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+//C- -*- C++ -*-
+//C- -------------------------------------------------------------------
+//C- DjVuLibre-3.5
+//C- Copyright (c) 2002 Leon Bottou and Yann Le Cun.
+//C- Copyright (c) 2001 AT&T
+//C-
+//C- This software is subject to, and may be distributed under, the
+//C- GNU General Public License, Version 2. The license should have
+//C- accompanied the software or you may obtain a copy of the license
+//C- from the Free Software Foundation at http://www.fsf.org .
+//C-
+//C- This program is distributed in the hope that it will be useful,
+//C- but WITHOUT ANY WARRANTY; without even the implied warranty of
+//C- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//C- GNU General Public License for more details.
+//C-
+//C- DjVuLibre-3.5 is derived from the DjVu(r) Reference Library
+//C- distributed by Lizardtech Software. On July 19th 2002, Lizardtech
+//C- Software authorized us to replace the original DjVu(r) Reference
+//C- Library notice by the following text (see doc/lizard2002.djvu):
+//C-
+//C- ------------------------------------------------------------------
+//C- | DjVu (r) Reference Library (v. 3.5)
+//C- | Copyright (c) 1999-2001 LizardTech, Inc. All Rights Reserved.
+//C- | The DjVu Reference Library is protected by U.S. Pat. No.
+//C- | 6,058,214 and patents pending.
+//C- |
+//C- | This software is subject to, and may be distributed under, the
+//C- | GNU General Public License, Version 2. The license should have
+//C- | accompanied the software or you may obtain a copy of the license
+//C- | from the Free Software Foundation at http://www.fsf.org .
+//C- |
+//C- | The computer code originally released by LizardTech under this
+//C- | license and unmodified by other parties is deemed "the LIZARDTECH
+//C- | ORIGINAL CODE." Subject to any third party intellectual property
+//C- | claims, LizardTech grants recipient a worldwide, royalty-free,
+//C- | non-exclusive license to make, use, sell, or otherwise dispose of
+//C- | the LIZARDTECH ORIGINAL CODE or of programs derived from the
+//C- | LIZARDTECH ORIGINAL CODE in compliance with the terms of the GNU
+//C- | General Public License. This grant only confers the right to
+//C- | infringe patent claims underlying the LIZARDTECH ORIGINAL CODE to
+//C- | the extent such infringement is reasonably necessary to enable
+//C- | recipient to make, have made, practice, sell, or otherwise dispose
+//C- | of the LIZARDTECH ORIGINAL CODE (or portions thereof) and not to
+//C- | any greater extent that may be necessary to utilize further
+//C- | modifications or combinations.
+//C- |
+//C- | The LIZARDTECH ORIGINAL CODE is provided "AS IS" WITHOUT WARRANTY
+//C- | OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
+//C- | TO ANY WARRANTY OF NON-INFRINGEMENT, OR ANY IMPLIED WARRANTY OF
+//C- | MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
+//C- +------------------------------------------------------------------
+//
+// $Id: GPixmap.h,v 1.8 2003/11/07 22:08:21 leonb Exp $
+// $Name: release_3_5_15 $
+
+#ifndef _GPIXMAP_H_
+#define _GPIXMAP_H_
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+#if NEED_GNUG_PRAGMAS
+# pragma interface
+#endif
+
+/** @name GPixmap.h
+
+ Files #"GPixmap.h"# and #"GPixmap.cpp"# implement class \Ref{GPixmap}.
+ Instances of this class represent color images. Each RGB pixel is
+ represented by structure \Ref{GPixel}. The ``bottom left'' coordinate system
+ is used consistently in the DjVu library. Line zero of a GPixmap is the
+ bottom line in the color image. Pixels are organized from left to right
+ within each line.
+
+ {\bf ToDo} --- More sophisticated color correction schemes.
+
+ @memo
+ Generic support for color images.
