrixA[3] = 1;
+ matrixA[4] = 0; matrixA[5] = 0;
+ if (dict->lookup("Matrix", &obj1)->isArray() &&
+ obj1.arrayGetLength() == 6) {
+ for (i = 0; i < 6; ++i) {
+ if (obj1.arrayGet(i, &obj2)->isNum()) {
+ matrixA[i] = obj2.getNum();
+ }
+ obj2.free();
+ }
+ }
+ obj1.free();
+
+ pat = new GfxTilingPattern(paintTypeA, tilingTypeA, bboxA, xStepA, yStepA,
+ &resDictA, matrixA, patObj);
+ resDictA.free();
+ return pat;
+}
+
+GfxTilingPattern::GfxTilingPattern(int paintTypeA, int tilingTypeA,
+ double *bboxA, double xStepA, double yStepA,
+ Object *resDictA, double *matrixA,
+ Object *contentStreamA):
+ GfxPattern(1)
+{
+ int i;
+
+ paintType = paintTypeA;
+ tilingType = tilingTypeA;
+ for (i = 0; i < 4; ++i) {
+ bbox[i] = bboxA[i];
+ }
+ xStep = xStepA;
+ yStep = yStepA;
+ resDictA->copy(&resDict);
+ for (i = 0; i < 6; ++i) {
+ matrix[i] = matrixA[i];
+ }
+ contentStreamA->copy(&contentStream);
+}
+
+GfxTilingPattern::~GfxTilingPattern() {
+ resDict.free();
+ contentStream.free();
+}
+
+GfxPattern *GfxTilingPattern::copy() {
+ return new GfxTilingPattern(paintType, tilingType, bbox, xStep, yStep,
+ &resDict, matrix, &contentStream);
+}
+
+//------------------------------------------------------------------------
+// GfxShadingPattern
+//------------------------------------------------------------------------
+
+GfxShadingPattern *GfxShadingPattern::parse(Object *patObj) {
+ Dict *dict;
+ GfxShading *shadingA;
+ double matrixA[6];
+ Object obj1, obj2;
+ int i;
+
+ if (!patObj->isDict()) {
+ return NULL;
+ }
+ dict = patObj->getDict();
+
+ dict->lookup("Shading", &obj1);
+ shadingA = GfxShading::parse(&obj1);
+ obj1.free();
+ if (!shadingA) {
+ return NULL;
+ }
+
+ matrixA[0] = 1; matrixA[1] = 0;
+ matrixA[2] = 0; matrixA[3] = 1;
+ matrixA[4] = 0; matrixA[5] = 0;
+ if (dict->lookup("Matrix", &obj1)->isArray() &&
+ obj1.arrayGetLength() == 6) {
+ for (i = 0; i < 6; ++i) {
+ if (obj1.arrayGet(i, &obj2)->isNum()) {
+ matrixA[i] = obj2.getNum();
+ }
+ obj2.free();
+ }
+ }
+ obj1.free();
+
+ return new GfxShadingPattern(shadingA, matrixA);
+}
+
+GfxShadingPattern::GfxShadingPattern(GfxShading *shadingA, double *matrixA):
+ GfxPattern(2)
+{
+ int i;
+
+ shading = shadingA;
+ for (i = 0; i < 6; ++i) {
+ matrix[i] = matrixA[i];
+ }
+}
+
+GfxShadingPattern::~GfxShadingPattern() {
+ delete shading;
+}
+
+GfxPattern *GfxShadingPattern::copy() {
+ return new GfxShadingPattern(shading->copy(), matrix);
+}
+
+//------------------------------------------------------------------------
+// GfxShading
+//------------------------------------------------------------------------
+
+GfxShading::GfxShading(int typeA) {
+ type = typeA;
+ colorSpace = NULL;
+}
+
+GfxShading::GfxShading(GfxShading *shading) {
+ int i;
+
+ type = shading->type;
+ colorSpace = shading->colorSpace->copy();
+ for (i = 0; i < gfxColorMaxComps; ++i) {
+ background.c[i] = shading->background.c[i];
+ }
+ hasBackground = shading->hasBackground;
+ xMin = shading->xMin;
+ yMin = shading->yMin;
+ xMax = shading->xMax;
+ yMax = shading->yMax;
+ hasBBox = shading->hasBBox;
+}
+
+GfxShading::~GfxShading() {
+ if (colorSpace) {
+ delete colorSpace;
+ }
+}
+
+GfxShading *GfxShading::parse(Object *obj) {
+ GfxShading *shading;
+ Dict *dict;
+ int typeA;
+ Object obj1;
+
+ if (obj->isDict()) {
+ dict = obj->getDict();
+ } else if (obj->isStream()) {
+ dict = obj->streamGetDict();
+ } else {
+ return NULL;
+ }
+
+ if (!dict->lookup("ShadingType", &obj1)->isInt()) {
+ error(-1, "Invalid ShadingType in shading dictionary");
+ obj1.free();
+ return NULL;
+ }
+ typeA = obj1.getInt();
+ obj1.free();
+
+ switch (typeA) {
+ case 1:
+ shading = GfxFunctionShading::parse(dict);
+ break;
+ case 2:
+ shading = GfxAxialShading::parse(dict);
+ break;
+ case 3:
+ shading = GfxRadialShading::parse(dict);
+ break;
+ case 4:
+ if (obj->isStream()) {
+ shading = GfxGouraudTriangleShading::parse(4, dict, obj->getStream());
+ } else {
+ error(-1, "Invalid Type 4 shading object");
+ goto err1;
+ }
+ break;
+ case 5:
+ if (obj->isStream()) {
+ shading = GfxGouraudTriangleShading::parse(5, dict, obj->getStream());
+ } else {
+ error(-1, "Invalid Type 5 shading object");
+ goto err1;
+ }
+ break;
+ case 6:
+ if (obj->isStream()) {
+ shading = GfxPatchMeshShading::parse(6, dict, obj->getStream());
+ } else {
+ error(-1, "Invalid Type 6 shading object");
+ goto err1;
+ }
+ break;
+ case 7:
+ if (obj->isStream()) {
+ shading = GfxPatchMeshShading::parse(7, dict, obj->getStream());
+ } else {
+ error(-1, "Invalid Type 7 shading object");
+ goto err1;
+ }
+ break;
+ default:
+ error(-1, "Unimplemented shading type %d", typeA);
+ goto err1;
+ }
+
+ return shading;
+
+ err1:
+ return NULL;
+}
+
+GBool GfxShading::init(Dict *dict) {
+ Object obj1, obj2;
+ int i;
+
+ dict->lookup("ColorSpace", &obj1);
+ if (!(colorSpace = GfxColorSpace::parse(&obj1))) {
+ error(-1, "Bad color space in shading dictionary");
+ obj1.free();
+ return gFalse;
+ }
+ obj1.free();
+
+ for (i = 0; i < gfxColorMaxComps; ++i) {
+ background.c[i] = 0;
+ }
+ hasBackground = gFalse;
+ if (dict->lookup("Background", &obj1)->isArray()) {
+ if (obj1.arrayGetLength() == colorSpace->getNComps()) {
+ hasBackground = gTrue;
+ for (i = 0; i < colorSpace->getNComps(); ++i) {
+ background.c[i] = dblToCol(obj1.arrayGet(i, &obj2)->getNum());
+ obj2.free();
+ }
+ } else {
+ error(-1, "Bad Background in shading dictionary");
+ }
+ }
+ obj1.free();
+
+ xMin = yMin = xMax = yMax = 0;
+ hasBBox = gFalse;
+ if (dict->lookup("BBox", &obj1)->isArray()) {
+ if (obj1.arrayGetLength() == 4) {
+ hasBBox = gTrue;
+ xMin = obj1.arrayGet(0, &obj2)->getNum();
+ obj2.free();
+ yMin = obj1.arrayGet(1, &obj2)->getNum();
+ obj2.free();
+ xMax = obj1.arrayGet(2, &obj2)->getNum();
+ obj2.free();
+ yMax = obj1.arrayGet(3, &obj2)->getNum();
+ obj2.free();
+ } else {
+ error(-1, "Bad BBox in shading dictionary");
+ }
+ }
+ obj1.free();
+
+ return gTrue;
+}
+
+//------------------------------------------------------------------------
+// GfxFunctionShading
+//------------------------------------------------------------------------
+
+GfxFunctionShading::GfxFunctionShading(double x0A, double y0A,
+ double x1A, double y1A,
+ double *matrixA,
+ Function **funcsA, int nFuncsA):
+ GfxShading(1)
+{
+ int i;
+
+ x0 = x0A;
+ y0 = y0A;
+ x1 = x1A;
+ y1 = y1A;
+ for (i = 0; i < 6; ++i) {
+ matrix[i] = matrixA[i];
+ }
+ nFuncs = nFuncsA;
+ for (i = 0; i < nFuncs; ++i) {
+ funcs[i] = funcsA[i];
+ }
+}
+
+GfxFunctionShading::GfxFunctionShading(GfxFunctionShading *shading):
+ GfxShading(shading)
+{
+ int i;
+
+ x0 = shading->x0;
+ y0 = shading->y0;
+ x1 = shading->x1;
+ y1 = shading->y1;
+ for (i = 0; i < 6; ++i) {
+ matrix[i] = shading->matrix[i];
+ }
+ nFuncs = shading->nFuncs;
+ for (i = 0; i < nFuncs; ++i) {
+ funcs[i] = shading->funcs[i]->copy();
+ }
+}
+
+GfxFunctionShading::~GfxFunctionShading() {
+ int i;
+
+ for (i = 0; i < nFuncs; ++i) {
+ delete funcs[i];
+ }
+}
+
+GfxFunctionShading *GfxFunctionShading::parse(Dict *dict) {
+ GfxFunctionShading *shading;
+ double x0A, y0A, x1A, y1A;
+ double matrixA[6];
+ Function *funcsA[gfxColorMaxComps];
+ int nFuncsA;
+ Object obj1, obj2;
+ int i;
+
+ x0A = y0A = 0;
+ x1A = y1A = 1;
+ if (dict->lookup("Domain", &obj1)->isArray() &&
+ obj1.arrayGetLength() == 4) {
+ x0A = obj1.arrayGet(0, &obj2)->getNum();
+ obj2.free();
+ x1A = obj1.arrayGet(1, &obj2)->getNum();
+ obj2.free();
+ y0A = obj1.arrayGet(2, &obj2)->getNum();
+ obj2.free();
+ y1A = obj1.arrayGet(3, &obj2)->getNum();
+ obj2.free();
+ }
+ obj1.free();
+
+ matrixA[0] = 1; matrixA[1] = 0;
+ matrixA[2] = 0; matrixA[3] = 1;
+ matrixA[4] = 0; matrixA[5] = 0;
+ if (dict->lookup("Matrix", &obj1)->isArray() &&
+ obj1.arrayGetLength() == 6) {
+ matrixA[0] = obj1.arrayGet(0, &obj2)->getNum();
+ obj2.free();
+ matrixA[1] = obj1.arrayGet(1, &obj2)->getNum();
+ obj2.free();
