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-/*
- * This file is part of the DOM implementation for KDE.
- *
- * Copyright (C) 1997 Martin Jones (mjones@kde.org)
- * (C) 1997 Torben Weis (weis@kde.org)
- * (C) 1998 Waldo Bastian (bastian@kde.org)
- * (C) 1999-2003 Lars Knoll (knoll@kde.org)
- * (C) 1999 Antti Koivisto (koivisto@kde.org)
- * (C) 2003 Apple Computer, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public License
- * along with this library; see the file COPYING.LIB. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- */
-#ifndef RENDER_TABLE_H
-#define RENDER_TABLE_H
-
-#include <tqcolor.h>
-#include <tqptrvector.h>
-
-#include "rendering/render_box.h"
-#include "rendering/render_block.h"
-#include "rendering/render_style.h"
-
-#include "misc/khtmllayout.h"
-
-namespace DOM {
- class DOMString;
-}
-
-namespace khtml {
-
-class RenderTable;
-class RenderTableSection;
-class RenderTableRow;
-class RenderTableCell;
-class RenderTableCol;
-class TableLayout;
-
-class RenderTable : public RenderBlock
-{
-public:
-
- RenderTable(DOM::NodeImpl* node);
- ~RenderTable();
-
- virtual const char *renderName() const { return "RenderTable"; }
-
- virtual void setStyle(RenderStyle *style);
-
- virtual bool isTable() const { return true; }
-
- int getColumnPos(int col) const
- { return columnPos[col]; }
-
- int borderHSpacing() const { return hspacing; }
- int borderVSpacing() const { return vspacing; }
-
- bool collapseBorders() const { return style()->borderCollapse(); }
- int borderLeft() const;
- int borderRight() const;
- int borderTop() const;
- int borderBottom() const;
- int paddingLeft() const { return collapseBorders() ? 0 : RenderBlock::paddingLeft(); }
- int paddingRight() const { return collapseBorders() ? 0 : RenderBlock::paddingRight(); }
- int paddingTop() const { return collapseBorders() ? 0 : RenderBlock::paddingTop(); }
- int paddingBottom() const { return collapseBorders() ? 0 : RenderBlock::paddingBottom(); }
-
- const TQColor &bgColor() const { return style()->backgroundColor(); }
-
- uint cellPadding() const { return padding; }
- void setCellPadding( uint p ) { padding = p; }
-
- // overrides
- virtual void addChild(RenderObject *child, RenderObject *beforeChild = 0);
- virtual void paint( PaintInfo&, int tx, int ty);
- virtual void paintBoxDecorations(PaintInfo&, int _tx, int _ty);
- virtual void layout();
- virtual void calcMinMaxWidth();
- virtual void close();
-
- virtual short lineHeight(bool b) const;
- virtual short baselinePosition(bool b) const;
-
- virtual void setCellWidths( );
-
- virtual void calcWidth();
-
- virtual FindSelectionResult checkSelectionPoint( int _x, int _y, int _tx, int _ty,
- DOM::NodeImpl*& node, int & offset,
- SelPointState & );
-
-#ifdef ENABLE_DUMP
- virtual void dump(TQTextStream &stream, const TQString &ind) const;
-#endif
- struct ColumnStruct {
- enum {
- WidthUndefined = 0xffff
- };
- ColumnStruct() {
- span = 1;
- width = WidthUndefined;
- }
- ushort span;
- ushort width; // the calculated position of the column
- };
-
- TQMemArray<int> columnPos;
- TQMemArray<ColumnStruct> columns;
-
- void splitColumn( int pos, int firstSpan );
- void appendColumn( int span );
- int numEffCols() const { return columns.size(); }
- int spanOfEffCol( int effCol ) const { return columns[effCol].span; }
- int colToEffCol( int col ) const {
- int c = 0;
- int i = 0;
- while ( c < col && i < (int)columns.size() ) {
- c += columns[i].span;
- i++;
- }
- return i;
- }
- int effColToCol( int effCol ) const {
- int c = 0;
- for ( int i = 0; i < effCol; i++ )
- c += columns[i].span;
- return c;
- }
-
- int bordersPaddingAndSpacing() const {
- return borderLeft() + borderRight() +
- (collapseBorders() ? 0 : (paddingLeft() + paddingRight() + (numEffCols()+1) * borderHSpacing()));
- }
-
