#include "artsmodulescommon.h" #include using namespace std; namespace Arts { namespace Environment { class Context_impl : virtual public Context_skel { protected: struct ContextEntry { ContextEntry(const string& name, Object object) : name(name), object(object) { } ContextEntry(const ContextEntry& entry) : name(entry.name), object(entry.object) { } string name; Object object; }; list entries; list::iterator findEntry(const string& name) { list::iterator i = entries.begin(); for(i = entries.begin(); i != entries.end(); i++) if(i->name == name) return i; return entries.end(); } list::iterator findEntry(Object object) { list::iterator i = entries.begin(); for(i = entries.begin(); i != entries.end(); i++) if(object._isEqual(i->object)) return i; return entries.end(); } public: void addEntry(const string& name, Object object) { arts_return_if_fail(findEntry(name) != entries.end()); entries.push_back(ContextEntry(name, object)); } string lookupEntry(Object object) { list::iterator i = findEntry(object); if(i == entries.end()) return ""; else return i->name; } void removeEntry(Object object) { list::iterator i = findEntry(object); arts_return_if_fail(i != entries.end()); entries.erase(i); } }; REGISTER_IMPLEMENTATION(Context_impl); } }