+ matrixA[2] = obj1.arrayGet(2, &obj2)->getNum();
+ obj2.free();
+ matrixA[3] = obj1.arrayGet(3, &obj2)->getNum();
+ obj2.free();
+ matrixA[4] = obj1.arrayGet(4, &obj2)->getNum();
+ obj2.free();
+ matrixA[5] = obj1.arrayGet(5, &obj2)->getNum();
+ obj2.free();
+ }
+ obj1.free();
+
+ dict->lookup("Function", &obj1);
+ if (obj1.isArray()) {
+ nFuncsA = obj1.arrayGetLength();
+ if (nFuncsA > gfxColorMaxComps) {
+ error(-1, "Invalid Function array in shading dictionary");
+ goto err1;
+ }
+ for (i = 0; i < nFuncsA; ++i) {
+ obj1.arrayGet(i, &obj2);
+ if (!(funcsA[i] = Function::parse(&obj2))) {
+ goto err2;
+ }
+ obj2.free();
+ }
+ } else {
+ nFuncsA = 1;
+ if (!(funcsA[0] = Function::parse(&obj1))) {
+ goto err1;
+ }
+ }
+ obj1.free();
+
+ shading = new GfxFunctionShading(x0A, y0A, x1A, y1A, matrixA,
+ funcsA, nFuncsA);
+ if (!shading->init(dict)) {
+ delete shading;
+ return NULL;
+ }
+ return shading;
+
+ err2:
+ obj2.free();
+ err1:
+ obj1.free();
+ return NULL;
+}
+
+GfxShading *GfxFunctionShading::copy() {
+ return new GfxFunctionShading(this);
+}
+
+void GfxFunctionShading::getColor(double x, double y, GfxColor *color) {
+ double in[2], out[gfxColorMaxComps];
+ int i;
+
+ // NB: there can be one function with n outputs or n functions with
+ // one output each (where n = number of color components)
+ for (i = 0; i < gfxColorMaxComps; ++i) {
+ out[i] = 0;
+ }
+ in[0] = x;
+ in[1] = y;
+ for (i = 0; i < nFuncs; ++i) {
+ funcs[i]->transform(in, &out[i]);
+ }
+ for (i = 0; i < gfxColorMaxComps; ++i) {
+ color->c[i] = dblToCol(out[i]);
+ }
+}
+
+//------------------------------------------------------------------------
+// GfxAxialShading
+//------------------------------------------------------------------------
+
+GfxAxialShading::GfxAxialShading(double x0A, double y0A,
+ double x1A, double y1A,
+ double t0A, double t1A,
+ Function **funcsA, int nFuncsA,
+ GBool extend0A, GBool extend1A):
+ GfxShading(2)
+{
+ int i;
+
+ x0 = x0A;
+ y0 = y0A;
+ x1 = x1A;
+ y1 = y1A;
+ t0 = t0A;
+ t1 = t1A;
+ nFuncs = nFuncsA;
+ for (i = 0; i < nFuncs; ++i) {
+ funcs[i] = funcsA[i];
+ }
+ extend0 = extend0A;
+ extend1 = extend1A;
+}
+
+GfxAxialShading::GfxAxialShading(GfxAxialShading *shading):
+ GfxShading(shading)
+{
+ int i;
+
+ x0 = shading->x0;
+ y0 = shading->y0;
+ x1 = shading->x1;
+ y1 = shading->y1;
+ t0 = shading->t0;
+ y1 = shading->t1;
+ nFuncs = shading->nFuncs;
+ for (i = 0; i < nFuncs; ++i) {
+ funcs[i] = shading->funcs[i]->copy();
+ }
+ extend0 = shading->extend0;
+ extend1 = shading->extend1;
+}
+
+GfxAxialShading::~GfxAxialShading() {
+ int i;
+
+ for (i = 0; i < nFuncs; ++i) {
+ delete funcs[i];
+ }
+}
+
+GfxAxialShading *GfxAxialShading::parse(Dict *dict) {
+ GfxAxialShading *shading;
+ double x0A, y0A, x1A, y1A;
+ double t0A, t1A;
+ Function *funcsA[gfxColorMaxComps];
+ int nFuncsA;
+ GBool extend0A, extend1A;
+ Object obj1, obj2;
+ int i;
+
+ x0A = y0A = x1A = y1A = 0;
+ if (dict->lookup("Coords", &obj1)->isArray() &&
+ obj1.arrayGetLength() == 4) {
+ x0A = obj1.arrayGet(0, &obj2)->getNum();
+ obj2.free();
+ y0A = obj1.arrayGet(1, &obj2)->getNum();
+ obj2.free();
+ x1A = obj1.arrayGet(2, &obj2)->getNum();
+ obj2.free();
+ y1A = obj1.arrayGet(3, &obj2)->getNum();
+ obj2.free();
+ } else {
+ error(-1, "Missing or invalid Coords in shading dictionary");
+ goto err1;
+ }
+ obj1.free();
+
+ t0A = 0;
+ t1A = 1;
+ if (dict->lookup("Domain", &obj1)->isArray() &&
+ obj1.arrayGetLength() == 2) {
+ t0A = obj1.arrayGet(0, &obj2)->getNum();
+ obj2.free();
+ t1A = obj1.arrayGet(1, &obj2)->getNum();
+ obj2.free();
+ }
+ obj1.free();
+
+ dict->lookup("Function", &obj1);
+ if (obj1.isArray()) {
+ nFuncsA = obj1.arrayGetLength();
+ if (nFuncsA > gfxColorMaxComps) {
+ error(-1, "Invalid Function array in shading dictionary");
+ goto err1;
+ }
+ for (i = 0; i < nFuncsA; ++i) {
+ obj1.arrayGet(i, &obj2);
+ if (!(funcsA[i] = Function::parse(&obj2))) {
+ obj1.free();
+ obj2.free();
+ goto err1;
+ }
+ obj2.free();
+ }
+ } else {
+ nFuncsA = 1;
+ if (!(funcsA[0] = Function::parse(&obj1))) {
+ obj1.free();
+ goto err1;
+ }
+ }
+ obj1.free();
+
+ extend0A = extend1A = gFalse;
+ if (dict->lookup("Extend", &obj1)->isArray() &&
+ obj1.arrayGetLength() == 2) {
+ extend0A = obj1.arrayGet(0, &obj2)->getBool();
+ obj2.free();
+ extend1A = obj1.arrayGet(1, &obj2)->getBool();
+ obj2.free();
+ }
+ obj1.free();
+
+ shading = new GfxAxialShading(x0A, y0A, x1A, y1A, t0A, t1A,
+ funcsA, nFuncsA, extend0A, extend1A);
+ if (!shading->init(dict)) {
+ delete shading;
+ return NULL;
+ }
+ return shading;
+
+ err1:
+ return NULL;
+}
+
+GfxShading *GfxAxialShading::copy() {
+ return new GfxAxialShading(this);
+}
+
+void GfxAxialShading::getColor(double t, GfxColor *color) {
+ double out[gfxColorMaxComps];
+ int i;
+
+ // NB: there can be one function with n outputs or n functions with
+ // one output each (where n = number of color components)
+ for (i = 0; i < gfxColorMaxComps; ++i) {
+ out[i] = 0;
+ }
+ for (i = 0; i < nFuncs; ++i) {
+ funcs[i]->transform(&t, &out[i]);
+ }
+ for (i = 0; i < gfxColorMaxComps; ++i) {
+ color->c[i] = dblToCol(out[i]);
+ }
+}
+
+//------------------------------------------------------------------------
+// GfxRadialShading
+//------------------------------------------------------------------------
+
+GfxRadialShading::GfxRadialShading(double x0A, double y0A, double r0A,
+ double x1A, double y1A, double r1A,
+ double t0A, double t1A,
+ Function **funcsA, int nFuncsA,
+ GBool extend0A, GBool extend1A):
+ GfxShading(3)
+{
+ int i;
+
+ x0 = x0A;
+ y0 = y0A;
+ r0 = r0A;
+ x1 = x1A;
+ y1 = y1A;
+ r1 = r1A;
+ t0 = t0A;
+ t1 = t1A;
+ nFuncs = nFuncsA;
+ for (i = 0; i < nFuncs; ++i) {
+ funcs[i] = funcsA[i];
+ }
+ extend0 = extend0A;
+ extend1 = extend1A;
+}
+
+GfxRadialShading::GfxRadialShading(GfxRadialShading *shading):
+ GfxShading(shading)
+{
+ int i;
+
+ x0 = shading->x0;
+ y0 = shading->y0;
+ r0 = shading->r0;
+ x1 = shading->x1;
+ y1 = shading->y1;
+ r1 = shading->r1;
+ t0 = shading->t0;
+ y1 = shading->t1;
+ nFuncs = shading->nFuncs;
+ for (i = 0; i < nFuncs; ++i) {
+ funcs[i] = shading->funcs[i]->copy();
+ }
+ extend0 = shading->extend0;
+ extend1 = shading->extend1;
+}
+
+GfxRadialShading::~GfxRadialShading() {
+ int i;
+
+ for (i = 0; i < nFuncs; ++i) {
+ delete funcs[i];
+ }
+}
+
+GfxRadialShading *GfxRadialShading::parse(Dict *dict) {
+ GfxRadialShading *shading;
+ double x0A, y0A, r0A, x1A, y1A, r1A;
+ double t0A, t1A;
+ Function *funcsA[gfxColorMaxComps];
+ int nFuncsA;
+ GBool extend0A, extend1A;
+ Object obj1, obj2;
+ int i;
+
+ x0A = y0A = r0A = x1A = y1A = r1A = 0;
+ if (dict->lookup("Coords", &obj1)->isArray() &&
+ obj1.arrayGetLength() == 6) {
+ x0A = obj1.arrayGet(0, &obj2)->getNum();
+ obj2.free();
+ y0A = obj1.arrayGet(1, &obj2)->getNum();
+ obj2.free();
+ r0A = obj1.arrayGet(2, &obj2)->getNum();
+ obj2.free();
+ x1A = obj1.arrayGet(3, &obj2)->getNum();
+ obj2.free();
+ y1A = obj1.arrayGet(4, &obj2)->getNum();
+ obj2.free();
+ r1A = obj1.arrayGet(5, &obj2)->getNum();
+ obj2.free();
+ } else {
+ error(-1, "Missing or invalid Coords in shading dictionary");
+ goto err1;
+ }
+ obj1.free();
+
+ t0A = 0;
+ t1A = 1;
+ if (dict->lookup("Domain", &obj1)->isArray() &&
+ obj1.arrayGetLength() == 2) {
+ t0A = obj1.arrayGet(0, &obj2)->getNum();
+ obj2.free();
+ t1A = obj1.arrayGet(1, &obj2)->getNum();
+ obj2.free();
+ }
+ obj1.free();
+
+ dict->lookup("Function", &obj1);
+ if (obj1.isArray()) {
+ nFuncsA = obj1.arrayGetLength();
+ if (nFuncsA > gfxColorMaxComps) {
+ error(-1, "Invalid Function array in shading dictionary");
+ goto err1;
+ }
+ for (i = 0; i < nFuncsA; ++i) {
+ obj1.arrayGet(i, &obj2);
+ if (!(funcsA[i] = Function::parse(&obj2))) {
+ obj1.free();
+ obj2.free();
+ goto err1;
+ }
+ obj2.free();
+ }
+ } else {
+ nFuncsA = 1;
+ if (!(funcsA[0] = Function::parse(&obj1))) {
+ obj1.free();
