/* Automatically generated from impl/SVGUseElementImpl.cpp using ../../tdelibs/kjs/create_hash_table. DO NOT EDIT ! */ using namespace KJS; namespace KSVG { static const char SVGUseElementImpl__s_hashTableStrings[] = { "\0" "animatedInstanceRoot\0" "instanceRoot\0" "height\0" "width\0" "href\0" "x\0" "y\0" }; static const struct HashEntry SVGUseElementImpl__s_hashTableEntries[] = { { 55, SVGUseElementImpl::Y, DontDelete|ReadOnly, 0, -1 }, { 0, 0, 0, 0, -1 }, { 0, 0, 0, 0, -1 }, { 48, SVGUseElementImpl::Href, DontDelete|ReadOnly, 0, -1 }, { 0, 0, 0, 0, -1 }, { 42, SVGUseElementImpl::Width, DontDelete|ReadOnly, 0, -1 }, { 35, SVGUseElementImpl::Height, DontDelete|ReadOnly, 0, -1 }, { 0, 0, 0, 0, -1 }, { 22, SVGUseElementImpl::InstanceRoot, DontDelete|ReadOnly, 0, 11 }, { 0, 0, 0, 0, -1 }, { 53, SVGUseElementImpl::X, DontDelete|ReadOnly, 0, -1 }, { 1, SVGUseElementImpl::AnimatedInstanceRoot, DontDelete|ReadOnly, 0, -1 } }; const struct HashTable SVGUseElementImpl::s_hashTable = { 2, 12, SVGUseElementImpl__s_hashTableEntries, 11, SVGUseElementImpl__s_hashTableStrings}; } // namespace