/* Copyright (C) 2001-2003 KSVG Team This file is part of the KDE project This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include #include "SVGLength.h" #include "SVGShapeImpl.h" #include "SVGLengthImpl.h" using namespace KSVG; SVGLength::SVGLength() { impl = new SVGLengthImpl(); impl->ref(); } SVGLength::SVGLength(const SVGLength &other) : impl(0) { (*this) = other; } SVGLength &SVGLength::operator =(const SVGLength &other) { if(impl == other.impl) return *this; if(impl) impl->deref(); impl = other.impl; if(impl) impl->ref(); return *this; } SVGLength::SVGLength(SVGLengthImpl *other) { impl = other; if(impl) impl->ref(); } SVGLength::~SVGLength() { if(impl) impl->deref(); } unsigned short SVGLength::unitType() const { if(!impl) return SVG_LENGTHTYPE_UNKNOWN; return impl->unitType(); } void SVGLength::setValue(float value) { if(impl) { impl->setValue(value); // Automatic updating of the shape if any value is changed, imagine: // SVGCircleElement c; [...] c.r().baseVal().setValue(150); if(impl->context() && dynamic_cast(impl->context())) dynamic_cast(impl->context())->update(UPDATE_TRANSFORM, 0, 0); } } float SVGLength::value() const { if(!impl) return -1; return impl->value(); } void SVGLength::setValueInSpecifiedUnits(float valueInSpecifiedUnits) { if(impl) impl->setValueInSpecifiedUnits(valueInSpecifiedUnits); } float SVGLength::valueInSpecifiedUnits() const { if(!impl) return -1; return impl->valueInSpecifiedUnits(); } void SVGLength::setValueAsString(const DOM::DOMString &valueAsString) { if(impl) impl->setValueAsString(valueAsString); } DOM::DOMString SVGLength::valueAsString() const { if(!impl) return DOM::DOMString(); return impl->valueAsString(); } void SVGLength::newValueSpecifiedUnits(unsigned short unitType, float valueInSpecifiedUnits) { if(impl) impl->newValueSpecifiedUnits(unitType, valueInSpecifiedUnits); } void SVGLength::convertToSpecifiedUnits(unsigned short unitType) { if(impl) impl->convertToSpecifiedUnits(unitType); } SVGLength::operator float() { if(!impl) return -1; return impl->valueInSpecifiedUnits(); }