/* Copyright (C) 2001-2003 KSVG Team This file is part of the KDE project This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "SVGAngle.h" #include "SVGAngleImpl.h" using namespace KSVG; SVGAngle::SVGAngle() { impl = new SVGAngleImpl(); impl->ref(); } SVGAngle::SVGAngle(const SVGAngle &other) : impl(0) { (*this) = other; } SVGAngle &SVGAngle::operator =(const SVGAngle &other) { if(impl == other.impl) return *this; if(impl) impl->deref(); impl = other.impl; if(impl) impl->ref(); return *this; } SVGAngle::SVGAngle(SVGAngleImpl *other) { impl = other; if(impl) impl->ref(); } SVGAngle::~SVGAngle() { if(impl) impl->deref(); } unsigned short SVGAngle::unitType() const { if(!impl) return SVG_ANGLETYPE_UNKNOWN; return impl->unitType(); } void SVGAngle::setValue(float value) { if(impl) impl->setValue(value); } float SVGAngle::value() const { if(!impl) return -1; return impl->value(); } void SVGAngle::setValueInSpecifiedUnits(float valueInSpecifiedUnits) { if(impl) impl->setValueInSpecifiedUnits(valueInSpecifiedUnits); } float SVGAngle::valueInSpecifiedUnits() const { if(!impl) return -1; return impl->valueInSpecifiedUnits(); } void SVGAngle::setValueAsString(const DOM::DOMString &valueAsString) { if(impl) impl->setValueAsString(valueAsString); } DOM::DOMString SVGAngle::valueAsString() const { if(!impl) return DOM::DOMString(); return impl->valueAsString(); } void SVGAngle::newValueSpecifiedUnits(unsigned short unitType, float valueInSpecifiedUnits) { if(impl) impl->newValueSpecifiedUnits(unitType, valueInSpecifiedUnits); } void SVGAngle::convertToSpecifiedUnits(unsigned short unitType) { if(impl) impl->convertToSpecifiedUnits(unitType); }