+ @author
+ L\'eon Bottou <leonb@research.att.com>
+ @version
+ #$Id: GPixmap.h,v 1.8 2003/11/07 22:08:21 leonb Exp $# */
+//@{
+
+
+#include "GSmartPointer.h"
+
+#ifdef HAVE_NAMESPACES
+namespace DJVU {
+# ifdef NOT_DEFINED // Just to fool emacs c++ mode
+}
+#endif
+#endif
+
+
+class GBitmap;
+class GRect;
+class ByteStream;
+
+
+/** Color pixel as a RGB triple.
+ The colors are represented using three bytes named #r#, #g# and #b#. The
+ value of these bytes represent additive amounts of light. Color white is
+ represented by setting all three bytes to #255#. Color black is
+ represented by setting all three bytes to #0#. This convention should not
+ be confused with the convention adopted for class \Ref{GBitmap} where the
+ pixel values represent an ink level. */
+
+struct GPixel
+{
+ /** Blue component. */
+ unsigned char b;
+ /** Green component. */
+ unsigned char g;
+ /** Red component. */
+ unsigned char r;
+ /** Returns true iff colors are identical. */
+ friend int operator==(const GPixel & p1, const GPixel & p2);
+ /** Returns true iff colors are different. */
+ friend int operator!=(const GPixel & p1, const GPixel & p2);
+ /** Returns a hash code for the color. */
+ friend unsigned int hash(const GPixel &p);
+ /** @name Predefined colors. */
+ //@{
+ /// GPixel::WHITE is initialized to #rgb:255/255/255#.
+ static const GPixel WHITE;
+ /// GPixel::BLACK is initialized to #rgb:0/0/0#.
+ static const GPixel BLACK;
+ /// GPixel::BLUE is initialized to #rgb:0/0/255#.
+ static const GPixel BLUE;
+ /// GPixel::GREEN is initialized to #rgb:0/255/0#.
+ static const GPixel GREEN;
+ /// GPixel::RED is initialized to #rgb:255/0/0#.
+ static const GPixel RED;
+ //@}
+};
+
+
+/** RGB Color images.
+ Instances of class #GPixmap# represent color images as a two dimensional
+ array of pixels \Ref{GPixel}. The bracket operator returns a pointer to
+ the pixels composing one line of the image. This pointer can be used as
+ an array to read or write the pixels of this particular line. Following
+ the general convention of the DjVu Reference Library, line zero is always
+ the bottom line of the image.
+ */
+
+class GPixmap : public GPEnabled
+{
+protected:
+ GPixmap(void);
+ GPixmap(int nrows, int ncolumns, const GPixel *filler=0);
+ GPixmap(const GBitmap &ref);
+ GPixmap(const GBitmap &ref, const GRect &rect);
+ GPixmap(const GPixmap &ref);
+ GPixmap(const GPixmap &ref, const GRect &rect);
+ GPixmap(ByteStream &ref);
+
+public:
+ /// Virtual destructor.
+ virtual ~GPixmap();
+
+ void destroy(void);
+ /** @name Construction. */
+ //@{
+ /** Creates an empty GBitmap object. The returned GPixmap has zero rows
+ and zero columns. Use function \Ref{init} to change the size of the
+ image. */
+ static GP<GPixmap> create(void) {return new GPixmap();}
+
+ /** Creates a GPixmap with #nrows# rows and #ncolumns# columns. When the
+ optional argument #filler# is specified, all pixels are initialized
+ with the corresponding color. */
+ static GP<GPixmap> create(
+ const int nrows, const int ncolumns, const GPixel *filler=0)
+ { return new GPixmap(nrows,ncolumns,filler); }
+
+ /** Creates a GPixmap by copying the gray level image #ref#.
