/** * This file is part of the HTML widget for KDE. * * Copyright (C) 1999-2003 Lars Knoll (knoll@kde.org) * (C) 2003 Apple Computer, Inc. * (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include "rendering/render_canvas.h" #include "rendering/render_layer.h" #include "xml/dom_docimpl.h" #include "tdehtmlview.h" #include "tdehtml_part.h" #include #include using namespace tdehtml; //#define BOX_DEBUG //#define SPEED_DEBUG RenderCanvas::RenderCanvas(DOM::NodeImpl* node, TDEHTMLView *view) : RenderBlock(node) { // init RenderObject attributes setInline(false); setIsAnonymous(false); m_view = view; // try to contrain the width to the views width m_minWidth = 0; m_height = 0; m_width = m_minWidth; m_maxWidth = m_minWidth; m_rootWidth = m_rootHeight = 0; m_viewportWidth = m_viewportHeight = 0; m_cachedDocWidth = m_cachedDocHeight = -1; setPositioned(true); // to 0,0 :) m_staticMode = false; m_pagedMode = false; m_printImages = true; m_pageTop = 0; m_pageBottom = 0; m_page = 0; m_maximalOutlineSize = 0; m_selectionStart = 0; m_selectionEnd = 0; m_selectionStartPos = -1; m_selectionEndPos = -1; m_needsWidgetMasks = false; // Create a new root layer for our layer hierarchy. m_layer = new (node->getDocument()->renderArena()) RenderLayer(this); } RenderCanvas::~RenderCanvas() { delete m_page; } void RenderCanvas::setStyle(RenderStyle* style) { /* if (m_pagedMode) style->setOverflow(OHIDDEN); */ RenderBlock::setStyle(style); } void RenderCanvas::calcHeight() { if (m_pagedMode || !m_view) m_height = m_rootHeight; else m_height = m_view->visibleHeight(); } void RenderCanvas::calcWidth() { // the width gets set by TDEHTMLView::print when printing to a printer. if(m_pagedMode || !m_view) { m_width = m_rootWidth; return; } m_width = m_view ? m_view->frameWidth() : m_minWidth; if (style()->marginLeft().isFixed()) m_marginLeft = style()->marginLeft().value(); else m_marginLeft = 0; if (style()->marginRight().isFixed()) m_marginRight = style()->marginRight().value(); else m_marginRight = 0; } void RenderCanvas::calcMinMaxWidth() { TDEHTMLAssert( !minMaxKnown() ); RenderBlock::calcMinMaxWidth(); m_maxWidth = m_minWidth; setMinMaxKnown(); } //#define SPEED_DEBUG void RenderCanvas::layout() { if (m_pagedMode) { m_minWidth = m_width; // m_maxWidth = m_width; } m_needsFullRepaint = markedForRepaint() || !view() || view()->needsFullRepaint() || m_pagedMode; setChildNeedsLayout(true); setMinMaxKnown(false); for(RenderObject* c = firstChild(); c; c = c->nextSibling()) c->setChildNeedsLayout(true); int oldWidth = m_width; int oldHeight = m_height; m_cachedDocWidth = m_cachedDocHeight = -1; if (m_pagedMode || !m_view) { m_width = m_rootWidth; m_height = m_rootHeight; } else { m_viewportWidth = m_width = m_view->visibleWidth(); m_viewportHeight = m_height = m_view->visibleHeight(); } #ifdef SPEED_DEBUG TQTime qt; qt.start(); #endif if ( recalcMinMax() ) recalcMinMaxWidths(); #ifdef SPEED_DEBUG kdDebug() << "RenderCanvas::calcMinMax time used=" << qt.elapsed() << endl; qt.start(); #endif bool relayoutChildren = (oldWidth != m_width) || (oldHeight != m_height); RenderBlock::layoutBlock( relayoutChildren ); #ifdef SPEED_DEBUG kdDebug() << "RenderCanvas::layout time used=" << qt.elapsed() << endl; qt.start(); #endif updateDocumentSize(); layer()->updateLayerPositions( layer(), needsFullRepaint(), true ); if (!m_pagedMode && m_needsWidgetMasks) layer()->updateWidgetMasks(layer()); scheduleDeferredRepaints(); setNeedsLayout(false); #ifdef SPEED_DEBUG kdDebug() << "RenderCanvas::end time used=" << qt.elapsed() << endl; #endif } void RenderCanvas::updateDocumentSize() { // update our cached document size int hDocH = m_cachedDocHeight = docHeight(); int hDocW = m_cachedDocWidth = docWidth(); if (!m_pagedMode && m_view) { bool vss = m_view->verticalScrollBar()->isShown(); bool hss = m_view->horizontalScrollBar()->isShown(); TQSize s = m_view->viewportSize(m_cachedDocWidth, m_cachedDocHeight); // if we are