/* Copyright (C) 2001-2003 KSVG Team This file is part of the KDE project This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License aint with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef LIBARTCANVASITEMS_H #define LIBARTCANVASITEMS_H #include #include "CanvasItems.h" #include "LibartCanvas.h" #include "BezierPathLibart.h" #include "SVGPathElementImpl.h" #include "SVGPolyElementImpl.h" #include "SVGLineElementImpl.h" #include "SVGRectElementImpl.h" #include "SVGTextElementImpl.h" #include "SVGCircleElementImpl.h" #include "SVGEllipseElementImpl.h" // Helpers #define allocVPath(n) art_new(ArtVpath, n) #define allocBPath(n) art_new(ArtBpath, n) #define LIBART_CLASS(Class, Type, Member) \ class Libart##Class : public LibartShape \ { \ public: \ Libart##Class(LibartCanvas *c, Type *Member); \ virtual ~Libart##Class() { } \ virtual void draw(); \ virtual bool isVisible(); \ virtual void init(); \ virtual void init(const SVGMatrixImpl *screenCTM); \ virtual SVGElementImpl *element() const { return m_##Member; } \ protected: \ Type *m_##Member; \ }; struct _ArtSVP; struct _ArtBpath; struct _ArtRender; struct _ArtGradientStop; namespace KSVG { class SVGImageElementImpl; class SVGGradientElementImpl; class SVGRadialGradientElementImpl; class SVGLinearGradientElementImpl; class SVGPatternElementImpl; class LibartPaintServer : public CanvasPaintServer { public: LibartPaintServer() : CanvasPaintServer() {} virtual ~LibartPaintServer() {} virtual void render(KSVGCanvas *c, _ArtSVP *svp, float opacity, TQByteArray mask, TQRect screenBBox) = 0; _ArtRender *createRenderer(TQRect rect, KSVGCanvas *c); }; class LibartGradient : public LibartPaintServer { public: LibartGradient(SVGGradientElementImpl *gradient) : m_gradient(gradient) {} virtual ~LibartGradient() {} void parseGradientStops(SVGGradientElementImpl *gradient); virtual void finalizePaintServer(); virtual void reference(const TQString &href); protected: SVGGradientElementImpl *m_gradient; TQMemArray<_ArtGradientStop> m_stops; }; class LibartLinearGradient : public LibartGradient { public: LibartLinearGradient(SVGLinearGradientElementImpl *linear) : LibartGradient(linear), m_linear(linear) {} virtual void render(KSVGCanvas *c, _ArtSVP *svp, float opacity, TQByteArray mask, TQRect screenBBox); protected: SVGLinearGradientElementImpl *m_linear; }; class LibartRadialGradient : public LibartGradient { public: LibartRadialGradient(SVGRadialGradientElementImpl *radial) : LibartGradient(radial), m_radial(radial) {} virtual void render(KSVGCanvas *c, _ArtSVP *svp, float opacity, TQByteArray mask, TQRect screenBBox); protected: SVGRadialGradientElementImpl *m_radial; }; class LibartPattern : public LibartPaintServer { public: LibartPattern(SVGPatternElementImpl *pattern); virtual ~LibartPattern() {} virtual void finalizePaintServer(); virtual void reference(const TQString &href); virtual void render(KSVGCanvas *c, _ArtSVP *svp, float opacity, TQByteArray mask, TQRect screenBBox); protected: SVGPatternElementImpl *m_pattern; }; class LibartPainter { public: LibartPainter() { m_color = 0; } virtual ~LibartPainter() {} void update(SVGStylableImpl *style); void draw(LibartCanvas *canvas, _ArtSVP *svp, SVGStylableImpl *style, SVGShapeImpl *tqshape); virtual float opacity(SVGStylableImpl *style) const = 0; virtual unsigned short paintType(SVGStylableImpl *style) const = 0; virtual TQString paintUri(SVGStylableImpl *style) const = 0; virtual TQRgb color(SVGStylableImpl *style) const = 0; protected: art_u32 m_color; }; class LibartFillPainter : public LibartPainter { public: LibartFillPainter(SVGStylableImpl *style); float opacity(SVGStylableImpl *style) const { return style->getFillOpacity() * style->getOpacity(); } unsigned short paintType(SVGStylableImpl *style) const { return style->getFillColor()->paintType(); } TQString paintUri(SVGStylableImpl *style) const { return style->getFillColor()->uri().string(); } TQRgb color(SVGStylableImpl *style) const { return style->getFillColor()->rgbColor().color(); } }; class LibartStrokePainter : public LibartPainter { public: LibartStrokePainter(SVGStylableImpl *style); float opacity(SVGStylableImpl *style) const { return style->getStrokeOpacity() * style->getOpacity(); } unsigned short paintType(SVGStylableImpl *style) const { return style->getStrokeColor()->paintType(); } TQString paintUri(SVGStylableImpl *style) const { return style->getStrokeColor()->uri().string(); } TQRgb color(SVGStylableImpl *style) const { return style->getStrokeColor()->rgbColor().color(); } }; class LibartClipItem { public: LibartClipItem() { m_context = NORMAL; } virtual ~LibartClipItem() {} virtual void initClipItem() = 0; void setRenderContext(RenderContext context) { m_context = context; } virtual ArtSVP *clipSVP() = 0; protected: RenderContext m_context; }; class LibartShape : public CanvasItem, public LibartClipItem { public: LibartShape(LibartCanvas *c, SVGStylableImpl *style); virtual ~LibartShape(); virtual TQRect bbox() const; virtual bool fillContains(const TQPoint &p); virtual bool strokeContains(const TQPoint &p); virtual void update(CanvasItemUpdate reason, int param1 = 0, int param2 = 0); void draw(SVGShapeImpl *tqshape); bool isVisible(SVGShapeImpl *tqshape); virtual void init(); virtual void init(const SVGMatrixImpl *); virtual void reset() { freeSVPs(); init(); } void initClipItem(); ArtSVP *clipSVP(); static void calcClipSVP(ArtVpath *vec, SVGStylableImpl *style, const SVGMatrixImpl *matrix, _ArtSVP **clipSVP); static void calcSVPs(ArtVpath *vec, SVGStylableImpl *style, const SVGMatrixImpl *matrix, _ArtSVP **strokeSVP, _ArtSVP **fillSVP); static void calcSVPs(_ArtBpath *bpath, SVGStylableImpl *style, const SVGMatrixImpl *matrix, _ArtSVP **strokeSVP, _ArtSVP **fillSVP); protected: void freeSVPs(); static void calcSVPInternal(ArtVpath *vec, SVGStylableImpl *style, double *affine, ArtSVP **strokeSVP, ArtSVP **fillSVP); _ArtSVP *m_fillSVP; _ArtSVP *m_strokeSVP; LibartFillPainter *m_fillPainter; LibartStrokePainter *m_strokePainter; LibartCanvas *m_canvas; SVGStylableImpl *m_style; }; LIBART_CLASS(Rectangle, SVGRectElementImpl, rect) LIBART_CLASS(Ellipse, SVGEllipseElementImpl, ellipse) LIBART_CLASS(Circle, SVGCircleElementImpl, circle) class LibartLine : public LibartShape, public MarkerHelper { public: LibartLine(LibartCanvas *c, SVGLineElementImpl *line); virtual ~LibartLine(); virtual void draw(); virtual bool isVisible(); virtual void init(); virtual void init(const SVGMatrixImpl *screenCTM); virtual SVGElementImpl *element() const { return m_line; } protected: SVGLineElementImpl *m_line; }; class LibartPoly : public LibartShape, public MarkerHelper { public: LibartPoly(LibartCanvas *c, SVGPolyElementImpl *poly); virtual ~LibartPoly(); virtual void draw(); virtual bool isVisible(); virtual void init(); virtual void init(const SVGMatrixImpl *screenCTM) = 0; virtual SVGElementImpl *element() const { return m_poly; } protected: SVGPolyElementImpl *m_poly; }; class LibartPolyline : public LibartPoly { public: LibartPolyline(LibartCanvas *c, SVGPolylineElementImpl *poly); virtual ~LibartPolyline(); virtual void init(const SVGMatrixImpl *screenCTM); }; class LibartPolygon : public LibartPoly { public: LibartPolygon(LibartCanvas *c, SVGPolygonElementImpl *poly); virtual ~LibartPolygon(); virtual void init(const