+ The constructed GPixmap has the same size as #ref#. The pixels
+ are initialized with shades of grays copied from #ref#. */
+ static GP<GPixmap> create(const GBitmap &ref)
+ { return new GPixmap(ref); }
+
+ /** Creates a GPixmap by copying the rectangle #rect# of the gray level
+ image #ref#. The constructed GPixmap has the same size as rectangle
+ #rect#. The pixels are initialized with shades of grays converted from
+ the ink levels represented in #ref#. This conversion depends on the
+ number of gray levels in #ref#. */
+ static GP<GPixmap> create(const GBitmap &ref, const GRect &rect)
+ { return new GPixmap(ref,rect); }
+
+ /** Copy constructors. Creates a GPixmap by replicating the size and the
+ contents of GPixmap #ref#. */
+ static GP<GPixmap> create(const GPixmap &ref)
+ { return new GPixmap(ref); }
+
+ /** Creates a GPixmap by copying the rectangle #rect# of the color image #ref#.
+ The constructed GPixmap has the same size as rectangle #rect#.
+ The pixels are initialized with colors copied from #ref#. */
+ static GP<GPixmap> create(const GPixmap &ref, const GRect &rect)
+ { return new GPixmap(ref,rect); }
+
+ /** Creates a GPixmap by reading PPM data from ByteStream #ref#.
+ See \Ref{PNM and RLE file formats} for more information. */
+ static GP<GPixmap> create(ByteStream &ref)
+ { return new GPixmap(ref); }
+
+ //@}
+
+ /** @name Initialization. */
+ //@{
+ /** Resets the GPixmap to #nrows# rows and #ncolumns# columns. When the
+ optional argument #filler# is specified, all pixels are initialized with
+ the corresponding color. The previous content of the GPixmap is discarded. */
+ void init(int nrows, int ncolumns, const GPixel *filler=0);
+ /** Resets the GPixmap by copying the size and the contents of the color
+ image #ref#. The previous content of the GPixmap is discarded. */
+ void init(const GPixmap &ref);
+ /** Resets the GPixmap by copying the rectangle #rect# of the color image #ref#.
+ The previous content of the GPixmap is discarded. */
+ void init(const GPixmap &ref, const GRect &rect);
+ /** Resets the GPixmap by copying the size and the contents of the gray
+ level image #ref#. The optional argument #ramp# is an array of 256
+ pixel values used for mapping the gray levels to color values.
+ Setting #ramp# to zero selects a linear ramp of shades of gray. */
+ void init(const GBitmap &ref, const GPixel *ramp=0);
+ /** Resets the GPixmap by copying the rectangle #rect# of the gray level
+ image #ref#. The optional argument #ramp# is an array of 256 pixel
+ values used for mapping the gray levels to color values. Setting #ramp#
+ to zero selects a linear ramp computed according to the maximal number
+ of gray levels in #ref#. */
+ void init(const GBitmap &ref, const GRect &rect, const GPixel *ramp=0);
+ /** Resets the GPixmap by reading PPM data from ByteStream #ref#. See
+ \Ref{PNM and RLE file formats} for more information. */
+ void init(ByteStream &ref);
+ /** Resets the GPixmap by copying the gray level image #ref#. The pixels
+ are initialized with shades of grays copied from #ref#. */
+ GPixmap& operator=(const GBitmap &ref);
+ /** Copy operator. Resets the GPixmap by copying the size and the contents
+ of the color image #ref#. The previous content of the GPixmap is
+ discarded. */
+ GPixmap& operator=(const GPixmap &ref);
+ //@}
+
+ /** @name Accessing pixels. */
+ //@{
+ /** Returns the number of rows (the image height). */
+ unsigned int rows() const;
+ /** Returns the number of columns (the image width). */
+ unsigned int columns() const;
+ /** Returns a constant pointer to the first GPixel in row #row#. This
+ pointer can be used as an array to read the row elements. */
+ const GPixel * operator[] (int row) const;
+ /** Returns a pointer to the first GPixel in row #row#. This pointer can be
+ used as an array to read or write the row elements. */
+ GPixel * operator[] (int row);
+ /** Returns the length (in pixels) of a row in memory. This number is equal
+ to the difference between pointers to pixels located in the same column
+ in consecutive rows. This difference may be larger than the number of
+ columns in the image. */
+ unsigned int rowsize() const;
+ //@}
+
+ /** @name Resampling images. */
+ //@{
+ /** Resets this GPixmap with a subsampled segment of color image #src#.
