// audiofilePlayObject // // Copyright (C) 2001 Neil Stevens // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // THE AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN // AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN // CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // // Except as contained in this notice, the name(s) of the author(s) shall not be // used in advertising or otherwise to promote the sale, use or other dealings // in this Software without prior written authorization from the author(s). #ifndef AUDIOFILEPLAYOBJECTI_H #define AUDIOFILEPLAYOBJECTI_H #include "audiofilearts.h" #include #include namespace Arts { class Resampler; class AudioFilePlayObjectRefiller; } extern "C" { #include } using namespace Arts; using namespace std; // violation of Kyoto protocol against namespace pollution class audiofilePlayObjectI : public audiofilePlayObject_skel, public StdSynthModule { public: audiofilePlayObjectI(); ~audiofilePlayObjectI(); bool loadMedia(const string &); string description(); string mediaName(); poCapabilities capabilities(); poState state(); void play(); void pause(); void halt(); poTime currentTime(); poTime overallTime(); void seek(const poTime &); void calculateBlock(unsigned long samples); // functions demanded by the linker AutoSuspendState autoSuspend(); void start(); void stop(); void streamInit(); void streamStart(); void streamEnd(); // PitchablePlayObject: float speed(); void speed(float newSpeed); private: bool sanityCheck(void) { return fh != AF_NULL_FILEHANDLE; }; AFfilehandle fh; int channels, frameSize, sampleWidth; float samplingRate; poState myState; std::string filename; float _speed; Arts::Resampler * resampler; AudioFilePlayObjectRefiller * refiller; }; #endif