/* * This file is part of the DOM implementation for KDE. * * Copyright (C) 2006 Allan Sandfeld Jensen (kde@carewolf.com) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef _DOM_restyler_h_ #define _DOM_restyler_h_ #include "misc/multimap.h" #include namespace DOM { class ElementImpl; } // Restyle dependency tracker for dynamic DOM namespace tdehtml { using DOM::ElementImpl; // These types are different types of dependencies, and serves to identify which element should be // restyled when a change of that kind triggers on the element enum StructuralDependencyType { // Style relies on the children of the element (unaffected by append & close) StructuralDependency = 0, // Style relies on the last children of the element (affected by append & close) BackwardsStructuralDependency = 1, // Style relies on the element having hover HoverDependency = 2, // Style relies on the element being active ActiveDependency = 3, // Style relies on another state of element (focus, disabled, checked, etc.) // (focus is special cased though since elements always depend on their own focus) OtherStateDependency = 4, LastStructuralDependency }; // Attribute dependencies are much coarser than structural, for memory reasons rather than performance // This tracks global depencies of various kinds. // The groups are separated into where possible depending elements might be: enum AttributeDependencyType { // Style of the changed element depend on this attribute PersonalDependency = 0, // Style of the elements children depend on this attribute AncestorDependency = 1, // Style of the elements later siblings or their children depend on this attribute PredecessorDependency = 2, LastAttributeDependency }; /** * @internal */ class DynamicDomRestyler { public: DynamicDomRestyler(); // Structural dependencies are tracked from element to subject void addDependency(ElementImpl* subject, ElementImpl* dependency, StructuralDependencyType type); void resetDependencies(ElementImpl* subject); void removeDependency(ElementImpl* subject, ElementImpl* dependency, StructuralDependencyType type); void removeDependencies(ElementImpl* subject, StructuralDependencyType type); void restyleDepedent(ElementImpl* dependency, StructuralDependencyType type); // Attribute dependencies are traced on attribute alone void addDependency(uint attrID, AttributeDependencyType type); bool checkDependency(uint attrID, AttributeDependencyType type); void dumpStats() const; private: // Map of dependencies. KMultiMap dependency_map[LastStructuralDependency]; // Map of reverse dependencies. For fast reset KMultiMap reverse_map; // Map of the various attribute dependencies std::bitset<512> attribute_map[LastAttributeDependency]; }; } #endif