/* Copyright (C) 2001-2003 KSVG Team This file is part of the KDE project This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "SVGPathSegCurvetoCubicSmooth.h" #include "SVGPathSegCurvetoCubicSmoothImpl.h" using namespace KSVG; SVGPathSegCurvetoCubicSmoothAbs::SVGPathSegCurvetoCubicSmoothAbs() : SVGPathSeg() { impl = new SVGPathSegCurvetoCubicSmoothAbsImpl(); } SVGPathSegCurvetoCubicSmoothAbs::SVGPathSegCurvetoCubicSmoothAbs(const SVGPathSegCurvetoCubicSmoothAbs &other) : SVGPathSeg(other) { impl = other.impl; } SVGPathSegCurvetoCubicSmoothAbs::SVGPathSegCurvetoCubicSmoothAbs(SVGPathSegCurvetoCubicSmoothAbsImpl *other) : SVGPathSeg(other) { impl = other; } SVGPathSegCurvetoCubicSmoothAbs::~SVGPathSegCurvetoCubicSmoothAbs() { delete impl; } void SVGPathSegCurvetoCubicSmoothAbs::setX(const float &x) { if(impl) impl->setX(x); } float SVGPathSegCurvetoCubicSmoothAbs::x() const { if(!impl) return -1; return impl->x(); } void SVGPathSegCurvetoCubicSmoothAbs::setY(const float &y) { if(impl) impl->setY(y); } float SVGPathSegCurvetoCubicSmoothAbs::y() const { if(!impl) return -1; return impl->y(); } void SVGPathSegCurvetoCubicSmoothAbs::setX2(const float &x2) { if(impl) impl->setX2(x2); } float SVGPathSegCurvetoCubicSmoothAbs::x2() const { if(!impl) return -1; return impl->x2(); } void SVGPathSegCurvetoCubicSmoothAbs::setY2(const float &y2) { if(impl) impl->setY2(y2); } float SVGPathSegCurvetoCubicSmoothAbs::y2() const { if(!impl) return -1; return impl->y2(); } SVGPathSegCurvetoCubicSmoothRel::SVGPathSegCurvetoCubicSmoothRel() : SVGPathSeg() { impl = new SVGPathSegCurvetoCubicSmoothRelImpl(); } SVGPathSegCurvetoCubicSmoothRel::SVGPathSegCurvetoCubicSmoothRel(const SVGPathSegCurvetoCubicSmoothRel &other) : SVGPathSeg(other) { impl = other.impl; } SVGPathSegCurvetoCubicSmoothRel::SVGPathSegCurvetoCubicSmoothRel(SVGPathSegCurvetoCubicSmoothRelImpl *other) : SVGPathSeg(other) { impl = other; } SVGPathSegCurvetoCubicSmoothRel::~SVGPathSegCurvetoCubicSmoothRel() { delete impl; } void SVGPathSegCurvetoCubicSmoothRel::setX(const float &x) { if(impl) impl->setX(x); } float SVGPathSegCurvetoCubicSmoothRel::x() const { if(!impl) return -1; return impl->x(); } void SVGPathSegCurvetoCubicSmoothRel::setY(const float &y) { if(impl) impl->setY(y); } float SVGPathSegCurvetoCubicSmoothRel::y() const { if(!impl) return -1; return impl->y(); } void SVGPathSegCurvetoCubicSmoothRel::setX2(const float &x2) { if(impl) impl->setX2(x2); } float SVGPathSegCurvetoCubicSmoothRel::x2() const { if(!impl) return -1; return impl->x2(); } void SVGPathSegCurvetoCubicSmoothRel::setY2(const float &y2) { if(impl) impl->setY2(y2); } float SVGPathSegCurvetoCubicSmoothRel::y2() const { if(!impl) return -1; return impl->y2(); }