/* * This file is part of the KDE libraries * Copyright (C) 1999-2000 Harri Porten (porten@kde.org) * Copyright (C) 2003 Apple Computer, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef _KJS_USTRING_H_ #define _KJS_USTRING_H_ #include #include "global.h" /** * @internal */ namespace DOM { class DOMString; } class KJScript; class TQString; class TQConstString; namespace KJS { class UCharReference; class UString; /** * @short Unicode character. * * UChar represents a 16 bit Unicode character. It's internal data * representation is compatible to XChar2b and TQChar. It's therefore * possible to exchange data with X and Qt with shallow copies. */ struct KJS_EXPORT UChar { /** * Construct a character with uninitialized value. */ UChar(); UChar(char u); UChar(unsigned char u); /** * Construct a character with the value denoted by the arguments. * @param h higher byte * @param l lower byte */ UChar(unsigned char h , unsigned char l); /** * Construct a character with the given value. * @param u 16 bit Unicode value */ UChar(unsigned short u); UChar(const UCharReference &c); /** * @return The higher byte of the character. */ unsigned char high() const { return uc >> 8; } /** * @return The lower byte of the character. */ unsigned char low() const { return uc; } /** * @return the 16 bit Unicode value of the character */ unsigned short unicode() const { return uc; } public: /** * @return The character converted to lower case. */ UChar toLower() const; /** * @return The character converted to upper case. */ UChar toUpper() const; /** * A static instance of UChar(0). */ static UChar null; unsigned short uc; } KJS_PACKED; inline UChar::UChar() { } inline UChar::UChar(unsigned char h , unsigned char l) : uc(h << 8 | l) { } inline UChar::UChar(char u) : uc((unsigned char)u) { } inline UChar::UChar(unsigned char u) : uc(u) { } inline UChar::UChar(unsigned short u) : uc(u) { } /** * @short Dynamic reference to a string character. * * UCharReference is the dynamic counterpart of UChar. It's used when * characters retrieved via index from a UString are used in an * assignment expression (and therefore can't be treated as being const): * \code * UString s("hello world"); * s[0] = 'H'; * \endcode * * If that sounds confusing your best bet is to simply forget about the * existence of this class and treat is as being identical to UChar. */ class KJS_EXPORT UCharReference { friend class UString; UCharReference(UString *s, unsigned int off) : str(s), offset(off) { } public: /** * Set the referenced character to c. */ UCharReference& operator=(UChar c); /** * Same operator as above except the argument that it takes. */ UCharReference& operator=(char c) { return operator=(UChar(c)); } /** * @return Unicode value. */ unsigned short unicode() const { return ref().uc; } /** * @return Lower byte. */ unsigned char low() const { return ref().uc; } /** * @return Higher byte. */ unsigned char high() const { return ref().uc >> 8; } /** * @return Character converted to lower case. */ UChar toLower() const { return ref().toLower(); } /** * @return Character converted to upper case. */ UChar toUpper() const { return ref().toUpper(); } private: // not implemented, can only be constructed from UString UCharReference(); UChar& ref() const; UString *str; int offset; }; inline UChar::UChar(const UCharReference &c) : uc(c.unicode()) { } /** * @short 8 bit char based string class */ class KJS_EXPORT CString { public: CString() : data(0L), length(0) { } CString(const char *c); CString(const char *c, int len); CString(const CString &); ~CString(); CString &append(const CString &); CString &operator=(const char *c); CString &operator=(const CString &); CString &operator+=(const CString &c) { return append(c); } int size() const { return length; } const char *c_str() const { return data; } private: char *data; int length; }; /** * @short Unicode string class */ class KJS_EXPORT UString { friend bool operator==(const UString&, const UString&); friend class UCharReference; friend class Identifier; friend class PropertyMap; friend class PropertyMapHashTableEntry; /** * @internal */ struct KJS_EXPORT Rep { friend class UString; friend bool operator==(const UString&, const UString&); static Rep *create(UChar *d, int l); void destroy(); UChar *data() const { return dat; } int size() const { return len; } unsigned hash() const { if (_hash == 0) _hash = computeHash(dat, len); return _hash; } static unsigned computeHash(const UChar *, int length); static unsigned computeHash(const char *); void ref() { ++rc; } void deref() { if (--rc == 0) destroy(); } UChar *dat; int len; int capacity; int rc; mutable unsigned _hash; enum { capacityForIdentifier = 0x10000000 }; static Rep null; static Rep empty; }; public: /** * Constructs a null string. */ UString(); /** * Constructs a string from the single character c. */ explicit UString(char c); /** * Constructs a string from a classical zero determined char string. */ UString(const char *c); /** * Constructs a string from an array of Unicode characters of the specified * length. */ UString(const UChar *c, int length); /** * If copy is false the string data will be adopted. * That means that the data will NOT be copied and the pointer will * be deleted when the UString object is modified or destroyed. * Behaviour defaults to a deep copy if copy is true. */ UString(UChar *c, int length, bool copy); /** * Copy constructor. Makes a shallow copy only. */ UString(const UString &s) { attach(s.rep); } /** * Convenience declaration only ! You'll be on your own to write the * implementation for a construction from TQString. * * Note: feel free to contact me if you want to see a dummy header for * your favorite FooString class here ! */ UString(const TQString &); /** * Convenience declaration only ! See UString(const TQString&). */ UString(const