#ifndef JUKIFACE_H #define JUKIFACE_H #include #include #include class CollectionIface : public DCOPObject { K_DCOP k_dcop: void openFile(const QString &file) { open(file); } void openFile(const QStringList &files) { open(files); } void openFile(const QString &playlist, const QString &file) { open(playlist, file); } void openFile(const QString &playlist, const QStringList &files) { open(playlist, files); } virtual QStringList playlists() const = 0; virtual void createPlaylist(const QString &) = 0; virtual void remove() = 0; virtual void removeTrack(const QString &playlist, const QString &file) { removeTrack(playlist, QStringList(file)); } virtual void removeTrack(const QString &playlist, const QStringList &files) = 0; virtual QString playlist() const = 0; virtual QString playingPlaylist() const = 0; virtual void setPlaylist(const QString &playlist) = 0; virtual QStringList playlistTracks(const QString &playlist) const = 0; virtual QString trackProperty(const QString &file, const QString &property) const = 0; virtual QPixmap trackCover(const QString &file, const QString &size = "Small") const = 0; protected: CollectionIface() : DCOPObject("Collection") {} virtual void open(const QStringList &files) = 0; virtual void open(const QString &playlist, const QStringList &files) = 0; }; class PlayerIface : public DCOPObject { K_DCOP k_dcop: virtual bool playing() const = 0; virtual bool paused() const = 0; virtual float volume() const = 0; virtual int status() const = 0; virtual QStringList trackProperties() = 0; virtual QString trackProperty(const QString &property) const = 0; virtual QPixmap trackCover(const QString &size = "Small") const = 0; virtual QString currentFile() const { return trackProperty("Path"); } virtual void play() = 0; virtual void play(const QString &file) = 0; virtual void pause() = 0; virtual void stop() = 0; virtual void playPause() = 0; virtual void back() = 0; virtual void forward() = 0; virtual void seekBack() = 0; virtual void seekForward() = 0; virtual void forwardAlbum() = 0; virtual void volumeUp() = 0; virtual void volumeDown() = 0; virtual void mute() = 0; virtual void setVolume(float volume) = 0; virtual void seek(int time) = 0; virtual QString playingString() const = 0; virtual int currentTime() const = 0; virtual int totalTime() const = 0; /** * @return The current player mode. * @see setRandomPlayMode() */ virtual QString randomPlayMode() const = 0; /** * Sets the player mode to one of normal, random play, or album * random play, depending on @p randomMode. * "NoRandom" -> Normal * "Random" -> Random * "AlbumRandom" -> Album Random */ virtual void setRandomPlayMode(const QString &randomMode) = 0; protected: PlayerIface() : DCOPObject("Player") {} }; class SearchIface : public DCOPObject { K_DCOP k_dcop: virtual QString searchText() const = 0; virtual void setSearchText(const QString &text) = 0; protected: SearchIface() : DCOPObject("Search") {} }; #endif