/* slman.h - SongList Manager, which holds a set of collections (SongLists) Copyright (C) 1997,98,99,2000 Antonio Larrosa Jimenez This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. Send comments and bug fixes to larrosa@kde.org or to Antonio Larrosa, Rio Arnoya, 10 5B, 29006 Malaga, Spain ***************************************************************************/ #ifndef SLMAN_H #define SLMAN_H #include "songlist.h" class SLManager { protected: int ntotal; struct SongListNode { int id; char *name; SongList *SL; SongListNode *next; }; SongListNode *list; SongList *tempsl; char *getNotUsedName(void); int nameUsed(const char *name); void regenerateid(SongListNode *sl,int id); public: SLManager(); SLManager(SLManager &src); // Copy constructor ~SLManager(); int createCollection(const char *name=NULL); // Returns the id associated to the // new collection // -1 if name already is used and Collection was // not created void deleteCollection(int id); void changeCollectionName(int id, const char *newname); SongList *getCollection(int id); SongList *getCollection(const char *name); const char *getCollectionName(int id); int numberOfCollections(void) {return ntotal;}; void loadConfig(const char *filename); void saveConfig(const char *filename); SongList *createTemporaryCollection(void); SongList *getTemporaryCollection(void) {return tempsl;}; }; #endif