+ This function conceptually rescales image #src# by a factor #1:factor#,
+ and copies rectangle #rect# of the subsampled image into the current GPixmap.
+ The full subsampled image is copied if #rect# is a null pointer.
+ Both operations are however performed together for efficiency reasons.
+ Subsampling works by averaging the colors of the source pixels located
+ in small squares of size #factor# times #factor#. */
+ void downsample(const GPixmap *src, int factor, const GRect *rect=0);
+ /** Resets this GPixmap with a oversampled segment of color image #src#.
+ This function conceptually rescales image #src# by a factor #factor:1#,
+ and copies rectangle #rect# of the oversampled image into the current
+ GPixmap. The full oversampled image is copied if #rect# is a null
+ pointer. Both operations are however performed together for efficiency
+ reasons. Oversampling works by replicating the color of the source
+ pixels into squares of size #factor# times #factor#. */
+ void upsample(const GPixmap *src, int factor, const GRect *rect=0);
+ /** Resets this GPixmap with a rescaled segment of #src# (zoom 75%). This
+ function conceptually rescales image #src# by a factor #3:4#, and copies
+ rectangle #rect# of the rescaled image into the current GPixmap. The
+ full rescaled image is copied if #rect# is a null pointer. Both
+ operations are however performed together for efficiency reasons. This
+ function has been superseded by class \Ref{GPixmapScaler}. */
+ void downsample43(const GPixmap *src, const GRect *rect=0);
+ /** Resets this GPixmap with a rescaled segment of #src# (zoom 150%). This
+ function conceptually rescales image #src# by a factor #3:2# and copies
+ rectangle #rect# of the rescaled image into the current GPixmap. The
+ full rescaled image is copied if #rect# is a null pointer. Both
+ operations are however performed together for efficiency reasons. This
+ function has been superseded by class \Ref{GPixmapScaler}. */
+ void upsample23(const GPixmap *src, const GRect *rect=0);
+ //@}
+
+ /** @name Blitting and applying stencils.
+ These function is essential for rendering DjVu images. The elementary
+ functions are \Ref{attenuate} and \Ref{blit}. The combined functions
+ \Ref{blend} and \Ref{stencil} should be viewed as optimizations. */
+ //@{
+ /** Attenuates the color image in preparation for a blit.
+ Bitmap #bm# is positionned at location #x#,#y# over this color image.
+ The matching color image pixels are then multiplied by #1.0-Alpha# where
+ #Alpha# denotes the gray value, in range #[0,1]#, represented by the
+ corresponding pixel of bitmap #bm#. */
+ void attenuate(const GBitmap *bm, int x, int y);
+ /** Blits solid color #color# through transparency mask #bm#.
+ Bitmap #bm# is positionned at location #x#,#y# over this color image.
+ The matching color image pixels are then modified by adding color
+ #color# multiplied by #Alpha#, where #Alpha# denotes the gray value, in
+ range #[0,1]#, represented by the corresponding pixel of bitmap #bm#. */
+ void blit(const GBitmap *bm, int x, int y, const GPixel *color);
+ /** Blits pixmap #color# through transparency mask #bm#.
+ Bitmap #bm# is positionned at location #x#,#y# over this color image.
