/* Copyright (C) 2001-2003 KSVG Team This file is part of the KDE project This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "SVGMatrixImpl.h" #include "SVGMatrix.h" using namespace KSVG; SVGMatrix::SVGMatrix() { impl = new SVGMatrixImpl(); impl->ref(); } SVGMatrix::SVGMatrix(double a, double b, double c, double d, double e, double f) { impl = new SVGMatrixImpl(a, b, c, d, e, f); impl->ref(); } SVGMatrix::SVGMatrix(const SVGMatrix &other) : impl(0) { (*this) = other; } SVGMatrix &SVGMatrix::operator=(const SVGMatrix &other) { if(impl == other.impl) return *this; if(impl) impl->deref(); impl = other.impl; if(impl) impl->ref(); return *this; } SVGMatrix::SVGMatrix(SVGMatrixImpl *other) { impl = other; if(impl) impl->ref(); } SVGMatrix::~SVGMatrix() { if(impl) impl->deref(); } void SVGMatrix::setA(const double &a) { if(impl) impl->setA(a); } double SVGMatrix::a() const { if(!impl) return -1; return impl->a(); } void SVGMatrix::setB(const double &b) { if(impl) impl->setB(b); } double SVGMatrix::b() const { if(!impl) return -1; return impl->b(); } void SVGMatrix::setC(const double &c) { if(impl) impl->setC(c); } double SVGMatrix::c() const { if(!impl) return -1; return impl->c(); } void SVGMatrix::setD(const double &d) { if(impl) impl->setD(d); } double SVGMatrix::d() const { if(!impl) return -1; return impl->d(); } void SVGMatrix::setE(const double &e) { if(impl) impl->setE(e); } double SVGMatrix::e() const { if(!impl) return -1; return impl->e(); } void SVGMatrix::setF(const double &f) { if(impl) impl->setF(f); } double SVGMatrix::f() const { if(!impl) return -1; return impl->f(); } SVGMatrix SVGMatrix::multiply(SVGMatrix &secondMatrix) { if(!impl) return SVGMatrix(0); return SVGMatrix(impl->multiply(secondMatrix.handle())); } SVGMatrix SVGMatrix::inverse() { if(!impl) return SVGMatrix(0); return SVGMatrix(impl->inverse()); } SVGMatrix SVGMatrix::translate(const double &x, const double &y) { if(!impl) return SVGMatrix(0); return SVGMatrix(impl->translate(x, y)); } SVGMatrix SVGMatrix::scale(const double &scaleFactor) { if(!impl) return SVGMatrix(0); return SVGMatrix(impl->scale(scaleFactor)); } SVGMatrix SVGMatrix::scaleNonUniform(const double &scaleFactorX, const double &scaleFactorY) { if(!impl) return SVGMatrix(0); return SVGMatrix(impl->scaleNonUniform(scaleFactorX, scaleFactorY)); } SVGMatrix SVGMatrix::rotate(const double &angle) { if(!impl) return SVGMatrix(0); return SVGMatrix(impl->rotate(angle)); } SVGMatrix SVGMatrix::rotateFromVector(const double &x, const double &y) { if(!impl) return SVGMatrix(0); return SVGMatrix(impl->rotateFromVector(x, y)); } SVGMatrix SVGMatrix::flipX() { if(!impl) return SVGMatrix(0); return SVGMatrix(impl->flipX()); } SVGMatrix SVGMatrix::flipY() { if(!impl) return SVGMatrix(0); return SVGMatrix(impl->flipY()); } SVGMatrix SVGMatrix::skewX(const double &angle) { if(!impl) return SVGMatrix(0); return SVGMatrix(impl->skewX(angle)); } SVGMatrix SVGMatrix::skewY(const double &angle) { if(!impl) return SVGMatrix(0); return SVGMatrix(impl->skewY(angle)); }