/*************************************************************************** dwmenuaction.h - dockwidget visibility switches to actions ------------------- begin : 16.07.2002 copyright : (C) 1999 by Klaas Freitag email : freitag@suse.de $Id$ Based on code from the from Joseph Wenninger (kate project) ***************************************************************************/ /*************************************************************************** * * * This file may be distributed and/or modified under the terms of the * * GNU General Public License version 2 as published by the Free Software * * Foundation and appearing in the file COPYING included in the * * packaging of this file. * * * As a special exception, permission is given to link this program * * with any version of the KADMOS ocr/icr engine of reRecognition GmbH, * * Kreuzlingen and distribute the resulting executable without * * including the source code for KADMOS in the source distribution. * * * As a special exception, permission is given to link this program * * with any edition of TQt, and distribute the resulting executable, * * without including the source code for TQt in the source distribution. * * * ***************************************************************************/ #ifndef __DW_MENU_ACTION #define __DW_MENU_ACTION #include #include #include /** * This class is just a helper class since the KDockWidget classes do not yet * export TDEActions but only a TQPopup-Pointer, which is quite useless in case * you have a xml-file driven gui. * This class provides Actions for show and hide parts of the GUI (dockwidgets) * Maybe that classes can be removed as soon the DockWidget know Actions */ class dwMenuAction:public TDEToggleAction { TQ_OBJECT public: dwMenuAction( const TQString& text, const TDEShortcut& cut = TDEShortcut(), KDockWidget *dw=0, TQObject* parent = 0, KDockMainWindow * mw=0, const char* name = 0 ); virtual ~dwMenuAction(); private: KDockWidget *m_dw; KDockMainWindow *m_mw; protected slots: void slotToggled(bool); void anDWChanged(); void slotWidgetDestroyed(); }; #endif