SVGMatrixImpl *screenCTM); }; class LibartPath : public LibartShape, public MarkerHelper, public T2P::BezierPathLibart, public ::SVGPathParser { public: LibartPath(LibartCanvas *c, SVGPathElementImpl *path); virtual ~LibartPath(); virtual void draw(); virtual bool isVisible(); virtual void reset(); virtual void init(); virtual void init(const SVGMatrixImpl *screenCTM); virtual SVGElementImpl *element() const { return m_path; } protected: friend class LibartCanvas; SVGPathElementImpl *m_path; virtual void svgMoveTo(double x1, double y1, bool closed, bool abs = true); virtual void svgLineTo(double x1, double y1, bool abs = true); virtual void svgCurveToCubic(double x1, double y1, double x2, double y2, double x, double y, bool abs = true); virtual void svgClosePath(); }; class LibartClipPath : public CanvasClipPath { public: LibartClipPath(LibartCanvas *c, SVGClipPathElementImpl *clipPath); virtual ~LibartClipPath(); virtual TQRect bbox() const { return TQRect(); } virtual bool fillContains(const TQPoint &) { return true; } virtual bool strokeContains(const TQPoint &) { return true; } virtual void update(CanvasItemUpdate, int param1 = 0, int param2 = 0); virtual void init(); virtual void draw(); virtual bool isVisible() { return false; } _ArtSVP *clipSVP(); protected: LibartCanvas *m_canvas; _ArtSVP *m_clipSVP; TQPtrList m_clipItems; }; class LibartImage : public CanvasItem { public: LibartImage(LibartCanvas *c, SVGImageElementImpl *image); virtual ~LibartImage(); virtual TQRect bbox() const; virtual bool fillContains(const TQPoint &) { return true; } virtual bool strokeContains(const TQPoint &) { return true; } virtual void update(CanvasItemUpdate, int = 0, int = 0) { } virtual void init(); virtual void draw(); virtual bool isVisible(); // We can't include SVGImageElementImpl.h here // because of compiliation errors (X11 headers!) virtual SVGElementImpl *element() const { return reinterpret_cast(m_image); } protected: LibartCanvas *m_canvas; SVGImageElementImpl *m_image; }; class LibartMarker : public CanvasMarker { public: LibartMarker(LibartCanvas *c, SVGMarkerElementImpl *marker); virtual ~LibartMarker(); virtual TQRect bbox() const { return TQRect(); } virtual bool fillContains(const TQPoint &) { return true; } virtual bool strokeContains(const TQPoint &) { return true; } virtual void update(CanvasItemUpdate, int = 0, int = 0) { } virtual void init(); virtual void draw(); virtual bool isVisible() { return false; } protected: LibartCanvas *m_canvas; }; class LibartText : public CanvasText, public LibartClipItem { public: LibartText(LibartCanvas *c, SVGTextElementImpl *text); virtual ~LibartText(); virtual TQRect bbox() const; virtual bool fillContains(const TQPoint &p); virtual bool strokeContains(const TQPoint &p); virtual void update(CanvasItemUpdate reason, int param1 = 0, int param2 = 0); virtual void draw(); virtual bool isVisible(); virtual void init(); virtual void init(const SVGMatrixImpl *screenCTM); virtual void renderCallback(SVGTextContentElementImpl *element, const SVGMatrixImpl *screenCTM, T2P::GlyphSet *glyph, T2P::GlyphLayoutParams *params, double anchor) const; virtual void addTextDecoration(SVGTextContentElementImpl *element, double x, double y, double w, double h) const; void initClipItem(); ArtSVP *clipSVP(); protected: LibartCanvas *m_canvas; private: void clearSVPs(); class SVPElement { public: SVPElement() { svp = 0; element = 0; } ~SVPElement(); _ArtSVP *svp; SVGTextContentElementImpl *element; }; // renderCallback() is const. mutable TQPtrList m_drawFillItems; mutable TQPtrList m_drawStrokeItems; mutable TQPtrDict m_fillPainters; mutable TQPtrDict m_strokePainters; }; } #endif