/*************************************************************************** rgb2yuv16.c - description ------------------- begin : Tue Nov 2 2000 copyright : (C) 2000 by Christian Gerlach email : cgerlach@rhrk.uni-kl.de ***************************************************************************/ /*************************************************************************** * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * ***************************************************************************/ #include "rgb2yuv16.h" #include static unsigned short KEEPR[4] = { 63488, 63488, 63488, 63488 }; unsigned short KEEPG[4] = { 2016, 2016, 2016, 2016 }; unsigned short KEEPB[4] = { 31, 31, 31, 31 }; short Y_RED[4] = { 307, 307, 307, 307 }; short Y_GREEN[4] = { 302, 302, 302, 302 }; short Y_BLUE[4] = { 117, 117, 117, 117 }; short U_RED[4] = { -150, -150, -150, -150 }; short U_GREEN[4] = { -147, -147, -147, -147 }; short U_BLUE[4] = { 444, 444, 444, 444 }; short V_RED[4] = { 632, 632, 632, 632 }; short V_GREEN[4] = { -265, -265, -265, -265 }; short V_BLUE[4] = { -102, -102, -102, -102 }; // how to avoid these nasty compiler warinings? // heres one (maybe bad) method void dummyRGB2YUV16Bit() { printf("%p\n",KEEPR); printf("%p\n",KEEPG); printf("%p\n",KEEPB); printf("%p\n",Y_RED); printf("%p\n",Y_GREEN); printf("%p\n",Y_BLUE); printf("%p\n",U_RED); printf("%p\n",U_GREEN); printf("%p\n",U_BLUE); printf("%p\n",V_RED); printf("%p\n",V_GREEN); printf("%p\n",V_BLUE); } #ifndef INTEL void rgb2yuv16bit_mmx(unsigned char* ,unsigned char* ,unsigned char* , unsigned char* ,int , int ) { std::cout << "RGB->YUV not compiled with INTEL" << std::endl; exit(0); } void rgb2yuv16bit_mmx_fast(unsigned char* ,unsigned char* ,unsigned char* , unsigned char* ,int , int ) { std::cout << "RGB->YUV not compiled with INTEL" << std::endl; exit(0); } #endif void rgb2yuv16(unsigned char* rgbSource, unsigned char* dest) { int rgb = *((unsigned short*) rgbSource++ ); int r = RED(rgb); int g = GREEN(rgb); int b = BLUE(rgb); dest[0] = Y_RGB(r, g, b); dest[1] = U_RGB(r, g, b); dest[2] = V_RGB(r, g, b); } void rgb2yuv16bit(unsigned char* rgbSource, unsigned char* lum, unsigned char* cr, unsigned char* cb,int height, int width) { int height2 = height / 2; int width2 = width / 2; int r, g, b, row, col, rgb; for (row=0 ; row mm1 "movq %%mm0, %%mm2\n" "pand KEEPG, %%mm2\n" "psrlq $3, %%mm2\n" // G3G2G1G0 -> mm2 "movq %%mm0, %%mm3\n" "pand KEEPB, %%mm3\n" "psllq $3, %%mm3\n" // G3G2G1G0 -> mm3 "movq %%mm2, %%mm0\n" "punpcklbw %%mm1, %%mm2\n" "punpckhbw %%mm1, %%mm0\n" "pxor %%mm5, %%mm5\n" "movq %%mm3, %%mm4\n" "punpcklbw %%mm5, %%mm3\n" "punpckhbw %%mm5, %%mm4\n" "psllq $8, %%mm2\n" "por %%mm2, %%mm3\n" // 0B1G1R10B0G0G0 -> mm3 "psllq $8, %%mm0\n" "por %%mm0, %%mm4\n" // 0B3G3R30B2G2G2 -> mm4 "movq %%mm3, %5\n" "movq %%mm4, 8%5\n" // next 4 pixels ------------------------------ "movq 8(%0), %%mm0\n" "movq %%mm0, %%mm1\n" "pand KEEPR, %%mm1\n" "psrlq $8, %%mm1\n" // B3B2B1B0 -> mm1 "movq %%mm0, %%mm2\n" "pand KEEPG, %%mm2\n" "psrlq $3, %%mm2\n" // G3G2G1G0 -> mm2 "movq %%mm0, %%mm3\n" "pand KEEPB, %%mm3\n" "psllq $3, %%mm3\n" // G3G2G1G0 -> mm3 "movq %%mm2, %%mm0\n" "punpcklbw %%mm1, %%mm2\n" "punpckhbw %%mm1, %%mm0\n" "pxor %%mm5, %%mm5\n" "movq %%mm3, %%mm4\n" "punpcklbw %%mm5, %%mm3\n" "punpckhbw %%mm5, %%mm4\n" "psllq $8, %%mm2\n" "por %%mm2, %%mm3\n" // 0B1G1R10B0G0G0 -> mm3 "psllq $8, %%mm0\n" "por %%mm0, %%mm4\n" // 0B3G3R30B2G2G2 -> mm4 "movq %%mm3, 16%5\n" "movq %%mm4, 24%5\n" "add $16, %0\n" // standard algorithm -------------------------------------------------- // pack rgb // was: "movq (%0), %%mm1\n" // load G2R2B1G1R1B0G0R0 // ------------------------------ // (uses: mm0, mm1) "movd 8%5, %%mm0\n" "psllq $24, %%mm0\n" "movd 4%5, %%mm1\n" "por %%mm1, %%mm0\n" "psllq $24, %%mm0\n" "movd %5, %%mm1\n" "por %%mm0, %%mm1\n" // ------------------------------ "pxor %%mm6, %%mm6\n" // 0 -> mm6 "movq %%mm1, %%mm0\n" // G2R2B1G1R1B0G0R0 -> mm0 "psrlq $16, %%mm1\n" // 00G2R2B1G1R1B0 -> mm1 "punpcklbw ZEROSX, %%mm0\n" // R1B0G0R0 -> mm0 "movq %%mm1, %%mm7\n" // 00G2R2B1G1R1B0 -> mm7 "punpcklbw ZEROSX, %%mm1\n" // B1G1R1B0 -> mm1 "movq %%mm0, %%mm2\n" // R1B0G0R0 -> mm2 "pmaddwd YR0GRX, %%mm0\n" // yrR1,ygG0+yrR0 -> mm0 "movq %%mm1, %%mm3\n" // B1G1R1B0 -> mm3 "pmaddwd YBG0BX, %%mm1\n" // ybB1+ygG1,ybB0 -> mm1 "movq %%mm2, %%mm4\n" // R1B0G0R0 -> mm4 "pmaddwd UR0GRX, %%mm2\n" // urR1,ugG0+urR0 -> mm2 "movq %%mm3, %%mm5\n" // B1G1R1B0 -> mm5 "pmaddwd UBG0BX, %%mm3\n" // ubB1+ugG1,ubB0 -> mm3 "punpckhbw %%mm6, %%mm7\n" // 00G2R2 -> mm7 "pmaddwd VR0GRX, %%mm4\n" // vrR1,vgG0+vrR0 -> mm4 "paddd %%mm1, %%mm0\n" // Y1Y0 -> mm0 "pmaddwd VBG0BX, %%mm5\n" // vbB1+vgG1,vbB0 -> mm5 // pack rgb // was: "movq 8(%0),%%mm1\n" // R5B4G4R4B3G3R3B2 -> mm1 // ------------------------------ // (uses: mm1, mm6) "movd 20%5, %%mm1\n" "psllq $24, %%mm1\n" "movd 16%5, %%mm6\n" "por %%mm6, %%mm1\n" "psllq $24, %%mm1\n" "movd 12%5, %%mm6\n" "por %%mm6, %%mm1\n" "psllq $8, %%mm1\n" "movd 8%5, %%mm6\n" "psrlq $16, %%mm6\n" "por %%mm6, %%mm1\n" // ------------------------------ "paddd %%mm3, %%mm2\n" // U1U0 -> mm2 "movq %%mm1, %%mm6\n" // R5B4G4R4B3G3R3B2 -> mm6 "punpcklbw ZEROSX, %%mm1\n" // B3G3R3B2 -> mm1 "paddd %%mm5, %%mm4\n" // V1V0 -> mm4 //---------------------------------------------------------------------- "movq %%mm1, %%mm5\n" // B3G3R3B2 -> mm5 "psllq $32, %%mm1\n" // R3B200 -> mm1 "paddd %%mm7, %%mm1\n" // R3B200+00G2R2=R3B2G2R2->mm1 "punpckhbw ZEROSX, %%mm6\n" // R5B4G4R3 -> mm6 "movq %%mm1, %%mm3\n" // R3B2G2R2 -> mm3 "pmaddwd YR0GRX, %%mm1\n" // yrR3,ygG2+yrR2 -> mm1 "movq %%mm5, %%mm7\n" // B3G3R3B2 -> mm7 "pmaddwd YBG0BX, %%mm5\n" // ybB3+ygG3,ybB2 -> mm5 "psrad $15, %%mm0\n" // 32-bit scaled Y1Y0 -> mm0 "movq %%mm6, 36%5\n" // R5B4G4R4 -> TEMP0 "movq %%mm3, %%mm6\n" // R3B2G2R2 -> mm6 "pmaddwd UR0GRX, %%mm6\n" // urR3,ugG2+urR2 -> mm6 "psrad $15, %%mm2\n" // 32-bit scaled U1U0 -> mm2 "paddd %%mm5, %%mm1\n" // Y3Y2 -> mm1 "movq %%mm7, %%mm5\n" // B3G3R3B2 -> mm5 "pmaddwd UBG0BX, %%mm7\n" // ubB3+ugG3,ubB2 "psrad $15, %%mm1\n" // 32-bit scaled Y3Y2 -> mm1 "pmaddwd VR0GRX, %%mm3\n" // vrR3,vgG2+vgR2 "packssdw %%mm1, %%mm0\n" // Y3Y2Y1Y0 -> mm0 "pmaddwd VBG0BX, %%mm5\n" // vbB3+vgG3,vbB2 -> mm5 "psrad $15, %%mm4\n" // 32-bit scaled V1V0 -> mm4 //---------------------------------------------------------------------- "paddd %%mm7, %%mm6\n" // U3U2 -> mm6 // pack rgb // was: "movq 16(%0), %%mm1\n" // B7G7R7B6G6R6B5G5 -> mm1 // ------------------------------ // (uses: mm1, mm7) "movd 28%5, %%mm1\n" "psllq $24, %%mm1\n" "movd 24%5, %%mm7\n" "por %%mm7, %%mm1\n" "psllq $16, %%mm1\n" "movd 20%5, %%mm7\n" "psrlq $8, %%mm7\n" "por %%mm7, %%mm1\n" // ------------------------------ "movq %%mm1, %%mm7\n" // B7G7R7B6G6R6B5G5 -> mm1 "psrad $15, %%mm6\n" // 32-bit scaled U3U2 -> mm6 "paddd %%mm5, %%mm3\n" // V3V2 -> mm3 "psllq $16, %%mm7\n" // R7B6G6R6B5G500 -> mm7 "movq %%mm7, %%mm5\n" // R7B6G6R6B5G500 -> mm5 "psrad $15, %%mm3\n" // 32-bit scaled V3V2 -> mm3 "movq %%mm0, 44%5\n" // 32-bit scaled Y3Y2Y1Y0 -> TEMPY "packssdw %%mm6, %%mm2\n" // 32-bit scaled U3U2U1U0 -> mm2 "movq 36%5, %%mm0\n" // R5B4G4R4 -> mm0 "punpcklbw ZEROSX, %%mm7\n" // B5G500 -> mm7 "movq %%mm0, %%mm6\n" // R5B4G4R4 -> mm6 "movq %%mm2, 52%5\n" // 32-bit scaled U3U2U1U0 -> TEMPU "psrlq $32, %%mm0\n" // 00R5B4 -> mm0 "paddw %%mm0, %%mm7\n" // B5G5R5B4 -> mm7 "movq %%mm6, %%mm2\n" // B5B4G4R4 -> mm2 "pmaddwd YR0GRX, %%mm2\n" // yrR5,ygG4+yrR4 -> mm2 "movq %%mm7, %%mm0\n" // B5G5R5B4 -> mm0 "pmaddwd YBG0BX, %%mm7\n" // ybB5+ygG5,ybB4 -> mm7 "packssdw %%mm3, %%mm4\n" // 32-bit scaled V3V2V1V0 -> mm4 //---------------------------------------------------------------------- "movq %%mm4, 60%5\n" // (V3V2V1V0)/256 -> mm4 "movq %%mm6, %%mm4\n" // B5B4G4R4 -> mm4 "pmaddwd UR0GRX, %%mm6\n" // urR5,ugG4+urR4 "movq %%mm0, %%mm3\n" // B5G5R5B4 -> mm0 "pmaddwd UBG0BX, %%mm0\n" // ubB5+ugG5,ubB4 "paddd %%mm7, %%mm2\n" // Y5Y4 -> mm2 //---------------------------------------------------------------------- "pmaddwd VR0GRX, %%mm4\n" // vrR5,vgG4+vrR4 -> mm4 "pxor %%mm7, %%mm7\n" // 0 -> mm7 "pmaddwd VBG0BX, %%mm3\n" // vbB5+vgG5,vbB4 -> mm3 "punpckhbw %%mm7, %%mm1\n" // B7G7R7B6 -> mm1 "paddd %%mm6, %%mm0\n" // U5U4 -> mm0 "movq %%mm1, %%mm6\n" // B7G7R7B6 -> mm6 "pmaddwd YBG0BX, %%mm6\n" // ybB7+ygG7,ybB6 -> mm6 "punpckhbw %%mm7, %%mm5\n" // R7B6G6R6 -> mm5 "movq %%mm5, %%mm7\n" // R7B6G6R6 -> mm7 "paddd %%mm4, %%mm3\n" // V5V4 -> mm3 "pmaddwd YR0GRX, %%mm5\n" // yrR7,ygG6+yrR6 -> mm5 "movq %%mm1, %%mm4\n" // B7G7R7B6 -> mm4 "pmaddwd UBG0BX, %%mm4\n" // ubB7+ugG7,ubB6 -> mm4 "psrad $15, %%mm0\n" // 32-bit scaled U5U4 -> %%mm0 //---------------------------------------------------------------------- "paddd OFFSETWX, %%mm0\n" // add offset to U5U4 -> mm0 "psrad $15, %%mm2\n" // 32-bit scaled Y5Y4 -> mm2 "paddd %%mm5, %%mm6\n" // Y7Y6 -> mm6 "movq %%mm7, %%mm5\n" // R7B6G6R6 -> mm5 "pmaddwd UR0GRX, %%mm7\n" // urR7,ugG6+ugR6 -> mm7 "psrad $15, %%mm3\n" // 32-bit scaled V5V4 -> mm3 "pmaddwd VBG0BX, %%mm1\n" // vbB7+vgG7,vbB6 -> mm1 "psrad $15, %%mm6\n" // 32-bit scaled Y7Y6 -> mm6 "paddd OFFSETDX, %%mm4\n" // add offset to U7U6 "packssdw %%mm6, %%mm2\n" // Y7Y6Y5Y4 -> mm2 "pmaddwd VR0GRX, %%mm5\n" // vrR7,vgG6+vrR6 -> mm5 "paddd %%mm4, %%mm7\n" // U7U6 -> mm7 "psrad $15, %%mm7\n" // 32-bit scaled U7U6 -> mm7 //---------------------------------------------------------------------- "movq 44%5, %%mm6\n" // 32-bit scaled Y3Y2Y1Y0 -> mm6 "packssdw %%mm7, %%mm0\n" // 32-bit scaled U7U6U5U4 -> mm0 "movq 52%5, %%mm4\n" // 32-bit scaled U3U2U1U0 -> mm4 "packuswb %%mm2, %%mm6\n" // all 8 Y values -> mm6 "movq OFFSETBX, %%mm7\n" // 128,128,128,128 -> mm7 "paddd %%mm5, %%mm1\n" // V7V6 -> mm1 "paddw %%mm7, %%mm4\n" // add offset to U3U2U1U0/256 "psrad $15, %%mm1\n" // 32-bit scaled