+ goto err1;
+ }
+ }
+ obj1.free();
+
+ extend0A = extend1A = gFalse;
+ if (dict->lookup("Extend", &obj1)->isArray() &&
+ obj1.arrayGetLength() == 2) {
+ extend0A = obj1.arrayGet(0, &obj2)->getBool();
+ obj2.free();
+ extend1A = obj1.arrayGet(1, &obj2)->getBool();
+ obj2.free();
+ }
+ obj1.free();
+
+ shading = new GfxRadialShading(x0A, y0A, r0A, x1A, y1A, r1A, t0A, t1A,
+ funcsA, nFuncsA, extend0A, extend1A);
+ if (!shading->init(dict)) {
+ delete shading;
+ return NULL;
+ }
+ return shading;
+
+ err1:
+ return NULL;
+}
+
+GfxShading *GfxRadialShading::copy() {
+ return new GfxRadialShading(this);
+}
+
+void GfxRadialShading::getColor(double t, GfxColor *color) {
+ double out[gfxColorMaxComps];
+ int i;
+
+ // NB: there can be one function with n outputs or n functions with
+ // one output each (where n = number of color components)
+ for (i = 0; i < gfxColorMaxComps; ++i) {
+ out[i] = 0;
+ }
+ for (i = 0; i < nFuncs; ++i) {
+ funcs[i]->transform(&t, &out[i]);
+ }
+ for (i = 0; i < gfxColorMaxComps; ++i) {
+ color->c[i] = dblToCol(out[i]);
+ }
+}
+
+//------------------------------------------------------------------------
+// GfxShadingBitBuf
+//------------------------------------------------------------------------
+
+class GfxShadingBitBuf {
+public:
+
+ GfxShadingBitBuf(Stream *strA);
+ ~GfxShadingBitBuf();
+ GBool getBits(int n, Guint *val);
+ void flushBits();
+
+private:
+
+ Stream *str;
+ int bitBuf;
+ int nBits;
+};
+
+GfxShadingBitBuf::GfxShadingBitBuf(Stream *strA) {
+ str = strA;
+ str->reset();
+ bitBuf = 0;
+ nBits = 0;
+}
+
+GfxShadingBitBuf::~GfxShadingBitBuf() {
+ str->close();
+}
+
+GBool GfxShadingBitBuf::getBits(int n, Guint *val) {
+ int x;
+
+ if (nBits >= n) {
+ x = (bitBuf >> (nBits - n)) & ((1 << n) - 1);
+ nBits -= n;
+ } else {
+ x = 0;
+ if (nBits > 0) {
+ x = bitBuf & ((1 << nBits) - 1);
+ n -= nBits;
+ nBits = 0;
+ }
+ while (n > 0) {
+ if ((bitBuf = str->getChar()) == EOF) {
+ nBits = 0;
+ return gFalse;
+ }
+ if (n >= 8) {
+ x = (x << 8) | bitBuf;
+ n -= 8;
+ } else {
+ x = (x << n) | (bitBuf >> (8 - n));
+ nBits = 8 - n;
+ n = 0;
+ }
+ }
+ }
+ *val = x;
+ return gTrue;
+}
+
+void GfxShadingBitBuf::flushBits() {
+ bitBuf = 0;
+ nBits = 0;
+}
+
+//------------------------------------------------------------------------
+// GfxGouraudTriangleShading
+//------------------------------------------------------------------------
+
+GfxGouraudTriangleShading::GfxGouraudTriangleShading(
+ int typeA,
+ GfxGouraudVertex *verticesA, int nVerticesA,
+ int (*trianglesA)[3], int nTrianglesA,
+ Function **funcsA, int nFuncsA):
+ GfxShading(typeA)
+{
+ int i;
+
+ vertices = verticesA;
+ nVertices = nVerticesA;
+ triangles = trianglesA;
+ nTriangles = nTrianglesA;
+ nFuncs = nFuncsA;
+ for (i = 0; i < nFuncs; ++i) {
+ funcs[i] = funcsA[i];
+ }
+}
+
+GfxGouraudTriangleShading::GfxGouraudTriangleShading(
+ GfxGouraudTriangleShading *shading):
+ GfxShading(shading)
+{
+ int i;
+
+ nVertices = shading->nVertices;
+ vertices = (GfxGouraudVertex *)gmallocn(nVertices, sizeof(GfxGouraudVertex));
+ memcpy(vertices, shading->vertices, nVertices * sizeof(GfxGouraudVertex));
+ nTriangles = shading->nTriangles;
+ triangles = (int (*)[3])gmallocn(nTriangles * 3, sizeof(int));
+ memcpy(triangles, shading->triangles, nTriangles * 3 * sizeof(int));
+ nFuncs = shading->nFuncs;
+ for (i = 0; i < nFuncs; ++i) {
+ funcs[i] = shading->funcs[i]->copy();
+ }
+}
+
+GfxGouraudTriangleShading::~GfxGouraudTriangleShading() {
+ int i;
+
+ gfree(vertices);
+ gfree(triangles);
+ for (i = 0; i < nFuncs; ++i) {
+ delete funcs[i];
+ }
+}
+
+GfxGouraudTriangleShading *GfxGouraudTriangleShading::parse(int typeA,
+ Dict *dict,
+ Stream *str) {
+ GfxGouraudTriangleShading *shading;
+ Function *funcsA[gfxColorMaxComps];
+ int nFuncsA;
+ int coordBits, compBits, flagBits, vertsPerRow, nRows;
+ double xMin, xMax, yMin, yMax;
+ double cMin[gfxColorMaxComps], cMax[gfxColorMaxComps];
+ double xMul, yMul;
+ double cMul[gfxColorMaxComps];
+ GfxGouraudVertex *verticesA;
+ int (*trianglesA)[3];
+ int nComps, nVerticesA, nTrianglesA, vertSize, triSize;
+ Guint x, y, flag;
+ Guint c[gfxColorMaxComps];
+ GfxShadingBitBuf *bitBuf;
+ Object obj1, obj2;
+ int i, j, k, state;
+
+ if (dict->lookup("BitsPerCoordinate", &obj1)->isInt()) {
+ coordBits = obj1.getInt();
+ } else {
+ error(-1, "Missing or invalid BitsPerCoordinate in shading dictionary");
+ goto err2;
+ }
+ obj1.free();
+ if (dict->lookup("BitsPerComponent", &obj1)->isInt()) {
+ compBits = obj1.getInt();
+ } else {
+ error(-1, "Missing or invalid BitsPerComponent in shading dictionary");
+ goto err2;
+ }
+ obj1.free();
+ flagBits = vertsPerRow = 0; // make gcc happy
+ if (typeA == 4) {
+ if (dict->lookup("BitsPerFlag", &obj1)->isInt()) {
+ flagBits = obj1.getInt();
+ } else {
+ error(-1, "Missing or invalid BitsPerFlag in shading dictionary");
+ goto err2;
+ }
+ obj1.free();
+ } else {
+ if (dict->lookup("VerticesPerRow", &obj1)->isInt()) {
+ vertsPerRow = obj1.getInt();
+ } else {
+ error(-1, "Missing or invalid VerticesPerRow in shading dictionary");
+ goto err2;
+ }
+ obj1.free();
+ }
+ if (dict->lookup("Decode", &obj1)->isArray() &&
+ obj1.arrayGetLength() >= 6) {
+ xMin = obj1.arrayGet(0, &obj2)->getNum();
+ obj2.free();
+ xMax = obj1.arrayGet(1, &obj2)->getNum();
+ obj2.free();
+ xMul = (xMax - xMin) / (pow(2.0, coordBits) - 1);
+ yMin = obj1.arrayGet(2, &obj2)->getNum();
+ obj2.free();
+ yMax = obj1.arrayGet(3, &obj2)->getNum();
+ obj2.free();
+ yMul = (yMax - yMin) / (pow(2.0, coordBits) - 1);
+ for (i = 0; 5 + 2*i < obj1.arrayGetLength() && i < gfxColorMaxComps; ++i) {
+ cMin[i] = obj1.arrayGet(4 + 2*i, &obj2)->getNum();
+ obj2.free();
+ cMax[i] = obj1.arrayGet(5 + 2*i, &obj2)->getNum();
+ obj2.free();
+ cMul[i] = (cMax[i] - cMin[i]) / (double)((1 << compBits) - 1);
+ }
+ nComps = i;
+ } else {
+ error(-1, "Missing or invalid Decode array in shading dictionary");
+ goto err2;
+ }
+ obj1.free();
+
+ if (!dict->lookup("Function", &obj1)->isNull()) {
+ if (obj1.isArray()) {
+ nFuncsA = obj1.arrayGetLength();
+ if (nFuncsA > gfxColorMaxComps) {
+ error(-1, "Invalid Function array in shading dictionary");
+ goto err1;
+ }
+ for (i = 0; i < nFuncsA; ++i) {
+ obj1.arrayGet(i, &obj2);
+ if (!(funcsA[i] = Function::parse(&obj2))) {
+ obj1.free();
+ obj2.free();
+ goto err1;
+ }
+ obj2.free();
+ }
+ } else {
+ nFuncsA = 1;
+ if (!(funcsA[0] = Function::parse(&obj1))) {
+ obj1.free();
+ goto err1;
+ }
+ }
+ } else {
+ nFuncsA = 0;
+ }
+ obj1.free();
+
+ nVerticesA = nTrianglesA = 0;
+ verticesA = NULL;
+ trianglesA = NULL;
+ vertSize = triSize = 0;
+ state = 0;
+ flag = 0; // make gcc happy
+ bitBuf = new GfxShadingBitBuf(str);
+ while (1) {
+ if (typeA == 4) {
+ if (!bitBuf->getBits(flagBits, &flag)) {
+ break;
+ }
+ }
+ if (!bitBuf->getBits(coordBits, &x) ||
+ !bitBuf->getBits(coordBits, &y)) {
+ break;
+ }
+ for (i = 0; i < nComps; ++i) {
+ if (!bitBuf->getBits(compBits, &c[i])) {
+ break;
+ }
+ }
+ if (i < nComps) {
+ break;
+ }
+ if (nVerticesA == vertSize) {
+ vertSize = (vertSize == 0) ? 16 : 2 * vertSize;
+ verticesA = (GfxGouraudVertex *)
+ greallocn(verticesA, vertSize, sizeof(GfxGouraudVertex));
+ }
+ verticesA[nVerticesA].x = xMin + xMul * (double)x;
+ verticesA[nVerticesA].y = yMin + yMul * (double)y;
+ for (i = 0; i < nComps; ++i) {
+ verticesA[nVerticesA].color.c[i] =
+ dblToCol(cMin[i] + cMul[i] * (double)c[i]);
+ }
+ ++nVerticesA;
+ bitBuf->flushBits();
+ if (typeA == 4) {
+ if (state == 0 || state == 1) {
+ ++state;
+ } else if (state == 2 || flag > 0) {
+ if (nTrianglesA == triSize) {
+ triSize = (triSize == 0) ? 16 : 2 * triSize;
+ trianglesA = (int (*)[3])
+ greallocn(trianglesA, triSize * 3, sizeof(int));
+ }
+ if (state == 2) {
+ trianglesA[nTrianglesA][0] = nVerticesA - 3;
+ trianglesA[nTrianglesA][1] = nVerticesA - 2;
+ trianglesA[nTrianglesA][2] = nVerticesA - 1;
