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+//========================================================================
+//
+// PreScanOutputDev.h
+//
+// Copyright 2005 Glyph & Cog, LLC
+//
+//========================================================================
+
+#ifndef PRESCANOUTPUTDEV_H
+#define PRESCANOUTPUTDEV_H
+
+#include <aconf.h>
+
+#ifdef USE_GCC_PRAGMAS
+#pragma interface
+#endif
+
+#include "gtypes.h"
+#include "GfxState.h"
+#include "OutputDev.h"
+
+//------------------------------------------------------------------------
+// PreScanOutputDev
+//------------------------------------------------------------------------
+
+class PreScanOutputDev: public OutputDev {
+public:
+
+ // Constructor.
+ PreScanOutputDev();
+
+ // Destructor.
+ virtual ~PreScanOutputDev();
+
+ //----- get info about output device
+
+ // Does this device use upside-down coordinates?
+ // (Upside-down means (0,0) is the top left corner of the page.)
+ virtual GBool upsideDown() { return gTrue; }
+
+ // Does this device use drawChar() or drawString()?
+ virtual GBool useDrawChar() { return gTrue; }
+
+ // Does this device use beginType3Char/endType3Char? Otherwise,
+ // text in Type 3 fonts will be drawn with drawChar/drawString.
+ virtual GBool interpretType3Chars() { return gTrue; }
+
+ //----- initialization and control
+
+ // Start a page.
+ virtual void startPage(int pageNum, GfxState *state);
+
+ // End a page.
+ virtual void endPage();
+
+ //----- path painting
+ virtual void stroke(GfxState *state);
+ virtual void fill(GfxState *state);
+ virtual void eoFill(GfxState *state);
+
+ //----- path clipping
+ virtual void clip(GfxState *state);
+ virtual void eoClip(GfxState *state);
+
+ //----- text drawing
+ virtual void beginStringOp(GfxState *state);
+ virtual void endStringOp(GfxState *state);
+ virtual GBool beginType3Char(GfxState *state, double x, double y,
+ double dx, double dy,
+ CharCode code, Unicode *u, int uLen);
+ virtual void endType3Char(GfxState *state);
+
+ //----- image drawing
+ virtual void drawImageMask(GfxState *state, Object *ref, Stream *str,
+ int width, int height, GBool invert,
+ GBool inlineImg);
+ virtual void drawImage(GfxState *state, Object *ref, Stream *str,
+ int width, int height, GfxImageColorMap *colorMap,
+ int *maskColors, GBool inlineImg);
+ virtual void drawMaskedImage(GfxState *state, Object *ref, Stream *str,
+ int width, int height,
+ GfxImageColorMap *colorMap,
+ Stream *maskStr, int maskWidth, int maskHeight,
+ GBool maskInvert);
+ virtual void drawSoftMaskedImage(GfxState *state, Object *ref, Stream *str,
+ int width, int height,
+ GfxImageColorMap *colorMap,
+ Stream *maskStr,
+ int maskWidth, int maskHeight,
+ GfxImageColorMap *maskColorMap);
+
+ //----- transparency groups and soft masks
+ virtual void beginTransparencyGroup(GfxState *state, double *bbox,
+ GfxColorSpace *blendingColorSpace,
+ GBool isolated, GBool knockout,
+ GBool forSoftMask);
+
+ //----- special access
+
+ // Returns true if the operations performed since the last call to
+ // clearStats() are all monochrome (black or white).
+ GBool isMonochrome() { return mono; }
+
+ // Returns true if the operations performed since the last call to
+ // clearStats() are all gray.
+ GBool isGray() { return gray; }
+
+ // Returns true if the operations performed since the last call to
+ // clearStats() included any transparency.
+ GBool usesTransparency() { return transparency; }
+
+ // Returns true if the operations performed since the last call to
+ // clearStats() are all rasterizable by GDI calls in GDIOutputDev.
+ GBool isAllGDI() { return gdi; }
+
+ // Clear the stats used by the above functions.
+ void clearStats();
+
+private:
+
+ void check(GfxColorSpace *colorSpace, GfxColor *color,
+ double opacity, GfxBlendMode blendMode);
+
+ GBool mono;
+ GBool gray;
+ GBool transparency;
+ GBool gdi;
+};
+
+#endif