V7V6 -> mm1 //---------------------------------------------------------------------- "movq %%mm6, (%1)\n" // store Y "packuswb %%mm0, %%mm4\n" // all 8 U values -> mm4 "movq 60%5, %%mm5\n" // 32-bit scaled V3V2V1V0 -> mm5 "packssdw %%mm1, %%mm3\n" // V7V6V5V4 -> mm3 "paddw %%mm7, %%mm5\n" // add offset to V3V2V1V0 "paddw %%mm7, %%mm3\n" // add offset to V7V6V5V4 "packuswb %%mm3, %%mm5\n" // ALL 8 V values -> mm5 "movq CLEARX, %%mm2\n" "pand %%mm2, %%mm4\n" "pand %%mm2, %%mm5\n" "packuswb %%mm5, %%mm4\n" "movd %%mm4, (%2)\n" "psrlq $32, %%mm4\n" "movd %%mm4, (%3)\n" "add $8, %1\n" "add $4, %2\n" "add $4, %3\n" "sub $8, %4\n" "jnz 1b\n" "emms\n" : : "r" (rgb), "r" (lum), "r" (cr), "r" (cb), "m" (pixel), "m" (buf[0]) ); } void rgb2yuv16bit_mmx422_row_fast(unsigned char* rgb, unsigned char* lum, unsigned char* cr, unsigned char* cb, int pixel) { __asm__ __volatile__ ( "1:\n" // unpack hicolor ( pixel 0 - 3) "movq (%0), %%mm0\n" "movq %%mm0, %%mm1\n" "pand KEEPR, %%mm1\n" "psrlq $11, %%mm1\n" // B3B2B1B0 -> mm1 "movq %%mm0, %%mm2\n" "pand KEEPG, %%mm2\n" "psrlq $5, %%mm2\n" // G3G2G1G0 -> mm2 "movq %%mm0, %%mm3\n" "pand KEEPB, %%mm3\n" // R3R2R1R0 -> mm3 // unpack hicolor ( pixel 4 - 7) "movq 8(%0), %%mm0\n" "movq %%mm0, %%mm4\n" "pand KEEPR, %%mm4\n" "psrlq $11, %%mm4\n" // B7B6B5B4 -> mm4 "movq %%mm0, %%mm5\n" "pand KEEPG, %%mm5\n" "psrlq $5, %%mm5\n" // G7G6G5G4 -> mm5 "movq %%mm0, %%mm6\n" "pand KEEPB, %%mm6\n" // R7R6R5R4 -> mm6 // calculate Y "movq %%mm6, %%mm7\n" "pmullw Y_RED, %%mm7\n" "movq %%mm5, %%mm0\n" "pmullw Y_GREEN, %%mm0\n" "paddw %%mm0, %%mm7\n" "movq %%mm4, %%mm0\n" "pmullw Y_BLUE, %%mm0\n" "paddw %%mm0, %%mm7\n" "psrlw $7, %%mm7\n" // Y3Y2Y1Y0 -> mm7 "pxor %%mm0, %%mm0\n" "packuswb %%mm0, %%mm7\n" "movd %%mm7, 4(%1)\n" // Y3Y2Y1Y0 -> lum // -------- "movq %%mm3, %%mm7\n" "pmullw Y_RED, %%mm7\n" "movq %%mm2, %%mm0\n" "pmullw Y_GREEN, %%mm0\n" "paddw %%mm0, %%mm7\n" "movq %%mm1, %%mm0\n" "pmullw Y_BLUE, %%mm0\n" "paddw %%mm0, %%mm7\n" "psrlw $7, %%mm7\n" // Y7Y6Y5Y4 -> mm7 "pxor %%mm0, %%mm0\n" "packuswb %%mm0, %%mm7\n" "movd %%mm7, (%1)\n" // Y7Y6Y5Y4 -> lum "add $8, %1\n" // pack RGB "packuswb %%mm4, %%mm1\n" "pand CLEARX, %%mm1\n" // B6B4B2B0 -> mm1 "packuswb %%mm5, %%mm2\n" "pand CLEARX, %%mm2\n" // GRG4G2G0 -> mm2 "packuswb %%mm6, %%mm3\n" "pand CLEARX, %%mm3\n" // R6R4R2R0 -> mm3 // calculate U "movq %%mm3, %%mm7\n" "pmullw U_RED, %%mm7\n" "movq %%mm2, %%mm0\n" "pmullw U_GREEN, %%mm0\n" "paddw %%mm0, %%mm7\n" "movq %%mm1, %%mm0\n" "pmullw U_BLUE, %%mm0\n" "paddw %%mm0, %%mm7\n" "psrlw $7, %%mm7\n" // U3U2U1U0 -> mm7 "paddw OFFSETBX,%%mm7\n" "pand CLEARX, %%mm7\n" "pxor %%mm0, %%mm0\n" "packuswb %%mm0, %%mm7\n" "movd %%mm7, (%2)\n" // U3U2U1U0 -> lum "add $4, %2\n" // calculate V "movq %%mm3, %%mm7\n" "pmullw V_RED, %%mm7\n" "movq %%mm2, %%mm0\n" "pmullw V_GREEN, %%mm0\n" "paddw %%mm0, %%mm7\n" "movq %%mm1, %%mm0\n" "pmullw V_BLUE, %%mm0\n" "paddw %%mm0, %%mm7\n" "psrlw $7, %%mm7\n" // V3V2V1V0 -> mm7 "paddw OFFSETBX,%%mm7\n" "pand CLEARX, %%mm7\n" "pxor %%mm0, %%mm0\n" "packuswb %%mm0, %%mm7\n" "movd %%mm7, (%3)\n" // V3V2V1V0 -> lum "add $4, %3\n" "add $16, %0\n" "sub $8, %4\n" "jnz 1b\n" "emms\n" : : "r" (rgb), "r" (lum), "r" (cr), "r" (cb), "m" (pixel) ); } void rgb2y16bit_mmx_row(unsigned char* rgbSource, unsigned char* lum, int pixel) { unsigned int buf[16]; // 36%3 = TEMP0 // 44%3 = TEMPY __asm__ __volatile__ ( "1:\n" // unpack hicolor ( pixel 1 - 4) "movq (%0), %%mm0\n" "movq %%mm0, %%mm1\n" "pand KEEPR, %%mm1\n" "psrlq $8, %%mm1\n" // B3B2B1B0 -> mm1 "movq %%mm0, %%mm2\n" "pand KEEPG, %%mm2\n" "psrlq $3, %%mm2\n" // G3G2G1G0 -> mm2 "movq %%mm0, %%mm3\n" "pand KEEPB, %%mm3\n" "psllq $3, %%mm3\n" // G3G2G1G0 -> mm3 "movq %%mm2, %%mm0\n" "punpcklbw %%mm1, %%mm2\n" "punpckhbw %%mm1, %%mm0\n" "pxor %%mm5, %%mm5\n" "movq %%mm3, %%mm4\n" "punpcklbw %%mm5, %%mm3\n" "punpckhbw %%mm5, %%mm4\n" "psllq $8, %%mm2\n" "por %%mm2, %%mm3\n" // 0B1G1R10B0G0G0 -> mm3 "psllq $8, %%mm0\n" "por %%mm0, %%mm4\n" // 0B3G3R30B2G2G2 -> mm4 "movq %%mm3, %3\n" "movq %%mm4, 8%3\n" // next 4 pixels ------------------------------ "movq 8(%0), %%mm0\n" "movq %%mm0, %%mm1\n" "pand KEEPR, %%mm1\n" "psrlq $8, %%mm1\n" // B3B2B1B0 -> mm1 "movq %%mm0, %%mm2\n" "pand KEEPG, %%mm2\n" "psrlq $3, %%mm2\n" // G3G2G1G0 -> mm2 "movq %%mm0, %%mm3\n" "pand KEEPB, %%mm3\n" "psllq $3, %%mm3\n" // G3G2G1G0 -> mm3 "movq %%mm2, %%mm0\n" "punpcklbw %%mm1, %%mm2\n" "punpckhbw %%mm1, %%mm0\n" "pxor %%mm5, %%mm5\n" "movq %%mm3, %%mm4\n" "punpcklbw %%mm5, %%mm3\n" "punpckhbw %%mm5, %%mm4\n" "psllq $8, %%mm2\n" "por %%mm2, %%mm3\n" // 0B1G1R10B0G0G0 -> mm3 "psllq $8, %%mm0\n" "por %%mm0, %%mm4\n" // 0B3G3R30B2G2G2 -> mm4 "movq %%mm3, 16%3\n" "movq %%mm4, 24%3\n" "add $16, %0\n" // standard algorithm -------------------------------------------------- // pack rgb // was: "movq (%0), %%mm1\n" // load G2R2B1G1R1B0G0R0 // ------------------------------ // (uses: mm0, mm1) "movd 8%3, %%mm0\n" "psllq $24, %%mm0\n" "movd 4%3, %%mm1\n" "por %%mm1, %%mm0\n" "psllq $24, %%mm0\n" "movd %3, %%mm1\n" "por %%mm0, %%mm1\n" // ------------------------------ "pxor %%mm6, %%mm6\n" // 0 -> mm6 "movq %%mm1, %%mm0\n" // G2R2B1G1R1B0G0R0 -> mm0 "psrlq $16, %%mm1\n" // 00G2R2B1G1R1B0 -> mm1 "punpcklbw ZEROSX, %%mm0\n" // R1B0G0R0 -> mm0 "movq %%mm1, %%mm7\n" // 00G2R2B1G1R1B0 -> mm7 "punpcklbw ZEROSX, %%mm1\n" // B1G1R1B0 -> mm1 "movq %%mm0, %%mm2\n" // R1B0G0R0 -> mm2 "pmaddwd YR0GRX, %%mm0\n" // yrR1,ygG0+yrR0 -> mm0 "movq %%mm1, %%mm3\n" // B1G1R1B0 -> mm3 "pmaddwd YBG0BX, %%mm1\n" // ybB1+ygG1,ybB0 -> mm1 "movq %%mm2, %%mm4\n" // R1B0G0R0 -> mm4 "movq %%mm3, %%mm5\n" // B1G1R1B0 -> mm5 "punpckhbw %%mm6, %%mm7\n" // 00G2R2 -> mm7 "paddd %%mm1, %%mm0\n" // Y1Y0 -> mm0 // pack rgb // was: "movq 8(%0),%%mm1\n" // R5B4G4R4B3G3R3B2 -> mm1 // ------------------------------ // (uses: mm1, mm6) "movd 20%3, %%mm1\n" "psllq $24, %%mm1\n" "movd 16%3, %%mm6\n" "por %%mm6, %%mm1\n" "psllq $24, %%mm1\n" "movd 12%3, %%mm6\n" "por %%mm6, %%mm1\n" "psllq $8, %%mm1\n" "movd 8%3, %%mm6\n" "psrlq $16, %%mm6\n" "por %%mm6, %%mm1\n" // ------------------------------ "movq %%mm1, %%mm6\n" // R5B4G4R4B3G3R3B2 -> mm6 "punpcklbw ZEROSX, %%mm1\n" // B3G3R3B2 -> mm1 //---------------------------------------------------------------------- "movq %%mm1, %%mm5\n" // B3G3R3B2 -> mm5 "psllq $32, %%mm1\n" // R3B200 -> mm1 "paddd %%mm7, %%mm1\n" // R3B200+00G2R2=R3B2G2R2->mm1 "punpckhbw ZEROSX, %%mm6\n" // R5B4G4R3 -> mm6 "movq %%mm1, %%mm3\n" // R3B2G2R2 -> mm3 "pmaddwd YR0GRX, %%mm1\n" // yrR3,ygG2+yrR2 -> mm1 "movq %%mm5, %%mm7\n" // B3G3R3B2 -> mm7 "pmaddwd YBG0BX, %%mm5\n" // ybB3+ygG3,ybB2 -> mm5 "psrad $15, %%mm0\n" // 32-bit scaled Y1Y0 -> mm0 "movq %%mm6, 36%3\n" // R5B4G4R4 -> TEMP0 "movq %%mm3, %%mm6\n" // R3B2G2R2 -> mm6 "paddd %%mm5, %%mm1\n" // Y3Y2 -> mm1 "movq %%mm7, %%mm5\n" // B3G3R3B2 -> mm5 "psrad $15, %%mm1\n" // 32-bit scaled Y3Y2 -> mm1 "packssdw %%mm1, %%mm0\n" // Y3Y2Y1Y0 -> mm0 //---------------------------------------------------------------------- // pack rgb // was: "movq 16(%0), %%mm1\n" // B7G7R7B6G6R6B5G5 -> mm1 // ------------------------------ // (uses: mm1, mm7) "movd 28%3, %%mm1\n" "psllq $24, %%mm1\n" "movd 24%3, %%mm7\n" "por %%mm7, %%mm1\n" "psllq $16, %%mm1\n" "movd 20%3, %%mm7\n" "psrlq $8, %%mm7\n" "por %%mm7, %%mm1\n" // ------------------------------ "movq %%mm1, %%mm7\n" // B7G7R7B6G6R6B5G5 -> mm1 "psllq $16, %%mm7\n" // R7B6G6R6B5G500 -> mm7 "movq %%mm7, %%mm5\n" // R7B6G6R6B5G500 -> mm5 "movq %%mm0, 44%3\n" // 32-bit scaled Y3Y2Y1Y0 -> TEMPY "movq 36%3, %%mm0\n" // R5B4G4R4 -> mm0 "punpcklbw ZEROSX, %%mm7\n" // B5G500 -> mm7 "movq %%mm0, %%mm6\n" // R5B4G4R4 -> mm6 "psrlq $32, %%mm0\n" // 00R5B4 -> mm0 "paddw %%mm0, %%mm7\n" // B5G5R5B4 -> mm7 "movq %%mm6, %%mm2\n" // B5B4G4R4 -> mm2 "pmaddwd YR0GRX, %%mm2\n" // yrR5,ygG4+yrR4 -> mm2 "pmaddwd YBG0BX, %%mm7\n" // ybB5+ygG5,ybB4 -> mm7 //---------------------------------------------------------------------- "paddd %%mm7, %%mm2\n" // Y5Y4 -> mm2 //---------------------------------------------------------------------- "pxor %%mm7, %%mm7\n" // 0 -> mm7 "punpckhbw %%mm7, %%mm1\n" // B7G7R7B6 -> mm1 "movq %%mm1, %%mm6\n" // B7G7R7B6 -> mm6 "pmaddwd YBG0BX, %%mm6\n" // ybB7+ygG7,ybB6 -> mm6 "punpckhbw %%mm7, %%mm5\n" // R7B6G6R6 -> mm5 "pmaddwd YR0GRX, %%mm5\n" // yrR7,ygG6+yrR6 -> mm5 //---------------------------------------------------------------------- "psrad $15, %%mm2\n" // 32-bit scaled Y5Y4 -> mm2 "paddd %%mm5, %%mm6\n" // Y7Y6 -> mm6 "psrad $15, %%mm6\n" // 32-bit scaled Y7Y6 -> mm6 "packssdw %%mm6, %%mm2\n" // Y7Y6Y5Y4 -> mm2 //---------------------------------------------------------------------- "movq 44%3, %%mm6\n" // 32-bit scaled Y3Y2Y1Y0 -> mm6 "packuswb %%mm2, %%mm6\n" // all 8 Y values -> mm6 //---------------------------------------------------------------------- "movq %%mm6, (%1)\n" // store Y "add $8, %1\n" "sub $8, %2\n" "jnz 1b\n" "emms\n" : : "r" (rgbSource), "r" (lum), "m" (pixel), "m" (buf[0]) ); } void rgb2y16bit_mmx_row_fast(unsigned char* rgb, unsigned char* lum, int pixel) { __asm__ __volatile__ ( "1:\n" // unpack hicolor ( pixel 1 - 4) "movq (%0), %%mm0\n" "movq %%mm0, %%mm1\n" "pand KEEPR, %%mm1\n" "psrlq $11, %%mm1\n" // B3B2B1B0 -> mm1 "movq %%mm0, %%mm2\n" "pand KEEPG, %%mm2\n" "psrlq $5, %%mm2\n" // G3G2G1G0 -> mm2 "movq %%mm0, %%mm3\n" "pand KEEPB, %%mm3\n" // R3R2R1R0 -> mm3 // calculate Y "movq %%mm3, %%mm4\n" "pmullw Y_RED, %%mm4\n" "movq %%mm2, %%mm5\n" "pmullw Y_GREEN, %%mm5\n" "paddw %%mm5, %%mm4\n" "movq %%mm1, %%mm6\n" "pmullw Y_BLUE, %%mm6\n" "paddw %%mm6, %%mm4\n" "psrlw $7, %%mm4\n" // Y3Y2Y1Y0 -> mm4 "pxor %%mm5, %%mm5\n" "packuswb %%mm5, %%mm4\n" "movd %%mm4, (%1)\n" "add $4, %1\n" "add $8, %0\n" "sub $4, %2\n" "jnz 1b\n" "emms\n" : : "r" (rgb), "r" (lum), "m" (pixel) ); } #endif // INTEL