+ ++state;
+ } else if (flag == 1) {
+ trianglesA[nTrianglesA][0] = trianglesA[nTrianglesA - 1][1];
+ trianglesA[nTrianglesA][1] = trianglesA[nTrianglesA - 1][2];
+ trianglesA[nTrianglesA][2] = nVerticesA - 1;
+ } else { // flag == 2
+ trianglesA[nTrianglesA][0] = trianglesA[nTrianglesA - 1][0];
+ trianglesA[nTrianglesA][1] = trianglesA[nTrianglesA - 1][2];
+ trianglesA[nTrianglesA][2] = nVerticesA - 1;
+ }
+ ++nTrianglesA;
+ } else { // state == 3 && flag == 0
+ state = 1;
+ }
+ }
+ }
+ delete bitBuf;
+ if (typeA == 5) {
+ nRows = nVerticesA / vertsPerRow;
+ nTrianglesA = (nRows - 1) * 2 * (vertsPerRow - 1);
+ trianglesA = (int (*)[3])gmallocn(nTrianglesA * 3, sizeof(int));
+ k = 0;
+ for (i = 0; i < nRows - 1; ++i) {
+ for (j = 0; j < vertsPerRow - 1; ++j) {
+ trianglesA[k][0] = i * vertsPerRow + j;
+ trianglesA[k][1] = i * vertsPerRow + j+1;
+ trianglesA[k][2] = (i+1) * vertsPerRow + j;
+ ++k;
+ trianglesA[k][0] = i * vertsPerRow + j+1;
+ trianglesA[k][1] = (i+1) * vertsPerRow + j;
+ trianglesA[k][2] = (i+1) * vertsPerRow + j+1;
+ ++k;
+ }
+ }
+ }
+
+ shading = new GfxGouraudTriangleShading(typeA, verticesA, nVerticesA,
+ trianglesA, nTrianglesA,
+ funcsA, nFuncsA);
+ if (!shading->init(dict)) {
+ delete shading;
+ return NULL;
+ }
+ return shading;
+
+ err2:
+ obj1.free();
+ err1:
+ return NULL;
+}
+
+GfxShading *GfxGouraudTriangleShading::copy() {
+ return new GfxGouraudTriangleShading(this);
+}
+
+void GfxGouraudTriangleShading::getTriangle(
+ int i,
+ double *x0, double *y0, GfxColor *color0,
+ double *x1, double *y1, GfxColor *color1,
+ double *x2, double *y2, GfxColor *color2) {
+ double in;
+ double out[gfxColorMaxComps];
+ int v, j;
+
+ v = triangles[i][0];
+ *x0 = vertices[v].x;
+ *y0 = vertices[v].y;
+ if (nFuncs > 0) {
+ in = colToDbl(vertices[v].color.c[0]);
+ for (j = 0; j < nFuncs; ++j) {
+ funcs[j]->transform(&in, &out[j]);
+ }
+ for (j = 0; j < gfxColorMaxComps; ++j) {
+ color0->c[j] = dblToCol(out[j]);
+ }
+ } else {
+ *color0 = vertices[v].color;
+ }
+ v = triangles[i][1];
+ *x1 = vertices[v].x;
+ *y1 = vertices[v].y;
+ if (nFuncs > 0) {
+ in = colToDbl(vertices[v].color.c[0]);
+ for (j = 0; j < nFuncs; ++j) {
+ funcs[j]->transform(&in, &out[j]);
+ }
+ for (j = 0; j < gfxColorMaxComps; ++j) {
+ color1->c[j] = dblToCol(out[j]);
+ }
+ } else {
+ *color1 = vertices[v].color;
+ }
+ v = triangles[i][2];
+ *x2 = vertices[v].x;
+ *y2 = vertices[v].y;
+ if (nFuncs > 0) {
+ in = colToDbl(vertices[v].color.c[0]);
+ for (j = 0; j < nFuncs; ++j) {
+ funcs[j]->transform(&in, &out[j]);
+ }
+ for (j = 0; j < gfxColorMaxComps; ++j) {
+ color2->c[j] = dblToCol(out[j]);
+ }
+ } else {
+ *color2 = vertices[v].color;
+ }
+}
+
+//------------------------------------------------------------------------
+// GfxPatchMeshShading
+//------------------------------------------------------------------------
+
+GfxPatchMeshShading::GfxPatchMeshShading(int typeA,
+ GfxPatch *patchesA, int nPatchesA,
+ Function **funcsA, int nFuncsA):
+ GfxShading(typeA)
+{
+ int i;
+
+ patches = patchesA;
+ nPatches = nPatchesA;
+ nFuncs = nFuncsA;
+ for (i = 0; i < nFuncs; ++i) {
+ funcs[i] = funcsA[i];
+ }
+}
+
+GfxPatchMeshShading::GfxPatchMeshShading(GfxPatchMeshShading *shading):
+ GfxShading(shading)
+{
+ int i;
+
+ nPatches = shading->nPatches;
+ patches = (GfxPatch *)gmallocn(nPatches, sizeof(GfxPatch));
+ memcpy(patches, shading->patches, nPatches * sizeof(GfxPatch));
+ nFuncs = shading->nFuncs;
+ for (i = 0; i < nFuncs; ++i) {
+ funcs[i] = shading->funcs[i]->copy();
+ }
+}
+
+GfxPatchMeshShading::~GfxPatchMeshShading() {
+ int i;
+
+ gfree(patches);
+ for (i = 0; i < nFuncs; ++i) {
+ delete funcs[i];
+ }
+}
+
+GfxPatchMeshShading *GfxPatchMeshShading::parse(int typeA, Dict *dict,
+ Stream *str) {
+ GfxPatchMeshShading *shading;
+ Function *funcsA[gfxColorMaxComps];
+ int nFuncsA;
+ int coordBits, compBits, flagBits;
+ double xMin, xMax, yMin, yMax;
+ double cMin[gfxColorMaxComps], cMax[gfxColorMaxComps];
+ double xMul, yMul;
+ double cMul[gfxColorMaxComps];
+ GfxPatch *patchesA, *p;
+ int nComps, nPatchesA, patchesSize, nPts, nColors;
+ Guint flag;
+ double x[16], y[16];
+ Guint xi, yi;
+ GfxColorComp c[4][gfxColorMaxComps];
+ Guint ci[4];
+ GfxShadingBitBuf *bitBuf;
+ Object obj1, obj2;
+ int i, j;
+
+ if (dict->lookup("BitsPerCoordinate", &obj1)->isInt()) {
+ coordBits = obj1.getInt();
+ } else {
+ error(-1, "Missing or invalid BitsPerCoordinate in shading dictionary");
+ goto err2;
+ }
+ obj1.free();
+ if (dict->lookup("BitsPerComponent", &obj1)->isInt()) {
+ compBits = obj1.getInt();
+ } else {
+ error(-1, "Missing or invalid BitsPerComponent in shading dictionary");
+ goto err2;
+ }
+ obj1.free();
+ if (dict->lookup("BitsPerFlag", &obj1)->isInt()) {
+ flagBits = obj1.getInt();
+ } else {
+ error(-1, "Missing or invalid BitsPerFlag in shading dictionary");
+ goto err2;
+ }
+ obj1.free();
+ if (dict->lookup("Decode", &obj1)->isArray() &&
+ obj1.arrayGetLength() >= 6) {
+ xMin = obj1.arrayGet(0, &obj2)->getNum();
+ obj2.free();
+ xMax = obj1.arrayGet(1, &obj2)->getNum();
+ obj2.free();
+ xMul = (xMax - xMin) / (pow(2.0, coordBits) - 1);
+ yMin = obj1.arrayGet(2, &obj2)->getNum();
+ obj2.free();
+ yMax = obj1.arrayGet(3, &obj2)->getNum();
+ obj2.free();
+ yMul = (yMax - yMin) / (pow(2.0, coordBits) - 1);
+ for (i = 0; 5 + 2*i < obj1.arrayGetLength() && i < gfxColorMaxComps; ++i) {
+ cMin[i] = obj1.arrayGet(4 + 2*i, &obj2)->getNum();
+ obj2.free();
+ cMax[i] = obj1.arrayGet(5 + 2*i, &obj2)->getNum();
+ obj2.free();
+ cMul[i] = (cMax[i] - cMin[i]) / (double)((1 << compBits) - 1);
+ }
+ nComps = i;
+ } else {
+ error(-1, "Missing or invalid Decode array in shading dictionary");
+ goto err2;
+ }
+ obj1.free();
+
+ if (!dict->lookup("Function", &obj1)->isNull()) {
+ if (obj1.isArray()) {
+ nFuncsA = obj1.arrayGetLength();
+ if (nFuncsA > gfxColorMaxComps) {
+ error(-1, "Invalid Function array in shading dictionary");
+ goto err1;
+ }
+ for (i = 0; i < nFuncsA; ++i) {
+ obj1.arrayGet(i, &obj2);
+ if (!(funcsA[i] = Function::parse(&obj2))) {
+ obj1.free();
+ obj2.free();
+ goto err1;
+ }
+ obj2.free();
+ }
+ } else {
+ nFuncsA = 1;
+ if (!(funcsA[0] = Function::parse(&obj1))) {
+ obj1.free();
+ goto err1;
+ }
+ }
+ } else {
+ nFuncsA = 0;
+ }
+ obj1.free();
+
+ nPatchesA = 0;
+ patchesA = NULL;
+ patchesSize = 0;
+ bitBuf = new GfxShadingBitBuf(str);
+ while (1) {
+ if (!bitBuf->getBits(flagBits, &flag)) {
+ break;
+ }
+ if (typeA == 6) {
+ switch (flag) {
+ case 0: nPts = 12; nColors = 4; break;
+ case 1:
+ case 2:
+ case 3:
+ default: nPts = 8; nColors = 2; break;
+ }
+ } else {
+ switch (flag) {
+ case 0: nPts = 16; nColors = 4; break;
+ case 1:
+ case 2:
+ case 3:
+ default: nPts = 12; nColors = 2; break;
+ }
+ }
+ for (i = 0; i < nPts; ++i) {
+ if (!bitBuf->getBits(coordBits, &xi) ||
+ !bitBuf->getBits(coordBits, &yi)) {
+ break;
+ }
+ x[i] = xMin + xMul * (double)xi;
+ y[i] = yMin + yMul * (double)yi;
+ }
+ if (i < nPts) {
+ break;
+ }
+ for (i = 0; i < nColors; ++i) {
+ for (j = 0; j < nComps; ++j) {
+ if (!bitBuf->getBits(compBits, &ci[j])) {
+ break;
+ }
+ c[i][j] = dblToCol(cMin[j] + cMul[j] * (double)ci[j]);
+ }
+ if (j < nComps) {
+ break;
+ }
+ }
+ if (i < nColors) {
+ break;
+ }
+ if (nPatchesA == patchesSize) {
+ patchesSize = (patchesSize == 0) ? 16 : 2 * patchesSize;
+ patchesA = (GfxPatch *)greallocn(patchesA,
+ patchesSize, sizeof(GfxPatch));
+ }
+ p = &patchesA[nPatchesA];
+ if (typeA == 6) {
+ switch (flag) {
+ case 0:
+ p->x[0][0] = x[0];
+ p->y[0][0] = y[0];
+ p->x[0][1] = x[1];
+ p->y[0][1] = y[1];
+ p->x[0][2] = x[2];
+ p->y[0][2] = y[2];
+ p->x[0][3] = x[3];
+ p->y[0][3] = y[3];
+ p->x[1][3] = x[4];
+ p->y[1][3] = y[4];
+ p->x[2][3] = x[5];
+ p->y[2][3] = y[5];
+ p->x[3][3] = x[6];
+ p->y[3][3] = y[6];
+ p->x[3][2] = x[7];
+ p->y[3][2] = y[7];
+ p->x[3][1] = x[8];
