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+//========================================================================
+//
+// OutputDev.h
+//
+// Copyright 1996-2003 Glyph & Cog, LLC
+//
+//========================================================================
+
+#ifndef OUTPUTDEV_H
+#define OUTPUTDEV_H
+
+#include <aconf.h>
+
+#ifdef USE_GCC_PRAGMAS
+#pragma interface
+#endif
+
+#include "gtypes.h"
+#include "CharTypes.h"
+
+class GString;
+class GfxState;
+struct GfxColor;
+class GfxColorSpace;
+class GfxImageColorMap;
+class GfxFunctionShading;
+class GfxAxialShading;
+class GfxRadialShading;
+class Stream;
+class Links;
+class Link;
+class Catalog;
+class Page;
+class Function;
+
+//------------------------------------------------------------------------
+// OutputDev
+//------------------------------------------------------------------------
+
+class OutputDev {
+public:
+
+ // Constructor.
+ OutputDev() {}
+
+ // Destructor.
+ virtual ~OutputDev() {}
+
+ //----- get info about output device
+
+ // Does this device use upside-down coordinates?
+ // (Upside-down means (0,0) is the top left corner of the page.)
+ virtual GBool upsideDown() = 0;
+
+ // Does this device use drawChar() or drawString()?
+ virtual GBool useDrawChar() = 0;
+
+ // Does this device use tilingPatternFill()? If this returns false,
+ // tiling pattern fills will be reduced to a series of other drawing
+ // operations.
+ virtual GBool useTilingPatternFill() { return gFalse; }
+
+ // Does this device use functionShadedFill(), axialShadedFill(), and
+ // radialShadedFill()? If this returns false, these shaded fills
+ // will be reduced to a series of other drawing operations.
+ virtual GBool useShadedFills() { return gFalse; }
+
+ // Does this device use drawForm()? If this returns false,
+ // form-type XObjects will be interpreted (i.e., unrolled).
+ virtual GBool useDrawForm() { return gFalse; }
+
+ // Does this device use beginType3Char/endType3Char? Otherwise,
+ // text in Type 3 fonts will be drawn with drawChar/drawString.
+ virtual GBool interpretType3Chars() = 0;
+
+ // Does this device need non-text content?
+ virtual GBool needNonText() { return gTrue; }
+
+ //----- initialization and control
+
+ // Set default transform matrix.
+ virtual void setDefaultCTM(double *ctm);
+
+ // Check to see if a page slice should be displayed. If this
+ // returns false, the page display is aborted. Typically, an
+ // OutputDev will use some alternate means to display the page
+ // before returning false.
+ virtual GBool checkPageSlice(Page * /*page*/, double /*hDPI*/, double /*vDPI*/,
+ int /*rotate*/, GBool /*useMediaBox*/, GBool /*crop*/,
+ int /*sliceX*/, int /*sliceY*/, int /*sliceW*/, int /*sliceH*/,
+ GBool /*printing*/, Catalog * /*catalog*/,
+ GBool (* /*abortCheckCbk*/)(void *data) = NULL,
+ void * /*abortCheckCbkData*/ = NULL)
+ { return gTrue; }
+
+ // Start a page.
+ virtual void startPage(int /*pageNum*/, GfxState * /*state*/) {}
+
+ // End a page.
+ virtual void endPage() {}
+
+ // Dump page contents to display.
+ virtual void dump() {}
+
+ //----- coordinate conversion
+
+ // Convert between device and user coordinates.
+ virtual void cvtDevToUser(double dx, double dy, double *ux, double *uy);
+ virtual void cvtUserToDev(double ux, double uy, int *dx, int *dy);
+
+ double *getDefCTM() { return defCTM; }
+ double *getDefICTM() { return defICTM; }
+
+ //----- save/restore graphics state
+ virtual void saveState(GfxState * /*state*/) {}
+ virtual void restoreState(GfxState * /*state*/) {}
+
+ //----- update graphics state
+ virtual void updateAll(GfxState *state);
+ virtual void updateCTM(GfxState * /*state*/, double /*m11*/, double /*m12*/,
+ double /*m21*/, double /*m22*/, double /*m31*/, double /*m32*/) {}
+ virtual void updateLineDash(GfxState * /*state*/) {}
+ virtual void updateFlatness(GfxState * /*state*/) {}
+ virtual void updateLineJoin(GfxState * /*state*/) {}
+ virtual void updateLineCap(GfxState * /*state*/) {}
+ virtual void updateMiterLimit(GfxState * /*state*/) {}
+ virtual void updateLineWidth(GfxState * /*state*/) {}
+ virtual void updateStrokeAdjust(GfxState * /*state*/) {}
+ virtual void updateFillColorSpace(GfxState * /*state*/) {}
+ virtual void updateStrokeColorSpace(GfxState * /*state*/) {}
+ virtual void updateFillColor(GfxState * /*state*/) {}
+ virtual void updateStrokeColor(GfxState * /*state*/) {}
+ virtual void updateBlendMode(GfxState * /*state*/) {}
+ virtual void updateFillOpacity(GfxState * /*state*/) {}
+ virtual void updateStrokeOpacity(GfxState * /*state*/) {}
+ virtual void updateFillOverprint(GfxState * /*state*/) {}
