//======================================================================== // // SplashPattern.cc // //======================================================================== #include #ifdef USE_GCC_PRAGMAS #pragma implementation #endif #include "SplashMath.h" #include "SplashScreen.h" #include "SplashPattern.h" //------------------------------------------------------------------------ // SplashPattern //------------------------------------------------------------------------ SplashPattern::SplashPattern() { } SplashPattern::~SplashPattern() { } //------------------------------------------------------------------------ // SplashSolidColor //------------------------------------------------------------------------ SplashSolidColor::SplashSolidColor(SplashColorPtr colorA) { splashColorCopy(color, colorA); } SplashSolidColor::~SplashSolidColor() { } void SplashSolidColor::getColor(int /*x*/, int /*y*/, SplashColorPtr c) { splashColorCopy(c, color); }