/* kopetecontactaction.cpp - TDEAction for selecting a Kopete::Contact Copyright (c) 2003 by Martijn Klingens Kopete (c) 2003 by the Kopete developers ************************************************************************* * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * ************************************************************************* */ #ifndef __kopetecontactaction_h__ #define __kopetecontactaction_h__ #include #include "kopete_export.h" namespace Kopete { class Contact; } /** * @author Martijn Klingens */ class KOPETE_EXPORT KopeteContactAction : public TDEAction { Q_OBJECT public: /** * Create a new KopeteContactAction */ KopeteContactAction( Kopete::Contact *contact, const TQObject* receiver, const char* slot, TDEAction* parent ); ~KopeteContactAction(); Kopete::Contact * contact() const; signals: /** * Overloaded signal to get the selected contact */ void activated( Kopete::Contact *action ); private slots: void slotContactActionActivated(); private: Kopete::Contact *m_contact; }; #endif