+ p->y[3][1] = y[8];
+ p->x[3][0] = x[9];
+ p->y[3][0] = y[9];
+ p->x[2][0] = x[10];
+ p->y[2][0] = y[10];
+ p->x[1][0] = x[11];
+ p->y[1][0] = y[11];
+ for (j = 0; j < nComps; ++j) {
+ p->color[0][0].c[j] = c[0][j];
+ p->color[0][1].c[j] = c[1][j];
+ p->color[1][1].c[j] = c[2][j];
+ p->color[1][0].c[j] = c[3][j];
+ }
+ break;
+ case 1:
+ p->x[0][0] = patchesA[nPatchesA-1].x[0][3];
+ p->y[0][0] = patchesA[nPatchesA-1].y[0][3];
+ p->x[0][1] = patchesA[nPatchesA-1].x[1][3];
+ p->y[0][1] = patchesA[nPatchesA-1].y[1][3];
+ p->x[0][2] = patchesA[nPatchesA-1].x[2][3];
+ p->y[0][2] = patchesA[nPatchesA-1].y[2][3];
+ p->x[0][3] = patchesA[nPatchesA-1].x[3][3];
+ p->y[0][3] = patchesA[nPatchesA-1].y[3][3];
+ p->x[1][3] = x[0];
+ p->y[1][3] = y[0];
+ p->x[2][3] = x[1];
+ p->y[2][3] = y[1];
+ p->x[3][3] = x[2];
+ p->y[3][3] = y[2];
+ p->x[3][2] = x[3];
+ p->y[3][2] = y[3];
+ p->x[3][1] = x[4];
+ p->y[3][1] = y[4];
+ p->x[3][0] = x[5];
+ p->y[3][0] = y[5];
+ p->x[2][0] = x[6];
+ p->y[2][0] = y[6];
+ p->x[1][0] = x[7];
+ p->y[1][0] = y[7];
+ for (j = 0; j < nComps; ++j) {
+ p->color[0][0].c[j] = patchesA[nPatchesA-1].color[0][1].c[j];
+ p->color[0][1].c[j] = patchesA[nPatchesA-1].color[1][1].c[j];
+ p->color[1][1].c[j] = c[0][j];
+ p->color[1][0].c[j] = c[1][j];
+ }
+ break;
+ case 2:
+ p->x[0][0] = patchesA[nPatchesA-1].x[3][3];
+ p->y[0][0] = patchesA[nPatchesA-1].y[3][3];
+ p->x[0][1] = patchesA[nPatchesA-1].x[3][2];
+ p->y[0][1] = patchesA[nPatchesA-1].y[3][2];
+ p->x[0][2] = patchesA[nPatchesA-1].x[3][1];
+ p->y[0][2] = patchesA[nPatchesA-1].y[3][1];
+ p->x[0][3] = patchesA[nPatchesA-1].x[3][0];
+ p->y[0][3] = patchesA[nPatchesA-1].y[3][0];
+ p->x[1][3] = x[0];
+ p->y[1][3] = y[0];
+ p->x[2][3] = x[1];
+ p->y[2][3] = y[1];
+ p->x[3][3] = x[2];
+ p->y[3][3] = y[2];
+ p->x[3][2] = x[3];
+ p->y[3][2] = y[3];
+ p->x[3][1] = x[4];
+ p->y[3][1] = y[4];
+ p->x[3][0] = x[5];
+ p->y[3][0] = y[5];
+ p->x[2][0] = x[6];
+ p->y[2][0] = y[6];
+ p->x[1][0] = x[7];
+ p->y[1][0] = y[7];
+ for (j = 0; j < nComps; ++j) {
+ p->color[0][0].c[j] = patchesA[nPatchesA-1].color[1][1].c[j];
+ p->color[0][1].c[j] = patchesA[nPatchesA-1].color[1][0].c[j];
+ p->color[1][1].c[j] = c[0][j];
+ p->color[1][0].c[j] = c[1][j];
+ }
+ break;
+ case 3:
+ p->x[0][0] = patchesA[nPatchesA-1].x[3][0];
+ p->y[0][0] = patchesA[nPatchesA-1].y[3][0];
+ p->x[0][1] = patchesA[nPatchesA-1].x[2][0];
+ p->y[0][1] = patchesA[nPatchesA-1].y[2][0];
+ p->x[0][2] = patchesA[nPatchesA-1].x[1][0];
+ p->y[0][2] = patchesA[nPatchesA-1].y[1][0];
+ p->x[0][3] = patchesA[nPatchesA-1].x[0][0];
+ p->y[0][3] = patchesA[nPatchesA-1].y[0][0];
+ p->x[1][3] = x[0];
+ p->y[1][3] = y[0];
+ p->x[2][3] = x[1];
+ p->y[2][3] = y[1];
+ p->x[3][3] = x[2];
+ p->y[3][3] = y[2];
+ p->x[3][2] = x[3];
+ p->y[3][2] = y[3];
+ p->x[3][1] = x[4];
+ p->y[3][1] = y[4];
+ p->x[3][0] = x[5];
+ p->y[3][0] = y[5];
+ p->x[2][0] = x[6];
+ p->y[2][0] = y[6];
+ p->x[1][0] = x[7];
+ p->y[1][0] = y[7];
+ for (j = 0; j < nComps; ++j) {
+ p->color[0][1].c[j] = patchesA[nPatchesA-1].color[1][0].c[j];
+ p->color[0][1].c[j] = patchesA[nPatchesA-1].color[0][0].c[j];
+ p->color[1][1].c[j] = c[0][j];
+ p->color[1][0].c[j] = c[1][j];
+ }
+ break;
+ }
+ } else {
+ switch (flag) {
+ case 0:
+ p->x[0][0] = x[0];
+ p->y[0][0] = y[0];
+ p->x[0][1] = x[1];
+ p->y[0][1] = y[1];
+ p->x[0][2] = x[2];
+ p->y[0][2] = y[2];
+ p->x[0][3] = x[3];
+ p->y[0][3] = y[3];
+ p->x[1][3] = x[4];
+ p->y[1][3] = y[4];
+ p->x[2][3] = x[5];
+ p->y[2][3] = y[5];
+ p->x[3][3] = x[6];
+ p->y[3][3] = y[6];
+ p->x[3][2] = x[7];
+ p->y[3][2] = y[7];
+ p->x[3][1] = x[8];
+ p->y[3][1] = y[8];
+ p->x[3][0] = x[9];
+ p->y[3][0] = y[9];
+ p->x[2][0] = x[10];
+ p->y[2][0] = y[10];
+ p->x[1][0] = x[11];
+ p->y[1][0] = y[11];
+ p->x[1][1] = x[12];
+ p->y[1][1] = y[12];
+ p->x[1][2] = x[13];
+ p->y[1][2] = y[13];
+ p->x[2][2] = x[14];
+ p->y[2][2] = y[14];
+ p->x[2][1] = x[15];
+ p->y[2][1] = y[15];
+ for (j = 0; j < nComps; ++j) {
+ p->color[0][0].c[j] = c[0][j];
+ p->color[0][1].c[j] = c[1][j];
+ p->color[1][1].c[j] = c[2][j];
+ p->color[1][0].c[j] = c[3][j];
+ }
+ break;
+ case 1:
+ p->x[0][0] = patchesA[nPatchesA-1].x[0][3];
+ p->y[0][0] = patchesA[nPatchesA-1].y[0][3];
+ p->x[0][1] = patchesA[nPatchesA-1].x[1][3];
+ p->y[0][1] = patchesA[nPatchesA-1].y[1][3];
+ p->x[0][2] = patchesA[nPatchesA-1].x[2][3];
+ p->y[0][2] = patchesA[nPatchesA-1].y[2][3];
+ p->x[0][3] = patchesA[nPatchesA-1].x[3][3];
+ p->y[0][3] = patchesA[nPatchesA-1].y[3][3];
+ p->x[1][3] = x[0];
+ p->y[1][3] = y[0];
+ p->x[2][3] = x[1];
+ p->y[2][3] = y[1];
+ p->x[3][3] = x[2];
+ p->y[3][3] = y[2];
+ p->x[3][2] = x[3];
+ p->y[3][2] = y[3];
+ p->x[3][1] = x[4];
+ p->y[3][1] = y[4];
+ p->x[3][0] = x[5];
+ p->y[3][0] = y[5];
+ p->x[2][0] = x[6];
+ p->y[2][0] = y[6];
+ p->x[1][0] = x[7];
+ p->y[1][0] = y[7];
+ p->x[1][1] = x[8];
+ p->y[1][1] = y[8];
+ p->x[1][2] = x[9];
+ p->y[1][2] = y[9];
+ p->x[2][2] = x[10];
+ p->y[2][2] = y[10];
+ p->x[2][1] = x[11];
+ p->y[2][1] = y[11];
+ for (j = 0; j < nComps; ++j) {
+ p->color[0][0].c[j] = patchesA[nPatchesA-1].color[0][1].c[j];
+ p->color[0][1].c[j] = patchesA[nPatchesA-1].color[1][1].c[j];
+ p->color[1][1].c[j] = c[0][j];
+ p->color[1][0].c[j] = c[1][j];
+ }
+ break;
+ case 2:
+ p->x[0][0] = patchesA[nPatchesA-1].x[3][3];
+ p->y[0][0] = patchesA[nPatchesA-1].y[3][3];
+ p->x[0][1] = patchesA[nPatchesA-1].x[3][2];
+ p->y[0][1] = patchesA[nPatchesA-1].y[3][2];
+ p->x[0][2] = patchesA[nPatchesA-1].x[3][1];
+ p->y[0][2] = patchesA[nPatchesA-1].y[3][1];
+ p->x[0][3] = patchesA[nPatchesA-1].x[3][0];
+ p->y[0][3] = patchesA[nPatchesA-1].y[3][0];
+ p->x[1][3] = x[0];
+ p->y[1][3] = y[0];
+ p->x[2][3] = x[1];
+ p->y[2][3] = y[1];
+ p->x[3][3] = x[2];
+ p->y[3][3] = y[2];
+ p->x[3][2] = x[3];
+ p->y[3][2] = y[3];
+ p->x[3][1] = x[4];
+ p->y[3][1] = y[4];
+ p->x[3][0] = x[5];
+ p->y[3][0] = y[5];
+ p->x[2][0] = x[6];
+ p->y[2][0] = y[6];
+ p->x[1][0] = x[7];
+ p->y[1][0] = y[7];
+ p->x[1][1] = x[8];
+ p->y[1][1] = y[8];
+ p->x[1][2] = x[9];
+ p->y[1][2] = y[9];
+ p->x[2][2] = x[10];
+ p->y[2][2] = y[10];
+ p->x[2][1] = x[11];
+ p->y[2][1] = y[11];
+ for (j = 0; j < nComps; ++j) {
+ p->color[0][0].c[j] = patchesA[nPatchesA-1].color[1][1].c[j];
+ p->color[0][1].c[j] = patchesA[nPatchesA-1].color[1][0].c[j];
+ p->color[1][1].c[j] = c[0][j];
+ p->color[1][0].c[j] = c[1][j];
+ }
+ break;
+ case 3:
+ p->x[0][0] = patchesA[nPatchesA-1].x[3][0];
+ p->y[0][0] = patchesA[nPatchesA-1].y[3][0];
+ p->x[0][1] = patchesA[nPatchesA-1].x[2][0];
+ p->y[0][1] = patchesA[nPatchesA-1].y[2][0];
+ p->x[0][2] = patchesA[nPatchesA-1].x[1][0];
+ p->y[0][2] = patchesA[nPatchesA-1].y[1][0];
+ p->x[0][3] = patchesA[nPatchesA-1].x[0][0];
+ p->y[0][3] = patchesA[nPatchesA-1].y[0][0];
+ p->x[1][3] = x[0];
+ p->y[1][3] = y[0];
+ p->x[2][3] = x[1];
+ p->y[2][3] = y[1];
+ p->x[3][3] = x[2];
+ p->y[3][3] = y[2];
+ p->x[3][2] = x[3];
+ p->y[3][2] = y[3];
+ p->x[3][1] = x[4];
+ p->y[3][1] = y[4];
+ p->x[3][0] = x[5];
+ p->y[3][0] = y[5];
+ p->x[2][0] = x[6];
+ p->y[2][0] = y[6];
+ p->x[1][0] = x[7];
+ p->y[1][0] = y[7];
+ p->x[1][1] = x[8];
+ p->y[1][1] = y[8];
+ p->x[1][2] = x[9];
+ p->y[1][2] = y[9];
+ p->x[2][2] = x[10];
+ p->y[2][2] = y[10];
+ p->x[2][1] = x[11];
+ p->y[2][1] = y[11];
+ for (j = 0; j < nComps; ++j) {
+ p->color[0][0].c[j] = patchesA[nPatchesA-1].color[1][0].c[j];
+ p->color[0][1].c[j] = patchesA[nPatchesA-1].color[0][0].c[j];
+ p->color[1][1].c[j] = c[0][j];
+ p->color[1][0].c[j] = c[1][j];
+ }
+ break;
+ }
+ }
+ ++nPatchesA;
+ bitBuf->flushBits();
+ }
+ delete bitBuf;
+
+ if (typeA == 6) {
+ for (i = 0; i < nPatchesA; ++i) {
+ p = &patchesA[i];
+ p->x[1][1] = (-4 * p->x[0][0]
+ +6 * (p->x[0][1] + p->x[1][0])
+ -2 * (p->x[0][3] + p->x[3][0])
+ +3 * (p->x[3][1] + p->x[1][3])
+ - p->x[3][3]) / 9;
+ p->y[1][1] = (-4 * p->y[0][0]
+ +6 * (p->y[0][1] + p->y[1][0])
