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-rw-r--r--noatun/modules/winskin/waRegion.cpp38
1 files changed, 19 insertions, 19 deletions
diff --git a/noatun/modules/winskin/waRegion.cpp b/noatun/modules/winskin/waRegion.cpp
index ab4d2e57..06f6851e 100644
--- a/noatun/modules/winskin/waRegion.cpp
+++ b/noatun/modules/winskin/waRegion.cpp
@@ -11,9 +11,9 @@
*/
#include <ksimpleconfig.h>
-#include <qbitmap.h>
-#include <qpainter.h>
-#include <qregexp.h>
+#include <tqbitmap.h>
+#include <tqpainter.h>
+#include <tqregexp.h>
#include "waSkinModel.h"
#include "waSkins.h"
@@ -26,7 +26,7 @@ WaRegion *windowRegion = NULL;
const char *pointListNames[] = {"PointList", "pointlist", "Pointlist", "pointList", "POINTLIST", 0};
const char *numPointsNames[] = {"NumPoints", "numpoints", "Numpoints", "numPoints", "NUMPOINTS", 0};
-WaRegion::WaRegion(QString filename) {
+WaRegion::WaRegion(TQString filename) {
// Load the region file, which happens to be in KConfig format
KSimpleConfig regionFile(filename, true);
@@ -35,19 +35,19 @@ WaRegion::WaRegion(QString filename) {
shade_mask = 0;
// Make the new bitmaps, default window size
- window_mask = new QBitmap(WaSkinModel::instance()->getMapGeometry(_WA_MAPPING_MAIN).size(), true);
- shade_mask = new QBitmap(WaSkinModel::instance()->getMapGeometry(_WA_MAPPING_TITLE).size(), true);
+ window_mask = new TQBitmap(WaSkinModel::instance()->getMapGeometry(_WA_MAPPING_MAIN).size(), true);
+ shade_mask = new TQBitmap(WaSkinModel::instance()->getMapGeometry(_WA_MAPPING_TITLE).size(), true);
// Load the normal window mask data
regionFile.setGroup("Normal");
- QValueList<int> num_points;
+ TQValueList<int> num_points;
for (int x = 0;numPointsNames[x];x++) {
if (regionFile.hasKey(numPointsNames[x]))
num_points = parseList(regionFile.readEntry(numPointsNames[x]));
}
- QValueList<int> point_list;
+ TQValueList<int> point_list;
for (int x = 0;pointListNames[x];x++) {
if (regionFile.hasKey(pointListNames[x]))
point_list = parseList(regionFile.readEntry(pointListNames[x]));
@@ -71,27 +71,27 @@ WaRegion::~WaRegion() {
delete shade_mask;
}
-void WaRegion::buildPixmap(const QValueList<int> &num_points_list, const QValueList<int> &points_list, QBitmap *dest) {
+void WaRegion::buildPixmap(const TQValueList<int> &num_points_list, const TQValueList<int> &points_list, TQBitmap *dest) {
if (!num_points_list.count()) {
dest->fill(Qt::color1);
return;
}
- QValueList<int>::const_iterator points = points_list.begin();
+ TQValueList<int>::const_iterator points = points_list.begin();
- QPainter p(dest);
+ TQPainter p(dest);
// Coordinates in REGION.TXT can go one pixel beyond the window size
- QBitmap bm(dest->width()+1,dest->height()+1,true);
- QPainter bmp(&bm);
+ TQBitmap bm(dest->width()+1,dest->height()+1,true);
+ TQPainter bmp(&bm);
bmp.setBrush(Qt::color1);
bmp.setPen(Qt::NoPen); // The polygon border itself should not be part of the visible window
// Go over each "region" in the file
- for (QValueList<int>::const_iterator num_points = num_points_list.begin();num_points != num_points_list.end();num_points++) {
+ for (TQValueList<int>::const_iterator num_points = num_points_list.begin();num_points != num_points_list.end();num_points++) {
// Make a new point array
- QPointArray point_array(*num_points);
+ TQPointArray point_array(*num_points);
// Populate it
for (int i = 0;i < *num_points;i++) {
@@ -112,14 +112,14 @@ void WaRegion::buildPixmap(const QValueList<int> &num_points_list, const QValueL
// The winamp list format is absolutely insane, it will accept either
// commas or whitespace as the delimiter. This function deals with
// that.
-QValueList<int> WaRegion::parseList(const QString &list) const {
- QValueList<int> temp_list;
+TQValueList<int> WaRegion::parseList(const TQString &list) const {
+ TQValueList<int> temp_list;
if (list.isEmpty())
return temp_list;
- QStringList open=QStringList::split(QRegExp("[,\\s]+"), list);
- for (QStringList::Iterator i=open.begin(); i != open.end(); ++i)
+ TQStringList open=TQStringList::split(TQRegExp("[,\\s]+"), list);
+ for (TQStringList::Iterator i=open.begin(); i != open.end(); ++i)
temp_list.append((*i).toInt());
return temp_list;