/* * This file is part of the DOM implementation for KDE. * * Copyright (C) 1999 Lars Knoll (knoll@kde.org) * (C) 1999 Antti Koivisto (koivisto@kde.org) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef HTML_MISCIMPL_H #define HTML_MISCIMPL_H #include #include "html_elementimpl.h" #include "misc/shared.h" namespace DOM { class Node; class DOMString; class HTMLCollection; class HTMLBaseFontElementImpl : public HTMLElementImpl { public: HTMLBaseFontElementImpl(DocumentImpl *doc); ~HTMLBaseFontElementImpl(); virtual Id id() const; }; // ------------------------------------------------------------------------- class HTMLCollectionImpl : public NodeListImpl { friend class DOM::HTMLCollection; public: enum Type { // from HTMLDocument DOC_IMAGES = LAST_NODE_LIST + 1, // all IMG elements in the document DOC_APPLETS, // all OBJECT and APPLET elements DOC_FORMS, // all FORMS DOC_LAYERS, // all LAYERS DOC_LINKS, // all A _and_ AREA elements with a value for href DOC_ANCHORS, // all A elements with a value for name DOC_SCRIPTS, // all SCRIPT elements // from HTMLTable, HTMLTableSection, HTMLTableRow TABLE_ROWS, // all rows in this table TABLE_TBODIES, // all TBODY elements in this table TSECTION_ROWS, // all rows elements in this table section TR_CELLS, // all CELLS in this row // from SELECT SELECT_OPTIONS, // from HTMLMap MAP_AREAS, DOC_ALL, // "all" elements (IE) NODE_CHILDREN, // first-level children (IE) FORM_ELEMENTS, // input elements in a form WINDOW_NAMED_ITEMS, DOCUMENT_NAMED_ITEMS, LAST_TYPE }; HTMLCollectionImpl(NodeImpl *_base, int _tagId); virtual NodeImpl *item ( unsigned long index ) const; // obsolete and not domtree changes save virtual NodeImpl *firstItem() const; virtual NodeImpl *nextItem() const; virtual NodeImpl *namedItem ( const DOMString &name ) const; // In case of multiple items named the same way virtual NodeImpl *nextNamedItem( const DOMString &name ) const; TQValueList namedItems( const DOMString &name ) const; int getType() const { return type; } protected: virtual unsigned long calcLength(NodeImpl *start) const; // The collection list the following elements int type:8; // Reimplemented from NodeListImpl virtual bool nodeMatches( NodeImpl *testNode, bool& doRecurse ) const; // Helper for name iteration: checks whether ID matches, // and inserts any name-matching things into namedItemsWithName bool checkForNameMatch(NodeImpl *node, const DOMString &name) const; }; // this whole class is just a big hack to find form elements even in // malformed HTML elements // the famous
problem class HTMLFormCollectionImpl : public HTMLCollectionImpl { public: // base must inherit HTMLGenericFormElementImpl or this won't work HTMLFormCollectionImpl(NodeImpl* _base); ~HTMLFormCollectionImpl() { } virtual NodeImpl *item ( unsigned long index ) const; virtual NodeImpl *namedItem ( const DOMString &name ) const; // In case of multiple items named the same way virtual NodeImpl *nextNamedItem( const DOMString &name ) const; protected: virtual unsigned long calcLength( NodeImpl *start ) const; private: mutable unsigned currentNamePos; mutable unsigned currentNameImgPos; mutable bool foundInput; }; /* Special collection for items of given name/id under document. or window.; but using iteration interface */ class HTMLMappedNameCollectionImpl : public HTMLCollectionImpl { public: HTMLMappedNameCollectionImpl(NodeImpl* _base, int type, const DOMString& name); virtual bool nodeMatches( NodeImpl *testNode, bool& doRecurse ) const; static bool matchesName( ElementImpl* el, int type, const DOMString& name); private: DOMString name; }; } //namespace #endif