+ -2 * (p->y[0][3] + p->y[3][0])
+ +3 * (p->y[3][1] + p->y[1][3])
+ - p->y[3][3]) / 9;
+ p->x[1][2] = (-4 * p->x[0][3]
+ +6 * (p->x[0][2] + p->x[1][3])
+ -2 * (p->x[0][0] + p->x[3][3])
+ +3 * (p->x[3][2] + p->x[1][0])
+ - p->x[3][0]) / 9;
+ p->y[1][2] = (-4 * p->y[0][3]
+ +6 * (p->y[0][2] + p->y[1][3])
+ -2 * (p->y[0][0] + p->y[3][3])
+ +3 * (p->y[3][2] + p->y[1][0])
+ - p->y[3][0]) / 9;
+ p->x[2][1] = (-4 * p->x[3][0]
+ +6 * (p->x[3][1] + p->x[2][0])
+ -2 * (p->x[3][3] + p->x[0][0])
+ +3 * (p->x[0][1] + p->x[2][3])
+ - p->x[0][3]) / 9;
+ p->y[2][1] = (-4 * p->y[3][0]
+ +6 * (p->y[3][1] + p->y[2][0])
+ -2 * (p->y[3][3] + p->y[0][0])
+ +3 * (p->y[0][1] + p->y[2][3])
+ - p->y[0][3]) / 9;
+ p->x[2][2] = (-4 * p->x[3][3]
+ +6 * (p->x[3][2] + p->x[2][3])
+ -2 * (p->x[3][0] + p->x[0][3])
+ +3 * (p->x[0][2] + p->x[2][0])
+ - p->x[0][0]) / 9;
+ p->y[2][2] = (-4 * p->y[3][3]
+ +6 * (p->y[3][2] + p->y[2][3])
+ -2 * (p->y[3][0] + p->y[0][3])
+ +3 * (p->y[0][2] + p->y[2][0])
+ - p->y[0][0]) / 9;
+ }
+ }
+
+ shading = new GfxPatchMeshShading(typeA, patchesA, nPatchesA,
+ funcsA, nFuncsA);
+ if (!shading->init(dict)) {
+ delete shading;
+ return NULL;
+ }
+ return shading;
+
+ err2:
+ obj1.free();
+ err1:
+ return NULL;
+}
+
+GfxShading *GfxPatchMeshShading::copy() {
+ return new GfxPatchMeshShading(this);
+}
+
+//------------------------------------------------------------------------
+// GfxImageColorMap
+//------------------------------------------------------------------------
+
+GfxImageColorMap::GfxImageColorMap(int bitsA, Object *decode,
+ GfxColorSpace *colorSpaceA) {
+ GfxIndexedColorSpace *indexedCS;
+ GfxSeparationColorSpace *sepCS;
+ int maxPixel, indexHigh;
+ Guchar *lookup2;
+ Function *sepFunc;
+ Object obj;
+ double x[gfxColorMaxComps];
+ double y[gfxColorMaxComps];
+ int i, j, k;
+
+ ok = gTrue;
+
+ // bits per component and color space
+ bits = bitsA;
+ maxPixel = (1 << bits) - 1;
+ colorSpace = colorSpaceA;
+
+ // initialize
+ for (k = 0; k < gfxColorMaxComps; ++k) {
+ lookup[k] = NULL;
+ }
+
+ // get decode map
+ if (decode->isNull()) {
+ nComps = colorSpace->getNComps();
+ colorSpace->getDefaultRanges(decodeLow, decodeRange, maxPixel);
+ } else if (decode->isArray()) {
+ nComps = decode->arrayGetLength() / 2;
+ if (nComps != colorSpace->getNComps()) {
+ goto err1;
+ }
+ for (i = 0; i < nComps; ++i) {
+ decode->arrayGet(2*i, &obj);
+ if (!obj.isNum()) {
+ goto err2;
+ }
+ decodeLow[i] = obj.getNum();
+ obj.free();
+ decode->arrayGet(2*i+1, &obj);
+ if (!obj.isNum()) {
+ goto err2;
+ }
+ decodeRange[i] = obj.getNum() - decodeLow[i];
+ obj.free();
+ }
+ } else {
+ goto err1;
+ }
+
+ // Construct a lookup table -- this stores pre-computed decoded
+ // values for each component, i.e., the result of applying the
+ // decode mapping to each possible image pixel component value.
+ //
+ // Optimization: for Indexed and Separation color spaces (which have
+ // only one component), we store color values in the lookup table
+ // rather than component values.
+ colorSpace2 = NULL;
+ nComps2 = 0;
+ if (colorSpace->getMode() == csIndexed) {
+ // Note that indexHigh may not be the same as maxPixel --
+ // Distiller will remove unused palette entries, resulting in
+ // indexHigh < maxPixel.
+ indexedCS = (GfxIndexedColorSpace *)colorSpace;
+ colorSpace2 = indexedCS->getBase();
+ indexHigh = indexedCS->getIndexHigh();
+ nComps2 = colorSpace2->getNComps();
+ lookup2 = indexedCS->getLookup();
+ colorSpace2->getDefaultRanges(x, y, indexHigh);
+ for (k = 0; k < nComps2; ++k) {
+ lookup[k] = (GfxColorComp *)gmallocn(maxPixel + 1,
+ sizeof(GfxColorComp));
+ for (i = 0; i <= maxPixel; ++i) {
+ j = (int)(decodeLow[0] + (i * decodeRange[0]) / maxPixel + 0.5);
+ if (j < 0) {
+ j = 0;
+ } else if (j > indexHigh) {
+ j = indexHigh;
+ }
+ lookup[k][i] =
+ dblToCol(x[k] + (lookup2[j*nComps2 + k] / 255.0) * y[k]);
+ }
+ }
+ } else if (colorSpace->getMode() == csSeparation) {
+ sepCS = (GfxSeparationColorSpace *)colorSpace;
+ colorSpace2 = sepCS->getAlt();
+ nComps2 = colorSpace2->getNComps();
+ sepFunc = sepCS->getFunc();
+ for (k = 0; k < nComps2; ++k) {
+ lookup[k] = (GfxColorComp *)gmallocn(maxPixel + 1,
+ sizeof(GfxColorComp));
+ for (i = 0; i <= maxPixel; ++i) {
+ x[0] = decodeLow[0] + (i * decodeRange[0]) / maxPixel;
+ sepFunc->transform(x, y);
+ lookup[k][i] = dblToCol(y[k]);
+ }
+ }
+ } else {
+ for (k = 0; k < nComps; ++k) {
+ lookup[k] = (GfxColorComp *)gmallocn(maxPixel + 1,
+ sizeof(GfxColorComp));
+ for (i = 0; i <= maxPixel; ++i) {
+ lookup[k][i] = dblToCol(decodeLow[k] +
+ (i * decodeRange[k]) / maxPixel);
+ }
+ }
+ }
+
+ return;
+
+ err2:
+ obj.free();
+ err1:
+ ok = gFalse;
+}
+
+GfxImageColorMap::GfxImageColorMap(GfxImageColorMap *colorMap) {
+ int n, i, k;
+
+ colorSpace = colorMap->colorSpace->copy();
+ bits = colorMap->bits;
+ nComps = colorMap->nComps;
+ nComps2 = colorMap->nComps2;
+ colorSpace2 = NULL;
+ for (k = 0; k < gfxColorMaxComps; ++k) {
+ lookup[k] = NULL;
+ }
+ n = 1 << bits;
+ if (colorSpace->getMode() == csIndexed) {
+ colorSpace2 = ((GfxIndexedColorSpace *)colorSpace)->getBase();
+ for (k = 0; k < nComps2; ++k) {
+ lookup[k] = (GfxColorComp *)gmallocn(n, sizeof(GfxColorComp));
+ memcpy(lookup[k], colorMap->lookup[k], n * sizeof(GfxColorComp));
+ }
+ } else if (colorSpace->getMode() == csSeparation) {
+ colorSpace2 = ((GfxSeparationColorSpace *)colorSpace)->getAlt();
+ for (k = 0; k < nComps2; ++k) {
+ lookup[k] = (GfxColorComp *)gmallocn(n, sizeof(GfxColorComp));
+ memcpy(lookup[k], colorMap->lookup[k], n * sizeof(GfxColorComp));
+ }
+ } else {
+ for (k = 0; k < nComps; ++k) {
+ lookup[k] = (GfxColorComp *)gmallocn(n, sizeof(GfxColorComp));
+ memcpy(lookup[k], colorMap->lookup[k], n * sizeof(GfxColorComp));
+ }
+ }
+ for (i = 0; i < nComps; ++i) {
+ decodeLow[i] = colorMap->decodeLow[i];
+ decodeRange[i] = colorMap->decodeRange[i];
+ }
+ ok = gTrue;
+}
+
+GfxImageColorMap::~GfxImageColorMap() {
+ int i;
+
+ delete colorSpace;
+ for (i = 0; i < gfxColorMaxComps; ++i) {
+ gfree(lookup[i]);
+ }
+}
+
+void GfxImageColorMap::getGray(Guchar *x, GfxGray *gray) {
+ GfxColor color;
+ int i;
+
+ if (colorSpace2) {
+ for (i = 0; i < nComps2; ++i) {
+ color.c[i] = lookup[i][x[0]];
+ }
+ colorSpace2->getGray(&color, gray);
+ } else {
+ for (i = 0; i < nComps; ++i) {
+ color.c[i] = lookup[i][x[i]];
+ }
+ colorSpace->getGray(&color, gray);
+ }
+}
+
+void GfxImageColorMap::getRGB(Guchar *x, GfxRGB *rgb) {
+ GfxColor color;
+ int i;
+
+ if (colorSpace2) {
+ for (i = 0; i < nComps2; ++i) {
+ color.c[i] = lookup[i][x[0]];
+ }
+ colorSpace2->getRGB(&color, rgb);
+ } else {
+ for (i = 0; i < nComps; ++i) {
+ color.c[i] = lookup[i][x[i]];
+ }
+ colorSpace->getRGB(&color, rgb);
+ }
+}
+
+void GfxImageColorMap::getCMYK(Guchar *x, GfxCMYK *cmyk) {
+ GfxColor color;
+ int i;
+
+ if (colorSpace2) {
+ for (i = 0; i < nComps2; ++i) {
+ color.c[i] = lookup[i][x[0]];
+ }
+ colorSpace2->getCMYK(&color, cmyk);
+ } else {
+ for (i = 0; i < nComps; ++i) {
+ color.c[i] = lookup[i][x[i]];
+ }
+ colorSpace->getCMYK(&color, cmyk);
+ }
+}
+
+void GfxImageColorMap::getColor(Guchar *x, GfxColor *color) {
+ int maxPixel, i;
+
+ maxPixel = (1 << bits) - 1;
+ for (i = 0; i < nComps; ++i) {
+ color->c[i] = dblToCol(decodeLow[i] + (x[i] * decodeRange[i]) / maxPixel);
+ }
+}
+
+//------------------------------------------------------------------------
+// GfxSubpath and GfxPath
+//------------------------------------------------------------------------
+
+GfxSubpath::GfxSubpath(double x1, double y1) {
+ size = 16;
+ x = (double *)gmallocn(size, sizeof(double));
+ y = (double *)gmallocn(size, sizeof(double));
+ curve = (GBool *)gmallocn(size, sizeof(GBool));
+ n = 1;
+ x[0] = x1;
+ y[0] = y1;
+ curve[0] = gFalse;
+ closed = gFalse;
+}
+
+GfxSubpath::~GfxSubpath() {
+ gfree(x);
+ gfree(y);
+ gfree(curve);
+}
+
+// Used for copy().