about to show a scrollbar, and the document is sized to the viewport w or h, // then reserve the scrollbar space so that it doesn't trigger the _other_ scrollbar if (!vss && m_width - m_view->verticalScrollBar()->sizeHint().width() == s.width() && m_cachedDocWidth <= m_width) hDocW = kMin( m_cachedDocWidth, s.width() ); if (!hss && m_height - m_view->horizontalScrollBar()->sizeHint().height() == s.height() && m_cachedDocHeight <= m_height) hDocH = kMin( m_cachedDocHeight, s.height() ); // likewise, if a scrollbar is shown, and we have a cunning plan to turn it off, // think again if we are falling downright in the hysteresis zone if (vss && s.width() > m_cachedDocWidth && m_cachedDocWidth > m_view->visibleWidth()) hDocW = s.width()+1; if (hss && s.height() > m_cachedDocHeight && m_cachedDocHeight > m_view->visibleHeight()) hDocH = s.height()+1; m_view->resizeContents(hDocW, hDocH); setWidth( m_viewportWidth = s.width() ); setHeight( m_viewportHeight = s.height() ); } layer()->resize( kMax( m_cachedDocWidth,int( m_width ) ), kMax( m_cachedDocHeight,m_height ) ); } void RenderCanvas::updateDocSizeAfterLayerTranslation( RenderObject* o, bool posXOffset, bool posYOffset ) { if (needsLayout()) return; int rightmost, lowest; o->absolutePosition( rightmost, lowest ); if (posXOffset) { rightmost += o->rightmostPosition(false, true); setCachedDocWidth( kMax(docWidth(), rightmost) ); } else { setCachedDocWidth( -1 ); } if (posYOffset) { lowest += o->lowestPosition(false, true); setCachedDocHeight( kMax(docHeight(), lowest) ); } else { setCachedDocHeight( -1 ); } // kdDebug() << " posXOffset: " << posXOffset << " posYOffset " << posYOffset << " m_cachedDocWidth " << m_cachedDocWidth << " m_cachedDocHeight " << m_cachedDocHeight << endl; updateDocumentSize(); } bool RenderCanvas::needsFullRepaint() const { return m_needsFullRepaint || m_pagedMode; } void RenderCanvas::repaintViewRectangle(int x, int y, int w, int h, bool asap) { TDEHTMLAssert( view() ); view()->scheduleRepaint( x, y, w, h, asap ); } bool RenderCanvas::absolutePosition(int &xPos, int &yPos, bool f) const { if ( f && m_pagedMode) { xPos = 0; yPos = m_pageTop; } else if ( f && m_view) { xPos = m_view->contentsX(); yPos = m_view->contentsY(); } else { xPos = yPos = 0; } return true; } void RenderCanvas::paint(PaintInfo& paintInfo, int _tx, int _ty) { #ifdef DEBUG_LAYOUT kdDebug( 6040 ) << renderName() << this << " ::paintObject() w/h = (" << width() << "/" << height() << ")" << endl; #endif // 1. paint background, borders etc if(paintInfo.phase == PaintActionElementBackground) { paintBoxDecorations(paintInfo, _tx, _ty); return; } // 2. paint contents for( RenderObject *child = firstChild(); child; child=child->nextSibling()) if(!child->layer() && !child->isFloating()) child->paint(paintInfo, _tx, _ty); // 3. paint floats. if (paintInfo.phase == PaintActionFloat) paintFloats(paintInfo, _tx, _ty); #ifdef BOX_DEBUG if (m_view) { _tx += m_view->contentsX(); _ty += m_view->contentsY(); } outlineBox(p, _tx, _ty); #endif } void RenderCanvas::paintBoxDecorations(PaintInfo& paintInfo, int /*_tx*/, int /*_ty*/) { if ((firstChild() && firstChild()->style()->visibility() == VISIBLE) || !view()) return; paintInfo.p->fillRect(paintInfo.r, view()->palette().active().color(TQColorGroup::Base)); } void RenderCanvas::repaintRectangle(int x, int y, int w, int h, Priority p, bool f) { if (m_staticMode) return; // kdDebug( 6040 ) << "updating views contents (" << x << "/" << y << ") (" << w << "/" << h << ")" << endl; if (f && m_pagedMode) { y += m_pageTop; } else if ( f && m_view ) { x += m_view->contentsX(); y += m_view->contentsY(); } TQRect vr = viewRect(); TQRect ur(x, y, w, h); if (m_view && ur.intersects(vr)) { if (p == RealtimePriority) // ### KWQ's updateContents has an additional parameter "now". // It's not clear what the difference between updateContents(...,true) // and repaintContents(...) is. As Qt doesn't have this, I'm leaving