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-rw-r--r--juk/playermanager.cpp18
1 files changed, 8 insertions, 10 deletions
diff --git a/juk/playermanager.cpp b/juk/playermanager.cpp
index 7fc8727f..8fe33f72 100644
--- a/juk/playermanager.cpp
+++ b/juk/playermanager.cpp
@@ -642,12 +642,12 @@ void PlayerManager::setup()
m_sliderAction = action<SliderAction>("trackPositionAction");
- connect(m_sliderAction, TQT_SIGNAL(signalPositionChanged(int)),
- this, TQT_SLOT(seekPosition(int)));
- connect(m_sliderAction->trackPositionSlider(), TQT_SIGNAL(valueChanged(int)),
- this, TQT_SLOT(slotUpdateTime(int)));
- connect(m_sliderAction, TQT_SIGNAL(signalVolumeChanged(int)),
- this, TQT_SLOT(slotSetVolume(int)));
+ connect(m_sliderAction, TQ_SIGNAL(signalPositionChanged(int)),
+ this, TQ_SLOT(seekPosition(int)));
+ connect(m_sliderAction->trackPositionSlider(), TQ_SIGNAL(valueChanged(int)),
+ this, TQ_SLOT(slotUpdateTime(int)));
+ connect(m_sliderAction, TQ_SIGNAL(signalVolumeChanged(int)),
+ this, TQ_SLOT(slotSetVolume(int)));
// Call this method manually to avoid warnings.
@@ -655,7 +655,7 @@ void PlayerManager::setup()
if(outputAction) {
setOutput(static_cast<TDESelectAction *>(outputAction)->currentText());
- connect(outputAction, TQT_SIGNAL(activated(const TQString &)), this, TQT_SLOT(slotSetOutput(const TQString &)));
+ connect(outputAction, TQ_SIGNAL(activated(const TQString &)), this, TQ_SLOT(slotSetOutput(const TQString &)));
}
else
m_player = createPlayer();
@@ -673,7 +673,7 @@ void PlayerManager::setup()
m_player->setVolume(volume);
m_timer = new TQTimer(this, "play timer");
- connect(m_timer, TQT_SIGNAL(timeout()), this, TQT_SLOT(slotPollPlay()));
+ connect(m_timer, TQ_SIGNAL(timeout()), this, TQ_SLOT(slotPollPlay()));
}
TQString PlayerManager::randomPlayMode() const
@@ -696,5 +696,3 @@ void PlayerManager::setRandomPlayMode(const TQString &randomMode)
}
#include "playermanager.moc"
-
-// vim: set et ts=4 sw=4: