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diff --git a/ksvg/impl/SVGAnimateMotionElementImpl.cpp b/ksvg/impl/SVGAnimateMotionElementImpl.cpp
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+/*
+ Copyright (C) 2001-2003 KSVG Team
+ This file is part of the KDE project
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA.
+*/
+
+// TODO: CLEANUP
+
+#include <dom/dom_doc.h>
+#include "SVGDocumentImpl.h"
+#include "SVGPathElementImpl.h"
+#include "SVGAnimateMotionElementImpl.h"
+
+using namespace KSVG;
+
+SVGAnimateMotionElementImpl::SVGAnimateMotionElementImpl(DOM::ElementImpl *impl) : SVGAnimationElementImpl(impl)
+{
+}
+
+SVGAnimateMotionElementImpl::~SVGAnimateMotionElementImpl()
+{
+}
+
+void SVGAnimateMotionElementImpl::setAttributes()
+{
+ SVGAnimationElementImpl::setAttributes();
+
+/*
+ // TODO: rotate..
+
+ DOM::DOMString _path = getAttribute("path");
+ if(!_path.isNull())
+ {
+ if(m_path)
+ m_path->deref();
+
+ m_path = new SVGPathElementImpl(reinterpret_cast<DOM::ElementImpl *>(static_cast<DOM::Document *>(ownerDoc())->createElement("path").handle()));
+ m_path->setOwnerDoc(ownerDoc());
+ m_path->setAttribute("d", _path);
+ m_path->setAttributes();
+ }
+
+ addTimer(int(getStartTime() * 1000));*/
+}
+
+//void SVGAnimateMotionElementImpl::prerender(KSVGPainter *p)
+//{
+// SVGAnimationElementImpl::prerender(p);
+
+/* if(!m_pathArray)
+ {
+ bool temp;
+ m_pathArray = m_path->preparePath(&temp, p->worldMatrix());
+ }*/
+//}
+
+void SVGAnimateMotionElementImpl::handleTimerEvent(bool /*needCombine*/)
+{
+/* if(m_firstEvent)
+ {
+ m_firstEvent = false;
+
+ m_steps = (int) (getSimpleDuration() * 1000) / interval();
+ m_step = 0;
+
+ m_motionTimer = addTimer(interval() * 1000, false);
+ }
+ else
+ {
+ m_step++;
+
+ if(m_step <= m_pathArray->count() - 1)
+ {
+ TQPoint p = m_pathArray->point(m_step - 50);
+ applyAttribute("x", TQString::number(p.x()));
+ applyAttribute("y", TQString::number(p.y()));
+ kdDebug() << " X " << p.x() << " Y " << p.y() << " (" << m_pathArray->count() << "; " << m_step << ")" <<endl;
+ }
+
+ if(m_step == m_steps)
+ {
+ // TODO: repeat
+ removeTimer(m_motionTimer);
+ }
+ }*/
+}