it out. (LS) m_view->updateContents(ur/*, true*/); else if (p == HighPriority) m_view->scheduleRepaint(x, y, w, h, true /*asap*/); else m_view->scheduleRepaint(x, y, w, h); } } void RenderCanvas::deferredRepaint( RenderObject* o ) { m_dirtyChildren.append( o ); } void RenderCanvas::scheduleDeferredRepaints() { if (!needsFullRepaint()) { TQValueList::const_iterator it; for ( it = m_dirtyChildren.begin(); it != m_dirtyChildren.end(); ++it ) (*it)->repaint(); } //kdDebug(6040) << "scheduled deferred repaints: " << m_dirtyChildren.count() << " needed full repaint: " << needsFullRepaint() << endl; m_dirtyChildren.clear(); } void RenderCanvas::repaint(Priority p) { if (m_view && !m_staticMode) { if (p == RealtimePriority) { //m_view->resizeContents(docWidth(), docHeight()); m_view->unscheduleRepaint(); if (needsLayout()) { m_view->scheduleRelayout(); return; } // ### same as in repaintRectangle m_view->updateContents(m_view->contentsX(), m_view->contentsY(), m_view->visibleWidth(), m_view->visibleHeight()/*, true*/); } else if (p == HighPriority) m_view->scheduleRepaint(m_view->contentsX(), m_view->contentsY(), m_view->visibleWidth(), m_view->visibleHeight(), true /*asap*/); else m_view->scheduleRepaint(m_view->contentsX(), m_view->contentsY(), m_view->visibleWidth(), m_view->visibleHeight()); } } static TQRect enclosingPositionedRect (RenderObject *n) { RenderObject *enclosingParent = n->containingBlock(); TQRect rect(0,0,0,0); if (enclosingParent) { int ox, oy; enclosingParent->absolutePosition(ox, oy); int off = 0; if (!enclosingParent->hasOverflowClip()) { ox += enclosingParent->overflowLeft(); oy += enclosingParent->overflowTop(); } rect.setX(ox); rect.setY(oy); rect.setWidth(enclosingParent->effectiveWidth()); rect.setHeight(enclosingParent->effectiveHeight()); } return rect; } TQRect RenderCanvas::selectionRect() const { RenderObject *r = m_selectionStart; if (!r) return TQRect(); TQRect selectionRect = enclosingPositionedRect(r); while (r && r != m_selectionEnd) { RenderObject* n; if ( !(n = r->firstChild()) ){ if ( !(n = r->nextSibling()) ) { n = r->parent(); while (n && !n->nextSibling()) n = n->parent(); if (n) n = n->nextSibling(); } } r = n; if (r) { selectionRect = selectionRect.unite(enclosingPositionedRect(r)); } } return selectionRect; } void RenderCanvas::setSelection(RenderObject *s, int sp, RenderObject *e, int ep) { // Check we got valid renderobjects. www.msnbc.com and clicking // around, to find the case where this happened. if ( !s || !e ) { kdWarning(6040) << "RenderCanvas::setSelection() called with start=" << s << " end=" << e << endl; return; } // kdDebug( 6040 ) << "RenderCanvas::setSelection(" << s << "," << sp << "," << e << "," << ep << ")" << endl; bool changedSelectionBorder = ( s != m_selectionStart || e != m_selectionEnd ); // Cut out early if the selection hasn't changed. if ( !changedSelectionBorder && m_selectionStartPos == sp && m_selectionEndPos == ep ) return; // Record the old selected objects. Will be used later // to delta against the selected objects. RenderObject *oldStart = m_selectionStart; int oldStartPos = m_selectionStartPos; RenderObject *oldEnd = m_selectionEnd; int oldEndPos = m_selectionEndPos; TQPtrList oldSelectedInside; TQPtrList newSelectedInside; RenderObject *os = oldStart; while (os && os != oldEnd) { RenderObject* no; if ( !(no = os->firstChild()) ){ if ( !