#include "artsmodulescommon.h" #include "debug.h" #include "env_item_impl.h" using namespace Arts; using namespace std; Environment::Item_impl::Item_impl() : _active(false) { } Environment::Item_impl::~Item_impl() { // Items can't be deleted while they are still inside a Container arts_assert(_active == false); } Environment::Container Environment::Item_impl::parent() { Container p = _parent; return p; } void Environment::Item_impl::setContainer(Environment::Container container) { if(container.isNull()) // remove from container { arts_return_if_fail(_active == true); _parent = container; _active = false; } else // add to container { Container p = _parent; arts_return_if_fail(p.isNull() && _active == false); _parent = container; _active = true; } active_changed(_active); } bool Environment::Item_impl::active() { return _active; }