- RenderTableCol *colElement( int col );
-
- void setNeedSectionRecalc() { needSectionRecalc = true; }
-
- virtual RenderObject* removeChildNode(RenderObject* child);
-
- RenderTableSection* sectionAbove(const RenderTableSection*, bool skipEmptySections = false) const;
- RenderTableSection* sectionBelow(const RenderTableSection*, bool skipEmptySections = false) const;
-
- RenderTableCell* cellAbove(const RenderTableCell* cell) const;
- RenderTableCell* cellBelow(const RenderTableCell* cell) const;
- RenderTableCell* cellLeft(const RenderTableCell* cell) const;
- RenderTableCell* cellRight(const RenderTableCell* cell) const;
-
- CollapsedBorderValue* currentBorderStyle() { return m_currentBorder; }
-
- RenderTableSection *firstBodySection() const { return firstBody; }
- RenderFlow* caption() const { return tCaption; }
-
-protected:
-
- void recalcSections();
-
- friend class AutoTableLayout;
- friend class FixedTableLayout;
-
- RenderFlow *tCaption;
- RenderTableSection *head;
- RenderTableSection *foot;
- RenderTableSection *firstBody;
-
- TableLayout *tableLayout;
-
- CollapsedBorderValue* m_currentBorder;
-
- bool has_col_elems : 1;
- uint needSectionRecalc : 1;
- uint padding : 22;
-
- ushort hspacing;
- ushort vspacing;
-
- friend class TableSectionIterator;
-};
-
-// -------------------------------------------------------------------------
-
-class RenderTableSection : public RenderBox
-{
-public:
- RenderTableSection(DOM::NodeImpl* node);
- ~RenderTableSection();
- virtual void detach();
-
- virtual void setStyle(RenderStyle *style);
-
- virtual const char *renderName() const { return "RenderTableSection"; }
-
- // overrides
- virtual void addChild(RenderObject *child, RenderObject *beforeChild = 0);
- virtual bool isTableSection() const { return true; }
-
- virtual short lineHeight(bool) const { return 0; }
- virtual void position(InlineBox*, int, int, bool) {}
-
- virtual short width() const;
-
- virtual FindSelectionResult checkSelectionPoint( int _x, int _y, int _tx, int _ty,
- DOM::NodeImpl*& node, int & offset,
- SelPointState & );
-
-#ifdef ENABLE_DUMP
- virtual void dump(TQTextStream &stream, const TQString &ind) const;
-#endif
-
- void addCell( RenderTableCell *cell, RenderTableRow *row );
-
- void setCellWidths();
- void calcRowHeight();
- int layoutRows( int height );
-
- RenderTable *table() const { return static_cast<RenderTable *>(parent()); }
-
- typedef TQMemArray<RenderTableCell *> Row;
- struct RowStruct {
- Row *row;
- RenderTableRow* rowRenderer;
- int baseLine;
- Length height;
- bool needFlex;
- };
-
- RenderTableCell *&cellAt( int row, int col ) {
- return (*(grid[row].row))[col];
- }
- RenderTableCell *cellAt( int row, int col ) const {
- return (*(grid[row].row))[col];
- }
-
- virtual int lowestPosition(bool includeOverflowInterior, bool includeSelf) const;
- virtual int rightmostPosition(bool includeOverflowInterior, bool includeSelf) const;
- virtual int leftmostPosition(bool includeOverflowInterior, bool includeSelf) const;
- virtual int highestPosition(bool includeOverflowInterior, bool includeSelf) const;
-
- int borderLeft() const { return table()->collapseBorders() ? 0 : RenderBox::borderLeft(); }
- int borderRight() const { return table()->collapseBorders() ? 0 : RenderBox::borderRight(); }
- int borderTop() const { return table()->collapseBorders() ? 0 : RenderBox::borderTop(); }
- int borderBottom() const { return table()->collapseBorders() ? 0 : RenderBox::borderBottom(); }
-
- virtual void paint( PaintInfo& i, int tx, int ty);
-
- int numRows() const { return grid.size(); }
- int getBaseline(int row) {return grid[row].baseLine;}
-
- void setNeedCellRecalc() {
- needCellRecalc = true;
- table()->setNeedSectionRecalc();
- }
-
- virtual RenderObject* removeChildNode(RenderObject* child);
-