(no = os->nextSibling()) ) { no = os->parent(); while (no && !no->nextSibling()) no = no->parent(); if (no) no = no->nextSibling(); } } if (os->selectionState() == SelectionInside && !oldSelectedInside.containsRef(os)) oldSelectedInside.append(os); os = no; } if (changedSelectionBorder) clearSelection(false); while (s->firstChild()) s = s->firstChild(); while (e->lastChild()) e = e->lastChild(); #if 0 bool changedSelectionBorder = ( s != m_selectionStart || e != m_selectionEnd ); if ( !changedSelectionBorder && m_selectionStartPos == sp && m_selectionEndPos = ep ) return; #endif // set selection start if (m_selectionStart) m_selectionStart->setIsSelectionBorder(false); m_selectionStart = s; if (m_selectionStart) m_selectionStart->setIsSelectionBorder(true); m_selectionStartPos = sp; // set selection end if (m_selectionEnd) m_selectionEnd->setIsSelectionBorder(false); m_selectionEnd = e; if (m_selectionEnd) m_selectionEnd->setIsSelectionBorder(true); m_selectionEndPos = ep; #if 0 kdDebug( 6040 ) << "old selection (" << oldStart << "," << oldStartPos << "," << oldEnd << "," << oldEndPos << ")" << endl; kdDebug( 6040 ) << "new selection (" << s << "," << sp << "," << e << "," << ep << ")" << endl; #endif // update selection status of all objects between m_selectionStart and m_selectionEnd RenderObject* o = s; while (o && o!=e) { o->setSelectionState(SelectionInside); // kdDebug( 6040 ) << "setting selected " << o << ", " << o->isText() << endl; RenderObject* no; if ( !(no = o->firstChild()) ) if ( !(no = o->nextSibling()) ) { no = o->parent(); while (no && !no->nextSibling()) no = no->parent(); if (no) no = no->nextSibling(); } if (o->selectionState() == SelectionInside && !newSelectedInside.containsRef(o)) newSelectedInside.append(o); o=no; } s->setSelectionState(SelectionStart); e->setSelectionState(SelectionEnd); if(s == e) s->setSelectionState(SelectionBoth); if (!m_view) return; newSelectedInside.removeRef(s); newSelectedInside.removeRef(e); TQRect updateRect; // Don't use repaint() because it will cause all rects to // be united (see tdehtmlview::scheduleRepaint()). Instead // just draw damage rects for objects that have a change // in selection state. // ### for Qt, updateContents will unite them, too. This has to be // circumvented somehow (LS) // Are any of the old fully selected objects not in the new selection? // If so we have to draw them. // Could be faster by building list of non-intersecting rectangles rather // than unioning rectangles. TQPtrListIterator oldIterator(oldSelectedInside); bool firstRect = true; for (; oldIterator.current(); ++oldIterator){ if (!newSelectedInside.containsRef(oldIterator.current())){ if (firstRect){ updateRect = enclosingPositionedRect(oldIterator.current()); firstRect = false; } else updateRect = updateRect.unite(enclosingPositionedRect(oldIterator.current())); } } if (!firstRect){ m_view->updateContents( updateRect ); } // Are any of the new fully selected objects not in the previous selection? // If so we have to draw them. // Could be faster by building list of non-intersecting rectangles rather // than unioning rectangles. TQPtrListIterator newIterator(newSelectedInside); firstRect = true; for (; newIterator.current(); ++newIterator){ if (!oldSelectedInside.containsRef(newIterator.current())){ if (firstRect){ updateRect = enclosingPositionedRect(newIterator.current()); firstRect = false; } else updateRect = updateRect.unite(enclosingPositionedRect(newIterator.current())); } } if (!firstRect) { m_view->updateContents( updateRect ); } // Is the new starting object different, or did the position in the starting // element change? If so we have to draw it. if (oldStart != m_selectionStart || (oldStart == oldEnd && (oldStartPos != m_selectionStartPos || oldEndPos != m_selectionEndPos)) || (oldStart == m_selectionStart && oldStartPos != m_selectionStartPos)){ m_view->updateContents( enclosingPositionedRect(m_selectionStart) ); } // Draw the old selection start object if it's different than the new selection // start object. if (oldStart && oldStart != m_selectionStart){ m_view->updateContents( enclosingPositionedRect(oldStart) ); } // Does the selection span objects and is the new end object different, or did the position // in the end element change? If so we have to draw it. if (/*(oldStart != oldEnd || !oldEnd) &&*/ (oldEnd != m_selectionEnd || (oldEnd == m_selectionEnd && oldEndPos != m_selectionEndPos))){ m_view->updateContents( enclosingPositionedRect(m_selectionEnd) ); } // Draw the old selection end object if it's different than the new selection // end object. if (oldEnd && oldEnd != m_selectionEnd){ m_view->updateContents( enclosingPositionedRect(oldEnd) ); } } void RenderCanvas::clearSelection(bool doRepaint) { // update selection status of all objects between m_selectionStart and m_selectionEnd RenderObject* o = m_selectionStart; while (o && o!