/* Copyright (C) 2000 Jeff Tranter tranter@pobox.com (C) 1999 Stefan Westerfeld stefan@space.twc.de This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "artsmodulessynth.h" #include "stdsynthmodule.h" using namespace Arts; /* Try this. It's a really nice 4pole. Very Moog like. in[x] and out[x] are member variables, init to 0.0 the controls: fc = cutoff, nearly linear [0,1] -> [0, fs/2] res = resonance [0, 4] -> [no resonance, self-oscillation] */ class Synth_MOOG_VCF_impl : virtual public Synth_MOOG_VCF_skel, virtual public StdSynthModule { protected: float _frequency, _resonance; double freqcorrect; double in1, in2, in3, in4; double out1, out2, out3, out4; public: float frequency() { return _frequency; } void frequency(float newFrequency) { _frequency = newFrequency; } float resonance() { return _resonance; } void resonance(float newResonance) { _resonance = newResonance; } void streamInit() { in1 = in2 = in3 = in4 = out1 = out2 = out3 = out4 = 0.0; } void calculateBlock(unsigned long samples) { freqcorrect = 1.16 / (double)(samplingRate / 2); for (unsigned int i=0; i < samples; i++) { double input = invalue[i]; double fc = _frequency; double res = _resonance; double f = fc * freqcorrect; double fb = res * (1.0 - 0.15 * f * f); input -= out4 * fb; input *= 0.35013 * (f * f) * (f * f); out1 = input + 0.3 * in1 + (1 - f) * out1; // Pole 1 in1 = input; out2 = out1 + 0.3 * in2 + (1 - f) * out2; // Pole 2 in2 = out1; out3 = out2 + 0.3 * in3 + (1 - f) * out3; // Pole 3 in3 = out2; out4 = out3 + 0.3 * in4 + (1 - f) * out4; // Pole 4 in4 = out3; outvalue[i] = out4; } } }; REGISTER_IMPLEMENTATION(Synth_MOOG_VCF_impl);