TODO/Wishlist for kpovmodeler ----------------------------- Tree View --------- - Leave insert errors at their original position - Add an option to the configuration whether transformations and maybe a simple pigment should be added to new graphical objects Object Properties View ---------------------- Graphical View -------------- - Zoom to object short cut - Invert mouse wheel option - Remove GLUT dependency - Do hidden views use CPU time? - Heightfield wire frame Povray Render Window -------------------- Includes -------- - Finish the library * Maintain the object index in PMLibraryHandle and library_index.html * Eliminate crashes when modifying a library object * Implement delete in the library object preview tree - Build an example objects library Povray Export ------------- General ------- - All not implemented objects - New POV-Ray 3.5 objects and textures - BREP modeling with the patch object (triangles and polygons, extrusion etc.) - Umlauts in the truetype text object - Scene templates - Add some basic render modes to a new scenes - Sync the recent files list between multiple windows - Multiplication of objects with simple transformations Long Term --------- - Support for animations - Shaded views, csg results - The whole povray syntax (macros, includes, ...) - Support for povray variants (megapov, pvmpov) - Support for more renderers