+ The matching color image pixels are then modified by adding the
+ corresponding pixel color in pixmap #color#, multiplied by #Alpha#,
+ where #Alpha# denotes the gray value, in range #[0,1]#, represented by
+ the corresponding pixel of bitmap #bm#. */
+ void blit(const GBitmap *bm, int x, int y, const GPixmap *color);
+ /** Performs alpha blending. This function is similar to first calling
+ \Ref{attenuate} with alpha map #bm# and then calling \Ref{blit} with
+ alpha map #bm# and color map #color#. Both operations are performed
+ together for efficiency reasons. */
+ void blend(const GBitmap *bm, int x, int y, const GPixmap *color);
+ /** Resample color pixmap and performs color corrected alpha blending. This
+ function conceptually computes an intermediate color image by first
+ upsampling the GPixmap #pm# by a factor #pms:1# (see \Ref{upsample}),
+ extracting the sub-image designated by rectangle #pmr# and applying
+ color correction #corr# (see \Ref{color_correct}). This intermediate
+ color image is then blended into this pixel map according to the alpha
+ map #bm# (see \Ref{blend}). */
+ void stencil(const GBitmap *bm,
+ const GPixmap *pm, int pms,
+ const GRect *pmr, double corr=1.0);
+ //@}
+
+ /** @name Manipulating colors. */
+ //@{
+ /** Dithers the image to 216 colors. This function applies an ordered
+ dithering algorithm to reduce the image to 216 predefined colors. These
+ predefined colors are located on a color cube of 6x6x6 colors: the color
+ RGB coordinates can only take the following values: #0#, #51#, #102#,
+ #163#, #214# or #255#. This is useful for displaying images on a device
+ supporting a maximum of 256 colors. Arguments #xmin# and #ymin# control
+ the position of the dithering grids. This is useful for dithering tiled
+ images. Arguments #xmin# and #ymin# must be the position of the bottom
+ left corner of the tile contained in this GPixmap. Properly setting
+ these arguments eliminates dithering artifacts on the tile
+ boundaries. */
+ void ordered_666_dither(int xmin=0, int ymin=0);
+ /** Dithers the image to 32768 colors. This function applies an ordered
+ dithering algorithm to reduce the image to 32768 predefined colors.
+ These predefined colors are located on a color cube of 32x32x32 colors:
+ the color RGB coordinates can only take values in which the three least
+ significant bits are set to #1#. This is useful for displaying images
+ with less than 24 bits per pixel. Arguments #xmin# and #ymin# control
+ the position of the dithering grids. This is useful for dithering tiled
+ images. Arguments #xmin# and #ymin# must be the position of the bottom
+ left corner of the tile contained in this GPixmap. Properly setting
+ these arguments eliminates dithering artifacts on the tile
+ boundaries. */
+ void ordered_32k_dither(int xmin=0, int ymin=0);
+ /** Applies a luminance gamma correction factor of #corr#. Values greater than
+ #1.0# make the image brighter. Values smaller than #1.0# make the image
+ darker. The documentation of program \Ref{ppmcoco} explains how to
+ properly use this function. */
+ void color_correct(double corr);
+ /** Applies a luminance gamma correction to an array of pixels.
+ This function is {\em static} and does not modify this pixmap. */
+ static void color_correct(double corr, GPixel *pixels, int npixels);
+
+ //@}
+
+ /** @name Miscellaneous. */
+ //@{
+ /** Returns the number of bytes allocated for this image. */
+ inline unsigned int get_memory_usage() const;
+ /** Saves the image into ByteStream #bs# using the PPM format.
+ Argument #raw# selects the ``Raw PPM'' (1) or the ``Ascii PPM'' (0) format.
+ See \Ref{PNM and RLE file formats} for more information. */
+ void save_ppm(ByteStream &bs, int raw=1) const;
+ //@}
+
+ /** @name Stealing or borrowing the memory buffer (advanced). */
+ //@{
+ /** Steals the memory buffer of a GPixmap. This function returns the
+ address of the memory buffer allocated by this GPixmap object. The
+ offset of the first pixel in the bottom line is written into variable
+ #offset#. Other lines can be accessed using pointer arithmetic (see
+ \Ref{rowsize}). The GPixmap object no longer ``owns'' the buffer: you
+ must explicitly de-allocate the buffer using #operator delete []#. This
+ de-allocation should take place after the destruction or the
+ re-initialization of the GPixmap object. This function will return a
+ null pointer if the GPixmap object does not ``own'' the buffer in the
+ first place. */
+ GPixel *take_data(size_t &offset);
+ /** Initializes this GPixmap by borrowing a memory segment. The GPixmap
+ then directly addresses the memory buffer #data# provided by the user.
