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+ /*
+
+ Copyright (C) 1999 Stefan Westerfeld
+ stefan@space.twc.de
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+ */
+
+#ifndef __STRUCTURE_H_
+#define __STRUCTURE_H_
+
+#include "artsbuilder.h"
+#include "module.h"
+#include "scomponent.h"
+#include "structureport.h"
+#include "artsflow.h"
+#include <vector>
+
+using namespace std;
+
+class ExecutableStructure
+{
+public:
+ ExecutableStructure();
+ virtual ~ExecutableStructure();
+
+ virtual bool startExecute() = 0;
+ virtual void stopExecute();
+ virtual bool isExecuting();
+ virtual bool saveSession(const char *filename);
+};
+
+class Structure :public ExecutableStructure
+{
+ Arts::StructureDesc StructureDesc;
+ Arts::SynthModule structure;
+ StructureCanvas *canvas;
+
+ std::list<Module *> ModuleList;
+ std::list<StructureComponent *> ComponentList;
+
+public:
+ Structure();
+ ~Structure();
+
+ void setCanvas(StructureCanvas *canvas);
+
+ bool startExecute();
+ void stopExecute();
+
+ bool valid();
+ void load(const char *filename);
+ void retrieve(const char *pubname);
+ void loadFromList(const std::vector<std::string>& strseq);
+ void saveInto(FILE *file);
+ bool save(const char *filename);
+ void clear();
+ void publish();
+
+ long countSelected();
+ void deleteSelected();
+
+ std::string name();
+ void rename(const char *newname);
+
+ void addInheritedInterface(const char *iface);
+ void removeInheritedInterface(const char *iface);
+ vector<std::string> *inheritedInterfaces();
+
+ Module *createModule(const Arts::ModuleInfo& minfo);
+ StructurePort *createStructurePort(const Arts::PortType& type);
+
+ StructureComponent *componentAt(long x, long y, bool ignore_selected);
+
+ std::list<Module *> *getModuleList();
+ std::list<StructureComponent *> *getComponentList();
+};
+
+#endif