/* Copyright (C) 2001-2003 KSVG Team This file is part of the KDE project This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef SVGMaskElementImpl_H #define SVGMaskElementImpl_H #include #include "SVGTestsImpl.h" #include "SVGBBoxTarget.h" #include "SVGElementImpl.h" #include "SVGStylableImpl.h" #include "SVGLangSpaceImpl.h" #include "SVGExternalResourcesRequiredImpl.h" #include "LRUCache.h" #include "ksvg_lookup.h" namespace KSVG { class SVGUnitConverter; class KSVGCanvas; class SVGShapeImpl; class SVGRectImpl; class SVGAnimatedLengthImpl; class SVGAnimatedEnumerationImpl; class SVGMaskElementImpl : public SVGElementImpl, public SVGTestsImpl, public SVGLangSpaceImpl, public SVGExternalResourcesRequiredImpl, public SVGStylableImpl, public SVGBBoxTarget { public: class Mask { public: Mask() : m_width(0), m_height(0) {} Mask(const TQByteArray& mask, const TQWMatrix& screenToMask, int width, int height); ~Mask() {} bool isEmpty() const { return m_width == 0; } unsigned char value(int screenX, int screenY) const; TQByteArray rectangle(int screenX, int screenY, int width, int height); TQByteArray rectangle(const TQRect& rect); void setScreenToMask(const TQWMatrix& matrix) { m_screenToMask = matrix; } private: int m_width; int m_height; TQByteArray m_mask; TQWMatrix m_screenToMask; }; SVGMaskElementImpl(DOM::ElementImpl *); virtual ~SVGMaskElementImpl(); SVGAnimatedEnumerationImpl *maskUnits() const; SVGAnimatedEnumerationImpl *maskContentUnits() const; SVGAnimatedLengthImpl *x() const; SVGAnimatedLengthImpl *y() const; SVGAnimatedLengthImpl *width() const; SVGAnimatedLengthImpl *height() const; virtual SVGRectImpl *getBBox(); virtual void setAttributes(); SVGUnitConverter *converter() const { return m_converter; } Mask createMask(SVGShapeImpl *referencingElement); // Compute the mask on a given shape, taking into account all masks defined // on the shape's ancestors. This is a workaround for us not having a buffer // for container elements, so we can't mask containers directly. static TQByteArray maskRectangle(SVGShapeImpl *shape, const TQRect& screenRectangle); private: class CacheKey { public: CacheKey() : m_element(0), m_width(0), m_height(0) {} CacheKey(SVGElementImpl *element, int width, int height) : m_element(element), m_width(width), m_height(height) {} bool operator==(const CacheKey& other) const { return m_element == other.m_element && m_width == other.m_width && m_height == other.m_height; } private: SVGElementImpl *m_element; int m_width; int m_height; }; Mask createMask(SVGShapeImpl *referencingElement, int imageWidth, int imageHeight); SVGAnimatedEnumerationImpl *m_maskUnits; SVGAnimatedEnumerationImpl *m_maskContentUnits; SVGAnimatedLengthImpl *m_x; SVGAnimatedLengthImpl *m_y; SVGAnimatedLengthImpl *m_width; SVGAnimatedLengthImpl *m_height; SVGUnitConverter *m_converter; KSVGCanvas *m_canvas; MinOneLRUCache m_maskCache; public: KSVG_GET KSVG_PUT KSVG_BRIDGE enum { // Properties MaskUnits, MaskContentUnits, X, Y, Width, Height }; KJS::Value getValueProperty(KJS::ExecState *exec, int token) const; void putValueProperty(KJS::ExecState *exec, int token, const KJS::Value &value, int attr); }; KSVG_REGISTER_ELEMENT(SVGMaskElementImpl, "mask") inline unsigned char SVGMaskElementImpl::Mask::value(int screenX, int screenY) const { int x, y; m_screenToMask.map(screenX, screenY, &x, &y); if(x >= 0 && x < m_width && y >= 0 && y < m_height) return m_mask[x + y * m_width]; else return 0; } } #endif // vim:ts=4:noet