/* Copyright (C) 2001-2003 KSVG Team This file is part of the KDE project This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "SVGAnimatedNumber.h" #include "SVGAnimatedNumberImpl.h" using namespace KSVG; SVGAnimatedNumber::SVGAnimatedNumber() { impl = new SVGAnimatedNumberImpl(); impl->ref(); } SVGAnimatedNumber::SVGAnimatedNumber(const SVGAnimatedNumber &other) : impl(0) { (*this) = other; } SVGAnimatedNumber &SVGAnimatedNumber::operator=(const SVGAnimatedNumber &other) { if(impl == other.impl) return *this; if(impl) impl->deref(); impl = other.impl; if(impl) impl->ref(); return *this; } SVGAnimatedNumber::SVGAnimatedNumber(SVGAnimatedNumberImpl *other) { impl = other; if(impl) impl->ref(); } SVGAnimatedNumber::~SVGAnimatedNumber() { if(impl) impl->deref(); } void SVGAnimatedNumber::setBaseVal(float baseVal) { if(impl) impl->setBaseVal(baseVal); } float SVGAnimatedNumber::baseVal() const { if(!impl) return -1; return impl->baseVal(); } float SVGAnimatedNumber::animVal() const { if(!impl) return -1; return impl->animVal(); }