+GfxSubpath::GfxSubpath(GfxSubpath *subpath) {
+ size = subpath->size;
+ n = subpath->n;
+ x = (double *)gmallocn(size, sizeof(double));
+ y = (double *)gmallocn(size, sizeof(double));
+ curve = (GBool *)gmallocn(size, sizeof(GBool));
+ memcpy(x, subpath->x, n * sizeof(double));
+ memcpy(y, subpath->y, n * sizeof(double));
+ memcpy(curve, subpath->curve, n * sizeof(GBool));
+ closed = subpath->closed;
+}
+
+void GfxSubpath::lineTo(double x1, double y1) {
+ if (n >= size) {
+ size += 16;
+ x = (double *)greallocn(x, size, sizeof(double));
+ y = (double *)greallocn(y, size, sizeof(double));
+ curve = (GBool *)greallocn(curve, size, sizeof(GBool));
+ }
+ x[n] = x1;
+ y[n] = y1;
+ curve[n] = gFalse;
+ ++n;
+}
+
+void GfxSubpath::curveTo(double x1, double y1, double x2, double y2,
+ double x3, double y3) {
+ if (n+3 > size) {
+ size += 16;
+ x = (double *)greallocn(x, size, sizeof(double));
+ y = (double *)greallocn(y, size, sizeof(double));
+ curve = (GBool *)greallocn(curve, size, sizeof(GBool));
+ }
+ x[n] = x1;
+ y[n] = y1;
+ x[n+1] = x2;
+ y[n+1] = y2;
+ x[n+2] = x3;
+ y[n+2] = y3;
+ curve[n] = curve[n+1] = gTrue;
+ curve[n+2] = gFalse;
+ n += 3;
+}
+
+void GfxSubpath::close() {
+ if (x[n-1] != x[0] || y[n-1] != y[0]) {
+ lineTo(x[0], y[0]);
+ }
+ closed = gTrue;
+}
+
+void GfxSubpath::offset(double dx, double dy) {
+ int i;
+
+ for (i = 0; i < n; ++i) {
+ x[i] += dx;
+ y[i] += dy;
+ }
+}
+
+GfxPath::GfxPath() {
+ justMoved = gFalse;
+ size = 16;
+ n = 0;
+ firstX = firstY = 0;
+ subpaths = (GfxSubpath **)gmallocn(size, sizeof(GfxSubpath *));
+}
+
+GfxPath::~GfxPath() {
+ int i;
+
+ for (i = 0; i < n; ++i)
+ delete subpaths[i];
+ gfree(subpaths);
+}
+
+// Used for copy().
+GfxPath::GfxPath(GBool justMoved1, double firstX1, double firstY1,
+ GfxSubpath **subpaths1, int n1, int size1) {
+ int i;
+
+ justMoved = justMoved1;
+ firstX = firstX1;
+ firstY = firstY1;
+ size = size1;
+ n = n1;
+ subpaths = (GfxSubpath **)gmallocn(size, sizeof(GfxSubpath *));
+ for (i = 0; i < n; ++i)
+ subpaths[i] = subpaths1[i]->copy();
+}
+
+void GfxPath::moveTo(double x, double y) {
+ justMoved = gTrue;
+ firstX = x;
+ firstY = y;
+}
+
+void GfxPath::lineTo(double x, double y) {
+ if (justMoved) {
+ if (n >= size) {
+ size += 16;
+ subpaths = (GfxSubpath **)
+ greallocn(subpaths, size, sizeof(GfxSubpath *));
+ }
+ subpaths[n] = new GfxSubpath(firstX, firstY);
+ ++n;
+ justMoved = gFalse;
+ }
+ subpaths[n-1]->lineTo(x, y);
+}
+
+void GfxPath::curveTo(double x1, double y1, double x2, double y2,
+ double x3, double y3) {
+ if (justMoved) {
+ if (n >= size) {
+ size += 16;
+ subpaths = (GfxSubpath **)
+ greallocn(subpaths, size, sizeof(GfxSubpath *));
+ }
+ subpaths[n] = new GfxSubpath(firstX, firstY);
+ ++n;
+ justMoved = gFalse;
+ }
+ subpaths[n-1]->curveTo(x1, y1, x2, y2, x3, y3);
+}
+
+void GfxPath::close() {
+ // this is necessary to handle the pathological case of
+ // moveto/closepath/clip, which defines an empty clipping region
+ if (justMoved) {
+ if (n >= size) {
+ size += 16;
+ subpaths = (GfxSubpath **)
+ greallocn(subpaths, size, sizeof(GfxSubpath *));
+ }
+ subpaths[n] = new GfxSubpath(firstX, firstY);
+ ++n;
+ justMoved = gFalse;
+ }
+ subpaths[n-1]->close();
+}
+
+void GfxPath::append(GfxPath *path) {
+ int i;
+
+ if (n + path->n > size) {
+ size = n + path->n;
+ subpaths = (GfxSubpath **)
+ greallocn(subpaths, size, sizeof(GfxSubpath *));
+ }
+ for (i = 0; i < path->n; ++i) {
+ subpaths[n++] = path->subpaths[i]->copy();
+ }
+ justMoved = gFalse;
+}
+
+void GfxPath::offset(double dx, double dy) {
+ int i;
+
+ for (i = 0; i < n; ++i) {
+ subpaths[i]->offset(dx, dy);
+ }
+}
+
+//------------------------------------------------------------------------
+// GfxState
+//------------------------------------------------------------------------
+
+GfxState::GfxState(double hDPIA, double vDPIA, PDFRectangle *pageBox,
+ int rotateA, GBool upsideDown) {
+ double kx, ky;
+
+ hDPI = hDPIA;
+ vDPI = vDPIA;
+ rotate = rotateA;
+ px1 = pageBox->x1;
+ py1 = pageBox->y1;
+ px2 = pageBox->x2;
+ py2 = pageBox->y2;
+ kx = hDPI / 72.0;
+ ky = vDPI / 72.0;
+ if (rotate == 90) {
+ ctm[0] = 0;
+ ctm[1] = upsideDown ? ky : -ky;
+ ctm[2] = kx;
+ ctm[3] = 0;
+ ctm[4] = -kx * py1;
+ ctm[5] = ky * (upsideDown ? -px1 : px2);
+ pageWidth = kx * (py2 - py1);
+ pageHeight = ky * (px2 - px1);
+ } else if (rotate == 180) {
+ ctm[0] = -kx;
+ ctm[1] = 0;
+ ctm[2] = 0;
+ ctm[3] = upsideDown ? ky : -ky;
+ ctm[4] = kx * px2;
+ ctm[5] = ky * (upsideDown ? -py1 : py2);
+ pageWidth = kx * (px2 - px1);
+ pageHeight = ky * (py2 - py1);
+ } else if (rotate == 270) {
+ ctm[0] = 0;
+ ctm[1] = upsideDown ? -ky : ky;
+ ctm[2] = -kx;
+ ctm[3] = 0;
+ ctm[4] = kx * py2;
+ ctm[5] = ky * (upsideDown ? px2 : -px1);
+ pageWidth = kx * (py2 - py1);
+ pageHeight = ky * (px2 - px1);
+ } else {
+ ctm[0] = kx;
+ ctm[1] = 0;
+ ctm[2] = 0;
+ ctm[3] = upsideDown ? -ky : ky;
+ ctm[4] = -kx * px1;
+ ctm[5] = ky * (upsideDown ? py2 : -py1);
+ pageWidth = kx * (px2 - px1);
+ pageHeight = ky * (py2 - py1);
+ }
+
+ fillColorSpace = new GfxDeviceGrayColorSpace();
+ strokeColorSpace = new GfxDeviceGrayColorSpace();
+ fillColor.c[0] = 0;
+ strokeColor.c[0] = 0;
+ fillPattern = NULL;
+ strokePattern = NULL;
+ blendMode = gfxBlendNormal;
+ fillOpacity = 1;
+ strokeOpacity = 1;
+ fillOverprint = gFalse;
+ strokeOverprint = gFalse;
+ transfer[0] = transfer[1] = transfer[2] = transfer[3] = NULL;
+
+ lineWidth = 1;
+ lineDash = NULL;
+ lineDashLength = 0;
+ lineDashStart = 0;
+ flatness = 1;
+ lineJoin = 0;
+ lineCap = 0;
+ miterLimit = 10;
+ strokeAdjust = gFalse;
+
+ font = NULL;
+ fontSize = 0;
+ textMat[0] = 1; textMat[1] = 0;
+ textMat[2] = 0; textMat[3] = 1;
+ textMat[4] = 0; textMat[5] = 0;
+ charSpace = 0;
+ wordSpace = 0;
+ horizScaling = 1;
+ leading = 0;
+ rise = 0;
+ render = 0;
+
+ path = new GfxPath();
+ curX = curY = 0;
+ lineX = lineY = 0;
+
+ clipXMin = 0;
+ clipYMin = 0;
+ clipXMax = pageWidth;
+ clipYMax = pageHeight;
+
+ saved = NULL;
+}
+
+GfxState::~GfxState() {
+ int i;
+
+ if (fillColorSpace) {
+ delete fillColorSpace;
+ }
+ if (strokeColorSpace) {
+ delete strokeColorSpace;
+ }
+ if (fillPattern) {
+ delete fillPattern;
+ }
+ if (strokePattern) {
+ delete strokePattern;
+ }
+ for (i = 0; i < 4; ++i) {
+ if (transfer[i]) {
+ delete transfer[i];
+ }
+ }
+ gfree(lineDash);
+ if (path) {
+ // this gets set to NULL by restore()
+ delete path;
+ }
+ if (saved) {
+ delete saved;
+ }
+}
+
+// Used for copy();
+GfxState::GfxState(GfxState *state) {
+ int i;
+
+ memcpy(this, state, sizeof(GfxState));
+ if (fillColorSpace) {
+ fillColorSpace = state->fillColorSpace->copy();
+ }
+ if (strokeColorSpace) {
+ strokeColorSpace = state->strokeColorSpace->copy();
+ }
+ if (fillPattern) {
+ fillPattern = state->fillPattern->copy();
+ }
+ if (strokePattern) {
+ strokePattern = state->strokePattern->copy();
+ }
+ for (i = 0; i < 4; ++i) {
+ if (transfer[i]) {
+ transfer[i] = state->transfer[i]->copy();
+ }
+ }
+ if (lineDashLength > 0) {
+ lineDash = (double *)gmallocn(lineDashLength, sizeof(double));
+ memcpy(lineDash, state->lineDash, lineDashLength * sizeof(double));
+ }
+ saved = NULL;
+}
+
+void GfxState::setPath(GfxPath *pathA) {
+ delete path;
+ path = pathA;
+}
+
+void GfxState::getUserClipBBox(double *xMin, double *yMin,
+ double *xMax, double *yMax) {
+ double ictm[6];
+ double xMin1, yMin1, xMax1, yMax1, det, tx, ty;
+
+ // invert the CTM
+ det = 1 / (ctm[0] * ctm[3] - ctm[1] * ctm[2]);
+ ictm[0] = ctm[3] * det;
+ ictm[1] = -ctm[1] * det;
+ ictm[2] = -ctm[2] * det;
+ ictm[3] = ctm[0] * det;