+ This buffer must be large enough to hold #w*h# GPixels. The GPixmap
+ object does not ``own'' the buffer: you must explicitly de-allocate the
+ buffer using #operator delete []#. This de-allocation should take place
+ after the destruction or the re-initialization of the GPixmap object. */
+ inline void borrow_data(GPixel &data, int w, int h);
+ /// Identical to the above, but GPixmap will do the delete [].
+ void donate_data(GPixel *data, int w, int h);
+
+ /** Rotates pixmap by 90, 180 or 270 degrees anticlockwise
+ and returns a new pixmap, input pixmap is not changed.
+ count can be 1, 2, or 3 for 90, 180, 270 degree rotation.
+ It returns the same pixmap if not rotated. */
+ GP<GPixmap> rotate(int count=0);
+
+ //@}
+
+ // Please ignore these two functions. Their only purpose is to allow
+ // DjVu viewer compile w/o errors. eaf.
+ // Is this still useful ?. lyb.
+ int get_grays(void) const { return 256; };
+ void set_grays(int) {};\
+
+protected:
+ // data
+ unsigned short nrows;
+ unsigned short ncolumns;
+ unsigned short nrowsize;
+ GPixel *pixels;
+ GPixel *pixels_data;
+ friend class DjVu_PixImage;
+};
+
+//@}
+
+// INLINE --------------------------
+
+
+inline int
+operator==(const GPixel & p1, const GPixel & p2)
+{
+ return p1.r==p2.r && p1.g==p2.g && p1.b==p2.b;
+}
+
+inline int
+operator!=(const GPixel & p1, const GPixel & p2)
+{
+ return p1.r!=p2.r || p1.g!=p2.g || p1.b!=p2.b;
+}
+
+inline unsigned int
+hash(const GPixel &p)
+{
+ unsigned int x = (p.b<<16)|(p.g<<8)|(p.r);
+ return x ^ (p.b<<4) ^ (p.r<<12);
+}
+
+inline unsigned int
+GPixmap::rows() const
+{
+ return nrows;
+}
+
+inline unsigned int
+GPixmap::columns() const
+{
+ return ncolumns;
+}
+
+inline unsigned int
+GPixmap::rowsize() const
+{
+ return nrowsize;
+}
+
+inline GPixel *
+GPixmap::operator[](int row)
+{
+ if (row<0 || row>=nrows || !pixels) return 0;
+ return &pixels[row * nrowsize];
+}
+
+inline const GPixel *
+GPixmap::operator[](int row) const
+{
+ if (row<0 || row>=nrows) return 0;
+ return &pixels[row * nrowsize];
+}
+
+inline GPixmap &
+GPixmap::operator=(const GBitmap &ref)
+{
+ init(ref);
+ return *this;
+}
+
+inline GPixmap &
+GPixmap::operator=(const GPixmap &ref)
+{
+ init(ref);
+ return *this;
+}
+
+inline void
+GPixmap::borrow_data(GPixel &data, int w, int h)
+{
+ donate_data(&data,w,h);
+ pixels_data=0;
+}
+
+//////////////////////////////////////////////////
+// Memory usage
+//////////////////////////////////////////////////
+
+
+inline unsigned int
+GPixmap::get_memory_usage() const
+{
+ return sizeof(GPixmap)+(nrows * ncolumns * sizeof(GPixel));
+}
+
+// ---------------------------------
+
+#ifdef HAVE_NAMESPACES
+}
+# ifndef NOT_USING_DJVU_NAMESPACE
+using namespace DJVU;
+# endif
+#endif
+#endif
+
+