/* Copyright (C) 2001-2003 KSVG Team This file is part of the KDE project This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "SVGPathSegLineto.h" #include "SVGPathSegLinetoImpl.h" using namespace KSVG; SVGPathSegLinetoAbs::SVGPathSegLinetoAbs() : SVGPathSeg() { impl = new SVGPathSegLinetoAbsImpl(); } SVGPathSegLinetoAbs::SVGPathSegLinetoAbs(const SVGPathSegLinetoAbs &other) : SVGPathSeg(other) { impl = other.impl; } SVGPathSegLinetoAbs::SVGPathSegLinetoAbs(SVGPathSegLinetoAbsImpl *other) : SVGPathSeg(other) { impl = other; } SVGPathSegLinetoAbs::~SVGPathSegLinetoAbs() { delete impl; } void SVGPathSegLinetoAbs::setX(const float &x) { if(impl) impl->setX(x); } float SVGPathSegLinetoAbs::x() const { if(!impl) return -1; return impl->x(); } void SVGPathSegLinetoAbs::setY(const float &y) { if(impl) impl->setY(y); } float SVGPathSegLinetoAbs::y() const { if(!impl) return -1; return impl->y(); } SVGPathSegLinetoRel::SVGPathSegLinetoRel() : SVGPathSeg() { impl = new SVGPathSegLinetoRelImpl(); } SVGPathSegLinetoRel::SVGPathSegLinetoRel(const SVGPathSegLinetoRel &other) : SVGPathSeg(other) { impl = other.impl; } SVGPathSegLinetoRel::SVGPathSegLinetoRel(SVGPathSegLinetoRelImpl *other) : SVGPathSeg(other) { impl = other; } SVGPathSegLinetoRel::~SVGPathSegLinetoRel() { delete impl; } void SVGPathSegLinetoRel::setX(const float &x) { if(impl) impl->setX(x); } float SVGPathSegLinetoRel::x() const { if(!impl) return -1; return impl->x(); } void SVGPathSegLinetoRel::setY(const float &y) { if(impl) impl->setY(y); } float SVGPathSegLinetoRel::y() const { if(!impl) return -1; return impl->y(); }