+ virtual void updateStrokeOverprint(GfxState * /*state*/) {}
+ virtual void updateTransfer(GfxState * /*state*/) {}
+
+ //----- update text state
+ virtual void updateFont(GfxState * /*state*/) {}
+ virtual void updateTextMat(GfxState * /*state*/) {}
+ virtual void updateCharSpace(GfxState * /*state*/) {}
+ virtual void updateRender(GfxState * /*state*/) {}
+ virtual void updateRise(GfxState * /*state*/) {}
+ virtual void updateWordSpace(GfxState * /*state*/) {}
+ virtual void updateHorizScaling(GfxState * /*state*/) {}
+ virtual void updateTextPos(GfxState * /*state*/) {}
+ virtual void updateTextShift(GfxState * /*state*/, double /*shift*/) {}
+
+ //----- path painting
+ virtual void stroke(GfxState * /*state*/) {}
+ virtual void fill(GfxState * /*state*/) {}
+ virtual void eoFill(GfxState * /*state*/) {}
+ virtual void tilingPatternFill(GfxState * /*state*/, Object * /*str*/,
+ int /*paintType*/, Dict * /*resDict*/,
+ double * /*mat*/, double * /*bbox*/,
+ int /*x0*/, int /*y0*/, int /*x1*/, int /*y1*/,
+ double /*xStep*/, double /*yStep*/) {}
+ virtual GBool functionShadedFill(GfxState * /*state*/,
+ GfxFunctionShading * /*shading*/)
+ { return gFalse; }
+ virtual GBool axialShadedFill(GfxState * /*state*/, GfxAxialShading * /*shading*/)
+ { return gFalse; }
+ virtual GBool radialShadedFill(GfxState * /*state*/, GfxRadialShading * /*shading*/)
+ { return gFalse; }
+
+ //----- path clipping
+ virtual void clip(GfxState * /*state*/) {}
+ virtual void eoClip(GfxState * /*state*/) {}
+ virtual void clipToStrokePath(GfxState * /*state*/) {}
+
+ //----- text drawing
+ virtual void beginStringOp(GfxState * /*state*/) {}
+ virtual void endStringOp(GfxState * /*state*/) {}
+ virtual void beginString(GfxState * /*state*/, GString * /*s*/) {}
+ virtual void endString(GfxState * /*state*/) {}
+ virtual void drawChar(GfxState * /*state*/, double /*x*/, double /*y*/,
+ double /*dx*/, double /*dy*/,
+ double /*originX*/, double /*originY*/,
+ CharCode /*code*/, int /*nBytes*/, Unicode * /*u*/, int /*uLen*/) {}
+ virtual void drawString(GfxState * /*state*/, GString * /*s*/) {}
+ virtual GBool beginType3Char(GfxState *state, double x, double y,
+ double dx, double dy,
+ CharCode code, Unicode *u, int uLen);
+ virtual void endType3Char(GfxState * /*state*/) {}
+ virtual void endTextObject(GfxState * /*state*/) {}
+
+ //----- image drawing
+ virtual void drawImageMask(GfxState *state, Object *ref, Stream *str,
+ int width, int height, GBool invert,
+ GBool inlineImg);
+ virtual void drawImage(GfxState *state, Object *ref, Stream *str,
+ int width, int height, GfxImageColorMap *colorMap,
+ int *maskColors, GBool inlineImg);
+ virtual void drawMaskedImage(GfxState *state, Object *ref, Stream *str,
+ int width, int height,
+ GfxImageColorMap *colorMap,
+ Stream *maskStr, int maskWidth, int maskHeight,
+ GBool maskInvert);
+ virtual void drawSoftMaskedImage(GfxState *state, Object *ref, Stream *str,
+ int width, int height,
+ GfxImageColorMap *colorMap,
+ Stream *maskStr,
+ int maskWidth, int maskHeight,
+ GfxImageColorMap *maskColorMap);
+
+#if OPI_SUPPORT
+ //----- OPI functions
+ virtual void opiBegin(GfxState *state, Dict *opiDict);
+ virtual void opiEnd(GfxState *state, Dict *opiDict);
+#endif
+
+ //----- Type 3 font operators
+ virtual void type3D0(GfxState * /*state*/, double /*wx*/, double /*wy*/) {}
+ virtual void type3D1(GfxState * /*state*/, double /*wx*/, double /*wy*/,
+ double /*llx*/, double /*lly*/, double /*urx*/, double /*ury*/) {}
+
+ //----- form XObjects
+ virtual void drawForm(Ref /*id*/) {}
+
+ //----- PostScript XObjects
+ virtual void psXObject(Stream * /*psStream*/, Stream * /*level1Stream*/) {}
+
+ //----- transparency groups and soft masks
+ virtual void beginTransparencyGroup(GfxState * /*state*/, double * /*bbox*/,
+ GfxColorSpace * /*blendingColorSpace*/,
+ GBool /*isolated*/, GBool /*knockout*/,
+ GBool /*forSoftMask*/) {}
+ virtual void endTransparencyGroup(GfxState * /*state*/) {}
+ virtual void paintTransparencyGroup(GfxState * /*state*/, double * /*bbox*/) {}
+ virtual void setSoftMask(GfxState * /*state*/, double * /*bbox*/, GBool /*alpha*/,
+ Function * /*transferFunc*/, GfxColor * /*backdropColor*/) {}
+ virtual void clearSoftMask(GfxState * /*state*/) {}
+
+ //----- links
+ virtual void processLink(Link * /*link*/, Catalog * /*catalog*/) {}
+
+#if 1 //~tmp: turn off anti-aliasing temporarily
+ virtual GBool getVectorAntialias() { return gFalse; }
+ virtual void setVectorAntialias(GBool /*vaa*/) {}
+#endif
+
+private:
+
+ double defCTM[6]; // default coordinate transform matrix
+ double defICTM[6]; // inverse of default CTM
+};
+
+#endif