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authortoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
committertoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
commite2de64d6f1beb9e492daf5b886e19933c1fa41dd (patch)
tree9047cf9e6b5c43878d5bf82660adae77ceee097a /noatun/library/noatun/stereobuttonaction.h
downloadtdemultimedia-e2de64d6f1beb9e492daf5b886e19933c1fa41dd.tar.gz
tdemultimedia-e2de64d6f1beb9e492daf5b886e19933c1fa41dd.zip
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923 git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdemultimedia@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'noatun/library/noatun/stereobuttonaction.h')
-rw-r--r--noatun/library/noatun/stereobuttonaction.h31
1 files changed, 31 insertions, 0 deletions
diff --git a/noatun/library/noatun/stereobuttonaction.h b/noatun/library/noatun/stereobuttonaction.h
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+#ifndef STEREOBUTTONACTION_H
+#define STEREOBUTTONACTION_H
+
+#include <kaction.h>
+
+namespace NoatunStdAction
+{
+
+/**
+ * No, I never owned StereoButtonAction, but I'm tired
+ * and PlayAction is already taken.
+ */
+class StereoButtonAction : public KAction
+{
+Q_OBJECT
+public:
+ StereoButtonAction(const QString& text, int accel = 0, QObject* parent = 0, const char* name = 0 );
+ StereoButtonAction(const QString& text, int accel, const QObject* receiver, const char* slot, QObject* parent, const char* name = 0 );
+ StereoButtonAction(const QString& text, const QIconSet& pix, int accel = 0, QObject* parent = 0, const char* name = 0 );
+ StereoButtonAction(const QString& text, const QString& pix, int accel = 0, QObject* parent = 0, const char* name = 0 );
+ StereoButtonAction(const QString& text, const QIconSet& pix, int accel, const QObject* receiver, const char* slot, QObject* parent, const char* name = 0 );
+ StereoButtonAction(const QString& text, const QString& pix, int accel, const QObject* receiver, const char* slot, QObject* parent, const char* name = 0 );
+public slots:
+ void disable(void);
+ void enable(void);
+ void toggleEnabled(void);
+};
+
+}
+
+#endif