/* Copyright (C) 2001-2003 KSVG Team This file is part of the KDE project This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "SVGAnimateElement.h" #include "SVGAnimateElementImpl.h" using namespace KSVG; SVGAnimateElement::SVGAnimateElement() : SVGAnimationElement() { impl = 0; } SVGAnimateElement::SVGAnimateElement(const SVGAnimateElement &other) : SVGAnimationElement(other), impl(0) { (*this) = other; } SVGAnimateElement &SVGAnimateElement::operator=(const SVGAnimateElement &other) { SVGAnimationElement::operator=(other); if(impl == other.impl) return *this; if(impl) impl->deref(); impl = other.impl; if(impl) impl->ref(); return *this; } SVGAnimateElement::SVGAnimateElement(SVGAnimateElementImpl *other) : SVGAnimationElement(other) { impl = other; if(impl) impl->ref(); } SVGAnimateElement::~SVGAnimateElement() { if(impl) impl->deref(); }