- virtual bool canClear(RenderObject *child, PageBreakLevel level);
- void addSpaceAt(int pos, int dy);
-
- virtual bool nodeAtPoint(NodeInfo& info, int x, int y, int tx, int ty, HitTestAction action, bool inside);
-
- // this gets a cell grid data structure. changing the number of
- // columns is done by the table
- TQMemArray<RowStruct> grid;
- TQMemArray<int> rowPos;
-
- signed short cRow;
- ushort cCol;
- bool needCellRecalc;
-
- void recalcCells();
-protected:
- void ensureRows( int numRows );
- void clearGrid();
- bool emptyRow(int rowNum);
- bool flexCellChildren(RenderObject* p) const;
-
-
- friend class TableSectionIterator;
-};
-
-// -------------------------------------------------------------------------
-
-class RenderTableRow : public RenderContainer
-{
-public:
- RenderTableRow(DOM::NodeImpl* node);
-
- virtual void detach();
-
- virtual void setStyle( RenderStyle* );
- virtual const char *renderName() const { return "RenderTableRow"; }
- virtual bool isTableRow() const { return true; }
- virtual void addChild(RenderObject *child, RenderObject *beforeChild = 0);
-
- virtual short offsetWidth() const;
- virtual int offsetHeight() const;
- virtual int offsetLeft() const;
- virtual int offsetTop() const;
-
- virtual short lineHeight( bool ) const { return 0; }
- virtual void position(InlineBox*, int, int, bool) {}
-
- virtual bool nodeAtPoint(NodeInfo& info, int x, int y, int tx, int ty, HitTestAction action, bool inside);
-
- virtual void layout();
-
- virtual RenderObject* removeChildNode(RenderObject* child);
-
- // The only time rows get a layer is when they have transparency.
- virtual bool requiresLayer() const { return /* style()->opacity() < 1.0f; */ false ; }
- virtual void paint(PaintInfo& i, int tx, int ty);
-
- void paintRow( PaintInfo& i, int tx, int ty, int w, int h);
-
- RenderTable *table() const { return static_cast<RenderTable *>(parent()->parent()); }
- RenderTableSection *section() const { return static_cast<RenderTableSection *>(parent()); }
-};
-
-// -------------------------------------------------------------------------
-
-class RenderTableCell : public RenderBlock
-{
-public:
- RenderTableCell(DOM::NodeImpl* node);
-
- virtual void layout();
- virtual void detach();
-
- virtual const char *renderName() const { return "RenderTableCell"; }
- virtual bool isTableCell() const { return true; }
-
- // ### FIX these two...
- long cellIndex() const { return 0; }
- void setCellIndex( long ) { }
-
- unsigned short colSpan() const { return cSpan; }
- void setColSpan( unsigned short c ) { cSpan = c; }
-
- unsigned short rowSpan() const { return rSpan; }
- void setRowSpan( unsigned short r ) { rSpan = r; }
-
- int col() const { return _col; }
- void setCol(int col) { _col = col; }
- int row() const { return _row; }
- void setRow(int r) { _row = r; }
-
- Length styleOrColWidth();
-
- // overrides
- virtual void calcMinMaxWidth();
- virtual void calcWidth();
- virtual void setWidth( int width );
- virtual void setStyle( RenderStyle *style );
- virtual bool requiresLayer() const;
-
- int borderLeft() const;
- int borderRight() const;
- int borderTop() const;
- int borderBottom() const;
-
- CollapsedBorderValue collapsedLeftBorder() const;
- CollapsedBorderValue collapsedRightBorder() const;
- CollapsedBorderValue collapsedTopBorder() const;
- CollapsedBorderValue collapsedBottomBorder() const;
- virtual void collectBorders(TQValueList<CollapsedBorderValue>& borderStyles);
-
- virtual void updateFromElement();
-
- void setCellTopExtra(int p) { _topExtra = p; }
- void setCellBottomExtra(int p) { _bottomExtra = p; }
- int cellTopExtra() const { return _topExtra; }
- int cellBottomExtra() const { return _bottomExtra; }
-
- int pageTopAfter(int x) const;
-
- virtual void paint( PaintInfo& i, int tx, int ty);
-