=m_selectionEnd) { if (o->selectionState()!=SelectionNone) if (doRepaint) o->repaint(); o->setSelectionState(SelectionNone); o->repaint(); RenderObject* no; if ( !(no = o->firstChild()) ) if ( !(no = o->nextSibling()) ) { no = o->parent(); while (no && !no->nextSibling()) no = no->parent(); if (no) no = no->nextSibling(); } o=no; } if (m_selectionEnd) { m_selectionEnd->setSelectionState(SelectionNone); if (doRepaint) m_selectionEnd->repaint(); } // set selection start & end to 0 if (m_selectionStart) m_selectionStart->setIsSelectionBorder(false); m_selectionStart = 0; m_selectionStartPos = -1; if (m_selectionEnd) m_selectionEnd->setIsSelectionBorder(false); m_selectionEnd = 0; m_selectionEndPos = -1; } void RenderCanvas::selectionStartEnd(int& spos, int& epos) { spos = m_selectionStartPos; epos = m_selectionEndPos; } TQRect RenderCanvas::viewRect() const { if (m_pagedMode) if (m_pageTop == m_pageBottom) { kdDebug(6040) << "viewRect: " << TQRect(0, m_pageTop, m_width, m_height) << endl; return TQRect(0, m_pageTop, m_width, m_height); } else { kdDebug(6040) << "viewRect: " << TQRect(0, m_pageTop, m_width, m_pageBottom - m_pageTop) << endl; return TQRect(0, m_pageTop, m_width, m_pageBottom - m_pageTop); } else if (m_view) return TQRect(m_view->contentsX(), m_view->contentsY(), m_view->visibleWidth(), m_view->visibleHeight()); else return TQRect(0,0,m_rootWidth,m_rootHeight); } int RenderCanvas::docHeight() const { if (m_cachedDocHeight != -1) return m_cachedDocHeight; int h; if (m_pagedMode || !m_view) h = m_height; else h = 0; RenderObject *fc = firstChild(); if(fc) { int dh = fc->overflowHeight() + fc->marginTop() + fc->marginBottom(); int lowestPos = fc->lowestPosition(false); // kdDebug(6040) << "h " << h << " lowestPos " << lowestPos << " dh " << dh << " fc->rh " << fc->effectiveHeight() << " fc->height() " << fc->height() << endl; if( lowestPos > dh ) dh = lowestPos; lowestPos = lowestAbsolutePosition(); if( lowestPos > dh ) dh = lowestPos; if( dh > h ) h = dh; } RenderLayer *layer = m_layer; h = kMax( h, layer->yPos() + layer->height() ); // kdDebug(6040) << "h " << h << " layer(" << layer->renderer()->renderName() << "@" << layer->renderer() << ")->height " << layer->height() << " lp " << (layer->yPos() + layer->height()) << " height() " << layer->renderer()->height() << " rh " << layer->renderer()->effectiveHeight() << endl; return h; } int RenderCanvas::docWidth() const { if (m_cachedDocWidth != -1) return m_cachedDocWidth; int w; if (m_pagedMode || !m_view) w = m_width; else w = 0; RenderObject *fc = firstChild(); if(fc) { // ow: like effectiveWidth() but without the negative const int ow = fc->hasOverflowClip() ? fc->width() : fc->overflowWidth(); int dw = ow + fc->marginLeft() + fc->marginRight(); int rightmostPos = fc->rightmostPosition(false); // kdDebug(6040) << "w " << w << " rightmostPos " << rightmostPos << " dw " << dw << " fc->rw " << fc->effectiveWidth() << " fc->width() " << fc->width() << endl; if( rightmostPos > dw ) dw = rightmostPos; rightmostPos = rightmostAbsolutePosition(); if ( rightmostPos > dw ) dw = rightmostPos; if( dw > w ) w = dw; } RenderLayer *layer = m_layer; w = kMax( w, layer->xPos() + layer->width() ); // kdDebug(6040) << "w " << w << " layer(" << layer->renderer()->renderName() << ")->width " << layer->width() << " rm " << (layer->xPos() + layer->width()) << " width() " << layer->renderer()->width() << " rw " << layer->renderer()->effectiveWidth() << endl; return w; } RenderPage* RenderCanvas::page() { if (!m_page) m_page = new RenderPage(this); return m_page; }