/* Copyright (C) 2001-2003 KSVG Team This file is part of the KDE project This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef SVGLengthImpl_H #define SVGLengthImpl_H #include #include "ksvg_lookup.h" namespace KSVG { enum LengthMode { LENGTHMODE_UNKNOWN = 0, LENGTHMODE_WIDTH = 1, LENGTHMODE_HEIGHT = 2, LENGTHMODE_OTHER = 3 }; class SVGShapeImpl; class SVGLocatableImpl; class SVGElementImpl; class SVGLengthImpl : public DOM::DomShared { public: SVGLengthImpl(LengthMode mode = LENGTHMODE_UNKNOWN, SVGElementImpl *context = 0); SVGLengthImpl(const SVGLengthImpl &); virtual ~SVGLengthImpl(); SVGLengthImpl &operator=(const SVGLengthImpl &); unsigned short unitType() const; void setValue(float value); float value(); void setValueInSpecifiedUnits(float valueInSpecifiedUnits); float valueInSpecifiedUnits() const; void setValueAsString(const DOM::DOMString &); DOM::DOMString valueAsString() const; void newValueSpecifiedUnits(unsigned short unitType, float valueInSpecifiedUnits); void convertToSpecifiedUnits(unsigned short unitType); operator float(); static void convertPercentageToFloat(const TQString &perc, float &result); // This method converts the value val to percentage notation ("xxx%"). // If the value string ends with the percentage sign it is returned, // else the value is calculated against benchmark, ie. "0.2" -> "20%" // for benchmark 1.0. This method should be useful in contexts that // know the values should be in percentages up front, like bbox // calculations. static TQString convertValToPercentage(const TQString &val, float benchmark = 1.0); SVGElementImpl *context() const; void setContext(SVGElementImpl *context); void setBBoxContext(SVGShapeImpl *bbox); private: float m_value; float m_valueInSpecifiedUnits; float percentageOfViewport(); void convertStringToPx(TQString s); void convertNumToPx(); bool getValFromPx(); unsigned short m_unitType : 4; // KSVG extension LengthMode m_mode : 2; SVGElementImpl *m_context; SVGShapeImpl *m_bboxContext; double dpi(); public: KSVG_GET KSVG_PUT enum { // Properties UnitType, Value, ValueAsString, ValueInSpecifiedUnits, // Functions NewValueSpecifiedUnits, ConvertToSpecifiedUnits }; KJS::Value getValueProperty(KJS::ExecState *exec, int token) const; void putValueProperty(KJS::ExecState *exec, int token, const KJS::Value &value, int attr); }; class SVGLengthImplConstructor : public KJS::ObjectImp { public: SVGLengthImplConstructor(KJS::ExecState *) { } KJS::Value getValueProperty(KJS::ExecState *, int token) const; // no put - all read-only KSVG_GET }; KJS::Value getSVGLengthImplConstructor(KJS::ExecState *exec); } KSVG_DEFINE_PROTOTYPE(SVGLengthImplProto) KSVG_IMPLEMENT_PROTOFUNC(SVGLengthImplProtoFunc, SVGLengthImpl) #endif // vim:ts=4:noet