DOM::DOMString &); /** * Concatenation constructor. Makes operator+ more efficient. */ UString(const UString &, const UString &); /** * Destructor. If this handle was the only one holding a reference to the * string the data will be freed. */ ~UString() { release(); } /** * Constructs a string from an int. */ static UString from(int i); /** * Constructs a string from an unsigned int. */ static UString from(unsigned int u); /** * Constructs a string from a long. */ static UString from(long l); /** * Constructs a string from a double. */ static UString from(double d); /** * Append another string. */ UString &append(const UString &); /** * @return The string converted to the 8-bit string type CString(). */ CString cstring() const; /** * Convert the Unicode string to plain ASCII chars chopping of any higher * bytes. This method should only be used for *debugging* purposes as it * is neither Unicode safe nor free from side effects. In order not to * waste any memory the char buffer is static and *shared* by all UString * instances. */ char *ascii() const; /** * @see UString(const TQString&). */ DOM::DOMString string() const; /** * @see UString(const TQString&). */ TQString qstring() const; /** * @see UString(const TQString&). */ TQConstString qconststring() const; /** * Assignment operator. */ UString &operator=(const char *c); UString &operator=(const UString &); /** * Appends the specified string. */ UString &operator+=(const UString &s) { return append(s); } /** * @return A pointer to the internal Unicode data. */ const UChar* data() const { return rep->data(); } /** * @return True if null. */ bool isNull() const { return (rep == &Rep::null); } /** * @return True if null or zero length. */ bool isEmpty() const { return (!rep->len); } /** * Use this if you want to make sure that this string is a plain ASCII * string. For example, if you don't want to lose any information when * using cstring() or ascii(). * * @return True if the string doesn't contain any non-ASCII characters. */ bool is8Bit() const; /** * @return The length of the string. */ int size() const { return rep->size(); } /** * Const character at specified position. */ UChar operator[](int pos) const; /** * Writable reference to character at specified position. */ UCharReference operator[](int pos); /** * Attempts an conversion to a number. Apart from floating point numbers, * the algorithm will recognize hexadecimal representations (as * indicated by a 0x or 0X prefix) and +/- Infinity. * Returns NaN if the conversion failed. * @param tolerateTrailingJunk if true, toDouble can tolerate garbage after the number. * @param tolerateEmptyString if false, toDouble will turn an empty string into NaN rather than 0. */ double toDouble(bool tolerateTrailingJunk, bool tolerateEmptyString) const; double toDouble(bool tolerateTrailingJunk) const; double toDouble() const; /** * Attempts an conversion to an unsigned long integer. ok will be set * according to the success. @ @param ok make this point to a bool in case you need to know whether the conversion succeeded. * @param tolerateEmptyString if false, toULong will return false for *ok for an empty string. */ unsigned long toULong(bool *ok, bool tolerateEmptyString) const; unsigned long toULong(bool *ok = 0) const; unsigned int toUInt32(bool *ok = 0) const; unsigned int toStrictUInt32(bool *ok = 0) const; /** * Attempts an conversion to an array index. The "ok" boolean will be set * to true if it is a valid array index according to the rule from * ECMA 15.2 about what an array index is. It must exactly match the string * form of an unsigned integer, and be less than 2^32 - 1. */ unsigned toArrayIndex(bool *ok = 0) const; /** * Returns this string converted to lower case characters */ UString toLower() const; /** * Returns this string converted to upper case characters */ UString toUpper() const; /** * @return Position of first occurrence of f starting at position pos. * -1 if the search was not successful. */ int find(const UString &f, int pos = 0) const; int find(UChar, int pos = 0) const; /** * @return Position of first occurrence of f searching backwards from * position pos. * -1 if the search was not successful. */ int rfind(const UString &f, int pos) const; int rfind(UChar, int pos) const; /** * @return The sub string starting at position pos and length len. */ UString substr(int pos = 0, int len = -1) const; /** * Static instance of a null string. */ static UString null; #ifdef KJS_DEBUG_MEM /** * Clear statically allocated resources. */ static void globalClear(); #endif private: UString(Rep *r) { attach(r); } void attach(Rep *r); void detach(); void release(); Rep *rep; }; KJS_EXPORT inline bool operator==(const UChar &c1, const UChar &c2) { return (c1.uc == c2.uc); } KJS_EXPORT inline bool operator!=(const UChar& c1, const UChar& c2) { return !KJS::operator==(c1, c2); } KJS_EXPORT bool operator==(const UString& s1, const UString& s2); inline bool operator!=(const UString& s1, const UString& s2) { return !KJS::operator==(s1, s2); } KJS_EXPORT bool operator<(const UString& s1, const UString& s2); KJS_EXPORT bool operator==(const UString& s1, const char *s2); KJS_EXPORT inline bool operator!=(const UString& s1, const char *s2) { return !KJS::operator==(s1, s2); } KJS_EXPORT inline bool operator==(const char *s1, const UString& s2) { return operator==(s2, s1); } KJS_EXPORT inline bool operator!=(const char *s1, const UString& s2) { return !KJS::operator==(s1, s2); } KJS_EXPORT bool operator==(const CString& s1, const CString& s2); KJS_EXPORT inline bool operator!=(const CString& s1, const CString& s2) { return !KJS::operator==(s1, s2); } KJS_EXPORT inline UString operator+(const UString& s1, const UString& s2) { return UString(s1, s2); } KJS_EXPORT int compare(const UString &, const UString &); } // namespace #endif