- void paintCollapsedBorder(TQPainter* p, int x, int y, int w, int h);
- void paintBackgroundsBehindCell(PaintInfo& i, int _tx, int _ty, RenderObject* backgroundObject);
-
- virtual void close();
-
- // lie position to outside observers
- virtual int yPos() const { return m_y + _topExtra; }
-
- virtual void repaintRectangle(int x, int y, int w, int h, Priority p=NormalPriority, bool f=false);
- virtual bool absolutePosition(int &xPos, int &yPos, bool f = false) const;
-
- virtual short baselinePosition( bool = false ) const;
-
- virtual bool nodeAtPoint(NodeInfo& info, int _x, int _y, int _tx, int _ty, HitTestAction hitTestAction, bool inside);
-
- RenderTable *table() const { return static_cast<RenderTable *>(parent()->parent()->parent()); }
- RenderTableSection *section() const { return static_cast<RenderTableSection *>(parent()->parent()); }
-
-#ifdef ENABLE_DUMP
- virtual void dump(TQTextStream &stream, const TQString &ind) const;
-#endif
-
- bool widthChanged() {
- bool retval = m_widthChanged;
- m_widthChanged = false;
- return retval;
- }
-
- int cellPercentageHeight() const
- { return m_percentageHeight; }
- void setCellPercentageHeight(int h)
- { m_percentageHeight = h; }
- bool hasFlexedAnonymous() const
- { return m_hasFlexedAnonymous; }
- void setHasFlexedAnonymous(bool b=true)
- { m_hasFlexedAnonymous = b; }
-
-protected:
- virtual void paintBoxDecorations(PaintInfo& p, int _tx, int _ty);
- virtual int borderTopExtra() const { return _topExtra; }
- virtual int borderBottomExtra() const { return _bottomExtra; }
-
- short _row;
- short _col;
- ushort rSpan;
- ushort cSpan;
- int _topExtra;
- signed int _bottomExtra : 30;
- bool m_widthChanged : 1;
- bool m_hasFlexedAnonymous : 1;
- int m_percentageHeight;
-};
-
-
-// -------------------------------------------------------------------------
-
-class RenderTableCol : public RenderContainer
-{
-public:
- RenderTableCol(DOM::NodeImpl* node);
-
- virtual const char *renderName() const { return "RenderTableCol"; }
-
- virtual bool isTableCol() const { return true; }
-
- virtual short lineHeight( bool ) const { return 0; }
- virtual void position(InlineBox*, int, int, bool) {}
- virtual void layout() {}
- virtual bool requiresLayer() const { return false; }
-
- virtual void updateFromElement();
-
-#ifdef ENABLE_DUMP
- virtual void dump(TQTextStream &stream, const TQString& ind) const;
-#endif
-
- int span() const { return m_span; }
- void setSpan( int s ) { m_span = s; }
-
-private:
- int m_span;
-};
-
-// -------------------------------------------------------------------------
-
-/** This class provides an iterator to iterate through the sections of a
- * render table in their visual order.
- *
- * In HTML, sections are specified in the order of THEAD, TFOOT, and TBODY.
- * Visually, TBODY sections appear between THEAD and TFOOT, which this iterator
- * takes into regard.
- * @author Leo Savernik
- * @internal
- * @since 3.2
- */
-class TableSectionIterator {
-public:
-
- /**
- * Initializes a new iterator
- * @param table table whose sections to iterate
- * @param fromEnd @p true, begin with last section, @p false, begin with
- * first section.
- */
- TableSectionIterator(RenderTable *table, bool fromEnd = false);
-
- /**
- * Initializes a new iterator
- * @param start table section to start with.
- */
- TableSectionIterator(RenderTableSection *start) : sec(start) {}
-
- /**
- * Uninitialized iterator.
- */
- TableSectionIterator() {}
-
- /** Returns the current section, or @p 0 if the end has been reached.
- */
- RenderTableSection *operator *() const { return sec; }
-
- /** Moves to the next section in visual order. */
- TableSectionIterator &operator ++();
-
- /** Moves to the previous section in visual order. */
- TableSectionIterator &operator --();
-
-private:
- RenderTableSection *sec;
-};
-
-}
-#endif
-