+ ictm[4] = (ctm[2] * ctm[5] - ctm[3] * ctm[4]) * det;
+ ictm[5] = (ctm[1] * ctm[4] - ctm[0] * ctm[5]) * det;
+
+ // transform all four corners of the clip bbox; find the min and max
+ // x and y values
+ xMin1 = xMax1 = clipXMin * ictm[0] + clipYMin * ictm[2] + ictm[4];
+ yMin1 = yMax1 = clipXMin * ictm[1] + clipYMin * ictm[3] + ictm[5];
+ tx = clipXMin * ictm[0] + clipYMax * ictm[2] + ictm[4];
+ ty = clipXMin * ictm[1] + clipYMax * ictm[3] + ictm[5];
+ if (tx < xMin1) {
+ xMin1 = tx;
+ } else if (tx > xMax1) {
+ xMax1 = tx;
+ }
+ if (ty < yMin1) {
+ yMin1 = ty;
+ } else if (ty > yMax1) {
+ yMax1 = ty;
+ }
+ tx = clipXMax * ictm[0] + clipYMin * ictm[2] + ictm[4];
+ ty = clipXMax * ictm[1] + clipYMin * ictm[3] + ictm[5];
+ if (tx < xMin1) {
+ xMin1 = tx;
+ } else if (tx > xMax1) {
+ xMax1 = tx;
+ }
+ if (ty < yMin1) {
+ yMin1 = ty;
+ } else if (ty > yMax1) {
+ yMax1 = ty;
+ }
+ tx = clipXMax * ictm[0] + clipYMax * ictm[2] + ictm[4];
+ ty = clipXMax * ictm[1] + clipYMax * ictm[3] + ictm[5];
+ if (tx < xMin1) {
+ xMin1 = tx;
+ } else if (tx > xMax1) {
+ xMax1 = tx;
+ }
+ if (ty < yMin1) {
+ yMin1 = ty;
+ } else if (ty > yMax1) {
+ yMax1 = ty;
+ }
+
+ *xMin = xMin1;
+ *yMin = yMin1;
+ *xMax = xMax1;
+ *yMax = yMax1;
+}
+
+double GfxState::transformWidth(double w) {
+ double x, y;
+
+ x = ctm[0] + ctm[2];
+ y = ctm[1] + ctm[3];
+ return w * sqrt(0.5 * (x * x + y * y));
+}
+
+double GfxState::getTransformedFontSize() {
+ double x1, y1, x2, y2;
+
+ x1 = textMat[2] * fontSize;
+ y1 = textMat[3] * fontSize;
+ x2 = ctm[0] * x1 + ctm[2] * y1;
+ y2 = ctm[1] * x1 + ctm[3] * y1;
+ return sqrt(x2 * x2 + y2 * y2);
+}
+
+void GfxState::getFontTransMat(double *m11, double *m12,
+ double *m21, double *m22) {
+ *m11 = (textMat[0] * ctm[0] + textMat[1] * ctm[2]) * fontSize;
+ *m12 = (textMat[0] * ctm[1] + textMat[1] * ctm[3]) * fontSize;
+ *m21 = (textMat[2] * ctm[0] + textMat[3] * ctm[2]) * fontSize;
+ *m22 = (textMat[2] * ctm[1] + textMat[3] * ctm[3]) * fontSize;
+}
+
+void GfxState::setCTM(double a, double b, double c,
+ double d, double e, double f) {
+ int i;
+
+ ctm[0] = a;
+ ctm[1] = b;
+ ctm[2] = c;
+ ctm[3] = d;
+ ctm[4] = e;
+ ctm[5] = f;
+
+ // avoid FP exceptions on badly messed up PDF files
+ for (i = 0; i < 6; ++i) {
+ if (ctm[i] > 1e10) {
+ ctm[i] = 1e10;
+ } else if (ctm[i] < -1e10) {
+ ctm[i] = -1e10;
+ }
+ }
+}
+
+void GfxState::concatCTM(double a, double b, double c,
+ double d, double e, double f) {
+ double a1 = ctm[0];
+ double b1 = ctm[1];
+ double c1 = ctm[2];
+ double d1 = ctm[3];
+ int i;
+
+ ctm[0] = a * a1 + b * c1;
+ ctm[1] = a * b1 + b * d1;
+ ctm[2] = c * a1 + d * c1;
+ ctm[3] = c * b1 + d * d1;
+ ctm[4] = e * a1 + f * c1 + ctm[4];
+ ctm[5] = e * b1 + f * d1 + ctm[5];
+
+ // avoid FP exceptions on badly messed up PDF files
+ for (i = 0; i < 6; ++i) {
+ if (ctm[i] > 1e10) {
+ ctm[i] = 1e10;
+ } else if (ctm[i] < -1e10) {
+ ctm[i] = -1e10;
+ }
+ }
+}
+
+void GfxState::shiftCTM(double tx, double ty) {
+ ctm[4] += tx;
+ ctm[5] += ty;
+ clipXMin += tx;
+ clipYMin += ty;
+ clipXMax += tx;
+ clipYMax += ty;
+}
+
+void GfxState::setFillColorSpace(GfxColorSpace *colorSpace) {
+ if (fillColorSpace) {
+ delete fillColorSpace;
+ }
+ fillColorSpace = colorSpace;
+}
+
+void GfxState::setStrokeColorSpace(GfxColorSpace *colorSpace) {
+ if (strokeColorSpace) {
+ delete strokeColorSpace;
+ }
+ strokeColorSpace = colorSpace;
+}
+
+void GfxState::setFillPattern(GfxPattern *pattern) {
+ if (fillPattern) {
+ delete fillPattern;
+ }
+ fillPattern = pattern;
+}
+
+void GfxState::setStrokePattern(GfxPattern *pattern) {
+ if (strokePattern) {
+ delete strokePattern;
+ }
+ strokePattern = pattern;
+}
+
+void GfxState::setTransfer(Function **funcs) {
+ int i;
+
+ for (i = 0; i < 4; ++i) {
+ if (transfer[i]) {
+ delete transfer[i];
+ }
+ transfer[i] = funcs[i];
+ }
+}
+
+void GfxState::setLineDash(double *dash, int length, double start) {
+ if (lineDash)
+ gfree(lineDash);
+ lineDash = dash;
+ lineDashLength = length;
+ lineDashStart = start;
+}
+
+void GfxState::clearPath() {
+ delete path;
+ path = new GfxPath();
+}
+
+void GfxState::clip() {
+ double xMin, yMin, xMax, yMax, x, y;
+ GfxSubpath *subpath;
+ int i, j;
+
+ xMin = xMax = yMin = yMax = 0; // make gcc happy
+ for (i = 0; i < path->getNumSubpaths(); ++i) {
+ subpath = path->getSubpath(i);
+ for (j = 0; j < subpath->getNumPoints(); ++j) {
+ transform(subpath->getX(j), subpath->getY(j), &x, &y);
+ if (i == 0 && j == 0) {
+ xMin = xMax = x;
+ yMin = yMax = y;
+ } else {
+ if (x < xMin) {
+ xMin = x;
+ } else if (x > xMax) {
+ xMax = x;
+ }
+ if (y < yMin) {
+ yMin = y;
+ } else if (y > yMax) {
+ yMax = y;
+ }
+ }
+ }
+ }
+ if (xMin > clipXMin) {
+ clipXMin = xMin;
+ }
+ if (yMin > clipYMin) {
+ clipYMin = yMin;
+ }
+ if (xMax < clipXMax) {
+ clipXMax = xMax;
+ }
+ if (yMax < clipYMax) {
+ clipYMax = yMax;
+ }
+}
+
+void GfxState::clipToStrokePath() {
+ double xMin, yMin, xMax, yMax, x, y, t0, t1;
+ GfxSubpath *subpath;
+ int i, j;
+
+ xMin = xMax = yMin = yMax = 0; // make gcc happy
+ for (i = 0; i < path->getNumSubpaths(); ++i) {
+ subpath = path->getSubpath(i);
+ for (j = 0; j < subpath->getNumPoints(); ++j) {
+ transform(subpath->getX(j), subpath->getY(j), &x, &y);
+ if (i == 0 && j == 0) {
+ xMin = xMax = x;
+ yMin = yMax = y;
+ } else {
+ if (x < xMin) {
+ xMin = x;
+ } else if (x > xMax) {
+ xMax = x;
+ }
+ if (y < yMin) {
+ yMin = y;
+ } else if (y > yMax) {
+ yMax = y;
+ }
+ }
+ }
+ }
+
+ // allow for the line width
+ //~ miter joins can extend farther than this
+ t0 = fabs(ctm[0]);
+ t1 = fabs(ctm[2]);
+ if (t0 > t1) {
+ xMin -= 0.5 * lineWidth * t0;
+ xMax += 0.5 * lineWidth * t0;
+ } else {
+ xMin -= 0.5 * lineWidth * t1;
+ xMax += 0.5 * lineWidth * t1;
+ }
+ t0 = fabs(ctm[0]);
+ t1 = fabs(ctm[3]);
+ if (t0 > t1) {
+ yMin -= 0.5 * lineWidth * t0;
+ yMax += 0.5 * lineWidth * t0;
+ } else {
+ yMin -= 0.5 * lineWidth * t1;
+ yMax += 0.5 * lineWidth * t1;
+ }
+
+ if (xMin > clipXMin) {
+ clipXMin = xMin;
+ }
+ if (yMin > clipYMin) {
+ clipYMin = yMin;
+ }
+ if (xMax < clipXMax) {
+ clipXMax = xMax;
+ }
+ if (yMax < clipYMax) {
+ clipYMax = yMax;
+ }
+}
+
+void GfxState::textShift(double tx, double ty) {
+ double dx, dy;
+
+ textTransformDelta(tx, ty, &dx, &dy);
+ curX += dx;
+ curY += dy;
+}
+
+void GfxState::shift(double dx, double dy) {
+ curX += dx;
+ curY += dy;
+}
+
+GfxState *GfxState::save() {
+ GfxState *newState;
+
+ newState = copy();
+ newState->saved = this;
+ return newState;
+}
+
+GfxState *GfxState::restore() {
+ GfxState *oldState;
+
+ if (saved) {
+ oldState = saved;
+
+ // these attributes aren't saved/restored by the q/Q operators
+ oldState->path = path;
+ oldState->curX = curX;
+ oldState->curY = curY;
+ oldState->lineX = lineX;
+ oldState->lineY = lineY;
+
+ path = NULL;
+ saved = NULL;
+ delete this;
+
+ } else {
+ oldState = this;
+ }
+
+ return oldState;
+}
+
+GBool GfxState::parseBlendMode(Object *obj, GfxBlendMode *mode) {
+ Object obj2;
+ int i, j;
+
+ if (obj->isName()) {
+ for (i = 0; i < nGfxBlendModeNames; ++i) {
+ if (!strcmp(obj->getName(), gfxBlendModeNames[i].name)) {
+ *mode = gfxBlendModeNames[i].mode;
+ return gTrue;
+ }
+ }
+ return gFalse;
+ } else if (obj->isArray()) {
+ for (i = 0; i < obj->arrayGetLength(); ++i) {
+ obj->arrayGet(i, &obj2);
+ if (!obj2.isName()) {
+ obj2.free();
+ return gFalse;
+ }
+ for (j = 0; j < nGfxBlendModeNames; ++j) {
+ if (!strcmp(obj2.getName(), gfxBlendModeNames[j].name)) {
+ obj2.free();
+ *mode = gfxBlendModeNames[j].mode;
+ return gTrue;
+ }
+ }
+ obj2.free();
+ }
+ *mode = gfxBlendNormal;
+ return gTrue;
+ } else {
+ return gFalse;
+ }
+}