/* Copyright (C) 2001-2003 KSVG Team This file is part of the KDE project This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "SVGPoint.h" #include "SVGMatrix.h" #include "SVGPointImpl.h" using namespace KSVG; SVGPoint::SVGPoint() { impl = new SVGPointImpl(); impl->ref(); } SVGPoint::SVGPoint(const SVGPoint &other) : impl(0) { (*this) = other; } SVGPoint &SVGPoint::operator=(const SVGPoint &other) { if(impl == other.impl) return *this; if(impl) impl->deref(); impl = other.impl; if(impl) impl->ref(); return *this; } SVGPoint::SVGPoint(SVGPointImpl *other) { impl = other; if(impl) impl->ref(); } SVGPoint::~SVGPoint() { if(impl) impl->deref(); } void SVGPoint::setX(float x) { if(impl) impl->setX(x); } float SVGPoint::x() { if(!impl) return -1; return impl->x(); } void SVGPoint::setY(float y) { if(impl) impl->setY(y); } float SVGPoint::y() { if(!impl) return -1; return impl->y(); } SVGPoint SVGPoint::matrixTransform(SVGMatrix &matrix) { if(!impl) return SVGPoint(0); return SVGPoint(impl->matrixTransform(*matrix.handle())); }