/* -*- C++ -*- * Copyright (C) 2003 Thiago Macieira * * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef KDE_SYSSOCKET_H #define KDE_SYSSOCKET_H #ifdef TDESOCKETBASE_H #error syssocket.h must be included before tdesocketbase.h! #endif #include #include namespace { /* * These function here are just wrappers for the real system calls. * * Unfortunately, a number of systems out there work by redefining * symbols through the preprocessor -- symbols that we need. * * So we write wrappers for all the low-level system calls. * * Qt has a very similar implementation. I got the idea from them, but * I copied no code. */ // socket inline int kde_socket(int af, int style, int protocol) { return ::socket(af, style, protocol); } // bind inline int kde_bind(int fd, const struct sockaddr* sa, socklen_t len) { return ::bind(fd, sa, len); } // listen inline int kde_listen(int fd, int backlog) { return ::listen(fd, backlog); } // connect inline int kde_connect(int fd, const struct sockaddr* sa, socklen_t len) { return ::connect(fd, (struct sockaddr*)sa, len); } // accept inline int kde_accept(int fd, struct sockaddr* sa, socklen_t* len) { return ::accept(fd, sa, len); } // getpeername inline int kde_getpeername(int fd, struct sockaddr* sa, socklen_t* len) { return ::getpeername(fd, sa, len); } // getsockname inline int kde_getsockname(int fd, struct sockaddr* sa, socklen_t* len) { return ::getsockname(fd, sa, len); } } // anonymous namespace #endif